This was added by commit 7f174213ed, and
appears to have been designed for responses that are *successful* but
falsy. Logically, these should not implicitly represent a failure to
be retried if it were.
Note from tabbott: The background is that this idempotent retry loop
was a hacky workaround for a bug we never understood but saw daily in
production. Especially during server restarts / client reloads,
something would result in 200 responses with no data being seen by the
frontend, despite the Django server not having received/processed the
request. Fortunately, this strange failure mode appears to have
stopped happening in late 2019, so we can delete this hack.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Commit 9aa5082d63 (#20673) incorrectly
changed the name of the error callback passed to channel.get. This
prevented reporting of errors while moving a topic. Fix it.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We ensure that if message edit is disabled, then we don't send
content in request to the server.
Refactored by tabbott to match the existing pattern for how we do this
for topic/stream edits.
This commit changes the code to consider zero as an invalid value for
message_content_edit_time_limit_seconds. Now to represent the setting that
user can edit the message anytime, the setting value will be "None" in
database and "unlimited" will be passed to API from clients.
Currently, if we navigate to some other topic/stream
while the message is being moved, the message edit UI
still remains open as we do not get its `row` in
`message_lists.current` since the message has not moved yet
to the stream/topic we navigated.
Hence the correct thing to do would be to delete
the message_id from `currently_editing_messages` if it
exists there but we cannot find the row.
Fixes#21724.
* Remove likely useless use of `controls` Bootstrap class.
* Remove outer control-group elements, which just added 10px bottom margin, and
were always used with .no-margin, which removed that margin :).
* Rename message-edit-timer-control-group to message-edit-timer, since
it isn't a control-group.
This immediately shows the menu for which messages to move when the
user can edit the stream/topic of a message, but not the content of
the message. This balances the concern that this menu might feel like
clutter when doing a content edit with the fact that most of the time
when one visits this menu without content edit permissions, one will
want to be reassured that one can choose which messages to move.
Fixes#19196.
After some discussion with the community, we've concluded that in most
cases, one probably wants to notify only the destination thread, not
the source location; so let's make that the default.
We preserve the model that we remember what you did during the last
move in a given browser session, which is very helpful if you're doing
an operation N times in a row.
Fixes#21838.
Creates a helper function in `message_edit.js` that loops over
a message's edit history to see if a stream and topic pair
existed at some point in the message history.
Exports `util.lower_same` function to use for comparing
edit history topics as lowercase.
Also adds test for new function in `mesage_edit` node tests.
We have two different frontend implementations of computing the
un-resolved form of a topic name, and they have a subtle -- but
intentional -- difference in behavior.
Factor them both out into the resolve_topic module, along with
their inverse, and with comments and tests.
Since we have the drafts button in top left corner and we need space
to insert formatting buttons in the bottom of compose box; removing
drafts link makes sense.
We attach the DOM for the modal to the body element
to avoid style interference from other elements and having to choose
a separate parent element for every single dialog_widget.
This fixes an issue where the auto-complete dropdown doesn't reflect
the changed stream in the message edit UI.
We add an unlisten method to the typeahead library to support this
reinitialization cleanly and in a way that can be readily reused in
the future.
Fixes#19874.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
There is a bug when multiple message edit forms are opened at the
same time where undefined value of stream_id is sent to the server.
This happens because a global variable stream_widget is used to get
the id of stream selected in dropdown and value of stream_widget
variable keeps on changing when we open multiple message edit forms.
Thus, stream_widget can have the dropdown widget of already closed
edit form resulting in undefined value of stream id.
This commit changes the save_message_row_edit function to access
the dropdown element directly using message id instead of using
stream_widget.value() and thus we always use the correct dropdown
element to get the stream id.
We also move the stream_widget variable to be inside edit_message
function instead of being global variable for the module.
Fixes#19663.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
91b83cf09f migrated delete_topic modal
to confirm_dialog. confirm_dialog closes the modal after clicking on
the Confirm button. So manually closing the modal is redundant.
This commits replaces the custom `send_notification` message_edit
checkboxes with our `settings_checkbox` partial.
The main intention is to also support the feature of selecting a
checkbox by clicking over its corresponding label as we have
in the case of the organization settings checkboxes.
Due to above change, this commit also removes the redundant
`break-row` HTML class along with it styles.
We use img tag for showing the loading spinner in message edit form
and dialog-widget submit button, instead of object tag because using
object tag gives the following error- "Refused to display
'https://chat.zulip.org/' in a frame because it set 'X-Frame-Options'
to 'deny'." in the browser console.
As mentioned by Anders in czo, this is probably because we’re loading
the SVG using an <object> tag as if it’s totally-not-an-IE3-ActiveX-
control.
We also need to add a new svg file similar to loader.svg with the
change that the retangles are filled with black color. This needs
to be done because we cannot get access to the svg document if we
use img tag and so we cannot change the color of rectangles using
jquery as we were doing before to show the spinner depending on
day/night mode. So, now we just set the src attribute of img tag
to the correct svg file depending on day/night mode.
Discussed in #issues > loading tail-spin.svg denied by X-Frame-Options.
Implemented dropdown_list_widget in message_edit UI
which enables the functionality to search for streams
while moving a particular message across streams.
This matches the UI we have in the "move topic" widget.
Fixes#18416.
We used html_submit_button to pass text to be present in the modal
submit button. There are only two possible options as of now -
"Confirm" and "Save changes" and the correct one can be determined
using is_confirm_modal parameter. So, we remove this paramter for
now and we can add it later if we have more type of modals using
this widget.
This commit adds a new dialog_widget.js file containing most
of the code of confirm_dialog.js with some minor changes and
changes confirm_dialog to be a wrapper around dialog_widget.js.
We pass 'is_confim_dialog' as true in dialog_widget for a
confirm_dialog modal. This commit also renames confirm_dialog.hbs
and confirm_dialog_heading.hbs to dialog_widget.js,
dialog_widget.hbs and dialog_widget_heading.hbs respectively.
This commit renames the variables, functions used in confirm_dialog.js
and classes and ids used in confirm_dialog.hbs.
This change is made so that we can easily migrate edit_fields_modal to
use this same code with some more changes.
We will change the file names and correspondingly import variables in
the next commit.
We extends composebox_typeahead to support autocompletion
suggestions on editing the topic of a message from message
edit form as well as from recipient bar.
Tweaked by tabbott to have correct keyboard interaction without
needing to patch Bootstrap.
Fixes: #16368.
This commit renames the html_yes_button parameter of confirm
dialog widget to html_submit_button and also all the related
variables in confirm_dialog.js.
This will help in keeping a general name when deduplicating
the code for confirm_dialog and edit_fields_modal.
This commit changes the code to scroll to the top after closing the
message edit form to make sure the cursor it at same position and
the scroll does not distract the user when the request of message
edit is processing. Though the scrolling is not visible distinctly
in much case and is visible only when there is some delay, but it
is fine to change this code as the logic is correct and to be on
safer side.
We now show loading indicator inside the 'save' button
instead of hiding the buttons to show the loading
indicator. Both the save and clear buttons are disabled
when the request is processing. We do not change color
of the buttons just change the cursor to indicate that
button are disabled and nothing happens on clicking them.
The reason for disabling the cancel button is that it
is actually not possible to cancel the action once
loading has started, so it is actually better to disable
it only such that users are not confused.
This commit adds a wrapper div element around the button
because we wanted to add two css properties to the button-
'pointer-events: none' such that nothing happens on click
and 'cursor: not-allowed' to indicate that buttons are
disabled. But these boht styles cannot be added to same
element because 'pointer-events: none' overrides the
'cursor: not-allowed' style and normal cursor is visible.
That's why we add a wrapper to add 'cursor: not-allowed'
style to it and add 'pointer-events: none' to the button.
Previously, we showed a `Copied!` alert on copying a message
irrespective of the fact that the message was copied or not.
Hence add an event listener that shows the `Copied!` tooltip only
if the action was successful.
Fixes#19019.
We do not need to check whether allow_message_deleting is true
when checking for time limit, because we already have a condition
before that returns false if allow_message_deleting=False.