The problem was that earlier this was just an uncaught JsonableError,
leading to a full traceback getting spammed to the admins.
The prior commit introduced a clear .code for this error on the bouncer
side, meaning the self-hosted server can now detect that and handle it
nicely, by just logging.error about it and also take the opportunity to
adjust the realm.push_notifications_... flags.
Requests to these endpoint are about a specified user, and therefore
also have a notion of the RemoteRealm for these requests. Until now
these endpoints weren't getting the realm_uuid value, because it wasn't
used - but now it is needed for updating .last_request_datetime on the
RemoteRealm.
This ensures determinism in these tests doing mock_send.assert_called
with - avoids producing test flakes due to a different order of
retrieval of these objects from the database.
- The server sends the list of registrations it believes to have with
the bouncer.
- The bouncer includes in the response the registrations that it doesn't
actually have and therefore the server should delete.
Given that most of the use cases for realms-only code path would
really like to upload audit logs too, and the others would likely
produce a better user experience if they upoaded audit logs, we
should just have a single main code path here i.e.
'send_analytics_to_push_bouncer'.
We still only upload usage statistics according to documented
option, and only from the analytics cron job.
The error handling takes place in 'send_analytics_to_push_bouncer'
itself.
Adds `user.realm.string_id` as the realm name to the base payload
for notifications. Uses this realm name in the body of the alert
in the `apns_data`.
Changes the event string from "test-by-device-token" to "test".
Fixes#28075.
This commit adds code to include original name, email and avatar
for inaccessible users which can happen when a user sends message
to an unsubscribed stream.
This consists of the following pieces:
1. Makes servers using the bouncer send realm_uuid in requests for token
registration. (Sidenote: realm_uuid is already sent in the "send
notification" codepath as of
48db4bf854)
2. This allows the bouncer to tie RemotePushDeviceToken to the
RemoteRealm with matching realm_uuid at registration time.
3. Introduce handling of some potential weird edge cases around the
realm_uuid and RemoteRealm objects in get_remote_realm_helper.
Earlier, for the push notifications having latex math
like "$$1 \oplus 0 = 1$$, the notification had the math
included multiple times.
This commit fixes the incorrect behavior by replacing
the KaTeX with the raw LaTeX source.
Fixes part of #25289.
This makes it possible to send notifications to more than one app ID
from the same server: for example, the main Zulip mobile app and the
new Flutter-based app, which has a separate app ID for use through its
beta period so that it can be installed alongside the existing app.
This is a CountStat for tracking how many mobile notifications the
server requested.
1. On a self-hosted server, that means requesting from the push bouncer.
2. On a server that's its own push bouncer, that's just the number
directly sent.
This number has room for inaccuracy due to incrementing by the number of
user devices on a self-hosted server, as it doesn't account for errors
that may occur in the GCM/APNs low-level sending codepaths on the bouncer.
Also tests that a server that's its own push bouncer correctly
increments its mobile_pushes_sent::day CountStat, by basing it on the
values returned from the send_apple/android_push_notification functions
which tell us the actual number of successfully sent notifications.
Since the return values of send_..._push_notification are now
used in those codepaths, we need to tweak our mocks in some unrelated
tests to set up some return value to avoid errors.
This reverts b8581e2895. The mobile
client on Android parses this field using:
```kotlin
timeMs = data.require("time").parseLong("time") * 1000
```
This throws an error if value is not `long` (i.e. an integer),
resulting in dropped notifications on Android from servers which had
deployed b8581e2895.
Switch back to sending an integer, but keep the behaviour from
fd6091ad17 where we send the timestamp in the payload of both
Android and Apple push notifications.
_default_manager is the same as objects on most of our models. But
when a model class is stored in a variable, the type system doesn’t
know which model the variable is referring to, so it can’t know that
objects even exists (Django doesn’t add it if the user added a custom
manager of a different name). django-stubs used to incorrectly assume
it exists unconditionally, but it no longer does.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This commit removes the 'alert' field from the payload for
Android via GCM/FCM.
The alert strings generated do not get used at all and have
not been used since at least 2019. On Android, we construct
the notification UI ourselves in the client, and we ignore
the alert string.
This commit updates the 'get_apns_alert_subtitle' function to
return a common subtitle, i.e., "{full_name} mentioned everyone:"
for wildcard mentions.
The triggers for the stream or topic wildcard mentions include:
* NotificationTriggers.TOPIC_WILDCARD_MENTION_IN_FOLLOWED_TOPIC
* NotificationTriggers.STREAM_WILDCARD_MENTION_IN_FOLLOWED_TOPIC
* NotificationTriggers.TOPIC_WILDCARD_MENTION
* NotificationTriggers.STREAM_WILDCARD_MENTION
The name and docstring were just wrong, having a UserMessage row isn't
sufficient for having message access and is actually only relevant in a
private stream with private history. The function is only used in a
single place anyway, in bulk_access_messages.
The comment mentioning this function in handle_remove_push_notification
can be tweaked to just not mention any function specifically and just
say why we're not checking message access.
We want to phase out the use of get_display_recipient
for streams, and this is the last place that I
eliminate it. The next commit will eliminate the
dead code and make mypy types tighter.
This change will make push notifications slightly
slower in some situations, but we avoid all the
complexity of a cache, and this code tends to run
offline.
We could always make this code a bit more efficient
by being a little smarter about what data we fetch
up front. For example, get_apns_alert_title gets
called by a function that already has the stream
name. It's just a bit of a pain to refactor when
you have all the DM codepath mucked up with the
stream codepath.
We don't need to call get_display_recipient for
non-stream messages.
I will rename display_recipient in the next commit;
if I were to combine the steps the diff would be too
hard to read.