We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
This commit was automatically generated by `tools/lint --only=eslint
--fix`, after an `.eslintrc.json` change.
A half dozen files were removed from the changes by tabbott pending
further work to ensure we avoid breaking valuable PRs with merge
conflicts.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Hovering over user names (and user circles for PM List) now displays
Name, Status Message and Last online time in a js tooltip.
Hovering over group names displays the names of all group members.
Unavailable users are shown as "Last active: Today".
Hovering on a user circle in the Buddy List results in a js tooltip
with Active/Idle/Offline/Unavailable for
green/orange/white/white-with-line.
Resolves#11607.
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
For non-admins some organisation settings tabs are 'collapsed' by default.
A button at the bottom of these settings can be used to toggle
show/collapse for these settings tabs.
Resolves#12313.
This adds the same "x" button as we have in "stream search" or "people
search" to the user status modal.
The button is shown if someone types something, or if the status
message was already set (meaning there was already a value in the
input field). If the input field is empty, the button is not visible.
This fixes the follow-up comments from #12179.
Previously, because our check for whether to close compose for clicks
on the page body was looking at popover-content, not popover, parts of
larger popover-title areas (e.g. the big avatar at the top of the user
popover) did not have the proper click handler behavior.
Also, rearrange the comments to be a bit clearer.
The modal-backdrop and user-profile-modal had their on-click behavior
overridden to simply hide the modal, thus preserving the compose box.
Keeping the compose box open after viewing a user's profile feels
like a more natural UX.
Tweaked by tabbott to move the fix into the central click handler.
Fixes: #11585.
On clicking the edit button for a stream description, the stream's
unrendered description should be made editable as text instead of
the stream's rendered description (which would be displayed as HTML
instead of text).
This completes the effort to use backend-rendered stream descriptions
here. Fixes#11272.
The following elements in the top left corner
are major components of our app:
All messages
Private messages
Starred messages
Mentions
We can now find them directly:
$('.top_left_all_messages')
$('.top_left_private_messages')
$('.top_left_starred_messages')
$('.top_left_mentions')
Before this, we had to build up complicated selectors
like below:
exports.get_global_filter_li = function (filter_name) {
var selector = "#global_filters li[data-name='"
+ filter_name + "']";
return $(selector);
};
I don't think any newbie would know to grep for "global_filter",
and I've seen a PR where somebody added specific markup here
to "Private messages" because they couldn't grok the old scheme.
Another thing to note is that we still have a "home-link"
class for "All messages", which overlapped with portico
code that had the same name. (There were some inaccurate
comments in the code relating to the tab bar, but we don't
actually have a way to click to the home view in the tab
bar any more.) I'll eliminate that cruft in another commit.
For this commit the four elements still have the
"global-filter" class, since there's some benefit to being
able to style them all as a group, although we should give
it a nicer name in a subsequent commit.
Most of this PR is basic search/replace, but I did add a
two-line helper: `top_left_corner.update_starred_count`
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
The stream_list test that was fixed here was sort of
broken. It accomplished the main goal of verifying
what gets rendered, but now the data setup part is
more like the actual app code (and simpler, too).
A bug caused background links to open even when a modal in the user
settings overlay was active in the foreground. This commit fixes this
by disabling mouse events for the background when the modal is active,
and restoring them as soon as the modal starts closing.
Fixes#10654.
For stream links inside messages (like "#social") we
now use these functions:
hashchange.go_to_location:
We don't need to set href. Relative paths
are more standard, and the url is already
encoded.
hash_util.by_stream_uri:
This saves a step in building the URL.
We have a body-level click handler that closes
all modals if you click outside a modal. This
code is a bit brittle, because we need to first
check that the element we clicked is not in a modal,
and our markup there isn't entirely consistent.
This is a quick fix that just adds `#user-profile-modal`
as one of the selectors to look for.
Fixes#10500
When the icon or the text of a menu item in settings dropdown was
clicked, already open compose box was closed. Clicking on the empty
area of that menu item i.e the area where the icon or text was not
present did not close compose box. This commits check whether the
target itself is an anchor tag or of any of its parent contains the
anchor tag.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
This is mostly a code move, but because things are more
modular now, we don't need the two conditionals to find
out what kind of panel menu we're inside of, and our
selectors are less brittle.
The list with the options for normal settings now has
the class normal-settings-list.
The list with the options for org settings now has
the class org-settings-list.
The new markup helps us avoid code like this:
$(".settings-list li:not(.admin)")
We also have funny hacks in our key handlers related
to the old combined-list approach, which we can
eventually eliminate.
This is a trial to have the first reply hotspot in the bottom
whitespace (and stick there until "Got it!" is pressed).
Tweaked by tabbott to clean it up a bit. Still needs more work on the
visuals.
We now initialize most modules in ui_init.js, which
isn't the perfect place to do it, but at least now
we have a mostly consolidated entry point.
All the new foo.initialize() methods introduced in
this module run the same order relative to each
other as before this commit. (I did some console
logging with a hacked version of the program to
get the order right.) They happen a bit later than
before, though.
A couple modules still have the `$(function() {`
idiom for miscellaneous reasons:
archive - is a different bundle
common - used elsewhere
list_render - non-standard code style
scroll_bar - no exports
setup - probably special?
socket - $(function () is nested!
transmit - coupled to socket
translations - i18n is a bigger problem
ui_init - this bootstraps everything
We consistently either pass a `then_select_id` into narrow.activate,
or were using the select_first_unread option. Now, we just compute
select_first_unread based on the value of then_select_id.
This change makes a common code path for these two operations:
* clicking on a user
* hitting enter when a user is highlighted
The newer codepath, for the enter key, had some differences that
were just confusing. For example, there's no need to open the
compose box, since that's already handled by the narrowing code.
For possibly dubious reasons, I let each handler still call
popovers.hide_all() on its own, since it makes the code a bit
more consistent with existing code patterns.
There are several ways we open help for keyboard shortcuts,
markdown help, and search operators.
- from the gear menu
- from the compose box
- from the search box
- hitting ? for keyboard help
- arrowing/clicking through the tabs
This just moves the relevant code into a module and changes a
bunch of one-line calls in various places.
This cleans repeating code in error callback in settings.
We made a generic function in `ui_report.js` which require two
arguments `xhr` and `btn`; we preferred `btn` over `row` as argument
because a row may have more than one buttons.
Fixes: #8788.
This commit prefixes stream names in urls with stream ids,
so that the urls don't break when we rename streams.
strean name: foo bar.com%
before: #narrow/stream/foo.20bar.2Ecom.25
after: #narrow/stream/20-foo-bar.2Ecom.25
For new realms, everything is simple under the new scheme, since
we just parse out the stream id every time to figure out where
to narrow.
For old realms, any old URLs will still work under the new scheme,
assuming the stream hasn't been renamed (and of course old urls
wouldn't have survived stream renaming in the first place). The one
exception is the hopefully rare case of a stream name starting with
something like "99-" and colliding with another stream whose id is 99.
The way that we enocde the stream name portion of the URL is kind
of unimportant now, since we really only look at the stream id, but
we still want a safe encoding of the name that is mostly human
readable, so we now convert spaces to dashes in the stream name. Also,
we try to ensure more code on both sides (frontend and backend) calls
common functions to do the encoding.
Fixes#4713
We now do all of the main logic for starring/unstarring
a message in `message_flags.toggle_starred`:
* mark the message as read (just in case)
* update the UI (i.e. the green star in the message)
* update the server
The calling code in both the click handler and the hotkey
handler remains simple--they just handle minor details like
finding the message and clearing popovers.
For updating the server, we now call the new
`send_flag_update` helper.
And we continue to delegate some of the logic to
`ui.update_starred`, but we remove some code there that's
now pushed up to `message_flags.toggle_starred`.
This change should be mostly transparent to users, but it
does remove some inconsistent behaviors between the click
handler and the hotkey handler. Before this change, the
click handler was more aggressive about updating the UI
and marking the message as read. For people using the "*"
key to star/unstar, they probably would only have noticed
different behavior on a slow connection or in an edge
case scenario where only half of the message was onscreen.
More importantly, by simplifying how we talk to the server,
this eliminated up to a one-second lag due to the debounce
logic in the batch_updater code. The complicated debounce
logic is only really needed for batch-updating "read"
messages, and it was overkill and sluggish for starring
messages.
Last but not least, we add defensive code for the local
echo case. (Users have to wait till the message gets acked
to star it.)
We made this change because users often unnecessarily click "Home"
first in their use of Zulip, because it seems appealing. While "All
messages" isn't quite precise (it doesn't include muted streams), it
does describe relatively simply the interleaved view that this
represents.
This commit leaves everything as "home" in the code, and only changes
user-visible strings and docs. Changing the code will be a big project;
there are hundreds of relevant occurrences in variable names, etc.
Further, we'll probably want to convert those various variable names
in different ways.
Tweaked by tabbott to extend the commit message and update a few comments.
This restructures organization settings and permissions to be
more accurately grouped and for the permissions page to not be too
long.
CHANGES:
PROFILE:
(this was split out)
organization-profile-admin.handlebars:
form #1:
name
description
(SUBMIT)
avatar:
(UPLOAD)
(DELETE)
SETTINGS:
organization-settings-admin.handlebars:
language (mostly untouched)
message editing:
time limit/history/retention
message feed:
mandatory-topics
preview images
preview websites
PERMISSIONS:
organization-permissions-admin.handlebars
(mostly stuff was removed)
Joining:
restrict domains
require invite
User Identity:
name changes
email changes
Streams/Emoji:
creating streams:
waiting period (ADDED)
adding emojis
(SUBMIT) for whole panel
The profile group (name, description, avatar) were split into a new
page that did not previously exist, and the permissions was stripped
of message settings (message editing, message feed), but keeping the
"waiting period" input and putting it in the "Streams & custom emoji"
section.
Fixes: #5844.
Previously on mobile, clicking on a message would make the compose
box open, but this is a relatively finnicky event whenever scrolling
so we realistically want to open the compose box on long-tap (with
a 750ms delay) to prevent false clicks and provide a closer-to-native
experience.
Use perfectScrollbar on settings sidebar, since the default scrollbar
makes settings menu break when not enough vertical space available.
Add perfectScrollbar to main settings section, and reset the scrollbar
position when switching between tabs.
Also delete the z-index on `.settings-list` since it makes the
perfectScrollbar covered.
Fixes#5216.
Because of local echo, message ids can change in message rows.
Having reactions use markup to indicate their message id just
creates more moving parts, since we would need to handle
message_id_changed events.
Now our handlers just call row.get_message_id() as needed.
These are some strings I spotted in English when playing around a bit
with the UI set to German, where our translations are near complete.
It'd be great to have a more systematic way of spotting this kind of
omission. Probably a fairly simple linter could catch a lot of cases.
We were mapping the escape key to fake-click a redundant
click handler when the settings pages were open. This fix
lets the actual click handling work via modals.js, and it
lets keyboard handling directly calls modals.close_settings().
The function modals.is_active() can see if modals are open
without having to look at the DOM. This should make it snappier
to type in the compose box. Even if the speedup is pretty minor,
not having to worry about jQuery slowness should make it easier
to diagnose future compose box issues.
The new function gets used in other places, too, where performance
isn't so much an issue.
This doesn't completely fix settings responsiveness, but it's a big
step along the way. Outstanding issues include:
1. When switching tabs from settings to organization, it will launch
the first item which is more annoying in this view since it brings you
into that tab. Haven’t decided on an elegant solution to this yet.
2. Sidebar scrolling doesn’t work. I have to restructure how the top
section and bottom sections of content are displayed to fix this.
Likely by enforcing min-height of 100% - bottom height on the top piece.
3. Most of it is actually reasonably responsive but some isn’t, and
should be fixed on a case-by-case.
This removes the old compose emoji picker in its entirety, changing
the few callbacks needed to launch the reactions-style emoji picker
instead and hook it up properly.
Callbacks for reactions and composing messages are distinguished by
selecting for, respectively, the .reaction and .composition classes.
Fixes#4122.
There is a mechanism to prevent a user from "clicking" on a message
if they drag over it, to allow people to copy message contents without
triggering the compose box to open.
In the case that a user would start dragging from outside a message
and finish dragging within a message, data on where the cursor started
at is missing.
This is fixed by checking if start data exists and if it doesn't, we
just throw a drag distance of Infinity which will tell the program to
not count the action as a "click" on the message. This now does not
have an uncaught error because it instead validates "start" as existing
before attempting to access its properties.
This code makes the right pane work in "Manage Streams" when
you are editing a stream subscription. It handles basic
functionality (submitting forms, etc.), live updates, and
showing the pane as needed.
Most of the code here was simply moved from subs.js, but some
functions were pulled out of larger functions:
live update:
add_me_to_member_list
update_stream_name
update_stream_description
collapse/show:
collapse
show_sub
We also now export subs.show_subs_pane.
We eventually want stream_edit not to call into subs.js, and
this should be fairly easy--we just need to move some shared
methods to a new module.
We now wait to load Organization sections until you
click on the section (or virtually click by using arrow
keys).
Some of the sections are coupled in terms of their setup,
so some sections will already be loaded if you had clicked
on a related section.
This moves respond_to_mention() and reply_with_mention() to
compose_actions.js. These methods are basically thin layers
on top of compose_actions.start().
The comment explains this change is fairly good detail. This change
is designed to fix complaints that sometimes clicking on a message to
reply doesn't work, which we can reproduce as being caused by clicks
that happen simultaneous with a few pixels of mouse motion at the same
time as the click.
Comment and commit message rewritten by tabbott for clarity.
This better sets expectatations for the fact that in Zulip, the
Organization settings UI is available read-only to non-administrator
users.
Tweaked by tabbott to update some additional references.
For the settings UI, we now wait until a user goes to a particular
settings section before calling the appropriate function to set
up the section (which usually involves setting up click handlers
and populating initial data).
This adds an image feed that you can scroll through with hotkeys
in the lightbox.
The left and right arrow keys along with the left and right arrows
will go to the prev/next image, and clicking on an image will also
take a user to that image.
All open modals now should have the selector ".overlay.show",
so checking if a modal is open is as simple as checking the length
of the selection ".overlay.show".
Fixes#3655.
This consolidates all actions to close modals into modals.js and
triggers the correct cleaning/collapsing function dependent on what the
data-overlay attribute is labeled as.
It also ensures these all have an e.stopPropagation().
Fixes#4029.
This module handles the popovers in the stream list--one for
stream actions and another for topic-specific actions.
The extraction was mostly straightforward, but I did move some
of the code related to the color picker to be more consistent
with how I organized the other click handlers.
* Created a drafts modal to display/restore/delete drafts
* Created a Draft model to support storing draft data in localstorage
* Removed existing restore-draft functionality
* Added casper and node tests for drafts functionality
Fixes#1717.
This replaces the settings toggle which had the same markup as the
current component toggle, but not the same JavaScript, along with
having an issue with inline-block spacing, with the new JS generated
one.
This prevents users from either dragging formatted markup into content
editable boxes or pasting it in. This uses the “input” event rather
than “paste” because “paste” does not have the end result of the
contents whereas “input” does.
This is not a security vulnerability as it may seem. Processing on the
backend sanitizes input if it contains HTML.
Like the topic edit pencil icon, the new UI is mostly invisible, but
appears when you hover over the recipient bar.
* Added a tag to hold the mute button in recipient_row.handlebars with
corresponding styling in zulip.css.
* Added an event handler for the mute button in click_handlers.js.
Fixes: #2235.
This replaces the bootstrap default modal footers that have a
[data-dismiss] button with an .exit button in the top section of the
overlay that is styled congruently to the current subscriptions page.
The of stream-search box in left-sidebar was being opened incorrectly
when clicking the + icon to add a new subscription (because that's
what would happen if you clicked the area around the +). Changes were
made in click_handlers.js by adding e.stopPropagation and
e.preventDefault in appropriate click handler.
Fixes#3517.
The new subs.close() function should unify all closing events of the
subscriptions overlay. The function also now tracks whether the
subscription overlay is in a closed or open state.
This adds a deep link behind a “+” icon above the streams list on the
left-sidebar which opens the subscriptions page and then also toggles
the tabs to go to the unsubscribed stream list.
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
This causes Zulip to correctly handle clicks on announcements for
renamed streams.
The stream name that the user typed will still be displayed, which
isn't ideal, but is probably the best we can do without more invasive
rerendering of old messages.
Fixes#426.
This is a major change to the /#subscriptions page, converting it to
by a side-by-side list of streams and their settings in an overlay.
There are no new features added/removed, but it's a huge changeset,
because it replaces the old navigation logic and moves the stream
creation modal to appear in the right side of this overlay.
Previously, all of the callers of message_edit.save() would check if
it returned true, and if so, call message_edit.end(). This resulted
in various bugs in the past, so we switch to the much cleaner model of
just calling .end() inside .save().
Previously we showed an "Edit" item in the actions popover menu when a user
could edit the content or topic of a message, and nothing otherwise. We now
show "Edit", "Edit Topic", or "View Source" in the popover menu for every
message, depending on the editability of the message, and present an
appropriate version of message_edit_form when the menu item is clicked.
Finishes #1604 and #1761.
The lightbox will now distinguish between whether or not something is a
photo and a YouTube video by the class name of the message inline
preview. It embeds the YouTube video in the lightbox as an iFrame
rather than previewing the video screenshot.
This is a new mechanism to replicate the behavior of Emoji Box
drag-to-resize without the adverse effects of the last iteration — such
as not being able to drag to select text in the compose box.
- Expand a box full of emojis into the
compose window for users to graphically select emojis.
- Append an emoji to the end of the message when a user
clicks the emoji in the emoji box.
- Trap the escape key to always close the emoji box
before closing anything else if the box is open.
- Fixes: #147.
Unblur the link that was clicked so that when a user presses up/down
buttons it will automatically go back over to the individual messages
rather than tabbing up and down the sidebar.
Fixes: #1875.
This fixed additional downloads of a downloaded image by following the
keypress pattern of “Download” -> Esc -> Enter -> Enter -> … where
each enter downloads the image again.
It is necessary to blur the focus on the link when closing the overlay
to prevent this.
This adds an event listener (by way of delegation) to the
.message_inline_image elements that pops up the overlay and hides it
when the overlay exit is clicked.
Fixes#654.
Attr now returns “checked” instead of true and “” instead of false in
higher versions. This fixes those issues.
The attr(“data-*”) have also been covered to data() as well.
Assigns hotkey 'w' to search streams.
Only show search box when active. Activate with hotkey or by clicking
STREAMS.
Filter matches at the beginning of words in stream name.
Behaviour is otherwise almost identical to user search.
Casper tests.
Move recenter_pointer_on_display, suppress_scroll_pointer_update,
fast_forward_pointer, furthest_read, and server_furthest_read to
a new pointer module in pointer.js.