Now that we have the minified_source_filenames feature, we don't need
to serve zxcvbn from node_modules/ directly to avoid re-minifying it.
Moving this this allows us to stop shipping the (duplicate)
node_modules directory in release tarballs, which will save many
megabytes of unnecessary increase in our release tarball size.
In a Zulip production environment, STATIC_ROOT points to the shared
directory that static assets are served from, and so the
compilemessages management command was trying to process every
historical version in there.
This moves the analytics module from being a default-off module that
is somewhat difficult to install to being a default part of the
Zulip distribution (both tarballs and what is enabled by default).
This adds a frontend for the analytics system we've had for a few
months, showing several graphs of the data in Zulip.
There's a ton more that we can do with this tooling, but this initial
version is enough to provide users with a pretty good experience.
Fixes#2052.
Replaces the hardcoded list of emoji_names and unicode_emoji_names in
static/js/emoji.js with a list generated from emoji_map.json, both to get
the list out of version control and so we can start modifying it for our
autocomplete. This does not change the contents of emoji_names. It sorts and
removes duplicates from unicode_emoji_names (causes no change in behavior,
since unicode_emoji_names is only used as if it were a set).
Apparently, the updated version of this has a serious scrolling
performance problem in the left sidebar that basically makes scrolling
in that area unusable.
This reverts commit b683b2d3c3.
- Remove `jquery-mousewheel` from `static/third` and fetch it from npm.
- Upgrade `jquery-mousewheel` to 3.1.6.
- Bump up the `PROVISION_VERSION` to 4.5.
- Change some js code to comply with this `jquery-mousewheel` version.
Part of #1709.
- Remove `underscore.js` from `static/third` and fetch it from `npm`.
- Upgrade `underscore.js` to 1.8.3.
- Bump up the `PROVISION_VERSION` to 4.2.
Part of #1709
- Remove `codepointat` from `static/third` and fetch it from `npm`.
- Upgrade `codepointat` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.1.
Part of #1709.
- Remove `winchan.js` from `static/third` and fetch it from `npm`.
- Upgrade `winchan` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.0.
Part of #1709.
Contributor visualization showing the avatar, user name and number
of commits for each contributors. The JSON data would be updated
upon deployment, triggered by the `update-prod-static` script.
This reverts commit 7bf10ec74f.
Apparently, SockJS 1.1.1 is broken with the browser used in our legacy
desktop app, resulting in messages being silently not sent.
This adds some configuration options to settings.py, namely
PASSWORD_MIN_LENGTH and PASSWORD_MIN_QUALITY, which control
when the frontend validator invalidates the password.
Closes#2628
When we change a stream name, we now use the stream id as the
key to find messages we need to live update. This eliminates
some possible race conditions from two users renaming a stream.
This commit introduces message_live_update.js.
The new call stack is this:
subs.update_subscription_properties
subs.update_stream_name
message_live_update.update_stream_name
message_list.update_stream_name
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
There is a change in Django 1.10 due to which whenever the password
of the user is changed the session hash changes. This change affects
us because we cache user profile objects and these cached objects need
to be refreshed. However, the signal sent by Django in which objects are
refreshed fails to refresh the cache for Tornado because it uses a
different cache prefix.
Note: Backend tests are not affected because they don't rely on Tornado.
This includes making the default stream description setting into a
dict. That is an API change; we'll discuss it in the changelog but it
seems small enough to be OK.
With some small tweaks by tabbott to remove unnecessary backwards
compatibility code for the settings.
Fixes#2427.
This change adds support for displaying inline open graph previews for
links posted into Zulip.
It is designed to interact correctly with message editing.
This adds the new settings.INLINE_URL_EMBED_PREVIEW setting to control
whether this feature is enabled.
By default, this setting is currently disabled, so that we can burn it
in for a bit before it impacts users more broadly.
Eventually, we may want to make this manageable via a (set of?)
per-realm settings. E.g. I can imagine a realm wanting to be able to
enable/disable it for certain URLs.
This can be useful in scenarios where the network doesn't support
websockets. We don't include it in prod_settings_template.py since
it's a very rare setting to need.
Fixes#1528.