Adds a setting UI to list all configured playgrounds
in a realm. The filter functionality can be used to
search playgrounds by its name or language.
Default sort is provided on the 'pygments_language'
field.
Front tests added to maintain server_event_dispatch
coverage. The `settings_playgrounds.js` file is added
to coverage exclusion list since it is majorly UI
based and will be tested using puppeteer tests (in
following commits).
To prevent breaking of the hardcoded playgrounds, we resort
to checking if realm_playgrounds is empty and falling back
to the hard-coded list if so. This logic is removed in the
followup commit which introduces the UI to add a playground.
This is in preparation for moving this code to @zulip/shared for use in
the mobile app, where we will want to use Sentry for reporting errors,
rather than blueslip.
The way I've done this only allows for reporting one type of error
(currently, blueslip.warn), but seeing as we only have one place we
report an error, that seems like something we can fix if we want more
error levels at a later date.
The unicode horizontal ellipsis is visually nicer.
b40e50f295 removed many of these,
by changing the text itself.
This commit handles the remaining few.
Since all the message reactions are inserted before the
add reaction button, if it is the first child, we can safely
remove it.
We changed this from `only-child` to be `first-child` because
we append tooltips as siblings of `reaction_button` but since
they are appended, they are always appended after the `reaction_button`.
Thus, if there were tooltips present the reaction_button won't hide.
This reduces the complexity of our dependency graph.
It also makes sub_store.get parallel to message_store.get.
For both you pass in the relevant id to get the
full validated object.
This breaks an indirect dependency of stream_data
on the channel module.
It's a verbatim code move, apart from the one-line
helper `has_history_for`. It's not totally clear
to me why the original code doesn't call into
`is_complete_for_stream_id` to early-exit, but
figuring that out is outside the scope of my
change.
It's possible that we will eventually just subsume
this tiny module into topic_list once we finish
breaking all dependencies, but we may want to
reuse this for something like Recent Topics
or other similar UIs.
It's also possible that we'll want to rename
stream_topic_history -> stream_topic_history_data
sometime soon, possibly after we clean up its
dependency on message_util soon.
I have added a documentation page for the GitHub Actions integration to
`/integrations/doc/github-actions` with a link to the Zulip GitHub
Actions repository.
Tweaked by tabbott to add cross-links with the main GitHub integration.
I have updated any missing bot avatars after running the tool whilst
creating integrations. These needed adding otherwise the tool creates
them whenever it is ran.
We only update the `.private_messages_header` here since
unread_counts of `.expanded_private_message` are updated
via `pm_list.update_private_messages`.
This fixes the bug of PMs in `.expanded_private_message` having
the same unread count as `private_messages_header`.
Since we rerender the DOM of `.expanded_private_message` every
time we update unread count of PMs, we don't need to manually
update them here. Also, we always keep them on display since
there is no real need to toggle them. They are not visible
when they have 0 unread counts via `.zero_count`.
While rest of the app has ported to the new system of updating
unread_counts `activity` was not ported. This resulted in
unread count in buddy list not being updated when new
PMs arrive.
The series of commits to consolidate CSS classes
for the various unread-count spans across our app
created a bug where the stream_list.js code's selector
starting capturing the unread spans in topic list items.
Suppose you had a stream with these topics:
Foo 10
a 3
b 3
c 4
If another unread came in, you would briefly see:
Foo 11
a 11
b 11
c 11
Now we just use subscription_block to find the
element that we want to tweak.
I remove a convoluted node test here. Part of the
reason the node test was convoluted was that the
original implementation was overly complex. I will
try to re-introduce a simpler test soon, but this
is a bit of an emergency fix.
This reduces our dependency on message_list code (via
message_util), and it makes moving streams/topics and
deleting messages more performant.
For every single message that was being updated or
deleted, the previous code was basically re-computing
lots of things, including having to iterate through
every message in memory to find the messages matching
your topic.
Now everything basically happens in O(1) time.
The only O(N) computation is that we now lazily
re-compute the max message id every time you need it
for typeahead logic, and then we cache it for
subsequent use. The N here is the number of messages
that the particular sender has sent to the particular
stream/topic combination, so it should always be quite
small, except for certain spammy bots.
Once the max has been calculated, the common operation
of adding a message doesn't invalidate our cached
value. We only invalidate the cache on deletes.
The main change that we make here from a data
standpoint is that we just keep track of all
message_ids for all senders. The storage overhead here
should be negligible. By keeping track of our own
messages, we don't have to punt to other code for
update/delete situations.
There is similar code in recent_topics that I think can
be improved in similar ways, and it would allow us to
eliminate functions like this one:
export function get_messages_in_topic(stream_id, topic) {
return message_list.all
.all_messages()
.filter(
(x) =>
x.type === "stream" &&
x.stream_id === stream_id &&
x.topic.toLowerCase() === topic.toLowerCase(),
);
}
We use an inverted color scheme to what we use for unread messages, so
that one's eyes scan these as different from unreads.
We also need to introduce a 1px offset because the border takes up space.
Fixes#17938.
In an effort to use a common class to display unread counts across
the app, we simplify the elements used to show unreads and use a
single `span` with `unread_count` class to do so.
This commit replaces the "echo_data.orig_raw_content" with
"echo_data.raw_content" in "message_edit.js". If the user is editing
a message and it fails, all the edited data used to get lost. Now, the
new edited content appears so that the user does not lose his edited
content.
This bug has been present since the original #12145, where a
refactoring error resulted in using the pre-edit data.
Fixes#18142.
If you have two emojis of the same name, we were
trying to render the non-realm emoji without an
emoji_code, since the condition that I changed
here was erroneously just seeing if the name was
among the realm emojis.
This fix prevents a funny symptom that is reported
in #18135. The symptom is that the non-realm
emoji causes us to render the top-left emoji in
our sprite sheet, since we didn't put emoji_code
into the args.
This doesn't fix the fundamental problem that
having two emojis of the same name is extemely
confusing. Our markdown parser obviously can't
distinguish ":thank_you:" from ":thank_you:". For
the the typeahead case I suppose we could add some
kind of suffix.
So, this fix only simplifies debugging; it doesn't
get to the root of the problem.
We had a mix of the two names, and "video call provider" both feels
more professional and more clear about precisely what it does.
We don't change the API fields, since it doesn't seem worth an API
migration.
Moves documentation about using zoom as video call provider
to /integrations. This documentation was earlier present
at /help/start-a-call and is moved as asked in issue #17588.
Moves documentation about using Big Blue Button as video call
provider to /integrations. This documentation was earlier
present at /help/start-a-call and is moved as asked in issue #17588.
Moves documentation about using jitsi as video call provider
to /integrations. This documentation was earlier present
at /help/start-a-call and is moved as asked in issue #17588.
KaTeX makes use of a "span.overlay" element for the little vector
arrow symbol on top of a `\vec` object. This conflicts with Zulip's
CSS for our overlays, which are divs with the `overlay` CSS class.
While KaTeX may rename their class
(https://github.com/KaTeX/KaTeX/issues/1456), we can work around this
issue by scoping our own overlay CSS and click handlers to
"div.overlay" rather than ".overlay".
Fixes#18068.
This commit adds a helper function named `handle_linkifier_api_error`
to `static/js/settings_linkifiers.js`. As the name suggests, this
function handles the error returned from the API, specifically
for operations on linkifiers (like adding linkifier).
This is a prep commit for `Add setting to edit linkifiers`.
Related issue: #10830.
The main motive to add this helper function is to avoid copying
substantial blocks of code, as it tends to result in someone later
fixing bugs in only one of the two places.
This commit adds a "Create your own" button on the integrations page. It
redirects to "api/integrations-overview" page and is placed by the side
of "Request an Integration" button.
Fixes#7935
There was no proper documentation to guide user to request an integration.
The following changes documents the whole process and links it from the
`/integrations/` page making it visible to the end-user.
Fixes#7935
This reverts commit f81cc16a0f (#17999).
The {{#tr}} helper now includes the functionality that we wanted from
this.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This modal is rendered on demand and inserted into
revoke_invite_modal_holder. We don’t need another hidden copy here,
and having one just causes id conflicts.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We don’t extract either of these strings correctly at present, but I’m
about to replace the entire frontend extraction system.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, when viewing the source of a locally-echoed (pending)
message, if one tried to copy-paste using the copy button, the
"Copied!" status was displayed but the message was not copied.
This was because as we use message ids with a . in then for locally
echoed messages, which ClipboardJS considered an error (invalid
selector).
To solve this
* Remove the data-clipboard-target attribute of copy button.
* Dynamically set target in ClipboardJS config
the based on message id using querySelector
with the message id written with CSS.escape.
Fixes#18053.
* This introduces a new event type `realm_linkifiers` and
a new key for the initial data fetch of the same name.
Newer clients will be expected to use these.
* Backwards compatibility is ensured by changing neither
the current event nor the /register key. The data which
these hold is the same as before, but internally, it is
generated by processing the `realm_linkifiers` data.
We send both the old and the new event types to clients
whenever the linkifiers are changed.
Older clients will simply ignore the new event type, and
vice versa.
* The `realm/filters:GET` endpoint (which returns tuples)
is currently used by none of the official Zulip clients.
This commit replaces it with `realm/linkifiers:GET` which
returns data in the new dictionary format.
TODO: Update the `get_realm_filters` method in the API
bindings, to hit this new URL instead of the old one.
* This also updates the webapp frontend to use the newer
events and keys.
This commit fixes the issue of error message not getting
displayed when the `Full name` field, in bots settings, is given
a duplicate name of an already created bot with the same name.
We were closing the modal each time whether the request is
successful or not. Hence, we now close the modal only
when the request is successful and error is displayed on
the modal otherwise.
Fixes#18091.
Previously, you had to request the `stream` event type in order to get
the stream-level parameters; this was a bad design in part because the
`subscription` event type has similar data and is preferred by most
clients.
So we move these to the `realm` object. We also add the maximum topic
length, as an adjacent parameter.
While changing this, we also fix these to better match the names of
similar API parameters.
Previously, clicking the codeblock copy button also
triggered the compose box to open.
This is because of the fact that ClipBoard.js lacks the
ability to stopPropogate the event when clicked.
Rectified by explicitly defining the copy click event
within `is_clickable_message_element`, which disallows
the triggering of reply box.
Effectively a workaround for
https://github.com/zenorocha/clipboard.js/pull/475.
Fixes#17861.
We'll get the same result by letting jQuery stringify these; so
explicit JSON encoding here is likely to just encourage contributors
to cargo-cult JSON-encode strings in the future.
* Don't require strings to be unnecessarily JSON-encoded.
* Use check_capped_string rather than custom code for length checks.
* Update frontend to pass the right parameters.
With a much simplified populate_data_for_request design suggested by
Anders; we only support a handful of data types, all of which are
correctly encoded automatically by jQuery.
Fixes part of #18035.
The comment explains the reasoning, but this should make it a lot
easier for users to visually focus on the menu items in the sidebar.
Changed by tabbott to use the same width as the right sidebar itself.
Inspired by #17169.
As zulip is tranfering its tooltip to tippy the
tooltips for subs sort options are tranfered to
use tippy instead of title. Placement is bottom.
Refer https://github.com/zulip/zulip/pull/17434.
If we are changing_hash, it means `window.location.hash` is the
new_hash, so we don't want to change hash further now.
This used to create a loop of changing hashes as we used to close
and open overlays if `hash_before_overlay` was an overlay.
Fixes#18011
This gives us information that browser hash has already changed
and now we are just showing the correct overlay. This can help us
make informative decision that if we want to change the hash back
to the last hash after closing the overlay or not.
With a tweak from tabbott to not use tippy on the entire message
content; this was a correct port of the apparent old bootstrap-tooltip
logic; however, that logic didn't actually work, so we just had
`title` behavior.
Given that showing a tooltip when hovering over the entire message
body feels wrong, we preserve the weird title behavior (which also
feels a bit off, but less so).
Since we need to use number values for these breakpoints directly
in some places, having `px` values exported for them is not
great as we have to write weird looking code to convert it into
number.