This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
We only use zxcvbn in the main webapp for checking the user's password
in the change password form. Since zxcvbn is a very large javascript
library (~700KB), loading it asynchronously only when a user is trying
to change their password results in a significant performance
improvement for loading the Zulip webapp on a slow network.
Fixes#263.
Following strings are marked translatable:
- All strings which are passed to `button.text` or which affect the
text of buttons.
- All strings passed to `placeholder`.
- All strings passed to `compose_error`.
Fixes#969
* The warning contains a count of the number of people in the stream.
* An error appears if the warning is ignored and the user tries to
send the message anyway.
* The message cannot be sent until the warning is acknowledged or @all
/ @everyone is removed.
* This only applies to stream messages and not private messages.
Fixes#853.
Whenever a user became active, this triggers an immediate presence
update event (to show that user as active). The implementation for
that event (running on the browsers of all other users in the realm)
would fully rerender the presence list, which can be an expensive
operation in a large realm, just to update the status for that one
user. This fixes that case to just remove the user from the list and
then re-insert it at the appropriate index.
[Commit message expanded with more details by Tim Abbott]
Like the Stream Subject lists, Private messages are now shown
when the user clicks on the "Private message" link. User can drill in
to get more than 5 conversations. Selecting PMs from the user or group
PM lists on the right sidebar also opens the list & highlights the
selected conversation.
[Edited by tabbott@mit.edu to fix some small bugs.]
The previous code was using the same codepath as for real users, which
was unfortunate in two ways:
* It hit the wrong endpoint on the server and thus failed
* It popped up the "remove a user prompt" which described a bunch of
things not relevant to bots.
Because the `owner` field had the class email, we were sending the
concatination of the user and owner email addresses as the email
address in the reactivate requests.
Fixes#243.
The tests run as iago, who is now an administrator and therefore has
control over many more bots. Be specific about which bot to operate on.
(imported from commit 7a9d3e12da905338624747dd402702bb66907cfd)
Include new field on Realm to control whether e-mail invitations are required
separately from whether the e-mail domain must match.
Allow control of these fields from admin panel.
Update logic in registration page to use these fields.
(imported from commit edc7f0a4c43b57361d9349e258ad4f217b426f88)
Known issues:
* No support for whitelabeling in the email
* No whitelabeling for any externally-visible branding
(imported from commit 9eab7b0744e56a87007b8621a8bb18bbb1080256)
Both missed in the refactoring that split global messages and
message_list_view message_containers.
(imported from commit 127d09204a9e363b78eccfe3d72212e78beb2600)
Now that we are not directly using message in the message list view
rename the uses of message that are message_containers.
(imported from commit 5c355703a8934a74864f5de6ecb1e2fd851e5d41)