This change:
* Prevents weird potential attacks like taking a valid confirmation link
(say an unsubscribe link), and putting it into the URL of a multiuse
invite link. I don't know of any such attacks one could do right now, but
reasoning about it is complicated.
* Makes the code easier to read, and in the case of confirmation/views.py,
exposes something that needed refactoring anyway (USER_REGISTRATION and
INVITATION should have different endpoints, and both of those endpoints
should be in zerver/views/registration, not this file).
tsearch_extras returns search offsets in bytes but our highlight
function treated them as character offsets. Added a check to subtract
extra bytes if the tsearch search backend is being used.
Fixes#4084.
Fixes#7021.
The "subdomain" label is redundant, to the extent it's even
accurate -- this is really just the URL we want to display,
which may or may not involve a subdomain. Similarly "external".
The former `external_api_path_subdomain` was never a path -- it's a
host, followed by a path, which together form a scheme-relative URL.
I'm not quite convinced that value is actually the right thing in
2 of the 3 places we use it, but fixing that can start by giving an
accurate name to the thing we have.
This setting isn't documented at all, and I believe nobody has used it
since the end of api.zulip.com in 2016. So we get to complete the
cleanup of this logic.
The HelpView class will render a directory as markdown with an index HTML
page. This however can also be used for other generics and applied to
the API pages as well, so change the class to a generic class and
specify the path templates and names.
Tweaked by tabbott and Eeshan Garg.
Do you call get_recipient(Recipient.STREAM, stream_id) or
get_recipient(stream_id, Recipient.STREAM)? I could never
remember, and it was not very type safe, since both parameters
are integers.
Almost all callers to do_create_user were trying to
create active users, except for one test. The
active=False codepath was kind of broken (things
like sending welcome messages had sort of undefined
behavior there), so instead of trying to maintain it,
we just update the one test (`test_people`) to flip the
`is_active` flag manually.
Fixes#7197
The cookie mechanism only works when passing the login token to a
subdomain. URLs work across domains, which is why they're the
standard transport for SSO on the web. Switch to URLs.
Tweaked by tabbott to add a test for an expired token.
Most of these have more to do with authentication in general than with
registering a new account. `create_preregistration_user` could go
either way; we move it to `auth` so we can make the imports go only in
one direction.
Lets administrators view a list of open(unconfirmed) invitations and
resend or revoke a chosen invitation.
There are a few changes that we can expect for the future:
* It is currently possible to invite an email that you have already
invited, it might make sense to change this behavior.
* Resend currently sends an invite reminder instead of resending the
original invite, this is because 'custom_body' was not stored when
the first invite was sent.
Tweaked in various minor ways, primarily in the backend, by tabbott,
mostly for style consistency with the rest of the codebase.
Fixes: #1180.
Tweaked by tabbott to have the field before the invitation is
completed be called invite_as_admins, not invited_as_admins, for
readability.
Fixes#6834.
Before this change, we populated two cache entries for each
message that we sent. The entries were largely redundant,
with the only difference being whether we sent the content
as raw markdown or as the rendered HTML.
This commit makes it so we only have one cache entry per
message, and it includes both content and rendered_content.
One legacy source on confusion here is that `content`
changes meaning when you're on the front end. Here is the
situation going forward:
database:
content = raw
rendered_contented = rendered
cache entry:
content = raw
rendered_contented = rendered
payload for the frontend:
content = raw (for apply_markdown=False)
content = rendered (for apply_markdown=True)
Wherever possible, we always want to move checking for error
conditions to the views code, so that we don't need to worry about
handling failures with (in this case) a user that's half-created
because a DefaultStreamGroup doesn't exist.
This effectively implements the feature of default stream groups,
except for a UI, nice styling, etc.
Note that we're careful to not have this do anything in an
organization that doesn't have any default stream groups.
These are just instances that jumped out at me while working on the
subdomains code, mostly while grepping for get_subdomain call sites.
I haven't attempted a comprehensive search, and there are likely
still others left.
Adds support to add "Embedded bot" Service objects. This service
handles every embedded bot.
Extracted from "Embedded bots: Add support to add embedded bots from
UI" by Robert Honig.
Tweaked by tabbott to be disabled by default.
While it's totally fine to put a leading '.' before the cookie domain
for normal hostnames and browsers will just strip them, if you're
using an IP address, it doesn't work, because .127.0.0.1 (for example)
is just invalid, and the cookie won't be set.
This fixes an issue where after installing with an IP address, realm
creation would end with being stuck at a blank page for
/accounts/login/subdomain/.
If an organization doesn't have the EmailAuthBackend (which allows
password auth) enabled, then our password reset form doesn't do
anything, so we should hide it in the UI.
While our recent changing to hide /register means we don't need a nice
pretty error message here, eventually we'll want to clean up the error
message.
Fixes#7047.
This new function extractions the bit of logic we use after creating a
new user account to log them in and send them to the home page,
without emailing the user about their new login.
This fixes a problem we've seen where LDAP users were not getting this
part of the onboarding process, and a similar problem for human users
created via the API.
Ideally, we would have put these fixes in process_new_human_user, but
that would cause import loop problems.
Clients fetching messages can now specify that they are able
to compute their avatar, and if they set client_gratavar to
True in the request (w/our normal encoding scheme), then the
backend will not compute it, and the payload will be smaller.
The fix starts with get_messages_backend. The flag gets
passed down through these functions:
* MessageDict.post_process_dicts.
* MessageDict.set_sender_avatar.
We also fix up the callers for post_process_dicts to explicitly
pass in the client_gravatar path, but for now they all just hard
code the value to False.
In the UI we use locale as the code for the language. Django expects
language code. For Simplified Chinese, 'zh_Hans' is the locale which
maps to a directaory under static/locale, and 'zh-hans' is the language
code, which is used in settings.LANGUAGES setting found in Django.
Message.get_raw_db_rows is moved to MessageDict, since its
implementation details are highly coupled to other methods
in MessageDict.
And then sew_messages_and_reactions comes along for the
ride.
We eventually want to move Reaction.get_raw_db_rows to there
as well.
Introduce MessageDict.post_process_dicts() will allow us
the ability to do the following:
* use less memory in the cache for repeated data
* prevent cache invalidation
* format data according to different client needs
The first use of this function is pretty inconsequential, but
it sets us up for more consequential changes.
In this commit we defer the MessageDict.hydrate_recipient_info
step until after we pull data out of the cache. This impacts
cache size as follows:
* streams - negligibly bigger
* PMs/huddles - slimmer due to not needing to repeat
sender data like email/full_name
Again, the main point of this change is to start setting up
the infrastructure to do post-processing.
We now use a `.values` query to get just the fields we need
in order to fulfill '/json/users' requests.
The main benefit is that we don't do O(N) queries for bot
owners, but we also have less data on UserProfile to process.
On receiving a request for deleting a reaction, just check if such
a reaction exists or not. If it exists then just delete the reaction
otherwise send an error message that such a reaction doesn't exist.
It doesn't make sense to check whether an emoji name is valid or not.
Since subscribed_to_stream is only doing an id lookup
on the Stream model to find out if a user is subscribed to
a stream, there's no reason to require a full Stream object.
It's currently the case that all callers do have full Stream
objects handy to pass in to this function, but it's still a
good practice to have functions only ask for objects that they
need.
The original "quality score" was invented purely for populating
our password-strength progress bar, and isn't expressed in terms
that are particularly meaningful. For configuration and the core
accept/reject logic, it's better to use units that are readily
understood. Switch to those.
I considered using "bits of entropy", defined loosely as the log
of this number, but both the zxcvbn paper and the linked CACM
article (which I recommend!) are written in terms of the number
of guesses. And reading (most of) those two papers made me
less happy about referring to "entropy" in our terminology.
I already knew that notion was a little fuzzy if looked at
too closely, and I gained a better appreciation of how it's
contributed to confusion in discussing password policies and
to adoption of perverse policies that favor "Password1!" over
"derived unusual ravioli raft". So, "guesses" it is.
And although the log is handy for some analysis purposes
(certainly for a graph like those in the zxcvbn paper), it adds
a layer of abstraction, and I think makes it harder to think
clearly about attacks, especially in the online setting. So
just use the actual number, and if someone wants to set a
gigantic value, they will have the pleasure of seeing just
how many digits are involved.
(Thanks to @YJDave for a prototype that the code changes in this
commit are based on.)
Since the REALMS_HAVE_SUBDOMAINS migration in development, we've had
scattered reports of users who found trying to open 127.0.0.1:9991
resulting in a redirect loop between zulipdev.com:9991,
zulipdev.com:9991/devlogin, and zulipdev.com:9991/devlogin/, and back
to zulipdev.com:9991.
We fix this temporarily through a small cleanup, which is to have that
last step in the loop send the user to the subdomain where they're
actually logged in, zulip.zulipdev.com:9991.
There's more to be done before this system will make sense, though.
This endpoint is part of the old tutorial, which we've removed, and
has some security downsides as well.
This includes a minor refactoring of the tests.
We now do push notifications and missed message emails
for offline users who are subscribed to the stream for
a message that has been edited, but we short circuit
the offline-notification logic for any user who presumably
would have already received a notification on the original
message.
This effectively boils down to sending notifications to newly
mentioned users. The motivating use case here is that you
forget to mention somebody in a message, and then you edit
the message to mention the person. If they are offline, they
will now get pushed notifications and missed message emails,
with some minor caveats.
We try to mostly use the same techniques here as the
send-message code path, and we share common code with the
send-message path once we get to the Tornado layer and call
maybe_enqueue_notifications.
The major places where we differ are in a function called
maybe_enqueue_notifications_for_message_update, and the top
of that function short circuits a bunch of cases where we
can mostly assume that the original message had an offline
notification.
We can expect a couple changes in the future:
* Requirements may change here, and it might make sense
to send offline notifications on the update side even
in circumstances where the original message had a
notification.
* We may track more notifications in a DB model, which
may simplify our short-circuit logic.
In the view/action layer, we already had two separate codepaths
for send-message and update-message, but this mostly echoes
what the send-message path does in terms of collecting data
about recipients.