LocMemCache is not compatible with frontend tests so we only use it
for backend tests. To do that we change the cache backend within
`not CASPER_TESTS` if block.
I believe this completes the project of ensuring that our recent work
on limiting what characters can appears in users' full names covers
the entire codebase.
Now that we have the minified_source_filenames feature, we don't need
to serve zxcvbn from node_modules/ directly to avoid re-minifying it.
Moving this this allows us to stop shipping the (duplicate)
node_modules directory in release tarballs, which will save many
megabytes of unnecessary increase in our release tarball size.
In a Zulip production environment, STATIC_ROOT points to the shared
directory that static assets are served from, and so the
compilemessages management command was trying to process every
historical version in there.
This moves the analytics module from being a default-off module that
is somewhat difficult to install to being a default part of the
Zulip distribution (both tarballs and what is enabled by default).
This adds a frontend for the analytics system we've had for a few
months, showing several graphs of the data in Zulip.
There's a ton more that we can do with this tooling, but this initial
version is enough to provide users with a pretty good experience.
Fixes#2052.
The actual function was overcomplicated and was designed to check
whether a stream existed by name, not by ID, so there was no value in
having it be used for checking if a stream existed by ID.
Replaces the hardcoded list of emoji_names and unicode_emoji_names in
static/js/emoji.js with a list generated from emoji_map.json, both to get
the list out of version control and so we can start modifying it for our
autocomplete. This does not change the contents of emoji_names. It sorts and
removes duplicates from unicode_emoji_names (causes no change in behavior,
since unicode_emoji_names is only used as if it were a set).
Apparently, the updated version of this has a serious scrolling
performance problem in the left sidebar that basically makes scrolling
in that area unusable.
This reverts commit b683b2d3c3.
In case realms have subdomains and the user hasn't been populated
yet in the Django User model, `ZulipLDAPAuthBackend` should not
rely on user's email domain to determine in which realm it should
be created in.
Fixes: #2227.
- Remove `jquery-mousewheel` from `static/third` and fetch it from npm.
- Upgrade `jquery-mousewheel` to 3.1.6.
- Bump up the `PROVISION_VERSION` to 4.5.
- Change some js code to comply with this `jquery-mousewheel` version.
Part of #1709.
- Remove `underscore.js` from `static/third` and fetch it from `npm`.
- Upgrade `underscore.js` to 1.8.3.
- Bump up the `PROVISION_VERSION` to 4.2.
Part of #1709
- Remove `codepointat` from `static/third` and fetch it from `npm`.
- Upgrade `codepointat` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.1.
Part of #1709.
- Remove `winchan.js` from `static/third` and fetch it from `npm`.
- Upgrade `winchan` to 0.2.0.
- Bump up the `PROVISION_VERSION` to 4.0.
Part of #1709.
Contributor visualization showing the avatar, user name and number
of commits for each contributors. The JSON data would be updated
upon deployment, triggered by the `update-prod-static` script.
Whether the emoji is valid is already being checked elsewhere, and
this duplicate regular expression makes it harder to understand what's
going on with Zulip's validation of emoji.
- Change `stream_name` into `stream_id` on some API endpoints that use
`stream_name` in their URLs to prevent confusion of `views` selection.
For example:
If the stream name is "foo/members", the URL would be trigger
"^streams/(?P<stream_name>.*)/members$" and it would be confusing because
we intend to use the endpoint with "^streams/(?P<stream_name>.*)$" regex.
All stream-related endpoints now use stream id instead of stream name,
except for a single endpoint that lets you convert stream names to stream ids.
See https://github.com/zulip/zulip/issues/2930#issuecomment-269576231
- Add `get_stream_id()` method to Zulip API client, and change
`get_subscribers()` method to comply with the new stream API
(replace `stream_name` with `stream_id`).
Fixes#2930.
This reverts commit 7bf10ec74f.
Apparently, SockJS 1.1.1 is broken with the browser used in our legacy
desktop app, resulting in messages being silently not sent.
This adds some configuration options to settings.py, namely
PASSWORD_MIN_LENGTH and PASSWORD_MIN_QUALITY, which control
when the frontend validator invalidates the password.
Closes#2628
The general __init__ file is a more natural home, and where other endpoints
(e.g. create_realm, etc) live.
Also changes forms.ValidationError to django.core.exceptions.ValidationError
to match the rest of the file/codebase.
When we change a stream name, we now use the stream id as the
key to find messages we need to live update. This eliminates
some possible race conditions from two users renaming a stream.
This commit introduces message_live_update.js.
The new call stack is this:
subs.update_subscription_properties
subs.update_stream_name
message_live_update.update_stream_name
message_list.update_stream_name
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
There is a change in Django 1.10 due to which whenever the password
of the user is changed the session hash changes. This change affects
us because we cache user profile objects and these cached objects need
to be refreshed. However, the signal sent by Django in which objects are
refreshed fails to refresh the cache for Tornado because it uses a
different cache prefix.
Note: Backend tests are not affected because they don't rely on Tornado.
Adding a reaction is now a PUT request to
/messages/<message_id>/emoji_reactions/<emoji_name>
Similarly, removing a reaction is now a DELETE request to
/messages/<message_id>/emoji_reactions/<emoji_name>
This commit changes the url and updates the views and tests.
This commit also adds a test for invalid emoji when removing reaction.
This includes making the default stream description setting into a
dict. That is an API change; we'll discuss it in the changelog but it
seems small enough to be OK.
With some small tweaks by tabbott to remove unnecessary backwards
compatibility code for the settings.
Fixes#2427.
This change adds support for displaying inline open graph previews for
links posted into Zulip.
It is designed to interact correctly with message editing.
This adds the new settings.INLINE_URL_EMBED_PREVIEW setting to control
whether this feature is enabled.
By default, this setting is currently disabled, so that we can burn it
in for a bit before it impacts users more broadly.
Eventually, we may want to make this manageable via a (set of?)
per-realm settings. E.g. I can imagine a realm wanting to be able to
enable/disable it for certain URLs.
This can be useful in scenarios where the network doesn't support
websockets. We don't include it in prod_settings_template.py since
it's a very rare setting to need.
Fixes#1528.
This commit adds support for removing reactions via DELETE requests to
the /reactions endpoint with parameters emoji_name and message_id.
The reaction is deleted from the database and a reaction event is sent
out with 'op' set to 'remove'.
Tests are added to check:
1. Removing a reaction that does not exist fails
2. When removing a reaction, the event payload and users are correct
This commit adds the following:
1. A reaction model that consists of a user, a message and an emoji that
are unique together (a user cannot react to a particular message more
than once with the same emoji)
2. A reaction event that looks like:
{
'type': 'reaction',
'op': 'add',
'message_id': 3,
'emoji_name': 'doge',
'user': {
'user_id': 1,
'email': 'hamlet@zulip.com',
'full_name': 'King Hamlet'
}
}
3. A new API endpoint, /reactions, that accepts POST requests to add a
reaction to a message
4. A migration to add the new model to the database
5. Tests that check that
(a) Invalid requests cannot be made
(b) The reaction event body contains all the info
(c) The reaction event is sent to the appropriate users
(d) Reacting more than once fails
It is still missing important features like removing emoji and
fetching them alongside messages.
This makes it possible to configure only certain authentication
methods to be enabled on a per-realm basis.
Note that the authentication_methods_dict function (which checks what
backends are supported on the realm) requires an in function import
due to a circular dependency.
Note that we still need the equivalent function in our
user-facing API, so there is not much code removal yet.
(Also, we will probably always keep this in our API,
as bot authors will usually just want a simple endpoint
here, whereas our client code gets page_params and events.)
Previously, we used to create one Google OAuth callback url entry
per subdomain. This commit allows us to authenticate subdomain users
against a single Google OAuth callback url entry.
The actual logic is that if the user already exists than the
function should return a False and if the user does not exist
the function should first create the user and return True.
- To avoid redefining migrate manage command is added new application
configuration class which emit post_migration signal. This signal
require models module inside application and defined AppConfig
Instance as signal sender. Documentation here:
https://docs.djangoproject.com/en/1.8/ref/signals/#post-migrate.
- Add AppConf subclass to __init__ zerver app file to make apllication
load it by default.
Fixes#1084.
This creates the new topic_list.js module, and the first
function that we extract is topic_list.update_count_in_dom().
This function needed to be decoupled from some non-topic-list
stuff which was overly complicated.
POST to /typing creates a typing event
Required parameters are 'op' ('start' or 'stop') and 'to' (recipient
emails). If there are multiple recipients, the 'to' parameter
should be a JSON string of the list of recipient emails.
The event created looks like:
{
'type': 'typing',
'op': 'start',
'sender': 'hamlet@zulip.com',
'recipients': [{
'id': 1,
'email': 'othello@zulip.com'
}]
}
For each database query made by an analytics function, log time spent and
the number of rows changed to var/logs/analytics.log.
In the spirit of write ahead logging, for each (stat, end_time)
update, log the start and end of the "transaction", as well as time
spent.
Previously, we sent users to an "invite your friends" page after they
created an organization. This commit removes that step in the flow and sends
users directly to the home page. We also remove the now-unused
initial_invite_page.html template, initial_invite.js (which pre-filled the
invite emails with characters from literature), and the /invite URL route.
test_settings.py was setting EXTERNAL_HOST after importing settings.py,
which has several variables (like SERVER_URI) that are computed from
EXTERNAL_HOST.
[tweaked by tabbott to add comments explaining the story here].
This moves the logic for renaming a stream to the REST API
update_stream_backend method, eliminating the legacy API endpoint for
doing so.
It also adds a nice test suite covering international stream names.
This improves Google and JWT auth as well as the registration
codepath to log something if the wrong subdomain is encountered.
Ideally, we'd have tests for these, and code to make the Google and JWT
auth cases show a clear error message.
This adds support for running a Zulip production server with each
realm on its own unique subdomain, e.g. https://realm_name.example.com.
This patch includes a ton of important features:
* Configuring the Zulip sesion middleware to issue cookier correctly
for the subdomains case.
* Throwing an error if the user tries to visit an invalid subdomain.
* Runs a portion of the Casper tests with REALMS_HAVE_SUBDOMAINS
enabled to test the subdomain signup process.
* Updating our integrations documentation to refer to the current subdomain.
* Enforces that users can only login to the subdomain of their realm
(but does not restrict the API; that will be tightened in a future commit).
Note that toggling settings.REALMS_HAVE_SUBDOMAINS on a live server is
not supported without manual intervention (the main problem will be
adding "subdomain" values for all the existing realms).
[substantially modified by tabbott as part of merging]
This adds an event listener (by way of delegation) to the
.message_inline_image elements that pops up the overlay and hides it
when the overlay exit is clicked.
Fixes#654.
This was the original way to send messages via the Zulip API in the
very early days of Zulip, but was replaced by the REST API back in
2013.
Fixes: #730.
The main purpose of the "var" convention is to make it easy to write stuff
inside of our git repo when running a dev instance, and then "var" gets
excluded from checkins. For production, that's not as much of a concern.
For upgrades we don't want to be changing the directory around and confusing
matters, especially with the extra moving part of nginx configs (which have
their own issues in terms of being overwritten by accident when admins go to
S3).
This adds support for using PGroonga to back the Zulip full-text
search feature. Because built-in PostgreSQL full text search doesn't
support languages that don't put space between terms such as Japanese,
Chinese and so on. PGroonga supports all languages including Japanese
and Chinese.
Developers will need to re-provision when rebasing past this patch for
the tests to pass, since provision is what installs the PGroonga
package and extension.
PGroonga is enabled by default in development but not in production;
the hope is that after the PGroonga support is tested further, we can
enable it by default.
Fixes#615.
[docs and tests tweaked by tabbott]
The previous default configuration resulted in delivery problems if
the Zulip server was authorized in the SPF records for the domains of
all users on the Zulip server.
These error messages are pretty spammy because most servers on the
public Internet receive some amount of HTTP(S) scanning traffic.
We still log them, just don't email the administrators.
This adds a few new helpful context variables that we can use to
compute URLs in all of our templates:
* external_uri_scheme: http(s)://
* server_uri: The base URL for the server's canonical name
* realm_uri: The base URL for the user's realm
This is preparatory work for making realm_uri != server_uri when we
add support for subdomains.
Most directly useful for the migration to zulipchat.com.
Creates a new field in UserProfile to store the tos_version, as well as two
new settings TOS_VERSION and FIRST_TIME_TOS_TEMPLATE. We check for a version
mismatch between what the user has signed and the current
settings.TOS_VERSION whenever the user hits the home page, and redirect them
if needed.
Note that accounts_accept_terms.html and
zerver.views.accounts_accept_terms were unused before this commit
(they date from c327446537)
Create `media.css` using media queries that had been at the bottom
of `zulip.css`, then update miscellaneous setttings/docs files.
I also add `.screen-medium-show` and `.screen-narrow-show` to
`media.css`, as they seem to be an important part of our
responsive design.
Fixes#1532.
Define Integration and WebhookIntegration classes.
Change webhook part of integration's guide.
Replace hardcoded webhook urls to generating
based on WEBHOOKS list.
Both key and secret settings of team and organization default to
SOCIAL_AUTH_GITHUB_KEY and SOCIAL_AUTH_GITHUB_SECRET respectively.
SOCIAL_AUTH_GITHUB_TEAM_ID and SOCIAL_AUTH_GITHUB_ORG_NAME default
to `None`.
This exists primarily in order to allow us to mock settings.DEBUG for
the purposes of rate limiting, without actually mocking
settings.DEBUG, which I suspect Django never intended one to do, and
thus caused some very strange test failures (see
https://github.com/zulip/zulip/pull/776 for details).
All other zulip management command names have underscores, so
rename email-mirror to email_mirror.
This will also make it possible to import this module, which will
help in writing tests for it.
This reverts commit be93b6ea28.
Unfortunately, the newer jquery comes with a huge performance
regression affecting the hotkeys code, which has the effect of making
typing super slow.
Fixes: #1449.
When email mirroring is done via polling, the IMAP account's
password should be stored in zulip-secrets.conf in
email_gateway_password, not in email_gateway_login.
tools/provision.py: Create directory var/uploads.
zproject/local_settings_template.py: Update Upload dir to var/uploads.
zproject/dev_settings.py: Update upload dir to var/uploads.
Bitbucket changed the format of their API. The old format is still
useful for BitBucket enterprise, but for the main cloud verison of
Bitbucket, we need a new BitBucket integration supporting the new API.
This works around a nasty problem with Webpack that you can't run two
copies of the Webpack development server on the same project at the
same time (even if on different ports). The second copy doesn't fail,
it just hangs waiting for some lock, which is confusing; but even if
that were to be solved, we don't actually need the webpack development
server running to run the Casper tests; we just need bundle.js built.
So the easy solution is to just run webpack manually and be sure to
include bundle.js in the JS_SPECS entry.
As a follow-up to this change, we should clean up how test_settings.py
is implemented to not require duplicating code from settings.py.
Fixes#878.
The manage.py change effectively switches the Zulip production server
to use the virtualenv, since all of our supervisord commands for the
various Python services go through manage.py.
Additionally, this migrates the production scripts and Nagios plugins
to use the virtualenv as well.
We would like to know which kind of authentication backends the server
supports.
This is information you can get from /login, but not in a way easily
parseable by API apps (e.g. the Zulip mobile apps).
This prototype from Dropbox Hack Week turned out to be too inefficient
to be used for realms with any significant amount of history, so we're
removing it.
It will be replaced by https://github.com/zulip/zulip/pull/673.
For a long time, rest_dispatch has had this hack where we have to
create a copy of it in each views file using it, in order to directly
access the globals list in that file. This removes that hack, instead
making rest_dispatch just use Django's import_string to access the
target method to use.
[tweaked and reorganized from acrefoot's original branch in various
ways by tabbott]