Now our click handlers get stream_id directly from
e.target, and then downstream code is no longer
coupled to the event semantics.
Note that we'll probably just know the stream_id
more directly after future commits.
We also remove a little bit of redundant error
handling.
This is a fairly straightforward extraction.
It's good to test this with Iago, and then go into
Manage Streams and add/remove subscribers for a stream
like devel.
I copy/pasted two small functions that will soon
diverge from stream_edit. The get_stream_id function
will either use a module variable (since we're
generally only editing subscribers for one stream, and
we already have the singleton assumption with
`input_pill`) or a more strict CSS selector. And then
get_sub_for_target depends on get_stream_id. We may not
always need full subs, anyway, and when we adapt some
of this code for creating streams, things are likely to
change.
I stopped exporting a couple functions that have no
callers outside of this module.
The main entry point for the module is
enable_subscriber_management.
We continue to export invite_user_to_stream and
remove_user_from_stream, which should possibly be just
pulled into their own module to lessen some
dependencies, but they don't have too much baggage,
since they just wrap channel calls.
This diff looks slightly noisy, but the main chunk of
code that we moved here has the same logic as before,
and it just gets realm_id from MentionBackend now, instead
of having our markdown processor have to supply it.
We basically want MentionData to be the gatekeeper of
mention data, and then we delegate backend tasks to
MentionBackend.
Soon we will add a cache to MentionBacked, which will
justify this change a bit more.
We now make it mandatory to pass in the Realm object.
If this function was ever called with None, I am scared
to know what the expected results were at the time of
writing.
It's slightly annoying to plumb Optional[MentionBackend]
down the stack, but it's a one-time change.
I tried to make the cache code relatively unobtrusive
for the single-message use case.
We should be able to eliminate redundant stream queries
using similar techniques.
I considered caching at the level of rendering the message
itself, but this involves nearly as much plumbing, and
you have to account for the fact that several users on
your realm may have distinct default languages (French,
Spanish, Russian, etc.), so you would not eliminate as
many query hops. Also, if multiple streams were involved,
users would get slightly different messages based on
their prior subscriptions.
When our handlers specifically reference self.md.zulip_db_data,
we now use an explicit type.
We probably want a more robust solution here, such as a semgrep
rule.
We now serialize still_url as None for non-animated emojis,
instead of omitting the field. The webapp does proper checks
for falsiness here. The mobile app does not yet use the field
(to my knowledge).
We bump the API version here. More discussion here:
https://chat.zulip.org/#narrow/stream/378-api-design/topic/still_url/near/1302573
Appending to bytes in a loop leads to a quadratic slowdown since
Python doesn’t optimize this for bytes like it does for str.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Appending to bytes in a loop leads to a quadratic slowdown since
Python doesn’t optimize this for bytes like it does for str.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The homedir of a user cannot be changed if any processes are running
as them, so having it change over time as upgrades happen will break
puppet application, as the old grafana process under supervisor will
effectively lock changes to the user's homedir.
Unfortunately, that means that this change will thus fail to
puppet-apply unless `supervisorctl stop grafana` is run first, but
there's no way around that.
In the event that extracting doesn't produce the binary we expected it
to, all this will do is create an _empty_ file where we expect the
binary to be. This will likely muddle debugging.
Since the only reason the resourfce was made in the first place was to
make dependencies clear, switch to depending on the External_Dep
itself, when such a dependency is needed.
We handle "Theme settings" subsection separately in
get_subsection_property_elements as it contains unique
radio-button structure for emojiset setting.
This should have been fixed while reorganizing the section
to have color scheme and emoji related settings under same
subsection in adb612a0b4.
Fixes#20644.
While accepting an invitation from a user, there was no condition in
place to check if the user sending the invitation was now
now-deactivated.
Skip sending notifications about newly-joined users to users who are
now disabled.
Fixes#18569.
We don't have to go to the database to get the Recipient
fields for `user_profile.recipient`.
See also 85ed6f332a from a little
over a year ago--it's very similar.
The bug here probably didn't come up too much in
practice, but if we were adding a user to multiple
streams when they already had used all N available
colors, all the new streams would be assigned the same
color, since the size of used_colors would stay at N,
thwarting our little modulo-len hackery.
It's not a terrible bug, since users can obviously
customize their stream colors as they see fit.
Usually when we are adding a user to multiple streams,
the users are fairly new, and thus don't have many
existing streams, so I have never heard this bug
reported in the field.
Anyway, assigning the colors in bulk seems to make more
sense, and I added some tests.
For the situations where all the colors have already
been used, I didn't put a ton of thought into exactly
which repeated colors we want to choose; instead, I
just ensure they're different modulo 24. It's possible
that we should just have more than 24 canned colors, or
we should just assign the same default color every time
and let users change it themselves (once they've gone
beyond the 24, to be clear). Or maybe we can just do
something smarter here. I don't have enough time for a
deep dive on this issue.
Part of our codepath for subscribing users involves
fetching the users' existing subscriptions to make sure
we can do things like properly report to the clients
that the users were already subscribed. This codepath
used to be coupled to code that helped users maintain
unique stream colors.
Suppose you are creating a new stream, and you are
importing users from an older stream with 15k
subscribers, and each of your users is subscribed to
about 20 streams.
The prior code, instead of filtering on recipient_id,
would literally look at every subscription for every
user, which was kind of crazy if you didn't understand
the pick-stream-color complications.
Before this commit, we would fetch 300k rows with 15
columns each (granted, all but one of the columns are
bool/int). That's a total of 4.5 million tiny objects
that we had to glom into Django ORM objects and slice
and dice.
After this commit, we would fetch exactly zero rows
for the are-they-already-subscribed logic.
Yes, ZERO.
If we were to mistakenly try to re-add the same 15k
subscribers to the new stream (under the new code), we
will now fetch 15k Sub rows instead of 300k.
It is worth looking at the prior commit. We go through
great pains to ensure that users get new stream colors
when we invite them to a stream, and we still fetch a
bunch of data for that. Instead of 4.5 million cells,
it's more like 600k cells (2 columns per row), and it's
less than that insofar as some users may only
have 24 distinct colors among their many streams.
It's a lot of work.
This commit sets us up for the next commit, which will
save us a very expensive query.
If you are adding 15k users to a stream, and each user
has about 20 existing streams, then we need to retrieve
300k rows from the database to figure out which stream
colors they already have. We don't need all the extra
fields from Subscription, so now we get just the two
values we need for making a color map.
In the next commit we'll eliminate the other use case
for the big query, and I will explain in greater
depth how splitting out the color-picking code can
be a huge win. It is possible that some product decisions
could make this codepath easier. We could also do some
engineering specific to stream colors, such as caching
which colors users have already used.
This does cost us an extra round trip to the database.
This is a pure code refactor for readability.
Previously, we were relying on there being a side effect to
add_clean_reaction which was necessitated by the presence of an output
parameter, `message` (or more specifically `message.clean_reaction`).
Output parameters are confusing.
Hence, this commit changes to have a make_clean_reaction function that
returns a reaction.