The upload text element is wrongly named as id=user_avatar_upload_button.
now we can remove that id and access upload text element from
`#user-avatar-upload-widget .settings-page-upload-text` so that we
can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
We can remove id="user_avatar_delete" and access delete-text from
`#user-avatar-upload-widget .settings-page-delete-text` so that
we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Renaming "user-settings-avatar" to "image_upload_button" since the
`user-settings-avatar` name is irrelevant/confusing for the upload
button, and converting the id into a class so that we could just have
only one outer id.
We can check for the `is_editable_by_current_user` condition once in
the upper level instead of checking twice in middle for the same
conditions and to match the implementation of style realm icon and
realm logo since similar implementation between avatar, logo, the icon
will help us to use `image_upload_widget.hbs` for logo and icon
widgets also.
This likely fixes a bug with the delete text being shown incorrectly
for non-administrator users.
We extract image_upload_widget.hbs from user avatar upload widget.
The plan is to the same HTML template for all 4 widgets (user avatar,
icon, day logo, night logo) across the two settings UIs and different
image upload widgets as possible in future.
This breaks i18n; we'll fix it in follow-up work.
This changes the user avatar image display implementation to more
closely match how the realm icon and realm logo image features are
structured. This is early preparatory work towards sharing this code
between the various widgets.
This commit adds translation tags to a few user facing strings which
weren't translated prior:
- "Unknown streams" text and description.
- "All messages" heading.
- Tooltip text for precise count of subscribed users.
The numeric count itself is not translated, because we do not do
similar anywhere else in the UI.
This commits adds restriction on admins to set message retention policy.
We now only allow only organization owners to set message retention
policy.
Dropdown for changing retention policy is disabled in UI for admins also.
This commit adds the code to disable deactivate organization button
for admins. We now allow only owners to deactivate the organization.
The backend implementation for allowing only owners to deactivate
is already added in 81c28c1.
This commit adds the restriction of deactivating owners for admins
by disabling the deactivating button in the UI. Only owners are
allowed to deactivate other owners. The backend part of this is
already implemented in 86b52ef.
This commit adds the option of owner role in user role dropdown
and also takes care of the restrictions while adding/removing
owner status of the user.
This commit also handles the places where we dispaly role of
the user in UI.
The chevron sometime can be confused as an icon for expanding the
stream topics especially for the new users.
This commit replaces the confusing chevron icon from the stream-sidebar,
topic-list, user-presence-row, all-messages and starred-messages with
ellipsis-v icon(vertical three dots).
Fixes: #7115
This deduplication helps with readability.
Pass get_topic_key in recent_topic_row instead of
computing it in DOM.
Fix broken test_update_unread_count
after this change. This was a regression
which went unnoticed.
We can remove a {{theme_mode}}-settings class on the upload button
and access day/night from `.closest("realm-logo-section")`
so that only the outer ID differs between the two widgets.
Part of #14730.
We store the relevant data to hide/show a topic in the row itself,
and use jquery to hide/show it on filter change.
This also fixes search breaking the set filters.
We reuse the existing logic for displaying and updating stream color
from the stream left sidebar.
Tests fixtures were extracted and updated for this commit.
* Add action to mute topics.
* We don't need to store muted data per topic as previously planned.
* Moved launch topic test to the top so that they run on non-modified
data.
* Show an empty overlay of recent topics.
* Register click event to open recent topics.
* Launch recent topics on "t" keypress.
This is based on the draft overlay.
We now trigger realm day/night logo upload by clicking on realm
day/night logo element itself rather than having a big upload button
and to match our user avatar UI. Added new spinner over the logo
element itself to show while uploading realm logo for both day and
night logos.
Change user avatar spinner implementation to match
realm icon spinner implementation and have common css class
since similar implementation between similar widgets may help
in future deduplication.
Option to disable breadcrumb messages were given in both message edit
form and topic edit stream popover.
User now has the option to select which stream to send the notification
of stream edit of a topic via checkboxes in the UI.
This commit changes the compose_invite_users template to use
data-user-id as property intead of data-useremail.
This is changed to maintain consistency with other parts of the
code where user_ids are used for referring to users.
This also helps in removing some of the checks for the case of
undefined emails.
This isn't a complete fix, but we move the widget's popup to be
on/below the button to open the widget. We also move the bot owner
field to be on the top of the page so that we can see most of the
widget before it is clipped by the parent overlay.
We have discussed some approaches for a permanent fix on:
https://chat.zulip.org/#narrow/stream/321-s/topic/DropdownListWidget/near/894674
This reimplements our Zoom video call integration to use an OAuth
application. In addition to providing a cleaner setup experience,
especially on zulipchat.com where the server administrators can have
done the app registration already, it also fixes the limitation of the
previous integration that it could only have one call active at a time
when set up with typical Zoom API keys.
Fixes#11672.
Co-authored-by: Marco Burstein <marco@marco.how>
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
When migrating to dropdown list widget, we incorrectly used the same label
for both realm_notifications_stream and realm_signup_notifications_stream.
This was introduced in b580baf682.
This commit changes the stream settings UI for adding subscribers to
use our standard user pills in the input box, rather than just
plain-text email addresses. This is important progress towards
removing display email addresses from the Zulip UI.
It also allows subscribing multiple users at the same time, which is a
nice improvement.
This commit changes the update user API endpoint to accept role
as parameter instead of the bool parameters is_guest and is_admin.
User role dropdown in user info modal is also modified to use
"dropdown_options_widget".
Modified by tabbott to document the API change.
We remove the "GROUP PMs" section that used
to be in the lower right sidebar.
Most of this is straightforward code removal.
A couple quick notes:
- The message fetching code now just
calls `huddle_data.process_loaded_messages`,
which we still need for search suggestions.
We removed `activity.process_loaded_messages`.
- The `huddle_data.process_loaded_messages`
function no longer needs to return `need_resize`.
- In `resize.js` we now just calculate
`res.buddy_list_wrapper_max_height` directly
from `usable_height`.
Trigger realm icon upload by clicking on realm icon element itself
rather than having a big upload button and to match our user avatar UI.
Added new spinner over the icon element itself to show while
uploading realm icon.
This commit has us piggy back the conditional for narrow_description
off of the conditional for sub_count, the reason for this approach is
that "narrow_description" needs to handle four unique cases:
- The stream exists and has a description.
- The stream exists and does not have a description.
- The stream does not exist and we must render appropriate text.
- We are not in a stream narrow and the span should not be rendered.
By piggy backing off of sub count we can get the first and last case,
with the inner conditional (on rendered_narrow_description) handling
the second case and the tab_bar.js passing appropriate values to the
template to handle the third case.
This unfortunately makes the template more brittle such that breakage
of the subcount can cause breakage (non rendering) of the description
as well.
This commit replaces fa-file-text-o with fa-file-code-o which is a
better signal for the "view source" action. It also deletes a single
line comment that had suggested the change once we moved into font
awesome 4, which Aditya Bansal <adi.bansal241996@gmail.com> helped
out in doing, first via
91962aa6ab and most recently via
75ae94e459 with several commits in
between.
Rather than showing the "Saving" widget beside stream name, it's more
intuitive to have it in personal settings section because it's the only
section which uses `settings_ui.do_settings_change` function and we follow
having a separate "Saving" widget for each section everywhere.
We wrap the [reset] anchor tag in a button so that we can set 'disabled'
attribute on it. We change the styles to hide the [reset] button and the
pencil icon when the widget is disabled.
We also need to call `e.preventDefault()` in the event handler since now
the anchor tag behaves as a button.
This commit allows non admins to set stream post policy while creating
streams.
Restriction was there to prevent user from creating a stream in which
the user cannot post himself but this will be taken care of with
stream admin feature.
* Stream bar color logic is borrwoed from compose stream bar.
* Use flex containers to align elements and automatically set their
height to be same, them automatically filling the stream color bar
height to be the height of the select box.
* Use flex-wrap to wrap the propagate selector when out of space.
* To make sure stream select box and stream color box are closest possible,
select box has been moved under stream color box.
A separate outer span with the title text needs to be added because:
(1) The default bootstrap popover behavior takes the title as the
popover title, if provided.
(2) We need to avoid having the title area be too big in the
me_message template.
Fixes#12769.
Co-Author-By: Vaibhav <vrongmeal@gmail.com>
* This feature is currently only visible to admins.
* Locally echoed messages are also updated.
* Add UI for editing stream if user is admin.
* Show propagate mode selector if either stream or topic changed.
We use this new widget in bot settings panels
(personal and org). It lets you re-assign a
bot to a new human user.
Ideally we can improve this code to use
our existing list widgets to make it more
performant for realms with lots of users.
We were still sorting them with the generic alphabetic
sort due to the markup, despite passing in a custom
sort to the `list_render` class.
The `sort_email` helper often behaves like a generic
alphabetic sort, so this fix is mostly just making the code
do what it claims to do (and it's consistent with how
we already sort active users).
The nuance with emails is whether we display real
emails or system-generated emails.
We now no longer have to remember that
`is_guest` is on `user` but `is_current_user`
is in `..`.
And we no longer have to remember that
`full_name` is on `user` but `display_email`
is in `..`.
When editing a bot, there are only two fields
that are similar to humans--full name and
email--which are trivial.
Before this commit we used a single codepath
to build the human form and the bot form.
Now we have two simple codepaths.
The tricky nature of the code had already led
to ugly things for the bot codepath that
fortunately weren't user facing, but which
were distracting:
- For bots we would needlessly set things
like is_admin, is_guest in the template
data.
- For bots we would needlessly try to update
custom profile fields.
The code that differs between bots and humans
is nontrivial, and the code was both hard to read
and hard to improve:
- Humans don't have bot owners.
- Bots don't have custom profile fields.
The bot-owner code is nontrivial for performance
reasons. In a big realm there are tens of thousands
of potential bot owners. We avoid the most egregious
performance problems (i.e we don't have multiple
copies of the dropdown), but we may still want
to refine that (at least adding a spinner).
The custom-profile-fields code is nontrivial due
to the dynamic nature of custom profile fields,
which can bring in specialized widgets like
pill fields.
Now each form corresponds to a single endpoint:
* human -> /json/users
* bot -> /json/bots
Before we had a lot of conditional logic in
the template, the code to build to views, and
the code to submit the data. Now everything is
much flatter.
The human code is still a bit messy (more work
coming on that), but the bot code is fairly
pristine. All three components of the bot code
fit on a page, and there are no conditionals:
- admin_bot_form.hbs
- open_bot_form
- handle_bot_form
We may want to grow out the bot code a bit
to allow admins to do more things, such as
adding services, and this will be easier now.
It would also be easier for us now to share
widgets with the per-user bot settings.
Note that the form for editing human data will
continue to be invoked from two panels:
- Users
- Deactivated users
There are some minor differences between
users and deactivated users, but the shape of
the data is the same for both, so that's still
all one codepath.
We eliminate `reset_edit_user` here, since
it was never used.
One nice thing about these forms was that they
had very little custom CSS attached to them
(at form-level specificity), and it turned out
all the custom CSS was for the human-specific
form.
Since production testing of `message_retention_days` is finished, we can
enable this feature in the organization settings page. We already had this
setting in frontend but it was bit rotten and not rendered in templates.
Here we replaced our past text-input based setting with a
dropdown-with-text-input setting approach which is more consistent with our
existing UI.
Along with frontend changes, we also incorporated a backend change to
handle making retention period forever. This change introduces a new
convertor `to_positive_or_allowed_int` which only allows positive integers
and an allowed value for settings like `message_retention_days` which can
be a positive integer or has the value `Realm.RETAIN_MESSAGE_FOREVER` when
we change the setting to retain message forever.
This change made `to_not_negative_int_or_none` redundant so removed it as
well.
Fixes: #14854
It's a preliminary step to enable message_retention_setting in org settings
UI, which is a non-limited plan only feature. So we require a page_param
property that tells us the limited-plan state of the Zulip realm.
This completes the implementation of support for moving a topic to
another stream by adding a basic UI for it.
Fixes#6427, which was previously the most-upvoted issue request in
Zulip.
There are likely to be a bunch of follow-up UI improvements on top of
this change to fully flesh out the feature.
For privacy-minded folks who don't want to leak the
information of whether they're online, this adds an
option to disable sending presence updates to other
users.
The new settings lies in the "Other notification
settings" section of the "Notification settings"
page, under a "Presence" subheading.
Closes#14798.
Member of the org can able see list of invitations sent by him/her.
given permission for the member to revoke and resend the invitations
sent by him/her and added tests for test member can revoke and resend
the invitations only sent by him/her.
Fixes#14007.
Prior to this change, there were reports of 500s in
production due to `export.extra_data` being a
Nonetype. This was reproducible using the s3
backend in development when a row was created in
the `RealmAuditLog` table, but the export failed in
the `DeferredWorker`. This left an entry lying
about that was never updated with an `extra_data`
field.
To fix this, we catch any exceptions in the
`DeferredWorker`, and then update `extra_data` to
encode the failure. We also fix the fact that we
never updated the export UI table with pending exports.
These changes also negated the use for the somewhat
hacky `clear_success_banner` logic.
This removes the weird edit-bot sidebar, replacing it with a modal,
matching our edit-user widget (and various similar ones).
Fixes#13644 by removing the buggy code.
We now prevent these variations:
* <hr/>
* <hr />
* <br/>
* <br />
We could enforce similar consistency for other void
tags, if we wished, but these two are particularly
prevalent.
We use this elsewhere in the frontend codebase with the parents
included in the i18n, so we should stick with that.
Fixes `check-capitalization` failing as a side effect.
1. Replaced the deactivate and reactivate buttons with icons.
2. Added (you) near the current user name to denote his/her account in
the entire user list.
Tweaked by tabbott to reuse the (you) formatting from the right
sidebar here for readability and consistency.
Fixes#6313.
This commit removes most of the duplicate logic for the stream selection
dropdowns for the settings: `realm_signup_notifications_stream_id` and
`realm_notifications_stream_id`.
We also make minot changes to DropdownListWidget to accomodate the stream
rendering of the format: `#stream_name`.
We finally switch to using stream_ids instead of stream_name everywhere
which makes reading data from page_params simpler.