- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This fixes 2 issues:
* Being added to an invite_only stream did not correctly update the
"streams" key of the initial state.
* Once that's resolved, subscribe_to_stream when called on a
nonexistant stream would both send a "create" event (from
create_stream_if_needed) and an "occupy" event (from
bulk_add_subscriptions).
The second event should just be suppressed in that case, and this
implements that suppression.
We previously didn't apply the default language event change
correctly.
Not super important as a bug, since we require the user to reload the
browser for their changes to take effect, but this will save time if
we ever change that.
zerver/lib/actions: removed do_set_realm_* functions and added
do_set_realm_property, which takes in a realm object and the name and
value of an attribute to update on that realm.
zerver/tests/test_events.py: refactored realm tests with
do_set_realm_property.
Kept the do_set_realm_authentication_methods and
do_set_realm_message_editing functions because their function
signatures are different.
Addresses part of issue #3854.
This adds an organization description field to the Realm model, as well as
an input field to the organization settings template. Added three tests.
Set the max length of the field to 100 characters.
Fixes#3962.
This currently only supports this in emoji reactions, not in actual
emoji in message bodies, but it's a great start for people who want a
text-only view.
Tweaked to update the text by tabbott.
Fixes#3169.
Fix administration page javascript issue of TypeError that occurs
due to undefined variable access in static/js/bot_data.js file.
Reactivating a bot was not updating the state in `bot_data`.
Sending an event on reactivating a bot fixes this issue.
Fixes: #2840
Modify the `bot_list` to hold all the bots owned by an user
irrespective of whether the bot is active or inactive. Also
include the `is_active` field in `active_bot_dict_fields` to
distinguish between inactive and active bots.
Our client code will now receive avatar_url in
page_params.people_list during page load, so it will be
able to use more current urls for old messages (the client
already had some logic for that and was just missing the
data).
We also add avatar_url to the realm_user/add event.
When we change the avatar, we make sure to always send a
realm_user/update event (even for bots).
We also needed to add avatar_version and
avatar_source to our active users cache.
We now make tests that call EventsRegisterTest.do_test()
explicitly specify whether calls to apply_events() would
change the state of initially fetched data. Generally
these tests exist to test that logic (as well as verifying
schemas of events), so if they stop testing that logic, it
is usually a broken test.
Some tests are exempted from the check here, because I think
they don't really change state--such as updating messages or
notifications. You can set state_change_expected to False
for those tests.
For all the tests that deal with flipping boolean flags, I
set their value to False before calling do_test twice now.
For the authentication backends, I mock the settings so that
more backends are "supported" and therefore part of the event
and the fetched state.
Finally, for the bot tests, I make sure to use a bot the user
can access.
The original include_subscribers implementation did not correctly
update the apply_events code path to avoid adding 'subscribers' dicts
to things. This corrects that oversight.
This is important for, in the future, being able to display who edited
the topic of a message if that wasn't the person who originally sent
the message.
We have a field called user_profile.avatar_version that will
track avatar versions and be used tactically in avatar urls
to get browsers to refresh their caches (in future commits).
This commit bumps the avatar version when we update avatars.
We do this in do_change_avatar_fields(), which was
do_change_avatar_source() before this change.
Adarsh did the initial work here, and Steve Howell (showell) also
made changes.
This moves do_events_register, fetch_initial_state_data and friends to
a new file.
Modified significantly by tabbott for correctness and to remove unused
imports.
Fixes#3635.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.
Adds a new field default language in the zerver_realm model.
This realm level default language will be used as default language
for newly created users. Realm level default language can be
changed from the administration page.
Fixes#1372.
This allows the frontend to fetch data on the subscribers list (etc.)
for streams where the user has never been subscribed, making it
possible to implement UI showing details like subscribe counts on the
subscriptions page.
This is likely a performance regression for very large teams with
large numbers of streams; we'll want to do some testing to determine
the impact (and thus whether we should make this feature only fully
enabled for larger realms).
There were a bunch of authorization and well-formedness checks in
zerver.lib.actions.do_update_message that I moved to
zerver.views.messages.update_message_backend.
Reason: by convention, functions in actions.py complete their actions;
error checking should be done outside the file when possible.
Fixes: #1150.
This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
The subscribers list is appended to in `peer_add` events with not
regard for preserving the ordering, and ordering isn't really
important here, so it seems best to just sort it in these checks.