We had this API:
people.add_in_realm = full-fledged user
people.add = not necessarily in realm
Now the API is this:
people.add = full-fledged user
people._add_user = internal API for cross-realm bots
and deactivated users
I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.
And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.
In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.
For the 'basics' test in the people test suite, I clean
up the test setup for Isaac. Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
This follows the convention of other code calling into
add_sub_to_table of checking whether the stream settings overlay is
open (and thus in the DOM) before trying to rerender it.
This name was misleading, because we weren't
actually setting realm_filters (that's what
`page_params.realm_filters = realm_filters`
is for); we were instead updating our
realm filter rules.
For Manage Streams, when we render the subscriptions
template, a significant amount of time is taken
by the "t" helper.
Obviously for the first call, we expect "t" to be
somewhat expensive, but subsuquent calls should be
fast, but i18next seems to have some overhead.
Also, we can save a tiny bit of overhead (marking it
as a safe string) that comes from our helper.
As an aside, are we sure it's ok to mark translations
as safe strings?
To test before and after, use blueslip.timings before
and after this commit. When I tested with about 300
streams, the difference is pretty striking:
without cache: 100ms
with cache: 20ms
This is particularly interesting, since the subscriptions
templates have long strings for things like the SVG-based
checkmarks, but they're not really the bottleneck.
Unfortunately, this doesn't seem to be a huge win
elsewhere. In some places we don't call "t", but of
course those might change in the future and benefit from
the cache. And in other places we have smart widgets
that avoid rendering all N objects at one (e.g. buddy
list and list_render).
So this might be too big a hammer to speed up one
screen (albeit a really slow one). It's possible
that we should simply move the i18n.t step **outside**
of certain templates to avoid doing them in a loop.
As the part of making notification stream settings to change using
"save/discard" widget instead of immediate saving, we need to access the
stream id which is being selected at the moment.
This experimental setting disables sending private messages in Zulip
in a crude way (i.e. users get an error when they try to send one).
It makes no effort to adjust the UI to avoid advertising the idea of
sending private messages.
Fixes#6617.
Calling `set_filter_out_inactives` is expensive, since we
count up the number of subscribed streams, which iterates
through all your streams, creates a new list of subscribed
streams, then counts them.
In my dev setup, I created 700 streams, and this shaved
about 700ms off of the initial call to `build_stream_list`.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
There was a bug where the success banner stuck
around even after the export completed. We now
nicely fade and remove the banner upon a successful
population of the export in the table.
Fixes: #13045
This fixes the mis-alphabetized `fluid_layout_width` at few places in
the codebase, along with that it also fixes sorting order of
`property_types` dictionary in models.py and few model fields of
`UserProfile` model class.
This adds a setting to control Zulip's default behavior of sorting to
bottom and graying out inactive streams. The previous logic is still
the default "automatic", but this gives users more control. See the
models.py comment for details.
Fixes#11524.
This commit migrates the Subscription's notification fields from a
BooleanField to a NullBooleanField where a value of None means to
inherit the value from user's profile.
Also includes a migrations to set the corresponding settings to None
if they match the user profile's values. This migration helps us in
getting rid of the weird "Apply to all" widget that we offered on
subscription settings page.
The mobile apps can't handle None appearing as the stream-level
notification settings, so for backwards-compatibility we arrange to
only send True/False to the mobile apps by applying those defaults
server-side. We introduce a notification_settings_null value within a
client_capabilities structure that newer versions of the mobile apps
can use to request the new model.
This mobile compatibility code is pretty effectively tested by the
existing test_events tests for the subscriptions subsystem.
This commit replaces the `create_stream_by_admins_only` setting with a
new `create_stream_policy` setting, which mirroring the structure of
the existing `invite_to_stream_policy`.
This is important preparation for migrating the waiting period feature
to be its own independent setting.
Fixes#12236.
This is useful when syncing avatars from an integrated LDAP/active
directory.
The upload avatar and delete avatar buttons are hidden if avatar
changes are disabled and the user is a non-admin.
If the user has a gravatar set, then the user will not be able to
upload an image as their avatar if avatar changes are disabled.
Part of #12132.
This commit creates a new organization setting that determines whether
a user can invite other users to streams. Previously this was linked
to the waiting period threshold, but this was both not documented and
overly limiting.
With significant tweaks by tabbott to change the database model to not
involve two threshhold fields, edit the tests, etc.
This requires follow-up work to make the create stream policy setting
work how this code implies it should.
Fixes#12042.
Use the results of commit #73d26c8 to remove the method
`render_stream_description` in static/js/stream_data.js and instead
use the rendered_description attribute now being sent by the backend.
This will be a valuable optimization and a step towards removing the
need for the marked.js markdown parser and speeding up the client end.
When you hover over a user that has set a user
status, we now show something like "out to lunch."
You can test this in the console by doing:
user_status.server_update({status_text: 'out to lunch'})
And then hover over your name in the buddy list.
This adds a setting under "Notification" section of
"Organization settings" tab, which enables Organization administrator to
control whether the missed message emails include the message content or
not.
Fixes: #11123.
This fixes a section of code that hasn't really
been turned on yet. We decided to rename
"info" to "status_text", and I apparently missed
this. We don't have any UI to set these yet,
so it was a harmless bug.
I'll try to get some better test coverage on this
when I tweak the buddy list to show user status.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
This new setting is still hidden in the UI when not in the development
environment, because the feature isn't ready for production, but
merging this will help simplify future work on the feature.
Previously, when a new stream was created on a client other than the
current one, the browser would first receive the "stream_created"
event, and make up a client-side display color at that time to use in
the "stream settings" view (it doesn't yet know the color that was
selected when the user was actually subscribed, because it doesn't
even know yet that the user is being subscribed to this stream), and
then moments after it'll receive a "susbcribe" event letting the
client know that the user is subscribed (and specifying the color to
use).
However, due to an argument not being passed through properly and a
missing rerender, we were not properly updating either the data
structures or doing a stream colors rerender in order to show the new
color.
This fixes the issue reported in
https://chat.zulip.org/#narrow/stream/48-mobile/subject/stream.20colors/near/660170