Long labels like "Unstar messages" can be confusing for
translators and it can also create bad strings that can
end with like 4 long words in German. It is better to
have the simple options like "Confirm" and "Cancel".
This commit fixes this issue by changing such text
to "Confirm" as default in confirm_dialog_modal.
Part of #17926.
Use confirm_dialog here as this change is destructive and thus not
easy to undo.
We may want to consider using settings_ui.do_settings_change()
instead.
Fixes#17073.
Instead of prohibiting ‘return undefined’ (#8669), we require that a
function must return an explicit value always or never. This prevents
you from forgetting to return a value in some cases. It will also be
important for TypeScript, which distinguishes between undefined and
void.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, image upload widget delete text CSS class name was
`settings-page-delete-text`.
We can change the CSS class name to `image-delete-text`
so that the name can be more generic.
Previously, image upload widget delete button CSS class name was
`settings-page-delete-button`.
We can change the CSS class name to `image-delete-button`
so that the name can be more generic.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Since we migrated to `image_upload_widget.hbs`
for upload widget's so we have to access those widget's elements
according to the `image_upload_widget.hbs` new CSS class names.
We need to access delete button element with
`#user-avatar-upload-widget .settings-page-delete-button`
not with old CSS id `#user_avatar_delete_button`.
Now we can remove `user_avatar_file_input_error` id and added new class
`image_file_input_error`.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can
have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and added new class
'image_file_input'.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can have
only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Renaming "user-settings-avatar" to "image_upload_button" since the
`user-settings-avatar` name is irrelevant/confusing for the upload
button, and converting the id into a class so that we could just have
only one outer id.
Added UI support for uploding the new profile picture by
clicking on the avatar rather than a button.
Added new spinner for loading indication while uploading
a new avatar over the avatar area.
Fixes#10255
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
New user avatar width is not maximum when user upload
new image. Because wrong html element is accessed for
setting value of image src attribute.
This commit removes these code from success of ajax call,
cause we already handle this in event `user_events - avatar_url`.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
This makes it easier for users to tell how Zulip ended up with an
avatar for them without them uploading one: through the Gravatar
service used across many Wordpress blogs.
Fixes#8225.
- Add settings parameter for max realm icon size.
- Add settings parameter for max user avatar size.
- Add checking file size to avatar and icon
uploading views.
- Transfer file size limit parameter to frontend.
- Add tests.
We were using Gravatar for user avatars, but now users can
upload their avatars directly to Zulip, and we will store
their avatar for them. This removes the old Gravatar-related
interface and polling code.
This commit does not attempt to update the avatars in
messages that have already been loaded, either for the user
making the change or other users.
(imported from commit 301dc48f96f83de0136c93de57055638c79e0961)