Commit Graph

6219 Commits

Author SHA1 Message Date
Ryan Rehman c759083cb8 notification settings: Add helper function for stream notifications.
This function returns a list of objects to create a
list_render object, and each item contains the streams
whose atleast one notification setting differs from the
default set by the user.

This is done by comparing the global settings in the
`#settings/notifications` page with those settings
present in the subscribed streams.

Work towards #9228.
2020-03-31 15:36:59 -07:00
Tim Abbott 0f238f29fb unread: Remove suppress_unread_counts flag.
This flag was used to delay unread count updates while the bankruptcy
modal was visible.  Now that bankrupcty is no longer a modal, we don't
need this flag at all.
2020-03-31 15:30:52 -07:00
majordwarf e85e598e56 bankruptcy: Migrate from modal view to top-of-page panel.
Switched to top-of-page prompt to make it natural to fit in with other
notifications. As we switch to panel-based prompt, templates for the
bankruptcy modal are moved along with its usage in application's
homepage.

We include a bit of delay before reloading to make it easy for the
user to read the "Marking all messages as read" banner before it is
covered by the "Reloading..." notice in environments where the reload
is fast.

Fixes #3347.
2020-03-31 15:30:37 -07:00
sahil839 3cea9ce1c4 stream_edit: Fix closing settings overlay after closing modals.
When stream_post_policy modal is closed either after saving or using
cancel button or cross button, the pointer-events is set to none which
does not allow to close the stream settings overlay on one click.

Added overlay.close_modal on saving such that pointer-events:none is
removed.

Added line which removes pointer-events:none again on clicking cancel
button or close icon.
2020-03-31 15:15:11 -07:00
sahil839 e43614debd overlays: Extract methods for disabling and enabling mouse events.
This is a prep commit which extracts the part of the code in open_modal
and close_modal to separate methods which adds inline style of
pointer-events to enable/disable the background mouse events.

Block comments are added for easy understanding of reader.
2020-03-31 15:12:44 -07:00
vaibhavrajsingh2001 51a8873579 widgets: Hide edit question icon in poll widget for non-author users.
If a non-author user clicked on view source in a poll and then close it,
the edit question icon would incorrectly get visible. This made changing
the question in local echo possible for non-author users.

Fixes: #14299
2020-03-28 15:04:36 -04:00
Stefan Weil d2fa058cc1
text: Fix some typos (most of them found and fixed by codespell).
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2020-03-27 17:25:56 -07:00
Tim Abbott 737a36a9f8 portico: Use a backend variable to determine desktop version.
This makes it possible to change this parameter without rebuilding all
the server's static assets.
2020-03-27 01:37:56 -07:00
sahil839 a2efe3ab64 narrow: Show starred messages from muted topics in starred message view.
Starred messages from muted topics were not shown in the starred
messages view. Condition for muting_enabled is modified accordingly
such that the starred messages from muted topics is shown in the
starred messages narrowed view.

Node tests are updated accordingly.

Fixes #13548
2020-03-27 00:17:26 -07:00
Anders Kaseorg 7ff9b22500 docs: Convert many http URLs to https.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-03-26 21:35:32 -07:00
Tim Abbott a97d19c8aa server_events_dispatch: Clean up can_create_streams logic.
The previous logic avoided updating the setting for
non-administrators, because their value was always true, but removing
those if statements results in better test coverage and is more likely
correct if we ever try to support live-update for whether the user is
an administrator.
2020-03-26 14:16:41 -07:00
Jagan 5a1df798bc banner: Notify organization admins to change default description.
We've noticed that many production organizations don't set either an
organization description or profile picture, even large open source
organizations that could definitely take advantage of this feature.

This adds a top-of-page banner that bugs organization administrators
to add an organization description and profile picture, generally
starting on the second login (as we only do it on page load after
notifications are configured).

Significantly tweaked by tabbott to get the right user experience.

Fixes #14019.
2020-03-26 13:10:37 -07:00
Tim Abbott 900aea88a4 panels: Restructure to actually make sense.
The original implementation of panels.js was just for notifications,
and ended up running a bunch of notifications-specific code, including
registration click handlers and some localstorage-related
notifications logic, every time a panel was supposed to be opened.

This refactoring makes the panels library make sense -- we now
initialize all click handlers in the initialize() method, and do the
notifications check in a single, coherent place scoped to notifications.
2020-03-26 12:49:55 -07:00
Vaibhav Raj Singh ee9678a2bd stream settings: Fix issues with viewing/editing long stream names.
In continuation to #13250

CHANGES:
-the stream name edit button is now visible for long names too.
-ellipsis are removed when you click on edit name option.
-added border while editing name to give a text-box feel.

REASONS:
-added border while editing the name to give a textbox-esque feel.
-text overflow was changed from ellipsis to clip (while editing) as
ellipsis prevented editing the entire name (clip provides better
functionality).

The last two changes are reverted back to original (i.e. ellipsis and
no border) once you finish editing the stream name.

P.S.- clicking on anywhere else updates the new name perfectly
2020-03-25 17:56:32 -07:00
Pragati Agrawal dd13136371 settings: Migrate notification checkboxes to table format.
Here we have migrated checkboxes of all general notifications to the table.
By general notifications we mean, Mobile, Email, Desktop audio, and visual
notifications.

This is a part of a bigger migration to simply our notifications setting
changing infrastructure for all streams and individual streams. Later we
will add more row to this for different categories of notifications in
addition to the current ones ("Streams" and "PMs, mentions, alerts").

Fixes: #12182.
2020-03-25 17:45:59 -07:00
Steve Howell 1826bac1b1 default streams: Fix overly aggressive typeahead.
When you select a typeahead, it shouldn't
immediately do the action for you; you should
have to hit enter first.  Even though 99% of
the time you're gonna confirm the typeahead,
it's jarring when you don't expect it.

You can still add a bunch of default streams
quickly, using only the keyboard, because
we have always had support for the enter
key saving.  (and tab and enter also works)
2020-03-25 17:11:25 -07:00
Steve Howell 697b00dd6e default streams: Change remove api to use stream_id.
This is a full-stack change:

    - server
    - JS code
    - templates

It's all pretty simple--just use stream_id instead
of stream_name.

I am 99% sure we don't document this API nor use it
in mobile, so it should be a safe change.
2020-03-25 17:11:25 -07:00
Steve Howell 2cd9c77979 refactor: Stop using page_params.realm_default_streams.
We now only use `page_params.realm_default_streams` during
initialization, and then after that we use `stream_data`
APIs to get default stream ids and related info.  (And
for the event that replace the data, we just update our
internal data structures as well.)

Long term we should have the server just send us ids here,
since we are now hydrating info from stream data in all places.
2020-03-25 17:11:25 -07:00
Steve Howell ba495e57eb refactor: Simplify get_invite_stream_data().
This code is a bit simpler.

The previous code was concatenating two lists
and then removing duplicates by calling filter().

Now we just have two loops that append to a single
list, and the second loop detects duplicates
before inserting into the list.

We also now use `default_stream_ids` instead of
`page_params` data, which is convenient for two
reasons:

    - working with sets of ids is convenient
    - we don't need to maintain `page_params`
      data any more
2020-03-25 17:11:25 -07:00
Steve Howell 6313917143 stream_data: Remove invite_streams().
This function was made obsolete in
b4e2313cbc.

It was replaced by get_invite_stream_data(),
which has plenty of coverage.
2020-03-25 17:11:25 -07:00
Steve Howell 4610ef3169 refactor: Remove stream_data.get_default_status().
There was no reason to have this when it's more
robust to look up streams by id than name.
2020-03-25 17:11:25 -07:00
Steve Howell abc0c4d48c default streams: Make filters case-insensitive. 2020-03-25 17:11:25 -07:00
Steve Howell a81fd786f5 refactor: Use get_default_stream_ids() in settings.
We now use the up-to-date info from stream_data
to hydrate the default stream ids.  All we need
here in the template is `invite_only` and `name`.

Since we are no longer using data from `page_params`,
we can remove `maybe_update_realm_default_stream_name`.
(If you are wondering if we still get live updates,
we get that via a more upstream call to
update_default_streams_table in the event
dispatching codepath.)
2020-03-25 17:11:25 -07:00
Steve Howell 8d8226117c refactor: Extract get_default_stream_ids().
We only used get_default_stream_names() in a
test, so now it's being replaced with a function
that just gets ids.

We'll have use for get_default_streams_ids()
in an upcoming commit.
2020-03-25 17:11:25 -07:00
Steve Howell f8913dc321 default streams: Remove complicated remove logic.
Now if a default stream gets deleted, we just
redraw the table.  We always have a small number
of default streams, and the way that we were removing
rows without the actual consent of `list_render` was
really janky (and just a vestige of pre-list-render
code that never got fully ported).

This also makes us consistent with how we handle
added streams (i.e. just call
`update_default_streams_table`).

ASIDE:

Ideally we will update `list_render` at some point to
have an API for adding and removing elements.  It does
allow you now to call `data()` to reset its data, but
for now we just build a new `list_render` object every
time.
2020-03-25 17:11:25 -07:00
Anders Kaseorg 77ce5841b9 info_overlay: Fix keyboard accessibility of keyboard shortcuts modal.
Commit 03393631bd (#14142) regressed the
keyboard accessibility of the keyboard shortcuts modal.  Fix it by
moving tabindex="0" to the scrolling element of the SimpleBar.

Fixes #14320.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-03-24 20:41:24 -07:00
Steve Howell 6d03b82dcb bot_data: Remove set_can_admin.
We stopped needing this with
0329b67048
(Dec 2016).

The function sets `bot.can_admin`,
which was only used in `bot_data.get_editable`.

We removed two tests (and then put back
some test setup that needed to leak down
to the last test).
2020-03-24 20:40:19 -07:00
Steve Howell 4a78b54c53 bot settings: Simplify code for bot owners. 2020-03-24 20:40:19 -07:00
Steve Howell 58b72a2194 refactor: Make bot owner hovers more robust.
This is code simplification motivated
by a recent bug that we fixed with some
server changes, but which was really
caused in some sense by our client code
using an overly finicky
condition to check falsiness.

For cross-realm bots, the value of
`user.bot_owner_id` may be `null`, or it
may simply be `undefined`, depending
on whether the server passes `None`
or simply omits the field.

We don't want out client code to be
coupled to that rather arbitrary
decision.

We were doing a `!== null` check instead
of checking for falsiness, which led to
blueslip errors in the past.  Because a
bot owner id could be plausibly 0, a falsiness
check would be brittle in a different way.

Now we avoid that ugliness by calling
`get_bot_owner_user`, which either returns
an object or `undefined`.

And then the caller can just do a concise
check for whether `bot_owner` exists.

And we also fix up the crufty code that
was putting `bot_owner_full_name` on to
the object instead of using a local.

We have a bug report for this again, although
it might be on an old branch.

Fixes #13621.
2020-03-24 20:40:19 -07:00
Steve Howell d916cbbb70 cosmetic: Remove ugly bot_data__* names. 2020-03-24 20:40:19 -07:00
Pragati Agrawal 6fb438277e settings_notifications: Use single `.on()` instead of multiple `.click()`.
By this change we don't need to loop over each input element to attach the
handler, instead, we can use single `.on()` which takes care of changes.
2020-03-24 16:06:45 -07:00
Pragati Agrawal 0080499b08 settings_notifications: Use get_input_element_value for input values.
settings_org.get_input_element_value function returns values of input
elements in proper format based on their data-setting-widget-type.
2020-03-24 16:06:45 -07:00
Pragati Agrawal 83933034a4 settings: Simplify logic to show push notification tooltip in templates.
Instead of having logical expressions in templates, it's always preferred
to calculating them in javascript and pass the results as a context. It
also enhances the readability of templates and testing of such logic is
easier in js over templates.
2020-03-24 16:06:45 -07:00
Pragati Agrawal 1871443d10 settings_notifications: Rename variable to all_notification_settings.
`all_notification_settings_labels` is misleading that this variable is a
list of notifications setting labels so changed it to
`all_notification_settings`.
2020-03-24 16:06:45 -07:00
Pragati Agrawal b8945bafb4 settings_org: Extract get_input_element_value function.
The reason for extracting this function is that getting the text, integer,
boolean value from the input elements (like checkboxes, dropdowns) is a
common task, and later we can use this function to get the input element
value in `settings_notifications` in the upcoming commit.
2020-03-24 16:06:45 -07:00
Ryan Rehman f439bd7c36 list_render: Reset Data for sorted tables.
This is a bug fix where, if a list_render
object with the given name exists and it's items
have been sorted, then the filtered_list's data
does not get updated on re-rendering.

This line was present in the original commit
9576d5caef.
2020-03-24 16:06:45 -07:00
Ryan Rehman 1c605366ed list_render: Remove requirement of filter in opts.
The use case for this are small or fixed tables, which do not need
filtering support. Thus we are able to not include the unnecessary
search input inside the html parent container.
It is not used at present, but will be required when we refactor
the settings pages.

We also split out exports.validate_filter function for
unit testing the above condition.
2020-03-24 16:06:45 -07:00
shubhamgupta2956 6ab1908214 settings: Reword setting name in settings menu.
Rewords "User list on left sidebar in narrow windows" in settings menu
to "Show user list on left sidebar in narrow windows".
2020-03-24 10:47:00 -07:00
Siddharth Varshney 328961a4fc settings: Reorganize options/sections in `Organization Permissions`.
As a consequence of too many options in the bottom `Other permissions`
subsection, the `Save` button could end up too far up from the bottom,
such that it might appear offscreen on low-height laptops.

We fix this by reorganizing the settings in a way that is both more
intuitive and also ensures that none of the subsections are too tall.

Fixes: #14274.
2020-03-24 10:36:40 -07:00
Steve Howell 3e199ed559 reactions: Remove name from local_id.
Adding the emoji name, which can have multiple aliases,
to the `local_id` key seemed to needlessly complicate
the code here.
2020-03-23 17:30:18 -04:00
Steve Howell f59cca2dcd reactions: Rewrite code to use clean reactions.
Before this commit, the reactions code would
take the `message.reactions` structure from
the server and try to "collapse" all the reactions
for the same users into the same reactions,
but with each reaction having a list of user_ids.
It was a strangely denormalized structure that
was awkward to work with, and it made it really
hard to reason about whether the data was in
the original structure that the server sent or
the modified structure.

Now we use a cleaner, normalized Map to keep
each reaction (i.e. one per emoji), and we
write that to `message.clean_reactions`.

The `clean_reactions` structure is now the
authoritatize source for all reaction-related
operations.  As soon as you try to do anything
with reactions, we build the `clean_reactions`
data on the fly from the server data.

In particular, when we process events, we just
directly manipulate the `clean_reactions` data,
which is much easier to work with, since it's
a Map and doesn't duplicate any data.

This rewrite should avoid some obscure bugs.

I use `r` as shorthand for the clean reaction
structures, so as not to confuse it with
data from the server's message.reactions.

It also avoids some confusion where we use
`reaction` as a var name for the reaction
elements.
2020-03-23 17:30:18 -04:00
Steve Howell 9c027e76bb search/hash_util: Parse negated searches properly.
Fixes #14254

You can test this on dev:

    * do "-stream:Verona" in the search bar (the minus
      sign negates the search here)
    * reload the browser

You should see the same search (all streams besides Verona).
2020-03-22 11:29:02 -07:00
Steve Howell 778d457bf7 Avoid blueslip error for empty streams.
We simplify the code for deciding whether
we show a subscribe button or not, and in
doing so avoid a blueslip error where we
were passing `undefined` into `get_sub()`.
2020-03-22 11:29:02 -07:00
Steve Howell f0c99b42ec Rename people.add_in_realm to people.add().
We had this API:

    people.add_in_realm = full-fledged user
    people.add = not necessarily in realm

Now the API is this:

    people.add = full-fledged user
    people._add_user = internal API for cross-realm bots
        and deactivated users

I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.

And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.

In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.

For the 'basics' test in the people test suite, I clean
up the test setup for Isaac.  Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
2020-03-22 10:55:11 -07:00
Steve Howell 25d2e2e122 Rename get_realm_persons() to get_realm_users().
The function's name was misleading, since it includes
any bots in your realm.
2020-03-22 10:55:11 -07:00
Steve Howell 7ac5d0602b minor: Rename function to get_active_humans().
Saying `human_persons` is a bit redundant (although
kind of an artifact of our legacy use of `person`
when we really mean `user`.)
2020-03-22 10:55:11 -07:00
Steve Howell 26daeeb358 minor: Optimize get_active_human_persons().
This is used in a few settings panels.  We
optimize it by avoiding creating an intermediate
list of all users.
2020-03-22 10:55:11 -07:00
Steve Howell 156ff33d22 stream edit: Extract stream_data.potential_subscribers().
We want to move more logic to stream_data to facilitate
testing.

Both before and after this commit, we essentially build a
new list of users for typeahead, but now the new list
excludes subscribed users.  We can do even better than
this in a follow-up commit.
2020-03-22 10:55:11 -07:00
Steve Howell 7088d09094 presence/people: Use people.get_active_human_count().
Before this commit, presence used get_realm_count()
to determine whether a realm was "small" (and thus
should show all human users in the buddy list, even
humans that had not been active in a while).

The `get_realm_count` function--despite a very wrong,
misleading comment--was including bots in its count.

The new function truly counts only active humans
(and no bots).

Because we were overcounting users before this change,
we should technically adjust `BIG_REALM_COUNT` down
by some amount to reflect our original intention there
on the parameter.  I'm leaving it alone for now, though,
since we've improved the performance of the buddy list
over time, and it's probably fine if a few "big" realms
get re-classified as small realms (and show more users)
by virtue of this change.

(Also note that this cutoff value only affects the
"normal" view of the buddy list; both small realms
and large realms will show long-inactive users if you
do searches.)

Fixes #14215
2020-03-22 10:55:11 -07:00
YashRE42 96cd8d3677 filter: Cache value of can_mark_messages_read.
Given that can_mark_messages_read is called whenever the blue box
cursor stops on a message and that it is calculated purely on the
basis of sorted_term_types, it makes sense to cache the result.
2020-03-17 12:27:08 -07:00