This is relatively unobtrusive, and we don't send
anything to the server.
But any user can now enter blueslip.timings in the
console to see a map of how long things take in
milliseconds. We only record one timing per
event label (i.e. the most recent).
It's pretty easy to test this by just clicking
around. For 300 users/streams most things are
fast except for:
- initialize_everything
- manage streams (render_subscriptions)
Both do lots of nontrivial work, although
"manage streams" is a bit surprising, since
we're only measuring how long to build the
HTML from the templates (whereas the real
time is probably browser rendering costs).
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Not all our errors actually happen in the contexts we were
wrapping (e.g. `setTimeout` and `_.throttle`). Also this fixes the
neat Firefox inspector feature that shows you where your event
handlers for a given DOM element actually live.
Using this "semi-modern" browser event means that Safari 9 and older
and IE10 and older may not have our browser error reporting active;
that seems fine giving the vanishing market share of those browsers.
https://blog.sentry.io/2016/01/04/client-javascript-reporting-window-onerror
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>