Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
The stream/topic edit areas now have these ids:
#stream_message_recipient_stream
#stream_message_recipient_topic
They are pretty verbose, but being able to grep
for these without noise does have some value.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
The Casper code that I eliminated here seems to be
bogus, in that I don't think it really waited for
all the clicks.
I **think** the intent of the test was to verify that
when you leave settings and go back into it, it remembers
the panel. I was able to verify this manually.
I think this will fix a Casper flake where there was a race
window with multiple temp DOM elements holding copied text.
I also add a comment to the code I think causes this race
for the tests.
For many years we have been excluding the current user
from the buddy list, since their presence is kind
of implicit, and it saves a line of real estate.
This commit removes various user-is-me checks
and puts the user back for the following reasons:
* explicit is better
* newbies will be less confused when they
can see they're actually online
* even long-time users like myself will
feel more comfortable if it's just there
* having yourself in the buddy list facilitates
things like checking your presence or sending
yourself a message
* showing "me" reinforces the meaning of the
green circle (if my circle is green and I'm
active, then others with green circles must
be active too)
* If you're literally the first user in the
realm, you can now see what the buddy list
looks like and try out the chevron menu.
The biggest tradeoff here is the opportunity cost.
For an org with more people than fit on the screen,
we put the Nth person below the fold to show "me".
I think that's fine--users can still scroll or
search.
This commit doesn't do anything special with the
current user in terms of sorting them higher in the
list or giving specific styling.
Fixes#10476
This test started failing recently; the apparent cause is that
sometimes, zerver/lib/generate_test_data.py generates messages
containing bulleted lists, and those don't end with a `</p>` tag since
they end with `</ul>` instead; the result is that this test failed
nondeterministically in CI.
There isn't really a useful version of this check to do that would
cover that case (as well as the entire message body being a bulleted
list), so we just remove the check; I don't think it's ever caught any
actual bugs.
Also use name for selecting form in casper tests
as form with action=new is present in both /new
and /accounts/new/send_confirm/ which breaks
test in CircleCI as
waitWhileVisible('form[action^="/new/"]) never stops
waiting.
If a user is narrowed by `is:private`, `pm-with`, or `group-pm-with`,
change the `New topic` button to say `New stream message` instead for
added clarity.
Also, add to the Casper and Node tests for this behavior.
Fix#9072.
This commit fixes two issues with the previous implementation:
1. JavaScript's replace replaces only the first instance,
thus we need to use a regex.
2. Handlebars was setting the id of the HTML elements with
spaces in between which broke the delete button; now a
new variable display_name is passed to the template.
This also makes changes to the casper tests to have an emoji
name with multiple spaces in it to ensure this bug doesn't
appear again.
tab_bar.js becomes redundant after implementation of search pills.
This commit adds a comment to tab_bar.initiliaze, so the event
listeners related to it do not get initiated. This does not remove
any code related to tab_bar.js.
Also adds left and right border around the search icon.
We want the Botserver to not only work with the
botserverrc, but also with a zuliprc of an outgoing
webhook. Because the Botserver uses the outgoing
webhook token for authentication, we need to include
it in the zuliprc for outgoing webhooks.
The Botserver uses section headers in the flaskbotrc to
determine which bot to run. Silently setting the section
headers to a bot's username is confusing and makes it
harder for Botserver users to figure out how to get the
Botserver to run the bots they want. This commit empties
all flaskbotrc section headers and thus makes the assignment
of bots explicit and mandatory.
The "Short/Long Text" option for custom profile fields wasn't properly
capitalized (i.e. "Text" should have been all lowercase), and also
wasn't properly tagged for translation.
For the sake of consistency, the change to proper capitalization has
also been applied to the models and any tests involving this feature.
Due to a bug in Django, it complained about the models having changed
and thus not being consistent with the migrations. That isn't actually
true (since the database stores the numeric values for each key), but
the migrations have been modified to avoid this error. This does not
affect the migrations' behaviour in any way.
The new list_cursor class is more generic and saves the state
of your cursor across redraws.
Note that we no longer cycle from bottom to top or vice versa.
The node test code that was removed here was kind of complex
and didn't actually assert useful things after calling methods.
This introduces a generic class called list_cursor to handle the
main details of navigating the buddy list and wires it into
activity.js. It replaces some fairly complicated code that
was coupled to stream_list and used lots of jQuery.
The new code interacts with the buddy_list API instead of jQuery
directly. It also persists the key across redraws, so we don't
lose our place when a focus ping happens or we type more characters.
Note that we no longer cycle to the top when we hit the bottom, or
vice versa. Cycling can be kind of an anti-feature when you want to
just lay on the arrow keys until they hit the end.
The changes to stream_list.js here do not affect the left sidebar;
they only remove code that was used for the right sidebar.
This coverts the "checkbox" for `realm_allow_message_editing` and
"input" for `realm_message_content_edit_limit_seconds` into a
dropdown with the option for custom time limit option.
I have no idea why this started failing just now, but the test was
written without a proper wait in between actions, and fixing that
fixes the failure I'd been seeing.
This splits "Language and notifications" section into "Default user
settings" and "Notifications".
With this, we can easily add other default user settings in the
same place.
Now that we have support for displaying custom profile fields, this
adds administrator-level support for creating them.
Tweaked by tabbott to fix a few small bugs and clean up the commit message.
Fixes#1760.
With this we have the same way to save changes done in org profile
subsection, i.e. show "Save" button beside header of subsection,
add "Discard changes" button for org profile subsection and
show "Save" and "Discard" button only when needed.
Also, there is so much code which become obsolete which is removed
in this commit.
This makes each subsection of org-permissions independent from the
perspective of saving changes.
All the behavior we have for org-settings are also ultimately
reflected here as well like individual "Save" button for each
subsection, "Discard" button for discarding changes done in a
subsection and appearance of this button only when required.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
Algorithm for copying messages from serveral topics was changed:
- if there are selected messages from more than 1 recipient block
then the recipient bar headers are copied;
- If there are multiple messages from only one recipient block
then recipient bar header is not copied.
Fixes#7217.
Also adds a full suite of Casper tests for the copy-paste functionality.
This makes each subsection(like "Message feed") independent of changes
done in any other subsection and the save button of each subsection
saves the changes done in that subsection only.
@brockwhittaker wrote the original prototype for having
pills in the recipient box when users compose PMs (either
1:1 or huddle). The prototype was test deloyed on our
main realm for several weeks.
This commit includes all the original CSS and HTML from
the prototype.
After some things changed with the codebase after the initial
test deployment, I made the following changes:
* In prior commits I refactored out a module called
`user_pill.js` that implemented some common functions
against a more streamlined version of `input_pill.js`,
and this commit largely integrates with that.
* I made changes in a prior commit to handle Zephyr
semantics (emails don't get validated) and tested
this commit with zephyr.
* I fixed a reload bug by extracting code out to
`compose_pm_pill.js` and re-ordering some
calls to `initialize`.
There are still two flaws related to un-pill-ified text in the
input:
* We could be more aggressive about trying to pill-ify
emails when you blur or tab away.
* We only look at the pills when you send the message,
instead of complaining about the un-pill-ified text.
(Some folks may consider that a feature, but it's
probably surprising to others.)
This replaces the cumbersome system we had for giving users feedback
on settings state changes in the display settings UI.
We expect this new system to be what we will attempt to migrate other
settings widgets to match over the coming weeks and months. It also
provides the opportunity to significant refactor away a lot of the
code duplication in settings_display.js.
Thanks to Brock Whittaker for redoing the styling and improving the
code simplicity.
Fixes#7622.