ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We should not allow every function who wants to narrow to All
messages to come up with their own method to do so. This
commit makes existing such functions use hashchange library to
do so.
Remove click event on All message button, it already contains
an <a> tag which navigates correctly.
We always use hashchange.go_to_location method now to open the
info_overlay, this makes sure that the url hash are reliable and
hotkeys don't get confused if an overlay is open or not.
We don't want to change hash to "" (this also doesn't navigates
us to 'All messages' view, hence the bug was not noticed.) on
exit of info_overlay.
Commit a9ca5f603b (#15863) incorrectly
converted these. e.target is a DOM element, not a jQuery element;
likewise for the elem parameter of activate_element.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
In 42f20e81be I fixed an edge case but
also accidentally made clicking on reactions open the compose box.
This commit adds back the e.stopPropagation(); and explicitly hides the
emoji picker popover, to address the inconsistency fixed in the previous
commit.
Throughout the codebase we use <i> tag for icons.
This commit will add <i> tag inside the starred message
div and fa classes are now used with this <i> tag.
The starred message div is now consistent with other
message_controls divs.
Tweaked by tabbott to use the name star_container for better
readability.
Previously clicking on an existing message reaction (outside of the
emoji picker) while having the emoji picker open, removed the reaction
without updating the highlighting of the reacted emoji in the emoji
picker.
The emoji picker already is already closed when clicking outside.
The message reaction click handler however previously stopped the event
propagation, leaving the picker open, allowing the inconsistency.
While highlights was the only case where this came up in the normal
message feed, we might in the future have other elements inside a
link, and we don't want those to ever eat the click.
I don't think there's a real performance concern here; fundamentally,
this is the handler for the user clicking, it can traverse a few DOM
elements.
Adds support for clicking anywhere on the header (except in a link) to
expand a spoiler block. Also fixes jumpy animation glitch on spoiler
collapse.
Fixes#15414.
Co-authored-by: Sara Gulotta <sgorecki@gmail.com>
When the keyboard focus is not on search box and user clicks on
search box, the focus will go move away from the search box to
the `current_focus_elem` on any rerender. To avoid that, we
move `current_focus_elem` to the search box when user clicks on it.
This adds support for a "spoiler" syntax in Zulip's markdown, which
can be used to hide content that one doesn't want to be immediately
visible without a click.
We use our own spoiler block syntax inspired by Zulip's existing quote
and math block markdown extensions, rather than requiring a token on
every line, as is present in some other markdown spoiler
implementations.
Fixes#5802.
Co-authored-by: Dylan Nugent <dylnuge@gmail.com>
We store the relevant data to hide/show a topic in the row itself,
and use jquery to hide/show it on filter change.
This also fixes search breaking the set filters.
* Show an empty overlay of recent topics.
* Register click event to open recent topics.
* Launch recent topics on "t" keypress.
This is based on the draft overlay.
We remove the "GROUP PMs" section that used
to be in the lower right sidebar.
Most of this is straightforward code removal.
A couple quick notes:
- The message fetching code now just
calls `huddle_data.process_loaded_messages`,
which we still need for search suggestions.
We removed `activity.process_loaded_messages`.
- The `huddle_data.process_loaded_messages`
function no longer needs to return `need_resize`.
- In `resize.js` we now just calculate
`res.buddy_list_wrapper_max_height` directly
from `usable_height`.
The click handler for closing stream settings in click_handlers.js
is removed as overlays.js contains common logic for closing all
overlays.
'exports.close' in subs.js is removed and 'hashchange.exit_overlay'
is used in 'overlays.open_overlay' call.
This commit makes it so that inline (recipient bar) topic edits follow
a different path from full message row edits in `message_edit.js`.
This commit:
- deletes `.save()` endpoint and replaces all calls to it with
`.save_message_row_edit()` and `.save_inline_topic_edit()`
- deletes `.end()` endpoint and replaces all calls to it with calls to
either ".end_message_row_edit()" and ".end_inline_topic_edit()".
This removes the messy click-or-drag detection algorithm originally
added in fe8f63c389, which fixed a messy
bug in an earlier algorithm from ~2013, whose sole purpose as to check
whether we're doing a selection and if so, not trigger the
click-on-message-body click handler.
The right fix is of course to do that check correctly.
In continuation to #13250
CHANGES:
-the stream name edit button is now visible for long names too.
-ellipsis are removed when you click on edit name option.
-added border while editing name to give a text-box feel.
REASONS:
-added border while editing the name to give a textbox-esque feel.
-text overflow was changed from ellipsis to clip (while editing) as
ellipsis prevented editing the entire name (clip provides better
functionality).
The last two changes are reverted back to original (i.e. ellipsis and
no border) once you finish editing the stream name.
P.S.- clicking on anywhere else updates the new name perfectly
We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.