This uses scss mixins, this are functions you can pass parameter in it and
return css/scss. It made repeating vendored transistion, and user-select property
more easier to use with less repetation. This also includes a scss file called reuseable_components.scss
which can be used anywhere else.
The app icons (web/mobile/desktop) got all squished together when
they broke to a new line in smaller windows. They now have better
spacing and all break at the same time.
The integration widgets on the homepage had a weird-looking white
border. That border has now been updated to match the better-
looking border on the integrations page.
We only use this data in a rarely-used settings screen, and it can be
large after years of posting screenshots.
So optimize the performance of / by just loading these data when we
actually visit the page.
This saves about 300ms of runtime for loading the home view for my
user account on chat.zulip.org.
This commit moves the stylesheets under the archive bundle in
the Django pipeline to being compiled by webpack instead. It
also removes a remaining call to a portico stylesheet that no
longer exists.
This commit transitions landing-page.css from the Django pipeline
to being compiled by webpack as landing-page.scss under the
'landing-page' and 'integration' bundles.
This fixes some minor glitches with buttons:
* Movement of the organization-settings-parent block on the
appearance of widgets.
* Large and odd look of save button.
* Use of fadeIn and fadeOut rather than changing opacity as
opacity don't actually remove them.
This commit transitions all styles in app.css in the Django pipeline
to being compiled by webpack in an app-styles bundle, and renames the
various files to now be processed as SCSS.
To implement this transition, we move the old CSS file refernces in
settings.py and replace them with a bundle declared in
`webpack.assets.json` and includedn in the index.html template
Tweaked by tabbott to keep the list of files in `app.css` in
`webpack.assets.json`, and to preserve the ordering from the old
`settings.py`.
This is done because the current column-left and column-right were
actually just floating left and right and making use of float-left
and float-right makes more sense. This also helps with the upcoming
public archives feature which will try to include portico content
with main app content.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
static/styles/scss/portico.scss is now compiled by webpack
and supports SCSS syntax.
Changed the server-side templates to render the portico-styles
bundle instead of directly requiring the portico stylesheet. This
allows webpack to handle stylesheet compilation and minification.
We use the mini-css-extract-plugin to extract out css from the
includes in webpack and let webpacks production mode handle
minification. Currently we're not able to use it for dev mode
because it does not support HMR so we use style-loader instead.
Once the plugin supports HMR we can go on to use it for both
dev and prod.
The downside of this is that when reloading pages in the development
environment, there's an annoying flash of unstyled content :(.
It is now possible to make a change in any of the styles included
by static/styles/scss/portico.scss and see the code reload live
in the browser. This is because style-loader which we currently
use has the module.accept code built-in.
This is a slight change in the responsive design, moving the 975px
cutoff to 1025px; the main effect is that for windows that just barely
had a right sidebar, we now hide the ride sidebar. This is pretty
beneficial for the user experience specifically in the common size of
1024px, where that sidebar was making things feel a bit too
constrained.
A common path is a new user goes to realm_uri, which redirects to
realm_uri/login, and clicks the google auth button thinking it is a
registration button.
This commit just changes the wording on the page they land on to be
friendlier for that use case.
This coverts the "checkbox" for `realm_allow_message_editing` and
"input" for `realm_message_content_edit_limit_seconds` into a
dropdown with the option for custom time limit option.