@brockwhittaker wrote the original prototype for having
pills in the recipient box when users compose PMs (either
1:1 or huddle). The prototype was test deloyed on our
main realm for several weeks.
This commit includes all the original CSS and HTML from
the prototype.
After some things changed with the codebase after the initial
test deployment, I made the following changes:
* In prior commits I refactored out a module called
`user_pill.js` that implemented some common functions
against a more streamlined version of `input_pill.js`,
and this commit largely integrates with that.
* I made changes in a prior commit to handle Zephyr
semantics (emails don't get validated) and tested
this commit with zephyr.
* I fixed a reload bug by extracting code out to
`compose_pm_pill.js` and re-ordering some
calls to `initialize`.
There are still two flaws related to un-pill-ified text in the
input:
* We could be more aggressive about trying to pill-ify
emails when you blur or tab away.
* We only look at the pills when you send the message,
instead of complaining about the un-pill-ified text.
(Some folks may consider that a feature, but it's
probably surprising to others.)
This provides a slightly clearer interface, allowing us to remove the
unnecessary split of the code for the clone_file_input concept across
multiple modules (we now just clone it on-demand).
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
This fixes an issue where we allowed both the CMD+CTRL keys for our
compose markdown shortcuts. The correct behavior is to allow either
Cmd or Ctrl, based on whether it's MacOS (Cmd) or Ctrl
(Linux/Windows), to match how those platforms work.
Fixes#8430.
We now isolate the code to transmit messages into transmit.js.
It is stable code that most folks doing UI work in compose.js don't
care about the details of, so it's just clutter there. Also, we may
soon have other widgets than the compose box that send messages.
This change mostly preserves test coverage, although in some cases
we stub at a higher level for the compose path (this is a good thing).
Extracting out transmit.js allows us to lock down 100% coverage on that
file.
Now, all the various DOM elements are named by a variable, keyed off
the configuration of the upload_options object.
This is most of the work required to support file upload in the
message edit area.
Adds a check for newline that was present on backend, but missing in the
frontend markdown implementation. Updating messages uses is_me_message flag
received from server instead of its own partial test. Similarly, rendering
previews uses markdown code.
Fixes#6493.
In this we change the way 'Sending...' is displayed. Instead of
hardcoding it into the template we make change the paradigm so
that we can have a flexible message about what's happening
rather than just always saying 'Sending...'. For eg. this will
help in the upcoming feature of Scheduled Messages by having this
message say 'Scheduling...'.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Currently, users are warned when mentioning @all and @everyone, but not
when posting on the #announce stream. Confirm with users that they want
to send their message on #announce if over 60 people are going to be
notified.
Fixes#6928.
Tweaked by tabbott to move changes from the next commit that are
required for this to pass tests into this commit.
Note that this exports a few items that were not previously exported.
This change does a few things:
* I use "early return" to make the code a bit flatter
and easier to comment.
* I added more comments.
* I removed some unneeded passing of `invite_only` into
the template.
It's easier to unit test logic inside of people.js than compose.js.
We allow users to compose emails to any of our cross-realm bots.
Someday we may tighten up which cross-realm bots are valid targets,
since it's not necessarily the case that those bots do anything
useful when you send them messages.
If we use string concatenation to span i18n strings across multiple
lines then we end with such strings to be translated by the translators:
```
"This is the first line"\n + "This is the second line"
```
Apparently, local rendering of previews had broken sometime in the
last few months in a refactoring that resulted in us passing a string,
rather than an object, into markdown.js.
This commit extract send_messages.js to clean up code related
to the following things:
* sending data to /json/report_send_time
* restarting the event loop if events don't arrive on time
The code related to /json/report changes the following ways:
* We track the state almost completely in the new
send_messages.js module, with other modules just
making one-line calls.
* We no longer send "displayed" times to the servers, since
we were kind of lying about them anyway.
* We now explicitly track the state of each single sent
message in its own object.
* We now look up data related to the messages by local_id,
instead of message_id. The problem with message_id was
that is was mutable. Now we use local_id, and we extend
the local_id concept to messages that don't get rendered
client side. We no longer need to react to the
'message_id_changed' event to change our hash key.
* The code used to live in many places:
* various big chunks were scattered among compose.js,
and those were all moved or reduced to one-line
calls into the new module
* echo.js continues to make basically one-line calls,
but it no longer calls compose.report_as_received(),
nor does it set the "start" time.
* message_util.js used to report received events, but
only when they finally got drawn in the home view;
this code is gone now
The code related to restarting the event loop if events don't arrive
changes as follows:
* The timer now gets set up from within
send_messages.message_state.report_server_ack,
where we can easily inspect the current state of the
possibly-still-in-flight message.
* The code to confirm that an event was received happens now
in server_events.js, rather than later, so that we don't
falsely blame the event loop for a downstream bug. (Plus
it's easier to just do it one place.)
This change removes a fair amount of code from our node tests. Some
of the removal is good stuff related to us completing killing off
unnecessary code. Other removals are more expediency-driven, and
we should make another sweep at ramping up our coverage on compose.js,
with possibly a little more mocking of the new `send_messages` code
layer, since it's now abstracted better.
There is also some minor cleanup to echo.resend_message() in this
commit.
See #5968 for a detailed breakdown of the changes.