The discard button stub in createSaveButtons is set same
as that of save button. This isn't desired because it hides
the save button on running `change_save_button_sate` instead
of hiding discard button. It was previously working as we weren't
testing visibility of save button anywhere.
This combines `upload_realm_logo` and `upload_realm_icon` into single
function called `upload_realm_logo_or_icon`. The functions wer near
duplicates.
Additional refactoring should be able to deduplicate the logic further.
Part of #14730.
We wrap the [reset] anchor tag in a button so that we can set 'disabled'
attribute on it. We change the styles to hide the [reset] button and the
pencil icon when the widget is disabled.
We also need to call `e.preventDefault()` in the event handler since now
the anchor tag behaves as a button.
Previously, we tried to read the value from page_params, which was just
a hack to make the calling code look cleaner. We now remove that hack
and thus, our dependency on page_params existing. Now, if the caller
does not specify a default value, we'll use the null-value.
This also creates a new init() function to cleanly wrap the code that
makes changes to the opts passed to the widget.
Since production testing of `message_retention_days` is finished, we can
enable this feature in the organization settings page. We already had this
setting in frontend but it was bit rotten and not rendered in templates.
Here we replaced our past text-input based setting with a
dropdown-with-text-input setting approach which is more consistent with our
existing UI.
Along with frontend changes, we also incorporated a backend change to
handle making retention period forever. This change introduces a new
convertor `to_positive_or_allowed_int` which only allows positive integers
and an allowed value for settings like `message_retention_days` which can
be a positive integer or has the value `Realm.RETAIN_MESSAGE_FOREVER` when
we change the setting to retain message forever.
This change made `to_not_negative_int_or_none` redundant so removed it as
well.
Fixes: #14854
This commit removes most of the duplicate logic for the stream selection
dropdowns for the settings: `realm_signup_notifications_stream_id` and
`realm_notifications_stream_id`.
We also make minot changes to DropdownListWidget to accomodate the stream
rendering of the format: `#stream_name`.
We finally switch to using stream_ids instead of stream_name everywhere
which makes reading data from page_params simpler.
This adds a new realm setting: default_code_block_language.
This PR also adds a new widget to specify a language, which
behaves somewhat differently from other widgets of the same
kind; instead of exposing methods to the whole module, we
just create a single IIFE that handles all the interactions
with the DOM for the widget.
We also move the code for remapping languages to format_code
function since we want to preserve the original language to
decide if we override it using default_code_clock_language.
Fixes#14404.
Fields like realm_email_address_visibility and realm_bot_creation_policy
were strings instead of integers in page_params obeject in
settings_org.js tests.
Also use values struct defined in settings_config.js and setting_bots.js
instead of direct values for improving readability.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
For few settings like `waiting_period_threshold` it makes sense to have the
"value" attribute of option to have a value other than the actual setting
value because multiple settings are depending upon this dropdown, so
handling them in JS code makes more sense. But for many settings (which has
integer values), we have followed a wrong trend over the time of
representing every new dropdown with human-readable values and manually
handling them in JS Code, where it makes more sense to use actual setting
value. The result of which is code has become less concise, sensible and
less likely to be mistaken.
As the part of making notification stream settings to change using
"save/discard" widget instead of immediate saving, we need to access the
stream id which is being selected at the moment.
For "New stream notifications" and "New user notifications" it is more
intuitive to just use the new system for showing success/saving status
feedback.
These should work consistently with how the individual user setting
works; see the last commit.
With changes from tabbott to fix real-time sync.
Fixes#12553.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This icon should only show when the user is not an admin and either the
realm or server settings have disabled name changes. Previously the icon
always showed for admin users.
With the help of `check_property_changed` function now we collect the data
whose values are changed from the current one. Currently this optimizes
only for those elements whose values are collected by
`populate_data_for_request` function i.e. it doesn't optimize data
collected by `get_complete_data_for_subsection`.
This is a preliminary commit which refactors `populate_data_for_request`
function, now this function traverse on all "property elements" of a given
subsection, but get the data only of those properties which have
`setting-widget-type` data attribute. Therefore, it doesn't change the
functionality of this function and overall changes don't make any
difference. In upcoming commits, we're going to use `input_elem` as an
argument to `check_property_changed` function, so that only those elements
whose values are changed are sent to the backend.
This commit separates the `waiting_period_threshold` setting from
the `create_stream_policy` setting, adding a new setting that the user
can use to select a waiting period threshold.
Both the invite to stream policy and create stream policy now have
three options: admins only, members and admins, or members after
waiting period/admins.
Along with this, we refactored settings_org.populate_auth_methods to use
HTML function after rendering all auth methods rows rather than appending
each row individually, which actually is a good practice.
Also in this commit, to compare `current_val` and `changed_val` in
`check_property_changed` function of the property
`realm_authentication_methods`, which are objects, and we found here
https://stackoverflow.com/a/1144249 that there is no easy way to do so. So
I followed this approach,
```js
JSON.stringify(obj1) === JSON.stringify(obj2)
```
but before converting them to string we want the same order of keys, so we
used `sort_object_by_key` to sort `current_val` by keys and
`get_auth_method_table_data` always return `changed_val` having keys
sorted.
Since these refactor were closely related we kept them as a single commit
here.
Fixes: #11954.
This commit renames the `create_stream_permission` field in the
templates to `create_stream_policy`, matching the field used in the
database model. This matches what `invite_to_stream_policy` does and
will be clearer when the `waiting_period_threshold` is split into its
own field.
This commit replaces the `create_stream_by_admins_only` setting with a
new `create_stream_policy` setting, which mirroring the structure of
the existing `invite_to_stream_policy`.
This is important preparation for migrating the waiting period feature
to be its own independent setting.
Fixes#12236.
Fixes#12251.
Previously when disabling name changes in server settings, instead
of realm settings, the name edit button did not get disabled.
Changing name resulted in a message stating `no changes made`.
Fixes#12132.
Realm setting to disable avatar changes is already present.
The `AVATAR_CHANGES_DISABLED` setting now follows the same
2-setting model as `NAME_CHANGES_DISABLED`.
This is useful when syncing avatars from an integrated LDAP/active
directory.
The upload avatar and delete avatar buttons are hidden if avatar
changes are disabled and the user is a non-admin.
If the user has a gravatar set, then the user will not be able to
upload an image as their avatar if avatar changes are disabled.
Part of #12132.
This commit creates a new organization setting that determines whether
a user can invite other users to streams. Previously this was linked
to the waiting period threshold, but this was both not documented and
overly limiting.
With significant tweaks by tabbott to change the database model to not
involve two threshhold fields, edit the tests, etc.
This requires follow-up work to make the create stream policy setting
work how this code implies it should.
Fixes#12042.
In handlebars and settings_org.js, the subsection in which
`realm_message_retention_days` property lies doesn't agree, and this wasn't
observed for a long time as it's disabled, still to make things right, in
this commit we have moved the logic which handles the collection of data
from `other_permission` to `other_settings` as it makes more sense there.
As a follow up of commit (bf1c9420df), this
commit removes the `build_realm_day_mode_logo_widget` and
`build_realm_night_mode_logo_widget` function , and changes
`build_realm_logo_widget` to take single argument `is_night` and depending
on this argument, corresponding `day mode` or `night_mode` widget is
handled.