Relies on the fact that all the email template names now follow the same
pattern.
Note that there was some template_prefix-like computation being done in
send_confirmation (conditioned on obj.realm.is_zephyr_mirror_realm); that
computation is now being done in the callers.
Specifically, this makes easily available to the desktop and mobile
apps data on the server's configuration, including important details
like the realm icon, name, and description.
It deprecates /api/v1/get_auth_backends.
This removes scaling from the emojis by changing the background size to
a lower value and then allowing for the widths and heights of the
emojis to be proportionally smaller.
The transform: scale property would cause many more repaints in Chrome
and other browsers than should have been necessary which would render
messages above and below the feed light grey boxes that would
momentarily flash as blank before filling with content.
Modified by tabbott to use a percentage in the background-size.
Fixes#4660.
Without changing how we render emoji in messages or changing the data
set used for emoji names, this switches us to the superior
percentage-based system for choosing which emoji from the spritesheet
to select and the iamcal sprite sheets.
It requires some small changes to CSS to ensure emoji are centered
properly in the new design.
Based on Harshit Gupta's work on "Interrelated emoji infrastructure changes".
This increase in the list of needed fields carries a small performance
cost, but it should be very small, and this change is needed to
support outgoing webhooks without additional database queries.
Also puts them into a processing queue, though the queue processor
does nothing.
Rewritten by tabbott to avoid unnecessary database queries in
do_send_messages.
Previously, api_key_only_webhook_view passed 3 positional arguments
(request, user_profile, and client) into a function. However, most
of our other auth decorators only pass 2 positional arguments. For
the sake of consistency, we now make api_key_only_webhook_view set
request.client and pass only request and user_profile as positional
arguments.
This is a better solution to the problem of how _pg_re_escape should
handle the null character. There's really no good reason to have a
null character in a stream name.
Tables were previously improperly using the <tbody> to show the headers
so it was not obvious that the styling for <thead> did not represent
the styling of the rest of the tables anymore, so this normalizes
the styling to be consistent with how it looked when the first row
was in the <tbody>.
If we pin a stream, we now scroll up as needed to make sure the
stream is still in view after pinning it. (Note that we don't do
this in the un-pinning case, since users un-pinning stuff may be
doing cleanup on pinned streams they no longer care about.)
Fixes#1714.
When we activate a stream (or one of its topics), we now scroll
the sidebar so that the stream comes into view. We scroll it
just enough to get it to the top or the bottom, depending on
where it had been offscreen before.
The new function takes a full UserProfile object for the sender,
which allows us to avoid O(N) calls when creating the stream to
find the user profile of the notification bot. (The calls were
already cached, so this won't necessarily be a huge performance
win.)
We also don't have to worry about sending a blank subject any more.
The new, more direct interface for prepping internal stream
messages circumvents the bug-prone extract_recipients() method,
which has the pitfall that it will try to parse a stream name
as JSON. It also takes a UserProfile object for the sender, so
it's a bit more type-safe.
- Add file_name field to `RealmEmoji` model and migration.
- Add emoji upload supporting to Upload backends.
- Add uploaded file processing to emoji views.
- Use emoji source url as based for display url.
- Change emoji form for image uploading.
- Fix back-end tests.
- Fix front-end tests.
- Add tests for emoji uploading.
Fixes#1134