ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This commit removes the ".not(can-edit)" selector filter from
insert_tip_box. We do not require this selector filter because
this class is only used for emoji-settings and we already do not
prepend tip in emoji-settings page from this function and we handle
it separately.
As this class is only used for this purpose we can also remove this
class from emoji_settings_admin.hbs.
The organization_settings_tip is not visible if organization settings
overlay is opened with any section other than organization profile,
settings and permissions. This is because insert_tip_box is called from
settings_org.build_page, which is called only when we open any of the
above three sections after opening the overlay and not others.
We should call insert_tip_box function from admin.build_page instead
of settings_org.build_page because we need to insert the admin tips
each time the organization settings overlay is opened, irrespective
of the section which opens first.
The function insert_tip_box is moved to admin.js from settings_org.js,
because settings_org.js file handles the organization profile,
settings and permissions page only, while we display the tips in many
other sections including bots, custom emoji, etc.
Thus, it makes sense to move insert_tip_box function to admin.js, which
renders the complete organization settings overlay using render_admin_tab.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm day/night logo and
we should access those day/night logo elements using
e.g., "#realm-day/night-logo-upload-widget .realm-logo-elements".
since we use image_upload_widget.hbs for realm day/night logo upload
widget we need to extract CSS for realm day/night logo and
place them separately under `#realm-day-logo-upload-widget`
and `#realm-day-logo-upload-widget` css id.
This commit adds the option of owner role in user role dropdown
and also takes care of the restrictions while adding/removing
owner status of the user.
This commit also handles the places where we dispaly role of
the user in UI.
It's a preliminary step to enable message_retention_setting in org settings
UI, which is a non-limited plan only feature. So we require a page_param
property that tells us the limited-plan state of the Zulip realm.
We extract a general purpose widget to create dropdown lists with
search. This widget is used for default code block language, but can
be easily extended to cover notifications_stream and similar options.
The current usage is:
```js
const widget = DropdownListWidget({
setting_name: 'realm_alpha_beta',
data: [{name: 'hello', value: 'world'}, {...}, ...],
subsection: 'msg-editing',
default_text: 'Nothing is selected',
});
```
and
```handlebars
{{> dropdown_list_widget
setting_name="realm_alpha_beta"
list_placeholder=(t 'Filter the data')
reset_button_text=(t '[Unset]')
label=admin_settings_label.realm_alpha_beta }}
```
This can further be refined by shifting more variables from handlebars
to javascript in the future.
This adds a new realm setting: default_code_block_language.
This PR also adds a new widget to specify a language, which
behaves somewhat differently from other widgets of the same
kind; instead of exposing methods to the whole module, we
just create a single IIFE that handles all the interactions
with the DOM for the widget.
We also move the code for remapping languages to format_code
function since we want to preserve the original language to
decide if we override it using default_code_clock_language.
Fixes#14404.
This extracts a new module with three
functions, which we will test with 100%
line coverage:
- show_email
- email_for_user_settings
- get_time_preferences
The first two break several dependencies
in the codebase on `settings_org.js`. The
`get_time_preferences` breaks an annoying
dependency on `page_params` within people.
The module is pretty cohesive, in terms that
all three functions are just light wrappers
around `page_params` and/or `settings_config`.
Now all the modules that want to call show_email()
only have to require `settings_data`, instead of
having a dependency on the much heavier
`settings_org.js` module.
I also make some of the unit tests here be more
full-stack, where instead of stubbing show_email,
I basically just toggle `page_params.is_admin`.
This is not always a behavior-preserving translation: _.extend mutates
its first argument. However, the code does not always appear to have
been written to expect that.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This moves some code from settings_display.js
into the new module settings_config.js.
Extracting this module breaks some dependencies
on settings_display.js (which has some annoying
transitive dependencies, including jQuery).
In particular this isolates stream_data from
from settings_display.js.
Two of the three structures that we moved here
weren't even directly used by settings_display.js,
since we do a lot of rendering in the modules
admin.js and setting.js.
We make get_all_display_settings() a function
to avoid a require-time dependency on page_params.
Breaking the dependencies simplifies a few
node tests.
Most of the node test complexity came from the
following commit in March 2019:
5a130097bf
The commit itself seems harmless enough, but
dependencies can have a somewhat "viral" nature,
where making stream_data depend on settings_display
caused us to modify four different node tests.
For few settings like `waiting_period_threshold` it makes sense to have the
"value" attribute of option to have a value other than the actual setting
value because multiple settings are depending upon this dropdown, so
handling them in JS code makes more sense. But for many settings (which has
integer values), we have followed a wrong trend over the time of
representing every new dropdown with human-readable values and manually
handling them in JS Code, where it makes more sense to use actual setting
value. The result of which is code has become less concise, sensible and
less likely to be mistaken.
This experimental setting disables sending private messages in Zulip
in a crude way (i.e. users get an error when they try to send one).
It makes no effort to adjust the UI to avoid advertising the idea of
sending private messages.
Fixes#6617.
These should work consistently with how the individual user setting
works; see the last commit.
With changes from tabbott to fix real-time sync.
Fixes#12553.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
In the emails-hidden case, for non-admins, we should remove the email
field from "Users" list in the organization settings page.
Tweaked by tabbott to correctly handle the bots and deactivated users pages.
Add new custom profile field type, External account.
External account field links user's social media
profile with account. e.g. GitHub, Twitter, etc.
Fixes part of #12302
Using the page_param variable "plan_includes_wide_organization_logo"
disallow users in a realm with a "LIMITED" plan type from uploading
their own wide organization logos and instead suggest that they
upgrade their plan using the page_param variable
"upgrade_text_for_wide_organization_logo" for the suggestion message.
Backend validation for this feature already exists.
`realm_invite_to_stream_by_admins_only` doesn't appear elsewhere in our
codebase. Introduced in 272ed90, so I'm guessing this is the intended
value.
Co-Authored-By: Rishi Gupta <rishig@zulipchat.com>
This commit replaces the `create_stream_by_admins_only` setting with a
new `create_stream_policy` setting, which mirroring the structure of
the existing `invite_to_stream_policy`.
This is important preparation for migrating the waiting period feature
to be its own independent setting.
Fixes#12236.
This is useful when syncing avatars from an integrated LDAP/active
directory.
The upload avatar and delete avatar buttons are hidden if avatar
changes are disabled and the user is a non-admin.
If the user has a gravatar set, then the user will not be able to
upload an image as their avatar if avatar changes are disabled.
Part of #12132.
This commit creates a new organization setting that determines whether
a user can invite other users to streams. Previously this was linked
to the waiting period threshold, but this was both not documented and
overly limiting.
With significant tweaks by tabbott to change the database model to not
involve two threshhold fields, edit the tests, etc.
This requires follow-up work to make the create stream policy setting
work how this code implies it should.
Fixes#12042.
This adds a setting under "Notification" section of
"Organization settings" tab, which enables Organization administrator to
control whether the missed message emails include the message content or
not.
Fixes: #11123.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
Apparently, we didn't have one of these, and thus had a moderate
number of generally very old violations in the codebase. Fix this and
clear the ones that exist..
We move all of its logic into settings_sections.
Note that this is slightly more than a refactor.
We are slightly more aggressive about resetting
sections. For example, if you go into Settings,
then exit the overlay, then go into Manage
Organization, we will now reset sections for both
groups.
We can eliminate the janky `setup_page` methods
and just pass in section from `hashchanged`.
This sets us up to handle browser history more
nicely when you load '#settings' and we could essentially
redirect you to '#settings/your-account' (or similar
things). A future commit will address that.
We also use `launch` as the new entry point, which
is more consistent with other modules.
The prior name of this was a bit inaccurate, as we no
longer ever hide the menu item for non-admins. Also,
it belongs more naturally in `gear_menu.js` at this point.
Also, we remove one call to this, which was in a place
where it was no longer necessary.
We now run the code to disable widgets every time
we reload a section, which was the original intention
of the code, but the call to it only happened when
you first launched the page.
We also continue to run this logic for live updates
of is_admin, although it's worth noting that the
code still only handles the "demotion" case of going
from admin to non-admin. (If somebody makes you an
admin, you continue to need to reload to get
widgets enabled.)