There is good reason to do this (explanation is bit long!). With the
TypeScript migration, and the require and ES6 migrations that come
with it, we use require instead of set_global which loads the entire
module. Suppose we have a util module, which is used by some other
module, say message_store, and util is being required in message_store
since it is removed from window. Then, if a test zrequires
message_store first, and then zrequires the util module qand mocks one
of its methods, it will not be mocked for the message_store
module. The reason is:
1. zrequire('message_store') leads to require('util').
2. zrequire('util') removes the util module from cache and it is
reloaded. Now the util module in message_store and the one in
the test will be different and any updates to it in tests won't
be reflected in the actual code.
Which can lead to confusion for folks writing tests. I'll mention this
can be avoided doing zrequire('util') first but...that is not ideal.
And, since there was one outlier test that relied on this behavior,
we add the namespace.reset_module function.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This just lets us temporarily assign a value
to a field.
Differences with the "override" scheme:
* override only works on globals
* override (when passed in via run_test) will
just automatically clean up at the end of
the function
We want to undo overrides in reverse order,
which is important if you override the
same name more than once in the same
function.
Until today the code basically prevented
us from ever using the original implementation
of a name we stubbed, and most of them start
as undefined due to their parent modules
starting with `set_global`.
But I do want this proper, and I introduced
a tiny pitfall today.
There was only one place where we weren't
overriding a function, and the use case there
was fairly unique.
Knowing that we're dealing with only functions
will simplify override and allow us to add
features like detecting spurious stubs.
This forces us to more explicitly document at the
top of the file what dependencies we are stubbing,
plus it's less magical.
Also, we may want to do occasional audits of
set_global to clean up places where we mock
things like stream_data, which are probably just
easier to use the real version of now that we
have cleaner APIs to set up stream data.
The modules most affected by this change are our
dispatch-oriented tests--basically, all the
modules that test handling of Zulip events
plus hotkey.js.
Before we were making it impossible to reuse
the function again (so we were preventing
leaks), but it's fine to just restore the
original function, especially now that some
of our tests have grown bigger.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Let's say you have module hello.js like so:
// hello.js
const hello_world = i18n.t('Hello world');
exports.get_greeting = () => hello_world;
And then two modules like this:
// apple.js
const hello = require('hello');
exports.foo = () => {
show_greeting(hello.get_greeting());
};
// banana.js
const hello = require('hello');
exports.foo = () => {
display_greeting(hello.get_greeting());
};
The test for apple.js could look like this,
and it won't crash due to the stub:
set_global('i18n', {t: () => {}});
zrequire('hello');
zrequire('apple');
Now let's say your write this broken version
of a test for banana.js:
zrequire('hello');
zrequire('banana');
If you run `./tools/test-js-with-node`, the
"banana" test will pass, because while it
does require "hello", it won't actually
*execute* the code that happens at require
time for "hello", because it's already in
the cache. Here is the code that gets
skipped:
const hello_world = i18n.t('Hello world');
But then if you try to run the banana test
individually, the above line of code will
cause the test to crash. And it will crash
even before you actually try to test the
meaningful code here:
exports.foo = () => {
display_greeting(hello.get_greeting());
};
This commit fixes this leak scenario by just
aggressively clearing out things from the
require cache.
This slows tests down by about 10%, which I think
is worth the extra safety here.
This is not always a behavior-preserving translation: _.extend mutates
its first argument. However, the code does not always appear to have
been written to expect that.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
ES6 and TS modules don’t insert themselves into `window`, so our tests
shouldn’t insert them either. Since the test `window` behaves like
`global` now, we can rely on legacy modules that do insert themselves
to do it themselves.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This adds the general machinery required, and sets it up for the file
`typing_status.js` as a first use case.
Co-authored-by: Anders Kaseorg <anders@zulipchat.com>
Adds a electron_bridge event that takes in message id and reply recived from
the notification reply and sends a message. We do this in webapp so desktop
doesn't have to depend on narrow and channel modules.
We also modify zjunit to reset window.electron_bridge after every run
to avoid leaking it.
The minimal syntactic sugar it might provide isn’t worth the
unexpected side effects (including side effects on third party
modules).
For now, we allow zrequire to emulate the previous syntax in the Node
test suite, even though stealing part of the NPM namespace is
confusing.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We are phasing out the following in tests:
add_dependencies - this is just kind of a clunky UI
require - normal JS requires cause test leaks
In order to plug require leaks, we are effectively doing what
we always have done inside of add_dependencies, which is to
keep track of which modules we have done `require` on, and
these get cleared between tests.
Now we just use `zrequire` every time we want to pull in real
code to our global namespace.
The node tests have purged modules from cache that were
included via things like set_global(), but calling require
directly would leak modules into the next test, which made
a couple tests only work when you ran the whole suite. I
fixed those tests to work standalone. And then I now make
dependencies explicitly clear the require cache before we
require them in namespace.js.
The with_overrides() function no longer works at the module
level, so you can temporarily override one function in a module
without breaking more permanent monkey patches.
This makes us slightly more vulnerable to unintentional test
leakages, but it solves the problem where you often need lots
of temporary overrides for writer functions but you want to
keep a more permanent override for some sort of reader function.
The function with_overrides() uses the logic from the old
run() function in dispatch.js to allow you to call a test
function and override parts of the global namespace only
for the duration of when test_function runs.
- Remove `underscore.js` from `static/third` and fetch it from `npm`.
- Upgrade `underscore.js` to 1.8.3.
- Bump up the `PROVISION_VERSION` to 4.2.
Part of #1709
We now sort lists of users ids deterministically, and we also
sort list of emails deterministically and without regard to case.
This probably fixes the bug #2343, although I never got a great
repro on that.
Some node tests used to pass as long as prior tests ran,
but then they would fail if you ran them standalone. Now
we are more aggressive about cleaning up node's require
cache after each individual test runs.