[Modified by greg to (1) keep `USERNAME_FIELD = 'email'`,
(2) silence the corresponding system check, and (3) ban
reusing a system bot's email address, just like we do in
realm creation.]
Storage limititations are only set on the value of
a config entry, since this is the only user-accessible
part of the schema. Keys are statically set by each
embedded bot.
This restyles and rewords some of the emoji style section to look
better and fit it more with the current style guide.
Tweaked by tabbott to modify the historical migration rather than
adding a new one. This is OK because the emojiset choices text change
doesn't touch the database; it's just a Django Python code thing.
Also removed translation tags, since we don't need them for a set of
brand names.
This commit puts the guts of parse_usermessage_flags into
UserMessage.flags_list_for_flags, since it was slightly faster
than the old implementation and produced the same results.
(Both algorithms were super fast, actually.)
And then all callers use the model method now.
The main limitation of this version is that it's controlled entirely
from settings, with nothing in the database and no web UI or even
management command to control it. That makes it a bit more of a
burden for the server admins than it'd ideally be, but that's fine
for now.
Relatedly, the web flow for realm creation still requires choosing a
subdomain even if the realm is destined to live at an alias domain.
Specific to the dev environment, there is an annoying quirk: the
special dev login flow doesn't work on a REALM_HOSTS realm. Also,
in this version the `add_new_realm` and `add_new_user` management
commands, which are intended for use in development environments only,
don't support this feature.
In manual testing, I've confirmed that a REALM_HOSTS realm works for
signup and login, with email/password, Google SSO, or GitHub SSO.
Most of that was in dev; I used zulipstaging.com to also test
* logging in with email and password;
* logging in with Google SSO... far enough to correctly determine
that my email address is associated with some other realm.
This adds the data model and bugdown support for the new UserGroup
mention feature.
Before it'll be fully operational, we'll still need:
* A backend API for making these.
* A UI for interacting with that API.
* Typeahead on the frontend.
* CSS to make them look pretty and see who's in them.
The first method we extract to this library is
get_active_subscriptions_for_stream_id().
We also move num_subscribers_for_stream_id() to here, which
is slightly annoying (having the method on Stream was nice)
but avoids some circular dependency issues.
This extraction moves all the huddle logic into models.py, which
hopefully can reduce friction for things like re-organizing our
caches (there are two cache entries for every huddle) and/or
just putting huddle_id on Message directly.
Do you call get_recipient(Recipient.STREAM, stream_id) or
get_recipient(stream_id, Recipient.STREAM)? I could never
remember, and it was not very type safe, since both parameters
are integers.
Tweaked by tabbott to have the field before the invitation is
completed be called invite_as_admins, not invited_as_admins, for
readability.
Fixes#6834.
This has exactly the same behavior so long as self.subdomain contains
no colon character, ':'; and of course we don't allow those in
subdomains, because they aren't allowed by DNS.
Adds support to add "Embedded bot" Service objects. This service
handles every embedded bot.
Extracted from "Embedded bots: Add support to add embedded bots from
UI" by Robert Honig.
Tweaked by tabbott to be disabled by default.
This is a prepatory commit that adds non-active users to
the realm user cache. It mostly involves name changes and
removing an `is_active` filter from the relevant DB query.
The only consumer of this cache is `get_raw_user_data`, which
now filters on `is_active` in a dictionary comprehension (but
this will get moved around a bit in a subsequent commit).
Since a user could use the same installation of the Zulip mobile app
with multiple Zulip servers, correct behavior is to allow reusing the
same token with multiple Zulip servers in the RemotePushDeviceToken
model.
Message.get_raw_db_rows is moved to MessageDict, since its
implementation details are highly coupled to other methods
in MessageDict.
And then sew_messages_and_reactions comes along for the
ride.
We eventually want to move Reaction.get_raw_db_rows to there
as well.
Add this field to the Stream model will prevent us from having
to look at realm data for several types of stream operations, which
can be prone to either doing extra database lookups or making
our cached data bloated.
Going forward, we'll set stream.is_zephyr to True whenever the
realm's string id is "zephyr".
This removes sender names from the message cache, since
they aren't guaranteed to be valid, and they're inexpensive
to add.
This commit will make the message cache entries smaller
by removing sender___full_name and sender__short_name
fields.
Then we add in the sender fields to the message payloads
by doing a query against the unique sender ids of the
messages we are processing.
This change leads to 2 extra database hops for most of
our message-related codepaths. The reason there are 2 hops
instead of 1 is that we basically re-calculate way too
much data to get a no-markdown dictionary.
We now have a dedicated cache for active_user_ids() that only
stores a list of user_ids.
Before this commit, active_user_ids() used a cache of UserProfile
dictionaries, so it incurred unnecessary deserialization costs for
all the user fields that it sliced away in a list comprehension.
Because the cache is skinnier here, we also need to invalidate it
less frequently. Basically, all we care about is new users, realm
deactivations, and user deactivations.
It's hard to measure how much this will improve performance, because
the speedup for any operation here is pretty minor, but we use this
function a lot, so hopefully it will make the overall system more
healthy.
Previously, the bot domain was calculated correctly in most
circumstances, but if you were using the root domain, it would be
e.g. ".chat.zulip.org", not "chat.zulip.org". We fix this, with
perhaps more use of setting REALMS_HAVE_SUBDOMAINS than would be ideal
if we weren't about to set that True unconditionally.
This change optimizes get_status_dict_by_realm() by
introducing query_for_ids(), which quickly computes
an "IN" clause for user ids.
This change also inlines the `two_weeks_ago` check, but
that is just for clarity, not performance.
The prior version of this function was passed in a QuerySet, which
made it difficult to effectively profile the callers, and there
is really no compelling reason to pass in a query any more.
Avoid a join to UserProfile here speeds up the query from
86ms -> 28ms when you analyze it with about 2000 mobile users
in a 5000-user realm.
We also avoid some code duplication here, since we filter
UserPresence for the same group of users as we filter
PushDeviceToken.
This avoids an O(N-squared) hit during presence queries. The speedup
here is probably negligible compared to everything else going on, but
sets are more semantically correct, anyway.
Before this commit, postgres would choose a non-optimal query
plan to find all presence rows belonging to a realm. We now
do an extra query to get the list of relevant user_ids, which allows
the next query to take advantage of UserPresence's index on
user_profile_id.
Here is the query plan for the offending query (this particular query isn't
verbatim from the code, but it's representative of the problem):
explain analyze
select client_id
from zerver_userpresence
INNER JOIN zerver_userprofile ON
zerver_userprofile.id = zerver_userpresence.user_profile_id
WHERE
zerver_userprofile.is_active and
zerver_userprofile.realm_id = 3;
Hash Join (cost=149.66..506.82 rows=5007 width=4) (actual time=48.834..121.215 rows=5007 loops=1)
Hash Cond: (zerver_userprofile.id = zerver_userpresence.user_profile_id)
-> Seq Scan on zerver_userprofile (cost=0.00..260.11 rows=5369 width=4) (actual time=0.009..24.322 rows=5021 loops=1)
Filter: (is_active AND (realm_id = 3))
Rows Removed by Filter: 3
-> Hash (cost=87.07..87.07 rows=5007 width=8) (actual time=48.789..48.789 rows=5010 loops=1)
Buckets: 1024 Batches: 1 Memory Usage: 196kB
-> Seq Scan on zerver_userpresence (cost=0.00..87.07 rows=5007 width=8) (actual time=0.007..24.355 rows=5010 loops=1)
Total runtime: 145.063 ms
You can see above that we're filtering on realm_id instead of using an index.
When you decompose the query into two queries, the total time is about 100ms, for a
savings of 33%. I imagine the savings would be even greater on an instance with lots
of realms. This was tested on dev with one really large realm and one tiny realm.
We were using `.order_by('user_profile_id', '-timestamp') in our
UserPresence query in get_status_dicts_for_query.
We don't need a full sort to produce the dictionary of statuses.
In fact the whole operation in Python is still O(N):
- divvy rows up to be per-user in an O(N) pass
- find max row for the 'aggregated' entry in an O(n) pass
per user
The one minor annoyance of this fix is that datetime_to_timestamp
is lossy, so if you naively call to_presence_dict before finding
the "max" row, you get test flakes if rows are created during the
same second. I decided to avoid calling to_presence_dict so there
are fewer moving parts, but there's still the ugly step of having
to remove the "dt" field from the final results.
This commit completely switches us over to using a
dedicated model called MutedTopic to track which topics
a user has muted.
This includes the necessary migrations to create the
table and populate it from legacy data in UserProfile.
A subsequent commit will actually remove the old field
in UserProfile.
This never made sense to be a flag on the UserMessage table, since
it's not per-user state. And in fact it doesn't need to be in a
database at all, since it's easily computed from content anyway.
Fixes#1099.
Previously, realm.uri and realm.host didn't support using a subdomain
of the empty string (""), aka using the root domain.
Also, since we're already accessing self.subdomain, we don't need to
check REALMS_HAVE_SUBDOMAINS again.
This is the first part of a larger migration to convert Zulip's
reactions storage to something based on the codepoint, not the emoji
name that the user typed in, so that we don't need to worry about
changes in the names we're using breaking the emoji storage.
zerver/message.py used it in this way previously when the type was not
a stream, so the type has been set to match usage and implementation.
Also added docstring to clarify this for the specific function.
We are adding a new list of unread message ids grouped by
conversation to the queue registration result. This will allow
clients to show accurate unread badges without needing to load an
unbound number of historic messages.
Jason started this commit, and then Steve Howell finished it.
We only identify conversations using stream_id/user_id info;
we may need a subsequent version that includes things like
stream names and user emails/names for API clients that don't
have data structures to map ids -> attributes.
ScheduledJob was written for much more generality than it ended up being
used for. Currently it is used by send_future_email, and nothing
else. Tailoring the model to emails in particular will make it easier to do
things like selectively clear emails when people unsubscribe from particular
email types, or seamlessly handle using the same email on multiple realms.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
In this commit we are adding two new fields to the UserProfile
table. These fields are the:
long_term_idle: For storing a bool value representing status of user
being online in long time where 'long' will have a specific
definition.
last_active_message_id: For storing the message id which was last
updated into the UserMessage table for a particular user.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
This new library is intended to make it easy for management commands
to access a realm or a user in a realm without having to duplicate any
of the annoying parsing/extraction code.
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.
This field was apparently never used, perhaps because we
reread this comment and anticipated how much future pain
it was warning us to avoid. :) See commit 2de31ee28,
which deleted it.
Instead of deleting the emojis we will just mark them as `deactivated`.
This will prevent their further use but at the same time they will be
displayed properly in the reactions and messages in which they are used.
This field will be used as a flag to indicate whether the realm emoji
has been deleted or not.
Includes a database migration.
This removes an unnecessary call to get_user_profile_by_id().
We only need user_id to create a Subscription, so fetching the
full user_profile record out of cache is wasteful.
Add 'Type of bot' option for bots by adding dropdown option in
settings->"Your bots". For now, this allows creating incoming webhook
bots in addition to default bots.
This will enable users to add a bot as an incoming webhook
(in addition to add full-featured bots).
With various minor tweaks and cleanups by tabbott.
Fixes#2186.
Previously, we were incorrectly using the get_unique_open_realm
function to determine whether we're in the (common) single-realm
server case and should just display an org-info-enabled login form on
the homepage.
Now, we use a slightly different function extracted from
get_unique_open_realm that doesn't check whether the realm is
invite-only.
Fixes#4841.
Previously, all notification preference setting had a dedicated test
and setter. Now, all are handled through a modular function using the
property_types framework.
Now, in the event of messages between two other members of a huddle,
the missed message emails are threaded in "Group PMs with name1 and
name2" and not in separate threads by sender.
Also, now the order of recipients in get_display_recipient consistent
with the order of names that appears in the list of personal messages
on the left sidebar.
Fixes most of #4553.
Since realm emoji are now required to be lowercase,
an appropriate migration was added to retroactively
fix any emoji that might have contained uppercase
letters.
Also, the validator on the model was changed to
reject uppercase letters.
- Add file_name field to `RealmEmoji` model and migration.
- Add emoji upload supporting to Upload backends.
- Add uploaded file processing to emoji views.
- Use emoji source url as based for display url.
- Change emoji form for image uploading.
- Fix back-end tests.
- Fix front-end tests.
- Add tests for emoji uploading.
Fixes#1134
- Add aggregated info to real-time updated presence status.
- Update `presence events` test case with adding aggregated
information to presence event.
- Add test case for updating presence status for user which
send state from multiple clients.
Fixes#4282.
Useful for the upcoming check_realmauditlog_by_user_query, if nothing else.
But I suspect it will indeed get use; looking for events around or within a
certain time is pretty natural for an audit log.
The main argument against I would say is that this should actually be a
joint index with something else. I'm not sure what that something else
should be, so just optimizing for what I think
check_realmauditlog_by_user_query will need for now.
This replaces individual tests for realm properties with a generic
do_test_realm_update_api function to test each property in the
Realm.property_types attribute.
Addresses part of #3854.
This is a remerge of e985b57259 (after
resolving merge conflicts, updating the tests, adding mypy annotations
etc.), which should now be correct, because we've done the necessary
database migration.
The rebase/remerge work was done by Tim Abbott and Aditya Bansal.
This is an important part of #320.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This makes it possible for us to do some convenient validation for
developers, checking whether the correct types are passed for each
each realm property.
This makes get_stream match get_realm, get_user_profile_by_email,
etc., in interface, and is more convenient for mypy annotations
because `get_stream` now doesn't return an Optional[Stream].
This adds an organization description field to the Realm model, as well as
an input field to the organization settings template. Added three tests.
Set the max length of the field to 100 characters.
Fixes#3962.
Change applies to both subdomains and non-subdomains case, though we use
just the EXTERNAL_HOST in the non-subdomains case if there is only 1 realm.
Fixes#3903.
- Add aggregated status to user presence status dict.
- Add tests for aggregated presence status.
- Fix removing unused keys from status dict
with aggregated data for user.
Fixes#3692
- Add new 'missedmessage_email_senders' queue for sending missed messages emails.
- Add the new worker to process 'missedmessage_email_senders' queue.
- Split aggregation missed messages and sending missed messages email
to separate queue workers.
- Adapt tests for sending missed emails to the new logic.
Fixes#2607
This currently only supports this in emoji reactions, not in actual
emoji in message bodies, but it's a great start for people who want a
text-only view.
Tweaked to update the text by tabbott.
Fixes#3169.
Modify the `bot_list` to hold all the bots owned by an user
irrespective of whether the bot is active or inactive. Also
include the `is_active` field in `active_bot_dict_fields` to
distinguish between inactive and active bots.
This changes the time render to be done on the client-side and
therefore take advantage of knowing the client’s timezone, along with
being formatted in a more human-parseable way.
This adds to Zulip support for a user changing their own email
address.
It's backed by a huge amount of work by Steve Howell on making email
changes actually work from a UI perspective.
Fixes#734.
This fixes a performance regression loading the Zulip homepage.
While it decreases the utility of the display of messages, it's only
so much loss (because the display recipient for PMs was totally broken
anyway).
In some cases here we simplify things by calling avatar_url()
instead of get_avatar_url(), when we have a user_profile record
handy. For other cases we pass in an extra avatar_version
parameter to get_avatar_url(), including from avatar_url().
In Zulip, we mark messages that you send to yourself as read if and
only if they were sent from a known client that represents a human
user use case. The purpose of this logic is to (1) mark messages
humans send as read while (2) still making it convenient to have a bot
that sends messages to yourself for something like Google calendar,
where you actually want to read those messages.
It's possible that we want to move the control for this behavior into
a client-specific flag rather than doing this off User-Agent.
Fixes#3694.
Disallows you from putting the characters @, *, `, and > and " in
your name. Added test cases similar to the MAX_NAME_LENGTH check
Copied initial code from:
https://github.com/zulip/zulip/pull/2473
Previously, huddles were created outside of a transaction (and then
the actual initialization of the huddle object was done inside). This
made the huddle visible to other threads of execution while the
related data was still invisible due to transaction commit latency.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.
This adds support for only allowing normal users with account age
equal or greater than a "waiting period" threshold to create streams;
this is useful for open organizations that want new members to
understand the community before creating streams.
If create_stream_by_admins_only setting is set to True, only admin users
were able to create streams. Now normal users with account age greater
or equal than waiting period threshold can also create streams.
Account age is defined as number of days passed since the user had
created his account.
Fixes: #2308.
Tweaked by tabbott to clean up the actual can_create_streams logic and
the tests.
This commit adds the following:
1. A reaction model that consists of a user, a message and an emoji that
are unique together (a user cannot react to a particular message more
than once with the same emoji)
2. A reaction event that looks like:
{
'type': 'reaction',
'op': 'add',
'message_id': 3,
'emoji_name': 'doge',
'user': {
'user_id': 1,
'email': 'hamlet@zulip.com',
'full_name': 'King Hamlet'
}
}
3. A new API endpoint, /reactions, that accepts POST requests to add a
reaction to a message
4. A migration to add the new model to the database
5. Tests that check that
(a) Invalid requests cannot be made
(b) The reaction event body contains all the info
(c) The reaction event is sent to the appropriate users
(d) Reacting more than once fails
It is still missing important features like removing emoji and
fetching them alongside messages.