Previously, we were searching the whole message_row object for emoji,
mentions, etc., which has a bunch of UI elements that can't contain
the syntax we want to modify. This should be a slight improvement in
the performance of message post-processing, which runs a lot of times
and thus is fairly important.
This check caused us to only run the code inside that block if the
message mentioned the current user (since that's when the `mention`
class is added to the main message row).
While this was a useful performance optimization, it probably was a
small one, not worth it for the correctness cost.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
Logic for checking if the last message in the current table is visible was
already written in message_viewport.js; Code in notifications.js is changed
to reduce redundancy.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
We move all of its logic into settings_sections.
Note that this is slightly more than a refactor.
We are slightly more aggressive about resetting
sections. For example, if you go into Settings,
then exit the overlay, then go into Manage
Organization, we will now reset sections for both
groups.
We now rely on set_up() methods to call their
own module-specific versions of maybe_disable_widgets()
in the codepath for admin_sections.load_admin_section().
And then for live updates, we just explicitly call
all four modules that support maybe_disable_widgets().
This should make switching between sections slightly faster,
and it also reduces the risk of module A messing with
module B's state. (Granted, we have lots of other ways
that modules can mess with each other's state.)
Bootstrap's typeahead is the main part of the project that we've
forked, and moving it to its own module should help unlock our ability
to upgrade bootstrap itself.
This form isn't actively used, which is how it ended up broken, but it
basically didn't display its content properly at all.
Convert it to use our standard white-box framework.
This still doesn't look great in various ways, but it's at least not
obviously totally busted now.
Since we're adding this to a large number of portico pages, there's no
guarantee that these pages actually have a CSRF input.
Though given that the logout template contains a CSRF input,
realistically it should always be present.
We weren't using the actual sorted data to find
the last element. This probably worked by accident
in some cases, but this commit makes it more
deterministic.
We want the return value from this for the next
commit, so we no longer call `format_drafts` indirectly
from `populate_and_fill`, and we rename the latter
to `render_widgets`.
We had an anonymous callback for drafts that was
hard to read. It's much easier to flatten the code,
give functions actual names, and stub them as needed
in the unit tests.
Since we're adding this to a large number of portico pages, there's no
guarantee that these pages actually have a CSRF input.
Though given that the logout template contains a CSRF input,
realistically it should always be present.
If a user has an old mention and has since been renamed, there's
really nothing for us to do to render it; we should just return as
though we have no data.
Fix an issue that when a message is being edited, sometimes compose
options are hidden if there is no time limit. Also, move the options
further from the time limit to make them more noticeable.
Fix#11056.
The `replying_to_message` field was used in some
early versions of compose fade, but it has no more
use in the current code.
The drafts implementation didn't really make any sense,
anyway, as we were claiming to reply to the same
message we were drafting.