The test named `test_archiving_messages_with_attachment`
started flaking recently. We use sets for comparison
instead of lists to avoid arbitrary sorting differences.
Masking content can be useful for testing
out conversions where you're dealing
with data from customers and want to avoid
inadvertently reading their content (while
still having semi-realistic messages).
Having two smaller functions should make it
easier to customize the behavior for each specific
use case. The only reason they were ever coupled
was to keep ids in sequence, but the recent NEXT_ID
changes make that a non-issue now.
We now instantiate NEXT_ID in sequencer.py, which avoids
having multiple modules make multiple copies of a sequencer
and possibly causing id collisions.
Bots are not allowed to use the same name as
other users in the realm (either bot or human).
This is kind of a big commit, but I wanted to
combine the post/patch (aka add/edit) checks
into one commit, since it's a change in policy
that affects both codepaths.
A lot of the noise is in tests. We had good
coverage on the previous code, including some places
like event testing where we were expediently
not bothering to use different names for
different bots in some longer tests. And then
of course I test some new scenarios that are relevant
with the new policy.
There are two new functions:
check_bot_name_available:
very simple Django query
check_change_bot_full_name:
this diverges from the 3-line
check_change_full_name, where the latter
is still used for the "humans" use case
And then we just call those in appropriate places.
Note that there is still a loophole here
where you can get two bots with the same
name if you reactivate a bot named Fred
that was inactive when the second bot named
Fred was created. Also, we don't attempt
to fix historical data. So this commit
shouldn't be considered any kind of lockdown,
it's just meant to help people from
inadvertently creating two bots of the same
name where they don't intend to. For more
context, we are continuing to allow two
human users in the same realm to have the
same full name, and our code should generally
be tolerant of that possibility. (A good
example is our new mention syntax, which disambiguates
same-named people using ids.)
It's also worth noting that our web app client
doesn't try to scrub full_name from its payload in
situations where the user has actually only modified other
fields in the "Edit bot" UI. Starting here
we just handle this on the server, since it's
easy to fix there, and even if we fixed it in the web
app, there's no guarantee that other clients won't be
just as brute force. It wasn't exactly broken before,
but we'd needlessly write rows to audit tables.
Fixes#10509
This bug was introduced very recently and is an
aliasing bug. It caused extra UserMessage rows to
be created as we inadvertently updated the underlying
subscriber_map sets for multiple messages.
This probably mostly affected PMs.
It's doubtful the bug ever got out into the field.
Previously, MissedMessageWorker used a batching strategy of just
grabbing all the events from the last 2 minutes, and then sending them
off as emails. This suffered from the problem that you had a random
time, between 0s and 120s, to edit your message before it would be
sent out via an email.
Additionally, this made the queue had to monitor, because it was
expected to pile up large numbers of events, even if everything was
fine.
We fix this by batching together the events using a timer; the queue
processor itself just tracks the items, and then a timer-handler
process takes care of ensuring that the emails get sent at least 120s
(and at most 130s) after the first triggering message was sent in Zulip.
This introduces a new unpleasant bug, namely that when we restart a
Zulip server, we can now lose some missed_message email events;
further work is required on this point.
Fixes#6839.
These test are for the handling of HipChat
sender info. The data formats are somewhat
inconsistent and sometimes require us to
generate "mirror" users, so this is potentially
fragile code if we don't cover it well.
We extract this function and put it in the shared
library `import_util.py`.
Also, we make it one time higher up in the call
stack, rather than re-building it for every batch
of messages. I doubt this was super expensive, but
there's no reason to repeatedly execute this.
Before this fix, we were creating two copies of every
PM Message in zerver_message with only corresponding
UserMessage row.
Now we only create one PM Message per message, which
we accomplish by making sure we only use imported
messages from the sender's history.json file. And
then we write UserMessage rows for both participants
by making sure to include sender_id in the set of
user_ids that feeds into making UserMessage. For
the case where you PM yourself, there's just one
UserMessage row.
It does not appear that we need to support huddles
yet.
When we create new ids for message rows, we
now sort the new ids by their corresponding
pub_date values in the rows.
This takes a sizable chunk of memory.
This feature only gets turned on if you
set sort_by_date to True in realm.json.
We could migrate all the current PREMIUM_FREE organizations to have more
invites, but this setting mainly affects orgs right as they are starting, so
it's probably fine.
We recently received a bug report that implied that for certain
payloads, the `requested_reviewers` key was empty whereas a
singular `requested_reviewer` key containing one reviewer's
information was present in its stead. Naturally, this raised
some not so pretty IndexError exceptions.
After some investigation and generating a few similar payloads,
I discovered that in every case both the `requested_reviewers`
and the `requested_reviewer` keys were correctly populated, so I
had to manually edit the payload to reproduce the error on my end.
My guess is that this anomaly goes back to when GitHub's reviewer
request feature was new and didn't support requesting multiple
reviewers, and that the singular `requested_reviewer` key could
possibly just be there for backwards compatibility or might just
be mere oversight. Either way, the solution here is to look for the
plural `requested_reviewers` key, and if that is empty, fall back
to the singular `requested_reviewer` key.
We seemed to have been doing too much of sharpening on the thumbnails.
The purpose of sharpening here was to just counter the softening
effects of a resize on an image but overdoing it is bad.
Value sharpen(0.5,0.2,true) seems to look good for achieving the
best results here on different displays as revealed in the manual
hit and trial based testing.
Thanks to @borisyankov for pointing out the issue and suggesting
the values.
For some webhook endpoints where the third-party API requires us to do
this, the user's API key might appear in error emails through
appearing in the `QUERY_STRING` parameter. Fix that by filtering any
actual content from those; what we usually need for debugging is just
what set of parameters were provided.
Currently, if there is only one admin in realm and admin tries
to updates any non-adminuser's full name it throws error,
"Cannot remove only realm admin". Because in `/json/users/<user_id>`
api check_if_last_admin_is_changed is checked even if property
is_admin is not changed.
This commit fix this issue and add tests for it.
These lazy imports save a significant amount of time on Zulip's core
import process, because mock imports pbr, which in turn import
pkgresources, which is in turn incredibly slow to import.
Fixes part of #9953.
The APNS client libraries (especially the hyper.http20 one) were
determined via profiling to take significant time during the import
process, so we move them to be lazily imported in order to optimize
the overall Zulip import process. This save up to about 100ms in
import time.
These libraries are only used in certain Django processes inside
zulipchat.com, and so are unnecessary both in development as well as
for self-hosted Zulip servers.
This is a prepartory commit for the upcoming changes. It was meaningful
to extract this one out because this function is essentially a condition
check on whether a given url is one of the user_uploads or an external
one. Based on its value we decide whether a url must be thumbnailed or
not and thus this function will also be used in an upcoming commit
patching lib/thumbnail.py to do the same check before thumbnail url
generation.
We are basically adding a check for url's to be external (belonging
to some 3rd party web site hosting the image) or be one of the
user uploaded files. User uploaded files are served by a separate
endpoint which is /user_uploads/. Any other local url such as
/user_avatars/ or /static/ should never be sent to thumbor for
thumbnailing.
Not sending /user_avatars/ to thumbor for thumbnailing makes sense
because they are already properly thumbnailed and stored properly.
/static/ urls host very few images we use for demo and can be safely
be excluded from thumbnailing.
Previously, these timer accounting functions could be easily mistaken
for referring to starting/stopping the request. By adding timer to
the name, we make the code easier for the casual observer to read and
understand.
This commit adds a test for the payload that is generated when
a Task is moved from one user story to another on Taiga's Sprint
Taskboard UI.
This commit also gets up this webhook's test coverage up to 100%.
I generated multiple payloads and verified that there are no
`change` event payloads that will not contain the values in
question, so it is useless to catch these KeyErrors. If there are
any anomalies still, it is better to be notified about them than
to silently ignore them.
The Zulip API is to be used on both development and production
servers, and really we just need to talk about zuliprc files.
There's a similar issue for the JS docs, but we need to fix the
copy/paste issues with those as well.
Before, presence information for an entire realm could only be queried via
the `POST /api/v1/users/me/presence` endpoint. However, this endpoint also
updates the presence information for the user making the request. Therefore,
bot users are not allowed to access this endpoint because they don't have
any presence data.
This commit adds a new endpoint `GET /api/v1/realm/presence` that just
returns the presence information for the realm of the caller.
Fixes#10651.
Even individual "room" files from hipchat can be large,
so we process only 1000 messages at a time
within each file, which produces smaller JSON files.
We don't want really long urls to lead to truncated
keys, or we could theoretically have two different
urls get mixed up previews.
Also, this suppresses warnings about exceeding the
250 char limit.
Finally, this gives the key a proper prefix.
We use UserMessageLite to avoid Django overhead, and we
do updates in chunks of 10000. (The export may be broken
into several files already, but a reasonable chunking at
import time is good defense against running out of memory.)
Now that we allow multiple users to have registered the same token, we
need to configure calls to unregister tokens to only query the
targeted user_id.
We conveniently were already passing the `user_id` into the push
notification bouncer for the remove API, so no migration for older
Zulip servers is required.
If cordelia searches on pm-with:iago@zulip.com,cordelia@zulip.com,
we now properly treat that the same way as pm-with:iago@zulip.com.
Before this fix, the query would initially go through the
huddle code path. The symptom wasn't completely obvious, as
eventually a deeper function would return a recipient id
corresponding to a single PM with @iago@zulip.com, but we would
only get messages where iago was the recipient, and not any
messages where he was the sender to cordelia.
I put the helper function for this in zerver/lib/addressee, which
is somewhat speculative. Eventually, we'll want pm-with queries
to allow for user ids, and I imagine there will be some shared
logic with other Addressee code in terms of how we handle these
strings. The way we deal with lists of emails/users for various
endpoints is kind of haphazard in the current code, although
granted it's mostly just repeating the same simple patterns. It
would be nice for some of this code to converge a bit. This
affects new messages, typing indicators, search filters, etc.,
and some endpoints have strange legacy stuff like supporting
JSON-encoded lists, so it's not trivial to clean this up.
Tweaked by tabbott to add some additional tests.
For our bots that use GenericOutgoingWebhookService
(which are basically Zulip style bots), we now
include a "content-type" header of "application/json".
We accomplish this by having the service classes
implement their own custom method called
`send_data_to_server`. For the Slack-related
code, we just extracted code from `do_rest_call`,
and then for the Zulip-related code, we added
a `headers` parameter.
If we omit methods in subclasses, they're likely to
be caught by linters or unit tests, and even if they
aren't, raising NotImplementedError doesn't actually
prevent user problems.
I've been fighting these in refactoring, and it's
just been a bunch of busy work, plus comments are
highly likely to bitrot.
This fixes a couple things:
* process_event() is a pretty vague name
* returning tuples should generally be avoided
* we were producing the same REST parameters in both
subclasses
* relative_url_path was always blank
* request_kwargs was always empty
Now process_event() is called build_bot_request(),
and it only returns request data,
not a tuple of `rest_operation` and `request_data`.
By no longer returning `rest_operation`, there are
fewer moving parts. We just have `do_rest_call` make
a POST call.
Before this change, we instantiated base_url into a superclass
of subclasses that returned base_url into a dictionary that
gets returned to our caller.
Now we just pull base_url out of service when we need to make
the REST call.
We move the JSON parsing step into the
higher level function: process_success_response().
In the unlikely event that we'll start integrating
with a solution that doesn't use JSON, we can deal
with that, and for now doing the parsing in one
place will help us make error reporting more
consistent.
In a subsequent commit we'll introduce better
error handling for malformed JSON.
The earlier code here, if it got a payload with
"response_string" as a key, would prefix the
corresponding value with "Success!". We just
want the bot to set its own content.
The code is reorganized here so that process_success()
always produces a value keyed by "content" from
incoming data, and then process_success_response()
doesn't do any fancy munging of the data.
This is a preparatory commit for upcoming changes to move
/avatar/ to be a logged in or API accessible endpoint.
Basically we rename this variable because the new name is more
appropriate in the situation. Also user_profile will be used to
hold the user_profile of person accessing the endpoint in coming up
commit.
We simplify the code for is_realm_admin
and set is_guest as well.
I verified that build_user() is not used
by Slack/Gitter, so the extra argument there
should be fine.
Fixes#10639
Previously, Zulip did not correctly handle the case of a mobile device
being registered with a push device token being registered for
multiple accounts on the same server (which is a common case on
zulipchat.com). This was because our database `unique` and
`unique_together` indexes incorrectly enforced the token being unique
on a given server, rather than unique for a given user_id.
We fix this gap, and at the same time remove unnecessary (and
incorrectly racey) logic deleting and recreating the tokens in the
appropriate tables.
There's still an open mobile app bug causing repeated re-registrations
in a loop, but this should fix the fact that the relevant mobile bug
causes the server to 500.
Follow-up work that may be of value includes:
* Removing `ios_app_id`, which may not have much purpose.
* Renaming `last_updated` to `data_created`, since that's what it is now.
But none of those are critical to solving the actual bug here.
Fixes#8841.
We now allow outgoing webhooks to provide us a
"content" field, which is probably a more guessable
name than "response_string", particularly for folks
that use our other bot-related APIs. And we don't
modify content as we do response_string, i.e. no
"Success!" prefix.
If we're not too concerned about backward compatibility,
we can do a subsequent commit that makes "content"
and "response_string" true synonyms and get rid of
the "Success!" prefix, which was probably accidental
to begin with.
This commit starts by changing the third
argument of send_response_message to be a Dict
instead of a string, so that the data can be more
structured going forward.
That change makes the 2nd/3rd parameters both be
dicts, so to be defensive, I now have all the callers
pass in explicit keyword names. And then I rename
message to message_info, so that the callers have
more clear code.
And that changes the implementation inside of
send_response_message() a bit.
Sorry this commit is a bit coarse, but the intermediate
commits would have been kind of ugly, too.
At the end of the day, it's pretty simple:
bot_id: never changed
message_info: just renamed from message
response_data: is a Dict with the key of "content"
And the innards of send_response_message() are basically
simply dictionary lookups and function calls.
There's no reason to return a failure message in
process_success(), since it's implied to be part of
the success codepath. I didn't look at the full history
of how the strange API evolved, but the second element
of the tuple was clearly noise by the time I got here.
Neither of the subclasses ever set it, and none of the
consumers used it.
This two-line function wasn't really carrying its
weight, and it just made it harder to refactor the
overall codepath.
Eliminating the function forces us to mock at a slightly
deeper level, which is probably a good thing for what
the test intends to do. The deeper mock still verifies that
we're sending the message (good) without digging into
all the details of how we send it (good).
Note that we will still keep around the similarly named
`fail_with_message` helper, which is a lot more useful.
(The succeed/fail scenarios aren't really symmetric here.
For success, there are fewer codepaths that do more complex
things, whereas we have lots and lots of failure codepaths
that all do the same simple thing of replying with a canned
message.)
Before this change subclasses of OutgoingWebhookServiceInterface
would return a raw string as the first element of its return
tuple in process_success(). This is not a very flexible
design, as it prevents the bot from passing extra data like
`widget_content`.
It's also possible in the future that we'll want to let outgoing
bots reply directly to senders who mention them on streams, and
again the original design was overly constrained for that.
This commit does not actually change any functionality yet.
Tweaked by tabbott to use a declared constant rather than just use
5000 in multiple places; this also means we can change the count
without updating translations.
Fixes#10446.
IFTTT allows custom templating for their payloads, so the onus is
on the user to ensure that their custom templates conform to the
expectations outlined in our IFTTT webhook docs. For that reason,
these payloads weren't generated, but were manually edited.
After discovering a couple of bugs, I decided to thoroughly test
and rewrite this integration from scratch. The older code wasn't
generating coherent messages.
This also commit gets this integration up to 100% test coverage.
Test coverage was improved by removing an unused function and
removing some code (written by me) that was actually handling
Test Hook event types incorrectly.
It was a painful amount of work to generate the actual payload.
Since the only difference was a small build URL, I manually
edited the payload and used that for testing.
This commit gets our GitHub webhook up to 100% test coverage.
Some of the page build message code had insufficient test coverage.
I looked at generating the payloads that would allow me to test
the lines of code in question, but it was too much work to
generate the payloads and this seemed like a vague event anyway.
So I just rewrote the logic so that the lines missing
coverage are implicitly covered.
This is a part of our efforts to get this webhook's coverage
up to 100%.
Note that apart from just testing an uncovered line of code, this
commit also fixes a minor bug in the code for messages about issue
comment deletion and editing.
Note that Freshdesk allows custom templating for outgoing payloads
in their webhook UI. Therefore, the payloads added in this commit
did not have to be official payloads from Freshdesk.
Instead of just referring to the commit with the raw URL, we
should use the commit ID as the text of the hyperlink.
Note that in commit_status_changed type messages, the name of the
commit isn't available.
The function that generates the body of the commit_status_changed
event messages generated an invalid commit URL.
Most likely, we missed this because this event type is fairly
vague and it is possible it was never tested by users much,
if at all.
The lack of coverage was due to:
* An unused function that was never used anywhere.
* get_commit_status_changed_body was using a regex where it didn't
really need to use one. And there was an if statement that
assumed that the payload might NOT contain the URL to the commit.
However, I checked the payload and there shouldn't be any instances
where a commit event is generated but there is no URL to the commit.
* get_push_tag_body had an `else` condition that really can't happen
in any payload. I verified this by checking the BitBucket webhook
docs.
We shouldn't just ignore exceptions when encoding the incoming
auth credentials. Even if the incoming credentials are properly
encoded, it is better to know when that is the case or if
something else fails.
This is a very early version of a tool to convert Hipchat
tar files into data files that can be used by the Zulip
import process.
We include the most fundamental entities--users and
streams. Customers who don't care about past messages
or customizations could start an instance off of this
and start communicating.
Of course, there are a lot of things missing in the
initial version:
* messages!
* file assets -- avatars, emojis, attachments
* probably lots of other minor things
We currently ignore any incoming dates from Hipchat data
and just use the current time. This is consistent with
other imports.
We also don't have any docs yet, although the process
will be extremely similar to the "Slack" process:
https://zulipchat.com/help/import-from-slack
Also, there's a comment at the top of convert_hipchat_data.py
that describes how to test this in dev mode.
I tested this by following the steps in the comment above.
The users just "show up" in /devlogin, so that's nice, and
you can send messages to other users. To verify the stream
data you have to go into the gear menu and click on "All
Streams", then you can subscribe and send a message.
Production users will need to get new passwords and
re-subscribe to streams. We will probably auto-subscribe
all users to public streams.
The code was needlessly querying the DB to get full
objects for entities where we only needed user_id,
realm_id, and stream_id.
With my test data of ~1000 records this sped up the
function from ~8s to ~0.5s. The speedup would probably
be even more for larger data sets.
The `match_subject` field is supposed to contain HTML; that's how
the highlighting is done. But the `subject` field is plain text --
it must be encoded if we want corresponding HTML.
Of the three places the `match_subject` field is populated -- two
here in messages_in_narrow_backend, one in get_messages_backend --
two of them already do this correctly, via get_search_fields.
Fix the remaining one, where in a `/messages/matches_narrow` query
we populate `matches_subject` even if the query didn't involve a
full-text search.
This doesn't affect the webapp, which ignores `match_subject` unless
it knows it did a full-text search; nor the mobile app, which
doesn't use `/messages/matches_narrow` at all.
Fixes the urgent part of #10397.
It was discovered that soft-deactivated users don't get mobile push
notifications for messages on private streams that they have configured
to send push notifications.
Reason: `handle_push_notification` calls `access_message`, and that
logic assumes that a user who is a recipient of a message has an
associated UserMessage row. Those UserMessage rows are created
lazily for soft-deactivated users, so they might not exist (yet)
until the user comes back.
Solution: Ensure that userMessage row is created for
stream_push_user_ids and stream_email_user_ids in create_user_messages.
At some point as part of the process of supporting renumbering data,
we changed the structure of our file uploads to expect `path` to match
`s3_path`, with both having the relative path within the overall
hierarchy (including the realm ID). This change updates the more
rarely-used S3 export code path to use that model, fixing a crash when
messages reference an Attachment object with a rewritten path_id.
If any user had sent the reply to the welcome bot recommended by our
tutorial, then the Zulip export/import process didn't work properly,
because we weren't including (and then remapping) the recipient ID for
sending PMs to the cross-realm bots. This commit fixes that gap, by
recording the necessary data on the export side, and doing the
appropriate remapping on the import side.
Previously, our realm import logic only did the special remapping
logic for the original notifications_stream_id; when we added the new
signup_notifications_stream_id field, we neglected to handle it in the
same way.
Note we're no longer using subscriptions_html in the help docs, so no need
to test for it. There is already a test for subscriptions_html in
IntegrationTest.
In the event that two processes are racing to be the
first to load data from zulip.yaml, we now make the
race scenario be duplicated effort instead of having
the second racer get an attribute error on `data`.
We do this by declaring victory only after setting
`data`. "Declaring victory" in this case is a matter
of setting `last_update`.
We are still possibly vulnerable to corrupted data
here, so we should investigate a mutex, or just
read the data on every call (but it's strangely
expensive, almost 3.5s on my instance), or converting
the YAML to code before launching the server.
This fixes an inconsistent test failure with test_users.py (that
depended on the ordering between this migration and the creation of
test database users like hamlet).
We start by stripping the ids in front of the name before the database
lookup. This has the advantage of not mentioning anyone if an incorrect
user id and full name combination is specified, as well as not having
the query the database twice, once by fullname and next by id.
Previously, we were storing only the most recent person with the same
full name as others; this commit adds new keys to the dict such that
simply looking by name would get you the newest user with this name,
and the get_user_by_id function can index the remaining users.
This is largely inspired by requests from people not liking the
Google's new emojiset. A lot of people were requesting to revert
back to old blobs emojiset so we are re-enabling this feature
after making relevant infrastructure changes for supporting google's
old blob emojiset and re-adding support for twitter emojiset.
Fixes: #10158.
Fixes part of #10297.
Use FAKE_LDAP_NUM_USERS which specifies the number of LDAP users
instead of FAKE_LDAP_EXTRA_USERS which specified the number of
extra users.
This adds a feature in the "Notification" section of "Settings" tab,
which lets user enable or disable login emails notification.
Tweaked by tabbott to simplify the test.
Fixes: #5795, progress towards #5854.
Also use name for selecting form in casper tests
as form with action=new is present in both /new
and /accounts/new/send_confirm/ which breaks
test in CircleCI as
waitWhileVisible('form[action^="/new/"]) never stops
waiting.