Commit Graph

103 Commits

Author SHA1 Message Date
Anders Kaseorg ea6934c26d dependencies: Remove WebSockets system for sending messages.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013.  We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not.  Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.

While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.

This WebSockets code path had a lot of downsides/complexity,
including:

* The messy hack involving constructing an emulated request object to
  hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
  needs and must be provisioned independently from the rest of the
  server).
* A duplicate check_send_receive_time Nagios test specific to
  WebSockets.
* The requirement for users to have their firewalls/NATs allow
  WebSocket connections, and a setting to disable them for networks
  where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
  been poorly maintained, and periodically throws random JavaScript
  exceptions in our production environments without a deep enough
  traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
  server restart, and especially for large installations like
  zulipchat.com, resulting in extra delay before messages can be sent
  again.

As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients.  We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.

If we later want WebSockets, we’ll likely want to just use Django
Channels.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2020-01-14 22:34:00 -08:00
Anders Kaseorg 28f3dfa284 js: Automatically convert var to let and const in most files.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`.  It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-11-03 12:42:39 -08:00
Anders Kaseorg 98676f5a1f typescript: Move js/js_typings/zulip/index.d.ts to js/global.d.ts.
The js_typings directory is not set up correctly for us to add new
type declarations for untyped external modules.  The correct
configuration would be something like

{
    "compilerOptions": {
        "baseUrl": ".",
        "paths": {
            "*": ["js_typings/*"],
        },
        "typeRoots": ["js_typings"],
    },
    "exclude": [
        "js_typings",
    ],
}

but that configuration is incompatible with using the same directory
for _internal_ modules like the ones declared here.

Also, correct some mistakes the generation of this list.

Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
2019-10-30 13:12:54 -07:00