Following the addition of support for custom profile fields in the
user info popovers, we redesign the popover to have a cleaner look.
* Switch top section design from centered to left-aligned.
* Move mute/unmute and manage user options behind a \vdots menu.
* Move the local time and status into a new block.
Almost all design changes ideas are from discussion on chat.zulip.org;
see "#design > pronouns in profile card" for details.
Co-authored-by: evykassirer <evy.kassirer@gmail.com>
Co-authored-by: Tim Abbott <tabbott@zulip.com>
Transitions the frontend of the web app to no longer use the
user status `away` field for setting a user's activity status
to be 'unavailable' (which is now a deprecated way to access
a user's `presence_enabled` setting).
Instead we now directly use and update the user's `presence_enabled`
setting for this feature.
Renames frontend code related to the feature to `invisible_mode`
vs `away`.
We lose node test coverage in `user_status.js` because we are now
using `channel.patch` to send these user setting updates to the
server.
Removes the temporary updates to `server_events_dispatch.py` (and
related tests) made in a previous commit, since we no longer have
or need the `away_user_ids` set.
Displaying custom profile fields in user profile popover, as mentioned
in the issue.
In `popovers.js` filtering out only those custom profile fields, which
are not `LONG_TEXT` or `USER` fields and their values are not empty.
Custom profile fields rendering in profile popover the same way use
similar rendering logic as in the user's full profile modal.
Fixes: #21215
This commit can display a full user profile modal for bots too,
by clicking on "View Full Profile" in the profile info popover
same as normal users.
Fixes part of: #21402
This commit changes the code to consider zero as an invalid value for
message_content_edit_time_limit_seconds. Now to represent the setting that
user can edit the message anytime, the setting value will be "None" in
database and "unlimited" will be passed to API from clients.
When we were preparing the conversion to ES modules in 2019, the
primary obstacle was that the Node tests extensively relied on the
ability to reach into modules and mutate their CommonJS exports in
order to mock things. ES module bindings are not mutable, so in
commit 173c9cee42 we added
babel-plugin-rewire-ts as a kludgy transpilation-based workaround for
this to unblock the conversion.
However, babel-plugin-rewire-ts is slow, buggy, nonstandard,
confusing, and unmaintained. It’s incompatible with running our ES
modules as native ES modules, and prevents us from taking advantage of
modern tools for ES modules. So we want to excise all use of
__Rewire__ (and the disallow_rewire, override_rewire helper functions
that rely on it) from the tests and remove babel-plugin-rewire-ts.
Commits 64abdc199e and
e17ba5260a (#20730) prepared for this by
letting us see where __Rewire__ is being used. Now we go through and
remove most of the uses that are easy to remove without modifying the
production code at all.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This increases consistency and saves a bit of code, but more
importantly, it makes it much easier to switch between these APIs
while refactoring tests.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
If an organization does not allow to send private messages, it will
not display the "Send private message" option in the profile popover.
Currently, there are only two options in settings, first is to allow
every type of user to send PMs and the second is to disable send PMs
for everyone, hence I am just checking that the second option is not
selected.
Fixes: #21888
If the target user is deactivated, `Reactivate this user` will be
shown as one of the options in the small user profile popover, where
`Manage this user` would usually be.
We rename `show_manage_user_option` to `can_manage_user` because now
it will also be used as the common condition for whether the current
user has administrative permission to active or deactivate the target
user.
The implementation closely follows the existing deactivation modal.
Fixes#21428.
chat.zulip.org discussion:
design > reactivate user from user popover
It's 2022 and the WHATWG no longer recognizes the term URI. Everything
is now a URL or a type of URL. Which is great because it's way less
confusing. Details here:
https://url.spec.whatwg.org/
Move stream_data.id_to_slug to internal_url, making it shareable. The
function has been renamed to stream_id_to_slug to reflect that it
operates on a stream id.
The new is obviously parallel with the small avatar URL construction,
and allows us to deduplicate this construction between the popovers
and full user profile logic for getting a medium avatar URL.
Fixes#20140.
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
It's always better to use the user ID than the email for fetching data
about an object whose unique ID we have, which should be all of them.
And it's also cleaner code to use the standard people.js method; tabbott
checked that indeed all callers get their `user` objects from `people.js`.
Since we restrict spectators from having access to avatars using
email to avoid someone brute forcing a user's email, this removes
a 401 response from the server in spectator view when trying
to open user info popover.
Additionally, this fixes the cached-fetching behavior documented in
the comments we add about the way we construct URLs.
Previously, we showed a `Copied!` alert on copying link to a message
irrespective of the fact that the link was copied or not.
Hence add an event listener that shows the `Copied!` tooltip only
if the action was successful.
Fixes#19019.
We now only expose mock_template as a helper in run_test.
This has the following advantages:
* less boilerplate at the top of the file
* more surgical control with setting exercise_templates
* no more "f" hack (or render_foo consts)
* we force devs to explicitly mock the template
See frontend_tests/zjsunit for the substantive changes.
All the changes to the tests are very mechanical in nature.
`user-profile-modal` is shown using `overlays.open_overlay` which
disables mouse pointer events. The user can't click anywhere while a
modal is present, except to close it.
We use `hide_all_except_sidebars` and `hide_all` to hide popovers.
But since the user can't interact while a modal is present,
closing it manually is redundant.
Previously, we had this complicated layering where the right sidebar
logic would display "Last active: foo" but the user popovers would
just display "foo", which doens't make any sense, since the two
settings have equal context about the string.
We deduplicate that and also arrange that the "Last active:" prefix is
used when it's not clear what we're talking about; i.e. all the values
except for "Active now".
Since, we now get role value in person objects sent from server, we
can simply user user_role_map to display role in different places
instead of having multiple if-else conditions to check flags like
is_admin, is_guest, etc.
Since the "mute users" feature isn't complete yet,
this UI is shown only in development setups.
Ideally we should have had this commit after the whole
feature was completed and merged, but doing so makes it
difficult to test and merge subparts of the feature one by
one (which is a better workflow, while we still decide what
exactly we want this feature to do).
This commit adds a new button in the user info popover
to mute or unmute the user, and uses a confirmation
dialog while muting, because muting a user accidently can lead
to the muter losing out on a lot of information.
TODOs when making this UI visible in production-
1. Make a /help page and link to it from the confirmation
dialog and the API docs.
Fixes#17466
This commit will change encoding logic. Initial logic
was not encoding parenthesis, and this creates conflicts
with the markdown link format. To resolve this while encoding,
we're now replacing parenthesis with ".28" and ".29."
There is no need to change decoding logic because before
decoding any URL, we first convert all the “.” to “%.”
optimization: No need to replace parenthesis in popovers.js.
Use fully resolvable request paths because we need to be able to refer
to third party modules, and to increase uniformity and explicitness.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
For most functions that we were using __Rewire__ for,
it's better to just use the override helper, which
use __Rewire__ under the hood, but also resets
the reference at the end of run_tests.
Another nice thing about override() is that it reports
when you never actually needed the mock, and this
commit fixes the instances found here.
I didn't replace every call to __Rewire__. The
remaining ones fall under these categories:
* I looked for ") =>" in my code sweep,
so I missed stuff like "noop" helpers.
* Sometimes we directly update something
in a module that's not a function. This
is generally evil, and we should use setters.
* Some tests have setup() helpers or similar
that complicated this code sweep, so I
simply punted.
* Somes modules rely on intra-test leaks. We
should fix those, but I just punted for the
main code sweep.
This is a deceptively ugly diff. It makes
the actual code way more tidy.
I basically inlined some calls to mock_module
and put some statements in lexical order.