I believe this completes the project of ensuring that our recent work
on limiting what characters can appears in users' full names covers
the entire codebase.
Now that we have the minified_source_filenames feature, we don't need
to serve zxcvbn from node_modules/ directly to avoid re-minifying it.
Moving this this allows us to stop shipping the (duplicate)
node_modules directory in release tarballs, which will save many
megabytes of unnecessary increase in our release tarball size.
In a Zulip production environment, STATIC_ROOT points to the shared
directory that static assets are served from, and so the
compilemessages management command was trying to process every
historical version in there.
This moves the analytics module from being a default-off module that
is somewhat difficult to install to being a default part of the
Zulip distribution (both tarballs and what is enabled by default).
This adds a frontend for the analytics system we've had for a few
months, showing several graphs of the data in Zulip.
There's a ton more that we can do with this tooling, but this initial
version is enough to provide users with a pretty good experience.
Fixes#2052.
The actual function was overcomplicated and was designed to check
whether a stream existed by name, not by ID, so there was no value in
having it be used for checking if a stream existed by ID.
Replaces the hardcoded list of emoji_names and unicode_emoji_names in
static/js/emoji.js with a list generated from emoji_map.json, both to get
the list out of version control and so we can start modifying it for our
autocomplete. This does not change the contents of emoji_names. It sorts and
removes duplicates from unicode_emoji_names (causes no change in behavior,
since unicode_emoji_names is only used as if it were a set).
Apparently, the updated version of this has a serious scrolling
performance problem in the left sidebar that basically makes scrolling
in that area unusable.
This reverts commit b683b2d3c3.
In case realms have subdomains and the user hasn't been populated
yet in the Django User model, `ZulipLDAPAuthBackend` should not
rely on user's email domain to determine in which realm it should
be created in.
Fixes: #2227.
- Remove `jquery-mousewheel` from `static/third` and fetch it from npm.
- Upgrade `jquery-mousewheel` to 3.1.6.
- Bump up the `PROVISION_VERSION` to 4.5.
- Change some js code to comply with this `jquery-mousewheel` version.
Part of #1709.
- Remove `underscore.js` from `static/third` and fetch it from `npm`.
- Upgrade `underscore.js` to 1.8.3.
- Bump up the `PROVISION_VERSION` to 4.2.
Part of #1709
- Remove `codepointat` from `static/third` and fetch it from `npm`.
- Upgrade `codepointat` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.1.
Part of #1709.
- Remove `winchan.js` from `static/third` and fetch it from `npm`.
- Upgrade `winchan` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.0.
Part of #1709.
Contributor visualization showing the avatar, user name and number
of commits for each contributors. The JSON data would be updated
upon deployment, triggered by the `update-prod-static` script.
Whether the emoji is valid is already being checked elsewhere, and
this duplicate regular expression makes it harder to understand what's
going on with Zulip's validation of emoji.
- Change `stream_name` into `stream_id` on some API endpoints that use
`stream_name` in their URLs to prevent confusion of `views` selection.
For example:
If the stream name is "foo/members", the URL would be trigger
"^streams/(?P<stream_name>.*)/members$" and it would be confusing because
we intend to use the endpoint with "^streams/(?P<stream_name>.*)$" regex.
All stream-related endpoints now use stream id instead of stream name,
except for a single endpoint that lets you convert stream names to stream ids.
See https://github.com/zulip/zulip/issues/2930#issuecomment-269576231
- Add `get_stream_id()` method to Zulip API client, and change
`get_subscribers()` method to comply with the new stream API
(replace `stream_name` with `stream_id`).
Fixes#2930.
This reverts commit 7bf10ec74f.
Apparently, SockJS 1.1.1 is broken with the browser used in our legacy
desktop app, resulting in messages being silently not sent.