This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
Trying to replace the string on newer versions of vagrant fails with a
'RuntimeError: can't modify frozen String' error. On newer versions of Vagrant,
the server URL is correct already.
Update perfect-scrollbar to fix stutter space-scrolling in #8544. Also
reworked deprecated `element.perfectScrollbar` to `new
PerfectScrollbar(element)`. Lastly, updated provision version and
changed node module path to new path.
This also refactors perfect-scrollbar in help.js to work with updated
version of perfect-scrollbar. Because the update also changed
perfect-scrollbar's css selectors for all scrollbars in zulip, we
update those too.
Fixes#8544.
Algorithm for copying messages from serveral topics was changed:
- if there are selected messages from more than 1 recipient block
then the recipient bar headers are copied;
- If there are multiple messages from only one recipient block
then recipient bar header is not copied.
Fixes#7217.
Also adds a full suite of Casper tests for the copy-paste functionality.
The original implementation of this migration had a highly unfortunate
bug that would result in it deleting all reactions to realm emoji on
the server; we missed this in review, so essentially all historical
realm emoji reactions on chat.zulip.org were lost :(.
We both correct the problem, and also add logging of the deleted rows
that would help should anything be deleted erroneously.
In some environments, these exceptions happen regularly on upgrading
Zulip. They're harmless because we reconnect, so avoid complaining
noisily about them.
Because the base class's __init__ calls `_connect`, when we set the
value after that call has already returned, our new value only takes
effect if the first connection fails and we have to reconnect.
Make it take effect from the beginning.
This parameter isn't used anywhere. A good thing, because if it were,
the code would immediately raise an exception -- `self._on_open_cbs`
hasn't been initialized yet when we first call `_connect`, from the
base class's `__init__`.
So, just cut it. If we later need something like this, it's easy to
add a working version then.
This has a small stylistic change. The load_more function
is recursive, and we now early-exit when the recursion is
finished (i.e. when we've found the newest row).
We disabled the original "colorized HTML edit-history" feature way
back in 2013 in c51056ff8e.
That original feature involved showing what had been edited inline in
message bodies, so one could easily see what had been changed.
That old feature has since been replaced with the "view edit history"
menu option, and we're unlikely to ever want the old feature back.
So, we can just remove its code. There's a few supporting variables
that were created to help implement this; we can clean those up and
simplify the `update_message` code now that this feature is fully
removed.
This commit fixes currupted yarn lockfile, which generated this warning:
```
warning Lockfile has incorrect entry for "d3-queue@2". Ignoring it.
warning Lockfile has incorrect entry for "inherits@2". Ignoring it.
warning Lockfile has incorrect entry for "request@2". Ignoring it.
warning Lockfile has incorrect entry for "rimraf@2". Ignoring it.
```
This will reset the changes done in a subsection to the current ones
in page_params.
It will only appear when there are some user-provided changes to be reset.
With this "Save" button is only shown when there are changes in a
subsection. This means if we changed a setting and reverted it back to
original ones, then, "Save" button will get disappear. Hence, we're shown
"Save" when there are some property changes to send to the server.
This makes each subsection(like "Message feed") independent of changes
done in any other subsection and the save button of each subsection
saves the changes done in that subsection only.
If another user subscribed to or unsubscribed from a stream while the
current user was not subscribed, we previously would attempt to
rerender the subscriber counts for that stream, even though they
weren't rendered at all in the first place; this would trigger
blueslip errors from the expectOne() check in this function.
Fixes#8720.
In stream settings, if user add subscriber to unsubscribed public
stream from `Add` input widget it gives lots of blueslip warnings,
cause user isn't subscribed to public stream.
Fix this by changing condition to `sub.can_access_subscriber` from
`sub.subscribed` in blueslip warning, cause user can access
subscribers in such cases even if not subscribed to stream.
Tweaked by tabbott to make the node tests pass.
This checks for whether local storage is enabled and if it
is not enabled, then it will skip checking the value of
"dontAskForNotifications" key in the local storage.
This should eliminate an occasional JavaScript traceback we were
seeing in production.
Fixes#8721.
For a personal build, the teamcity webhook still sends a private
message using check_send_private_message since a personal build
should never trigger a public notification.
For a non-personal build, check_send_webhook_message is used,
which can either send a PM or a stream message based on whether
a stream is specified in the webhook URL or not.
We now only give users two options, to specify a stream and receive
public notifications for their goals, or to leave it out and receive
PMs and thus, keep their goals private. This simplifies the docs!