I tried 30px at first, but I think a slightly bigger avatar helps
fill out the table a bit. It should be easier to tweek these in
CSS now, although Allen agrees with me that the tabular display
may be short lived when we add edit/delete features.
(imported from commit b4d69cddf63fa122374e20731a5755e7dec86304)
* This makes bugdown.convert take a `message` parameter. Properties
for parsed mentions are added to the message object by the `Pattern`
for use in do_send_messages.
* Refactor repeated markdown rendering code into `Message` model methods.
(imported from commit 4f0ed5570104c0210f984b6de21e9048e2b53fa0)
QTBUG-3467 prevents non-normal-face @font-face fonts from being used when
defined as such in CSS. To work around this, the desktop applications now
ship the Humbug font themselves, and this commit causes the server to no
longer send the problematic CSS rules to those clients.
We have some duplication insofar as we now have two minified CSS files, but
this is better than conditionally applying the CSS at page runtime.
(imported from commit 9a887f9fb8002d44171d366d1249ebbf21cc9c77)
(The file-input widgets that come with browsers are ugly and
nonstandard across browsers, so it is a common technique to
have your own button that controls the file upload, and it
delegates to a hidden copy of the browser file-input widget.
We also allow you to clear the file.)
(imported from commit b55ef655e75746330dc3cc396cb908670e5019cc)
The add-bots form used to have a landscape alignment, as it was
integrated into the same HTML table that showed your existing bots.
This became unwieldy once we allowed users to upload avatars.
(imported from commit 246a35be77ce1679d595271e6911dc339a6813ab)
As does the hotkey "i". It's somewhat less appropriate because it's all actions,
but it's where our "info" menu used to be, and we can workshop a better one. "a"
feels weird to me, but maybe it's just me.
You can also hover on the .message_content to see a popover with extra message details
This is for Trac #1334.
(imported from commit f8fbf70c8502370a78159e24f3cf9589fb9d384f)
This mostly applies to the previous two commits. In principle,
this could be teased out and merged into them, but the hassle
here doesn't totally seem to be worth it.
(imported from commit ee2469ca3762c50c6db49b93eec02b32589eafe3)
This also has the property of fixing this for all forms-that-contain-modals
since the selector is more generic.
(imported from commit 18fd26dd94fe4f6f3fe9a01884b867a9d37993d0)
Displaying the badge gets us a bunch of free mixpanel data points/month.
We only display the badge on the login page (which `/` redirects to)
and not on other portico pages.
(imported from commit 75871173a10ae888fdb7c92fe8e20586ce60c6bf)
This change backs off from the always-open-compose-box paradigm,
so that when a user "closes" the compose box, they can no longer
type text, attach files, etc., and instead, they have buttons
to reopen the compose box.
(This change does not affect the feature that when you're in reply
mode, the compose box stays open.)
(imported from commit 32305d5b35f457a83f126a2265defdd98e885a2b)
ce4e860a introduced CSS `.alert{display:none;}` because alerts are
always included in `/signup/` and shown by JS. Use a new `.alert-hidden`
class for this purpose to avoid breaking other pages.
(imported from commit 199ba35dd3356bd4093aac2a54181331b3993ee8)
Before this fix, you could expand a stream, and then any
subjects that already had a zero count could not be
incremented when new messages came in, until you rebuilt
the subject list again.
(imported from commit 98c95e201f6ec745d7c857da6f42495c8bf88ee0)
In specific, this solves the problem of the links in the stream
"right-click menu" not having the little hand icon, uncovered
in our last usability study.
But even better, it also sets a more sane default -- if you're
an "a" and you *don't* want the hand, you have to explicitly
remove it.
(imported from commit 38c0b42f3b7fd5b2b3dff99e8c4c4a2e8aa62833)
Because of spacing issues in the right sidebar, the unread counts
appear to the left of the person's name, not the right.
It's kinda awesome that this is only 20 lines of code.
(imported from commit f5a4ea27bc4cd2e8157746ce7524a600b638930b)
I didn't use red and green for fear of it not being visible to
color-blind users. We may need to tweak the colors.
(imported from commit 59c4f1dac549a248783e4c3b3ec472d8cb690df5)
This also changes the color for the blink effect when you
get private messages. For simplicity sake, we use the
same color for private messages and mentions.
(imported from commit 46b0f7af1dccefe575004e7676990e5c854a3dcc)