Callers can either explicitly pass in children,
stub out $(...)[0] as needed, or just
circumvent jQuery complications with override.
Note the reactions test was broken before,
since $(...)[0] was always returning the same
stub.
We no longer export make_zjquery().
We now instead have a singleton zjquery instance
that we attach to global.$ in index.js.
We call $.clear_all_elements() before each module.
(We will soon get even more aggressive about doing
it in run_test.)
Test functions can still override $ with set_global.
A good example of this is copy_and_paste using the
real jquery module.
We no longer exempt $ as a global variable, so
test modules that use the zjquery $ need to do:
const $ = require("../zjsunit/zjquery");
This commit replaces all `with_stub` calls and
explicitly calls `make_stub` instead.
The `with_stub` helper does not add much clarity
hence we now use scoped stub objects instead.
This de-indents some blocks where scoping isn't
required, for example when there is a single
stub object inside a `run_test` function.
With this change, we also need to explicitly
assert `num_calls`.
There is also some code cleanup here--in dispatch_subs,
we don't stub stream_data, so it's easier to write
deeper tests that actually validate the data changes.
We still need to write to these globals with set_global because the
code being tested reads from them, but the tests themselves should
never need to read from them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
I have a local branch with a hacked up version of
zjquery that lets you basically detect when zjquery
stubs are never actually invoked by real code.
There are some nuances to that kind of audit, so
I haven't pushed the auditing code, but these
are low hanging fruit.
This is a prep commit, which renames some variables
and functions involved in topic muting to include
the word "topic" in them.
This is done to have clarity when similar code
will be added as a part of the mute-user in
future commits.
The changes made in this commit are as follows:
* The `remove_messages` is moved to the `message_events.js`
file from `ui.js`.
* We refactor `MessageListData.change_message_id` to no
longer require an `opts` parameter as this function
just returns whether we need to rerender or not.
The blueslip error block can be removed since we made
the change to no long defer the data updates in
commit 3b5ba6b2c1,
this case can no longer occur.
While working on shifting toward native browser time zone APIs
(#16451), it was found that all but very recent Chrome and Node
versions reject certain legacy timezone aliases like US/Pacific
(https://crbug.com/364374).
For now, we only canonicalize the timezone property returned in user
objects and not the timezone setting itself.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We were not updating the trailing bookend on deactivation of stream
if the user was narrowed to deactivated stream and this commit fixes
this.
For subscribed streams, we just show the trailing bookend with
content as 'This stream has been deactivated' and hide the
Unsubscribe button.
For unsubscribed streams, we change the content of trailing bookend
to 'This stream has been deactivated' and hide the Subscribe button.
Fixes#15999.
We also just make the test express what's actually
happening in the code; we just pass the entire
"exports" section of the event to the settings code
and let it do its thing.
We follow the naming convention.
I also arbitrarily assign the "op" of
"add" to the attachment event, even
though we don't meaningfully test it.
The situation with attachment from the
dispatch test point of view is that
we just want to test that the one line
of code that calls into attachments_ui
(for all three ops) does get dispatched
correctly. We eventually want to get
deeper coverage there, but attachments_ui
wasn't written in the most test-friendly
way. I think it might actually be easy
to fix up attachments_ui to make it a
bit easier to test, but it's out of the
scope of my current PR.
The benefit here is check-node-fixtures
now gives a more concrete plan for
moving schemas to event_schema.py.
We extract test_realm_emojis, and we make
the name of the event more explicit (adding
the __update suffix).
We also add the "op" of "update" here, which
is sort of a quirk of the api, since we don't
actually have alternatives like add/remove,
and therefore the current frontend code doesn't
look at the "op", and thus the original tests
never had to provide a correct value for it.
Fixes#15992.
If the last message of the topic was deleted, we update the stored
message_id in the topic history so that the topic order in topic_list
is updated correctly.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
The main thing here is that we check that the
actual data got put into our data structures.
(In general we want to move away from stubbing
data modules; any place where we stub data modules
is a relic of earlier days, where we were just
trying to set the bar for 100% line coverage,
even though some of the original coverage was
quite shallow.)
I also use real stubs instead of noops for
the calls out to UI-oriented modules.
In passing I tweak some comments in the actual
dispatch code.
There was only one place where we weren't
overriding a function, and the use case there
was fairly unique.
Knowing that we're dealing with only functions
will simplify override and allow us to add
features like detecting spurious stubs.
This forces us to more explicitly document at the
top of the file what dependencies we are stubbing,
plus it's less magical.
Also, we may want to do occasional audits of
set_global to clean up places where we mock
things like stream_data, which are probably just
easier to use the real version of now that we
have cleaner APIs to set up stream data.
The modules most affected by this change are our
dispatch-oriented tests--basically, all the
modules that test handling of Zulip events
plus hotkey.js.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
With this implementation of the feature of the automatic theme
detection, we make the following changes in the backend, frontend and
documentation.
This replaces the previous night_mode boolean with an enum, with the
default value being to use the prefers-color-scheme feature of the
operating system to determine which theme to use.
Fixes: #14451.
Co-authored-by: @kPerikou <44238834+kPerikou@users.noreply.github.com>
We simply pass the visible message ids to remove_and_rerender
which supports bulk delete operation.
This helps us avoid deleting messages in a loop which freezes the
UI for the duration of the loop.
This is mostly a code move. There is a bit of
boilerplate at the top, and I just use
`assert.deepEqual` instead of `assert_same`.
I also use a little wrapper to provide
output like this:
Starting node tests...
running tests for dispatch_subs
test: add
test: peer add/remove
test: remove
test: update
test: add error handling
test: peer event error handling
One little piece of code that was obsolete
simply got deleted, not moved.
One of the goals here is to un-stub the
stream_data layer.
We extract stream_edit.rerender to make
the live-update code easier to follow.
The function should eventually be inlined,
but I want to clean up some other stuff first.
These are basically shims for some deeper refactorings.
I basically just try to make the code express the
problems more clearly:
- use stream_name instead of sub
- make early-exit more explicit
- make it clear that add_subscriber needlessly
requires a name
- make it clear we have an unnecessary loop
I also fixed some phony data in the test.
We are trying to phase out the trigger-event way
of telling modules to do something.
In this case we not only remove the indirection
of the event handler, but we also get to remove
`compose_fade` from the `ui_init` startup sequence.
This also has us update `compose_fade` outside
the loop, although that's only a theoretical
improvement, since I don't think `peer_add` events
every actually include multiple streams.
To make the dispatch tests a little flatter, I
added a one-line change to zjsunit to add
`make_stub` to `global`.
To manually test:
* have Aaron reply to Denmark (keep compose box open)
* have Iago add Hamlet to Denmark
* have Hamlet unsubscribe
We had removed this function from the codebase when we switched to
using dropdown_list_widget. This was accidentally left as it is when
making that change.
Previously, we handled these updates in server_events_dispatch
and could accidentally call widget.render() before initializing
the widget.
Original report: https://chat.zulip.org/#narrow/near/875608.
The sync_realm_settings function ensures that if the settings are
not open, any updates are a noop.
For the below payloads we want `owner_id` instead
of `owner`, which we should deprecate. (The
`owner` field is actually an email, which is
not a stable key.)
page_params.realm_bots
realm_bot/add
realm_bot/update
IMPORTANT NOTE: Some of the data served in
these payloads is cached with the key
`bot_dicts_in_realm_cache_key`.
For page_params, we get the new field
via `get_owned_bot_dicts`.
For realm_bot/add, we modified
`created_bot_event`.
For realm_bot/update, we modified
`do_change_bot_owner`.
On the JS side, we no longer
look up the bot's owner directly in
`server_events_dispatch` when we get
a realm_bot/update event. Instead, we
delegate that job to `bot_data.js`.
I modified the tests accordingly.
Previously, the message and event APIs represented the user differently
for the same reaction data. To make this more consistent, I added a
user_id field to the reaction dict for both messages and events. I
updated the front end to use the user_id field rather than the user
dict. Lastly, I updated front end and back end tests that used user
info.
I primarily tested this by running my local Zulip build and
adding/removing reactions from messages.
Fixes#12049.
This commit removes most of the duplicate logic for the stream selection
dropdowns for the settings: `realm_signup_notifications_stream_id` and
`realm_notifications_stream_id`.
We also make minot changes to DropdownListWidget to accomodate the stream
rendering of the format: `#stream_name`.
We finally switch to using stream_ids instead of stream_name everywhere
which makes reading data from page_params simpler.
`stream_topic_history` is a more appropriate name as this
module will contain information about last message of a
stream in upcoming commits. Function and variable names
are changed accordingly like:
* topic_history() -> per_stream_history()
* get_recent_names() -> get_recent_topic_names()
* name -> topic_name
Option is added to video_chat_provider settings for disabling
video calls.
Video call icon is hidden in two cases-
1. video_chat_provider is set to disabled.
2. video_chat_provider is set to Jitsi and settings.JITSI_SERVER_URL
is none.
Relevant tests are added and modified.
Fixes#14483
This adds a new test_realm_integer, replacing test_realm_boolean for
testing integer fields like realm_create_stream_policy,
realm_invite_to_stream_policy, and realm_invite_required in dispatch.js.
Fixes#12284