A user wouldn't differentiate between a "normal" modal and a "settings"
modal. If one shows up instantly, one would expect all the others to do
the same. The difference between Bootstrap fade and non-fade is pretty
noticeable (300 ms for fading).
This is a prep commit for the Micromodal migration which will have 120ms
as the animation time which wouldn't feel slow.
We attach the DOM for the modal to the body element
to avoid style interference from other elements and having to choose
a separate parent element for every single dialog_widget.
This commit replaces boolean field add_emoji_by_admins_only with an
integer field add_custom_emoji_policy as we would also add full members
and moderators option for this setting in further commits.
Previously, non-admin emoji authors were allowed to
delete the emoji only if add_emoji_by_admins_only
was false. But, as add_emoji_by_admins_only setting
is for who can add emoji and not delete emojis, it
should not affect the behavior of deleting emojis
and users should always be allowed to delete the
emojis which. they added themselves
We used html_submit_button to pass text to be present in the modal
submit button. There are only two possible options as of now -
"Confirm" and "Save changes" and the correct one can be determined
using is_confirm_modal parameter. So, we remove this paramter for
now and we can add it later if we have more type of modals using
this widget.
This commit renames the html_yes_button parameter of confirm
dialog widget to html_submit_button and also all the related
variables in confirm_dialog.js.
This will help in keeping a general name when deduplicating
the code for confirm_dialog and edit_fields_modal.
Moved `emoji_settings_warning` modal to the `confirm_dialog`
folder and renamed the modal to `confirm_emoji_settings_warning.hbs`
to follow the common naming convention.
Previously, there wasn't any error message if a user tries to
upload a custom emoji with a name that already exists.
This commit essentially displays a error using `ui_report`
when the user tries to do so.
Fixes#18269.
Co-authored-by: yasiruRathnayaka97 <yasirurathnayaka97@gmail.com>
Previously, realm emojis can override default emojis in emoji-picker,
if the user sets an exisitng emoji name to his/her custom emoji.
For clear understanding--
If a user sets an realm emoji with name `smile`, this leads to the
newly realm emoji override the existing default emoji `smile`.
To address such behaviour, Added a warning modal which requires
the user confirmation before overriding the default emoji.
Fixes#16913.
Moved `admin_emoji_list` template to `/templates/settings/` folder as
earlier, it was inaccurately placed within the `/templates` folder
and should have been within the `/templates/settings` folder.
While adding custom emojis, when a user clicks on the submit
button without providing a name to the emoji, the submit button
becomes unresponsive. This commit fixes that.
Fixes#16921
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
This is an easy prep step to help out phase
out page_params.realm_emoji.
All callers pass in what's effectively
page_params.realm_emoji. (The dispatch
code does it indirectly.)
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We have changed our all instances of list_render to use
simplebar and thus, we will now use simplebar container
to track scroll event for all the lists created by
list_render.
This fixes the bug of new subscribers not rendering on
scrolling at the end of subscriber list in stream settings
and similar bug in some other lists also.
This commit also removes scroll_util.get_list_scrolling_container
function as this is no longer used.
Fixes#15637.
This commit removes unnecessary code for adding and removing
"can_edit" class from emoji-settings element. This class is
unnecessary and is not used for styling or for any other purpose.
There's no reason to send data beyond the user `id` of the uploader,
and reason not to, as the previous model was both awkward when
`author=None` and resulted in unecessary parsing complexity for
clients.
Modified by tabbott to add the frontend changes and API documentation.
Fixes#15115.
For some widgets we now avoid duplicate redraw
events from this old pattern:
widget = list_render.create(..., {
}).init();
widget.sort(...);
The above code was wasteful and possibly
flicker-y due to the fact that `init` and
`sort` both render.
Now we do this:
widget = list_render.create(..., {
init_sort: [...],
});
For other widgets we just clean up the need
to call `init()` right after `create()`.
We also allow widgets to pass in `sort_fields`
during initialization (since you may want to
have `init_sort` use a custom sort before the
first render.)
Finally, we make the second and third calls
eliminate the prior updates from the previous
widget. This can prevent strange bugs with
double-reversing columns (although that's
been prevented in a better way with a recent
commit), as well as avoiding double work
with sorting.
I pushed this risk commit to the end of
a PR that had a bunch of harmless prep
commits at the front, and I didn't make
it clear enough that the last commit (this
one) hadn't been tested thoroughly.
For the list_render widget, we can simplify
the intialization pretty easily (avoid
extra sorts, for example), but the cache aspects
are still tricky on subsequent calls.
For some widgets we now avoid duplicate redraw
events from this old pattern:
widget = list_render.create(..., {
}).init();
widget.sort(...);
The above code was wasteful and possibly
flicker-y due to the fact that `init` and
`sort` both render.
Now we do this:
widget = list_render.create(..., {
init_sort: [...],
});
For other widgets we just clean up the need
to call `init()` right after `create()`.
We also allow widgets to pass in `sort_fields`
during initialization (since you may want to
have `init_sort` use a custom sort before the
first render.)