If you click on STREAMS, it opens the
streams filter, so now the hover reflects
that.
The wording here is consistent with what
you see when you hover over USERS.
Maybe we want to say "Search ..." instead
of "Filter ..." for these two headings.
Maybe this is just a bit of a misfeature,
though, since we already have search icons,
and we don't have consistent behavior for
the GROUP PMs header.
All the inline javascript code present in email_log.html(which is
rendered when the user visits "/emails" in development mode) is
transferred to a new file: email_log.js in portico/ directory.
Fixes#11608.
This adds a class `rendered_markdown` for all the elements which have
rendered markdown content; This is done to add different styles for
rendered content in day mode and night mode.
Also replace the element selectors from CSS to use the class.
This is in response to a support ticket where the user had a closed left
sidebar, had added an organization, and then couldn't figure out how to
switch organizations. They had googled and found "The desktop app makes it
easy to switch between different organizations" in our help docs, which was
not sufficiently helpful.
This commit removes inline javascript code present in
accounts_send_confirm.html and moves it to signup.js. This page is
rendered when the "/accounts/send_confirm" endpoint is visited. An
empty div element is added in accounts_send_confirm.html with
unique data-page-id attribute to make it more easy to find in which
page we are, while working with the javascript code.
This commit removes inline javascript code present in reset_confirm.html
and moves it to signup.js. The reset_confirm.html page is rendered when
the user visits "/accounts/password/reset" confirmation page. An empty
div element is added in reset_confirm.html with unique data-page-id
attribute to make it more easy to find in which page we are, while
working with the javascript code.
This commit removes inline javascript code present in reset.html and
moves it to signup.js. The reset.html page is rendered when the user
visits "/accounts/password/reset". An empty div element is added in
reset.html with unique data-page-id attribute to make it more easy
to find in which page we are, while working with the javascript code.
A new javascript file "dev-login.js" is created in static/js/portico/
and the inline javascipt code present in dev_login.html is transferred
to that file. An empty div element is added in dev_login.html with
unique data-page-id attribute to make it more easy to find in which
page we are, while working with the javascript code.
This commit removes inline javascript code present in create_realm.html
and moves it to signup.js. The create_realm.html page is rendered when
the user visits "/new". An empty div element is added in
create_realm.html with unique data-page-id attribute to make it more easy
to find in which page we are, while working with the javascript code.
This commit removes inline javascript code present in
accounts_home.html and moves it to signup.js. The accounts_home.html
page is rendered when the user visits "/register". An empty div
element is added in accounts_home.html with unique data-page-id
attribute to make it more easy to find in which page we are, while
working with the javascript code.
This commit removes inline javascript code present in login.html and
moves it to signup.js. An empty div element is added in login.html
with unique data-page-id attribute to make it more easy to find in
which page we are, while working with the javascript code.
This renames references to user avatars, bot avatars, or organization
icons to profile pictures. The string in the UI are updated,
in addition to the help files, comments, and documentation. Actual
variable/function names, changelog entries, routes, and s3 buckets are
left as-is in order to avoid introducing bugs.
Fixes#11824.
This allows user to download the latest version of android apk from
the apps/android.
This will help the users who use Android without Google Play to
download the app and install it with ease.
To implement this I added a Download APK link on the apps.html page
which always points to the latest released version.
Fixes part of #11647.
We have this strange business requirement that the
blue-ish highlights for the current PM go into the
left gutter and all the way to the right edge.
We also have markup that treats the list of PMs
as a list inside the list item for the "Private
messages", which makes sense logically.
Before this change, the padding was done for the
outer top-left `ul`, but that caused the inner PM
rows not to have that padding when you hovered them.
Now we pad each individual list item and/or inner
list item or div.
Fixes#11879.
We now use 10px to the left of major elements in
left sidebar.
And we then explicitly use 19px for the following:
icons in top left
indent for (more conversations)
stream hashtag icons
stream lock icons
We also kill off 2px of gutter that was caused
by whitespace in the HTML (and was slightly messing
up alignment of names beneath "Private messages").
Finally, we make the topic indent a bit more explicit.
The previous gradient must have been from a previous design; it looked kind
of crazy against our current homepage. This widget also appears on /help,
/integrations, and other pages with a variety of different backgrounds, so a
neutral, muted style is probably safest.
The icon change is just because fa-off seems to be broken/missing. Maybe it
was in Font Awesome 3?
The extra padding line is to supercede padding (I assume) unintentionally
added by `.top-links a` to this widget on /help.
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.