fadeTo is not a good method to hide elements since it sets
opacity to 0 in which the element still can consume space and
be clickable. We set it's display to None using fadeOut method.
Also, allow this method to be called via ui_report.error.
Previously .recipient_row_date was positioned absolutely, allowing it to
overlap with the topic name on narrow screens. This can be solved by
using flexbox. To implement the empty space between the bar controls and
the date on wider screens we move the date outside of the bar controls
(which also makes more sense semantically since the date isn't a
control).
Fixes#15501.
The stream notification settings checkboxes were not checked
even when the notifications were turned on for the stream.
This was happening because we were passing stream name to
receives_notifications instead of stream id.
This commit fixes the bug by passing stream id to
receives_notifications. This change should have been done
in f3604fb while refactoring receives_notifications to use
stream id instead of name.
As a consequence of commit 1113589b9d the backspace key and some other
keys did not respond if the search yielded no results.
This change fixes that bug.
This fixes the bug of extra topics not being rendered on scrolling.
list_render uses `max-height` to determine which container is being
scrolled upon. Set the `max-height` on the scrolling container of
recent topics to help list_render identify it.
This is useful for the emoji-picker where holding down shift lets you
select multiple emojis. Otherwise when selecting multiple emojis with
the keyboard shortcuts you would need to release shift everytime you
wanted to navigate with the arrow keys.
Previously clicking on an existing message reaction (outside of the
emoji picker) while having the emoji picker open, removed the reaction
without updating the highlighting of the reacted emoji in the emoji
picker.
The emoji picker already is already closed when clicking outside.
The message reaction click handler however previously stopped the event
propagation, leaving the picker open, allowing the inconsistency.
There is a bug when clicking on the stream row in stream settings page
subscribes/unsubscribes the user from stream. The ideal behaviour
should be that user should be subscribed/unsubscribed only
when user clicks on tick icon. The buggy behaviour is visible only after
clicking the tick icon once.
This is because clicking on tick is adding sub_unsub_button class to the
stream row, while it should be added only to the ".check" element to
re-enable the button to handle requests.
This commit fixes the bug by adding the "sub_unsub_button" class to
".check" element only and not to the stream row and same change
is done for removing the "sub_unsub_button" class also.
Subscribe/Unsubscribe button in the right section of stream settings
page is not working because the target element in click handler was
changed to 'check.sub_unsub_button' in c234b4f2 and the button in
the right section with class 'sub_unsub_button' also uses the same
click handler.
This commit reverts c234b4f2 and the bug of subscribing/unsubscribing
the user by clicking on stream row in the stream settings page, which
c234b4f2 intended to fix will be fixed in next commit.
As we add more features where rendered_markdown.update_elements does
something useful, it'll become important to run this code everywhere
we render markdown in the DOM.
One can see in this case that we had actually copied one hunk of
rendered_markdown.update_elements years ago, before we extracted it as
an independent function; we get to delete that copy.
Fixes#15500.
We do not show the warning while sending messages to announce
stream if there is a wildcard mention in the message (i.e.
when wildcard_mention != null)
There are two cases where we should ideally show the warning
but we don't-
- When there is no wildcard mention in the message and
wildcard_mention is set to undefined (initial value of
wildcard_mention).
This is because "wildcard_mention != null" returns true for
this case and thus the warning is not shown, assuming the
message to have wildcard mention.
- When previous message had a wildcard mention and now a message
is being sent with no wildcard mention.
This is because the condition "wildcard_mention != null" is
checked with the previous value of wildcard_mention and not
with the value according to current message content, and thus
the warning is not shown, assuming the message to have wildcard
mention.
This commit changes the code to set wildcard_mention from the
latest message content before performing other validations and
thus solves the problems described above.
This particular commit has been a long time coming. For reference,
!avatar(email) was an undocumented syntax that simply rendered an
inline 50px avatar for a user in a message, essentially allowing
you to create a user pill like:
`!avatar(alice@example.com) Alice: hey!`
---
Reimplementation
If we decide to reimplement this or a similar feature in the future,
we could use something like `<avatar:userid>` syntax which is more
in line with creating links in markdown. Even then, it would not be
a good idea to add this instead of supporting inline images directly.
Since any usecases of such a syntax are in automation, we do not need
to make it userfriendly and something like the following is a better
implementation that doesn't need a custom syntax:
`![avatar for Alice](/avatar/1234?s=50) Alice: hey!`
---
History
We initially added this syntax back in 2012 and it was 'deprecated'
from the get go. Here's what the original commit had to say about
the new syntax:
> We'll use this internally for the commit bot. We might eventually
> disable it for external users.
We eventually did start using this for our github integrations in 2013
but since then, those integrations have been neglected in favor of
our GitHub webhooks which do not use this syntax.
When we copied `!gravatar` to add the `!avatar` syntax, we also noted
that we want to deprecate the `!gravatar` syntax entirely - in 2013!
Since then, we haven't advertised either of these syntaxes anywhere
in our docs, and the only two places where this syntax remains is
our game bots that could easily do without these, and the git commit
integration that we have deprecated anyway.
We do not have any evidence of someone asking about this syntax on
chat.zulip.org when developing an integration and rightfully so- only
the people who work on Zulip (and specifically, markdown) are likely
to stumble upon it and try it out.
This is also the only peice of code due to which we had to look up
emails -> userid mapping in our backend markdown. By removing this,
we entirely remove the backend markdown's dependency on user emails
to render messages.
---
Relevant commits:
- Oct 2012, Initial commit c31462c278
- Nov 2013, Update commit bot 968c393826
- Nov 2013, Add avatar syntax 761c0a0266
- Sep 2017, Avoid email use c3032a7fe8
- Apr 2019, Remove from webhook 674fcfcce1
Previously, the function update_table_stream_color did not update the
color of the date_row when it appeared within a topic. This was
incorrect because it meant that a small piece of the border to the
left of the message box would be left to the previous color when the
stream color was updated. This commit resolves the issue by adding an
update.
Fixes#15197.
To make the typeahead code more readable, we extract this function to
timerender. We also improve the logic to be more readable, and add tests
to confirm its validity.
We have moved our invalid timestamp logic to use timestamp-error class,
however, if there are any valid outputs by the backend markdown that
the frontend considers invalid, we want to debug them. This commit
adds tooling to ensure we log those error messages.
We had been using !time() syntax for timestamps so far. Since its
an unreleased feature, we can make changes without affecting many
people.
Fixes#15442.
This commit fixes a bug where clicking on a stream row on the left
in the subscriptions table called the ".stream-row" as well as the
".sub_unsub_button" click events in `stream_edit.js`.
This caused the stream subscription to toggle everytime the row was
clicked. Also, this bug is only observed if the ".sub_unsub_button"
had been clicked first.
The previous element passed was a simplebar container which calculated
the incorrect height, thus `scroll_util.scroll_element_into_container`
had no effect.
There is a bug and race issue that occurs when a message is selected
while we are in the process of reifying a locally echoed message,
raising the "Selected message id not in MessageList" error.
The code flow to get the exception is as follows:
* A user sends a message to the current narrow we are in.
* Before the new message event is received, we sent a message to
the same message list which renders it with a locally echoed id.
* One of the ways of getting the exception is to already have the
locally sent message selected, before receiving an acknowledgment
from the server.
* Thus the Message List Data's `selected_id` now points to the new
message id. The exception is raised on entering the `was_selected`
if block inside `message_list_view` which tries to re-select the
message.
Updating the `_rerender_message` code for this special case won't fix
the entire bug because, as mentioned above there are other ways of
getting the exception:
Ideally, after all our synchronous work (`echo.process_from_server`)
has completed we would expect the re-order and re-render work of the
`change_message_id` would occur first, due to the timer of the
setTimeout being set to 0.
However as evident from the race condition existing, this isn't always
the case. `change_message_id` function is responsible for 3 things:
updation, re-ordering and re-rendering.
The first one which is responsible for updating the message list's
local cache, occurs synchronously while for the latter two, they both
occur asynchronously.
Before the setTimeout which is responsible for the latter two actions,
is encountered the user might select the message by clicking or more
commonly by scrolling, which causes this message selection event to be
ahead of the setTimeout in the callback queue.
During this time frame, our race condition takes place.
And even though the message id is updated it's Message List is not
in the correct sort order, which leads to `closest_id` !== `id` in
`MessageList_select_id` being true and raising the exception.
Now, we only asynchronously call the re_render function, to guarantee
the data is always correct and UI updates should be done at the end.
Extended by tabbott to comment the setTimeout call.
Fixes#15346.
We change validate_stream_message to check the existence of stream from
the stream name in compose box early and we then pass stream_id or the
obtained sub objects accordingly to other validate functions.
Passing stream_id or sub objects to these functions, enables us to use
stream_id instead of stream name in stream_data.get_subscriber_count.
stream_data.get_stream_post_policy is also removed as we only used it in
validate_stream_message_policy, but we do not need it now as we can get
stream_post_policy directly from sub object obtained by early check of
valid stream name.
This commits add data-stream-id attribute to the compose_invite_users
template. This helps in avoiding the error that occured if user
clicked the link after renaming of stream.
As a result of above changes, the checks for empty and invalid stream
name in compose box are done in warn_if_mentioning_unsubscribed_user
function instead of needs_subscribe_warning function.
If a channel has a thousand subscribers this commit results in the count
being displayed with a thousands separator, e.g. with English locale you
get 1,000 instead of 1000.
Since we migrated to `image_upload_widget.hbs`
for upload widget's so we have to access those widget's elements
according to the `image_upload_widget.hbs` new CSS class names.
We need to access delete button element with
`#user-avatar-upload-widget .settings-page-delete-button`
not with old CSS id `#user_avatar_delete_button`.
When we extract common HTML template (`image_upload_widget.hbs` )
for user avatar, realm day/night logo and realm icon widget's
lot of new CSS are created to match image_upload_widget.hbs and
old CSS are preserved in `settings.scss`. This commit removes all
unwanted or unused CSS in `settings.scss`.
For the email and full name modals we simply change width to max-width.
The password modal used a flex-row class for no apparent reason,
the class wasn't used anywhere else and removing it fixes the UI bug.
Fixes#15311.
While highlights was the only case where this came up in the normal
message feed, we might in the future have other elements inside a
link, and we don't want those to ever eat the click.
I don't think there's a real performance concern here; fundamentally,
this is the handler for the user clicking, it can traverse a few DOM
elements.
Adds support for clicking anywhere on the header (except in a link) to
expand a spoiler block. Also fixes jumpy animation glitch on spoiler
collapse.
Fixes#15414.
Co-authored-by: Sara Gulotta <sgorecki@gmail.com>
Fixes the click target for the gear icon by providing
a proper rectangular area around it.
Minor UI adjustments of gear icon and expanded
navbar-search for small size devices.
Fixes: #15222.
When the keyboard focus is not on search box and user clicks on
search box, the focus will go move away from the search box to
the `current_focus_elem` on any rerender. To avoid that, we
move `current_focus_elem` to the search box when user clicks on it.
Since we had extracted `image_upload_widget.hbs` HTML for
image upload widget's like user avatar, realm logo, realm icon
we can also extract `image_upload_widget.scss` SCSS file
from settings.scss file with all the CSS related
to image upload widget's.
This change will also help us to keep `settings.scss` cleaner.
Previously, this was unconditional wrt local echoe which caused a bug
where by the pencil edit icon was visible first, then got hidden when
the chevron and star became visible.
This commit resolves the above bug, but this area still behaves
slightly weirdly in that, if, within a PM narrow, the user's mouse
cursor is over the spot where the message edit controls will appear
after sending, and then a message is sent by the user, only the
chevron and star appear at first. On cursor exit and reenter, all
three controls reappear ie the final state is correct.
Similar to the other "unless locally echoed" cases here, this will
probably prevent unexpected bugs caused by eg trying to enter edit
state before the message was received by the server, and then
redrawing later, etc.
Escape all the possible special characters.
We replaced \b with (?:^|\s) since it matches word boundries including
special characters.
Pasted relevant stackoverflow links which expain them properly.
This commit removes unnecessary code for adding and removing
"can_edit" class from emoji-settings element. This class is
unnecessary and is not used for styling or for any other purpose.
This commit removes the ".not(can-edit)" selector filter from
insert_tip_box. We do not require this selector filter because
this class is only used for emoji-settings and we already do not
prepend tip in emoji-settings page from this function and we handle
it separately.
As this class is only used for this purpose we can also remove this
class from emoji_settings_admin.hbs.
The organization_settings_tip is not visible if organization settings
overlay is opened with any section other than organization profile,
settings and permissions. This is because insert_tip_box is called from
settings_org.build_page, which is called only when we open any of the
above three sections after opening the overlay and not others.
We should call insert_tip_box function from admin.build_page instead
of settings_org.build_page because we need to insert the admin tips
each time the organization settings overlay is opened, irrespective
of the section which opens first.
The function insert_tip_box is moved to admin.js from settings_org.js,
because settings_org.js file handles the organization profile,
settings and permissions page only, while we display the tips in many
other sections including bots, custom emoji, etc.
Thus, it makes sense to move insert_tip_box function to admin.js, which
renders the complete organization settings overlay using render_admin_tab.
We send user_id of the referrer instead of email in the invites dict.
Sending user_ids is more robust, as those are an immutable reference
to a user, rather than something that can change with time.
Updates to the webapp UI to display the inviters for more convenient
inspection will come in a future commit.
In zulip.yaml, add `deprecated` tags to all parameters/keys with
`Deprecated` in the description. Then add tests to ensure that deprecated
parameters/keys will always have the `deprecated` key. Also, in
the API docs, sort the parameters according to presence of `deprecated`
key, presenting the `deprecated` keys at the end and add a `deprecated`
tag next to them.
This commit removes "realm_message_retention_days === null" check from
the conditionals, as we had updated the backend to replace NULL value
with -1 in 7a03e2a.
This commit fixes the UI for stream message retention days to allow
only owners to set or update the setting.
We hide the setting for non-owners in the stream creation form and
disable it in the stream_privacy_modal.
Fixes a part of #15558.
If your browser width was between 701px and 750px you got the mobile
view without the mobile header preventing you from changing sections in
the settings menu.
This was caused by a media-query mismatch:
subscriptions.scss used @media (max-width: 750px)
settings.scss however used @media (max-width: 700px)
Comments added by tabbott to help avoid future bugs like this.
* Don't annoyingly open the first section when switching
between the Settings and Organization tabs.
* Don't highlight currently active section in the settings list
(we don't display the currently active section in the mobile settings
list so it isn't actually active).
* Remove nearly invisible and buggy no-border logic.
The previous architecture did not work properly with the automatically
detected night theme, resulting in a weird mix of the night and day
themes on code blocks.
I'm not thrilled with the requirement this imposes that all of our
night theme CSS needs to be in one file, but we do need to get a quick
fix out here.
Fixes#15554.
This commit removes invited_as_values map in settings_invites.js.
This object has been removed to avoid duplication as we already
have role values in settings_config.js.
A similar map is created from settings_config.user_role_values
in settings_config.js and is used to populate invited_as_text
for invites.
This commit changes the PreregistrationUser.invite_as dict to have
same set of values as we have for UserProfile.role.
This also adds a data migration to update the already exisiting
PreregistrationUser and MultiuseInvite objects.
We leverage the composebox typeaheads to show flatpickr to pick dates
and times for the !time syntax.
We use moment.js to try and parse the time from current token. If we
are successful, we initialize flatpickr with the parsed time, else we
default to using the current time.
Currently we display -1 in input box of id_realm_message_retention_days
when realm_message_retention_days is -1, which isn't user friendly.
Displaying the input box as empty is more intuitive.
And if the user tries to submit an empty input box we throw invalid JSON
error that isn't user friendly either, so fixed that too. In the ideal
case, we shouldn't send the request at first place to the backend when we
don't have any input.
Currently, we use -1 as the Realm.message_retention_days value to retain
message forever unless specified at stream level for a particular stream,
that is, no policy set at the realm level. But this is incoherent with what
we use for Stream.message_retention_days where -1 means
> disable retention policy for this stream unconditionally
that can be confusing from an API standpoint.
So instead of trying some hack to reset the value to NULL or using some
other value like -2 for RETAIN_MESSAGE_FOREVER and use that for API. It is
much more intuitive to use a string like 'forever' that can be mapped to
RETAIN_MESSAGE_FOREVER at the backend. And this is similar to what we use
for streams settings as well.
`get_input_element_value()` function is more reliable to detect the input
element type and extract it's value. But the current way of setting the
value of input elements relies on first checking the `property_value` type.
Which is fine, but for the cases when the property value is null, and we
want to set element value as empty, this method will throw an error as it's
unable to detect the appropriate element type. This new function
`set_input_element_value` first rely on property value and then use
`setting-widget-type` as a fallback.
This fixes the change detection of org settings input elements. Luckily,
this regression didn't break our populate_data_for_request and that's also
why this didn't come to notice.
In 5200598a31, we introduced a new
client capability that can be used to avoid unreasonable network
bandwidth consumed sending avatar URLs of long term idle users in
organizations with 10,000s members.
This commit enables this feature and adds support for it to the web
client.
If the `load_messages_for_narrow` function tried to fetch messages with
a floating point anchor (locally echoed message id) we get a 400 error.
The logic to remove the rounding of the anchor parameter was done in
commit bf2f36e6b4, as it would always be
an integer in all incoming code paths.
However, since then we have updated the GET /messages API, to also allow
strings as the anchor parameter and this value's parsing is done in the
backend.
Fixes#15497.
We update the logic for displaying the "message is outside current
narrow" notice, by comparing whether the message the client sent can
be appended to the current narrow's filter or not (this results in us
correctly falling through to reporting the user needs to scroll down).
Previously in desktop view, the realm day/night logo element is arranged
one by one which is not looking good since we have a lot of space on the
the right side of the logo elements so we can move day/night logo elements
to allow them being alongside.
In mobile view, we don't have any space on the right side of the logo
elements so we don't have to change anything.