Previously, image upload widget delete text CSS class name was
`settings-page-upload-text`.
We can change the CSS class name to `image-upload-text`
so that the name can be more generic.
Previously, image upload widget delete button CSS class name was
`settings-page-delete-button`.
We can change the CSS class name to `image-delete-button`
so that the name can be more generic.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The organization_settings_tip is not visible if organization settings
overlay is opened with any section other than organization profile,
settings and permissions. This is because insert_tip_box is called from
settings_org.build_page, which is called only when we open any of the
above three sections after opening the overlay and not others.
We should call insert_tip_box function from admin.build_page instead
of settings_org.build_page because we need to insert the admin tips
each time the organization settings overlay is opened, irrespective
of the section which opens first.
The function insert_tip_box is moved to admin.js from settings_org.js,
because settings_org.js file handles the organization profile,
settings and permissions page only, while we display the tips in many
other sections including bots, custom emoji, etc.
Thus, it makes sense to move insert_tip_box function to admin.js, which
renders the complete organization settings overlay using render_admin_tab.
This commit removes "realm_message_retention_days === null" check from
the conditionals, as we had updated the backend to replace NULL value
with -1 in 7a03e2a.
Currently we display -1 in input box of id_realm_message_retention_days
when realm_message_retention_days is -1, which isn't user friendly.
Displaying the input box as empty is more intuitive.
And if the user tries to submit an empty input box we throw invalid JSON
error that isn't user friendly either, so fixed that too. In the ideal
case, we shouldn't send the request at first place to the backend when we
don't have any input.
Currently, we use -1 as the Realm.message_retention_days value to retain
message forever unless specified at stream level for a particular stream,
that is, no policy set at the realm level. But this is incoherent with what
we use for Stream.message_retention_days where -1 means
> disable retention policy for this stream unconditionally
that can be confusing from an API standpoint.
So instead of trying some hack to reset the value to NULL or using some
other value like -2 for RETAIN_MESSAGE_FOREVER and use that for API. It is
much more intuitive to use a string like 'forever' that can be mapped to
RETAIN_MESSAGE_FOREVER at the backend. And this is similar to what we use
for streams settings as well.
`get_input_element_value()` function is more reliable to detect the input
element type and extract it's value. But the current way of setting the
value of input elements relies on first checking the `property_value` type.
Which is fine, but for the cases when the property value is null, and we
want to set element value as empty, this method will throw an error as it's
unable to detect the appropriate element type. This new function
`set_input_element_value` first rely on property value and then use
`setting-widget-type` as a fallback.
This fixes the change detection of org settings input elements. Luckily,
this regression didn't break our populate_data_for_request and that's also
why this didn't come to notice.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm day/night logo and
we should access those day/night logo elements using
e.g., "#realm-day/night-logo-upload-widget .realm-logo-elements".
since we use image_upload_widget.hbs for realm day/night logo upload
widget we need to extract CSS for realm day/night logo and
place them separately under `#realm-day-logo-upload-widget`
and `#realm-day-logo-upload-widget` css id.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm icon. we can access icon
element using "#realm-icon-upload-widget .realm-icon-elements".
also we need to extract CSS for realm icon and place them
separately under `#realm-icon-upload-widget` css id.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
This commits adds restriction on admins to set message retention policy.
We now only allow only organization owners to set message retention
policy.
Dropdown for changing retention policy is disabled in UI for admins also.
This commit adds the code to disable deactivate organization button
for admins. We now allow only owners to deactivate the organization.
The backend implementation for allowing only owners to deactivate
is already added in 81c28c1.
This combines `upload_realm_logo` and `upload_realm_icon` into single
function called `upload_realm_logo_or_icon`. The functions wer near
duplicates.
Additional refactoring should be able to deduplicate the logic further.
Part of #14730.
We now trigger realm day/night logo upload by clicking on realm
day/night logo element itself rather than having a big upload button
and to match our user avatar UI. Added new spinner over the logo
element itself to show while uploading realm logo for both day and
night logos.
Change user avatar spinner implementation to match
realm icon spinner implementation and have common css class
since similar implementation between similar widgets may help
in future deduplication.
This reimplements our Zoom video call integration to use an OAuth
application. In addition to providing a cleaner setup experience,
especially on zulipchat.com where the server administrators can have
done the app registration already, it also fixes the limitation of the
previous integration that it could only have one call active at a time
when set up with typical Zoom API keys.
Fixes#11672.
Co-authored-by: Marco Burstein <marco@marco.how>
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Trigger realm icon upload by clicking on realm icon element itself
rather than having a big upload button and to match our user avatar UI.
Added new spinner over the icon element itself to show while
uploading realm icon.
Previously, we tried to read the value from page_params, which was just
a hack to make the calling code look cleaner. We now remove that hack
and thus, our dependency on page_params existing. Now, if the caller
does not specify a default value, we'll use the null-value.
This also creates a new init() function to cleanly wrap the code that
makes changes to the opts passed to the widget.
Previously, we handled these updates in server_events_dispatch
and could accidentally call widget.render() before initializing
the widget.
Original report: https://chat.zulip.org/#narrow/near/875608.
The sync_realm_settings function ensures that if the settings are
not open, any updates are a noop.
Instead of taking a subsection option and calling the settings_org
function to update that subsection, we now take a callback function
as on_update. Also, we now store the value initial value of the
widget in opts.value instead of reading again from page_params.
These changes allow us to use this widget outside of settings_org
and for values other than settings that are in page_params.
When reading the calling code, it's helpful to know
that we're really just passing in a selector. The
calls to open_modal/close_modal are nicer now to
reconcile with surrounding code, and you don't have
to guess whether the parameter is some kind of
"key" value--it really just refers directly to a DOM
element.
There is nothing user-visible about this change, but
the blueslip info messages now include the hash:
open modal: open #change_email_modal
Since production testing of `message_retention_days` is finished, we can
enable this feature in the organization settings page. We already had this
setting in frontend but it was bit rotten and not rendered in templates.
Here we replaced our past text-input based setting with a
dropdown-with-text-input setting approach which is more consistent with our
existing UI.
Along with frontend changes, we also incorporated a backend change to
handle making retention period forever. This change introduces a new
convertor `to_positive_or_allowed_int` which only allows positive integers
and an allowed value for settings like `message_retention_days` which can
be a positive integer or has the value `Realm.RETAIN_MESSAGE_FOREVER` when
we change the setting to retain message forever.
This change made `to_not_negative_int_or_none` redundant so removed it as
well.
Fixes: #14854
It's a preliminary step to enable message_retention_setting in org settings
UI, which is a non-limited plan only feature. So we require a page_param
property that tells us the limited-plan state of the Zulip realm.
This change makes `.get_input_element_value()` return a `undefined` instead
of `null` when `input_type` is not defined. Which also make sense
logically, as
> null: absence of value for a variable;
> undefined: absence of variable itself;
Source: https://stackoverflow.com/q/5076944/7418550
This commit removes most of the duplicate logic for the stream selection
dropdowns for the settings: `realm_signup_notifications_stream_id` and
`realm_notifications_stream_id`.
We also make minot changes to DropdownListWidget to accomodate the stream
rendering of the format: `#stream_name`.
We finally switch to using stream_ids instead of stream_name everywhere
which makes reading data from page_params simpler.
For some widgets we now avoid duplicate redraw
events from this old pattern:
widget = list_render.create(..., {
}).init();
widget.sort(...);
The above code was wasteful and possibly
flicker-y due to the fact that `init` and
`sort` both render.
Now we do this:
widget = list_render.create(..., {
init_sort: [...],
});
For other widgets we just clean up the need
to call `init()` right after `create()`.
We also allow widgets to pass in `sort_fields`
during initialization (since you may want to
have `init_sort` use a custom sort before the
first render.)
Finally, we make the second and third calls
eliminate the prior updates from the previous
widget. This can prevent strange bugs with
double-reversing columns (although that's
been prevented in a better way with a recent
commit), as well as avoiding double work
with sorting.
We extract a general purpose widget to create dropdown lists with
search. This widget is used for default code block language, but can
be easily extended to cover notifications_stream and similar options.
The current usage is:
```js
const widget = DropdownListWidget({
setting_name: 'realm_alpha_beta',
data: [{name: 'hello', value: 'world'}, {...}, ...],
subsection: 'msg-editing',
default_text: 'Nothing is selected',
});
```
and
```handlebars
{{> dropdown_list_widget
setting_name="realm_alpha_beta"
list_placeholder=(t 'Filter the data')
reset_button_text=(t '[Unset]')
label=admin_settings_label.realm_alpha_beta }}
```
This can further be refined by shifting more variables from handlebars
to javascript in the future.
By taking these functions out of exports.build_page, we can
reuse them for handling other widgets. We also declare
default_code_language_widget after the helper functions to
avoid the linter complaining.