Apparently, this test was not allowing the browser to run between the
keypress to start edit and checking to see if message_edit_content appeared.
I'm not sure if this is what has been causing recent flakes, but it
was definitely wrong Casper code.
We had this API:
people.add_in_realm = full-fledged user
people.add = not necessarily in realm
Now the API is this:
people.add = full-fledged user
people._add_user = internal API for cross-realm bots
and deactivated users
I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.
And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.
In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.
For the 'basics' test in the people test suite, I clean
up the test setup for Isaac. Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
We want to move more logic to stream_data to facilitate
testing.
Both before and after this commit, we essentially build a
new list of users for typeahead, but now the new list
excludes subscribed users. We can do even better than
this in a follow-up commit.
Before this commit, presence used get_realm_count()
to determine whether a realm was "small" (and thus
should show all human users in the buddy list, even
humans that had not been active in a while).
The `get_realm_count` function--despite a very wrong,
misleading comment--was including bots in its count.
The new function truly counts only active humans
(and no bots).
Because we were overcounting users before this change,
we should technically adjust `BIG_REALM_COUNT` down
by some amount to reflect our original intention there
on the parameter. I'm leaving it alone for now, though,
since we've improved the performance of the buddy list
over time, and it's probably fine if a few "big" realms
get re-classified as small realms (and show more users)
by virtue of this change.
(Also note that this cutoff value only affects the
"normal" view of the buddy list; both small realms
and large realms will show long-inactive users if you
do searches.)
Fixes#14215
This is a prep commit for the new navbar, since the new navbar switches
between a search bar and stream descriptions, it's easier to have the
border defined in an outer div. Due to the way the changesets is
generated, this may seem like a large diff, however, the only change to
navbar.html is to add an opening div with the ".top-navbar-border" class
and a corrseponding closing div to wrap around "#search_box" and
"#search_box_legacy". Apart from this, a few styles have been edited in
zulip.scss and night_mode.scss.
This is a prep-commit for the new navbar style, seperating
navbar_alerts.html from navbar.html in order to make the structure and
styles of navbar.html easier to tweak.
These templates have very little to do with each other to begin with
appart from the fact that they are both rendered at the top of the app.
This is a bit more rigorous than just
dereferencing the first element of
a list comprehension, as it will give a
ValueError if more matches are found than
the test was expecting.
We don't need `do_create_user` to send a partial
event here for bots. The only caller to `do_create_user`
that actually creates bots (apart from some tests that
just need data setup) is `add_bot_backend`, which
sends the more complete event including bot "extras"
like service info.
The modified event tests show the simplification
here (2 events instead of 3).
Also, the bot tests now use tuple unpacking, which
will force a ValueError if we duplicate events
again.
We now restrict emails on the zulip realm, and now
`email` and `delivery_email` will be different for
users.
This change should make it more likely to catch
errors where we leak delivery emails or use the
wrong field for lookups.
We were going back to the database to get all
the users in the realm, when we had them right
there already. I believe this is a legacy
of us running on a very old version of Django
(back in early days), where `bulk_create`
didn't give you back ids in a nice way.
In the interim we added the `RealmAuditLog`
code, which does take advantage of the
existing profiles (and proves we can rely
on them).
But meanwhile we were still
doing a query to get all N users in the
realm. With `selected_related`!
To be fair, bulk_create_users() is by
its very nature a pretty infrequent
operation. This change is more motivated
by code cleanup.
Now we just loop through user_ids for
the Recipient/Subscriber foreign key rows.
I also removed some fairly convoluted code mapping
emails to user_ids and just work in user_id
space.
We try to use the correct variation of `email`
or `delivery_email`, even though in some
databases they are the same.
(To find the differences, I temporarily hacked
populate_db to use different values for email
and delivery_email, and reduced email visibility
in the zulip realm to admins only.)
In places where we want the "normal" realm
behavior of showing emails (and having `email`
be the same as `delivery_email`), we use
the new `reset_emails_in_zulip_realm` helper.
A couple random things:
- I fixed any error messages that were leaking
the wrong email
- a test that claimed to rely on the order
of emails no longer does (we sort user_ids
instead)
- we now use user_ids in some place where we used
to use emails
- for IRC mirrors I just punted and used
`reset_emails_in_zulip_realm` in most places
- for MIT-related tests, I didn't fix email
vs. delivery_email unless it was obvious
I also explicitly reset the realm to a "normal"
realm for a couple tests that I frankly just didn't
have the energy to debug. (Also, we do want some
coverage on the normal case, even though it is
"easier" for tests to pass if you mix up `email`
and `delivery_email`.)
In particular, I just reset data for the analytics
and corporate tests.
We specifically give the existing user different
delivery_email and email addresses, to prevent false
positives during the test that checks that users
signing up with an already-existing email get
an error message.
(We also rename the test.)
The matrix integration folder in python-zulip-api changed its name
from matrix to bridge_with_matrix but this was not reflected in
the docs. Change the docs accordingly.
Solves issue #545 in the python-zulip-api directory.
The simplebar is the default scrollbar throughout majority of Zulip but
it was missing in "Keyboard shortcuts", "Message formatting" and "Search
operators" modals. Added simplebar in the 3 modals.
I guess `test_classes` has 100% line coverage
enforcement, which is a bit tricky for error
handling.
This fixes that, as well as making the name
snake_case and improving the format of the
errors.
This test was using the anti-pattern of doing an
assertion inside a conditional.
I added the `findOne` helper to make it easier
to write robust tests for scenarios like this.
Tests for these links often result in rate-limiting from GitHub,
leading to the builds failing in Circle CI. We temporarily mark
github.com/zulip links as external to keep the builds passing.
Those docs were outdated and no longer represantative of how things
work. upgrade-python-dependencies and unupgradable.json are no longer a
thing, so the entire paragraph about them should be removed.
Then the requirements/README.md file is refreshed a bit to be more
accurate.
We had a bunch of ugly hacks to monkey patch things due to upstream
being temporarily unmaintained and not merging PRs. Now the project is
active again and the fixes have been merged and included in the latest
version - so we clean up all that code.
Punctuate marketing headings with a period. Fix a couple of
title-cased headings to sentense case. Consistently use curly
apostrophes, curly quotation marks, and Unicode ellipses.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
If I send a message from a normal Zulip client, it is
considered to be "read" by me. But if I send it via
an API program (using my human account), the message
is not immediately "read" by me.
Now we handle this correctly in `get_raw_unread_data`.
The symptom of this was that these messages would get
"stuck" in "Private Messages" narrows until the next
time you reloaded your app.
Added a get_venv_dependencies() function in setup_venv.py which
returns VENV_DEPENDENCIES according to the vendor and os_version.
The reason for adding this function was because python-dev will be
depreciated in Focal but can be used as python2-dev so when adding
support for Focal VENV_DEPENDENCIES should to be os_version dependent.
There were two problems with the previous code-
1) The code glob.glob("scripts/lib/build-") should be
glob.glob("scripts/lib/build-*) otherwise it would always return [].
2) The part of the code where we included scripts/lib/build-* for sha1 sum
check would only run when debian is not in os_families(). This wasn't
correct as we could have a situation where we have to build pgroonga
from source even in case of debian and so we need to improve the
condition on it.
Now since we only have build-pgroonga there its better to just directly hash
its content with the condition of BUILD_PGROONGA_FROM_SOURCE.
I've always thought of distributed teams as the place where Zulip
really shines over other tools, because chat is much more important in
that context.
And I've always been kinda unhappy with "most productive team chat" as
a line.
There's a lot more we should do here, but this is a start.