We recently added a feature to warn users that they
may need to scroll down to view messages that they
just sent, but it was broken due to various complexities
in the rendering code path.
Now we compute it a bit more rigorously.
It requires us to pass some info about rendering up
and down the stack, which is why it's kind of a long
commit, but the bulk of the logic is in these JS files:
* message_list_view.js
* notifications.js
I choose to pass structs around instead of booleans,
because I anticipate we may eventually add more metadata
about rendering to it, plus bools are just kinda brittle.
(The exceptions are that `_maybe_autoscroll`, which
is at the bottom of the stack, just passes back a simple
boolean, and `notify_local_mixes`, also at the bottom
of the stack, just accepts a simple boolean.)
This errs on the side of warning the user, even if the
new message is partially visible.
Fixes#11138
Logic for checking if the last message in the current table is visible was
already written in message_viewport.js; Code in notifications.js is changed
to reduce redundancy.
A common source of confusion for new users is sending a message when
you're scrolled up in the message feed; in this case, it's nice to
communicate to the user why the message is not in view.
Fixes#10792.
Restructured by tabbott to replace overly complex logic for getting
the position of the new message with a `message_list.get_row()` call.
This fixes the most core data structures inside of
muting.js. We still use stream names for incoming
data to set_muted_topics and outgoing data from
get_muted_topics.
This will make us more resilient to stream name changes.
Before, if you were logged on when a stream rename
occured, topics that were muted under that stream would
appear to be unmuted. (You could fix it with a reload,
but it can be jarring to have a bunch of unread messages
appear in your feed suddenly.)
Fixes#11033
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
We consistently either pass a `then_select_id` into narrow.activate,
or were using the select_first_unread option. Now, we just compute
select_first_unread based on the value of then_select_id.
This commit exposes some inner variables of notifications.js to make
them easily testable. The first test added simply checks whether the
showing and closing of notifications works properly, and doesn't yet
verify the main code logic of the notification generation.
To prevent specifying notifications individually for global
updates, automate handle_global_notification_updates using
settings_notifications.notification_settings where we have
the keys of all the types of notifications.
We create a node unit test,
with 'muting' and 'stream_data' modules as dependencies,
to test the logic in notifications.message_is_notifiable.
Part of #2945
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
A comment like this was removed in
fa44d2ea6 "settings: Remove autoscroll_forever setting."
The comment went on to say something about autoscroll, but this
part still seems relevant. While here, adjust grammar and caps.
We do not want the code to lead to a path where it will attempt to
display native notifications if the “Notification” object doesn’t
exist, as this likely means that the device does not support OS
notifications.
This removes a test for "webkit" in the userAgent string in order
to see whether notifications should be displayed. This is so that
the notifications process will work correctly in Firefox and not
keep registering as "false" which makes the notifications prompt
continue to re-show itself.
This checks whether the user is already in the state of having
blocked notifications, so that we can *not* show them the banner
to enable notifications, since browsers won't allow the request
to go through again.
Perhaps in a follow up we should create a different banner for
this case that shows how to enable notifications at the browser
level for this site.
This is a two-step notifications process that will ask a user
to enable notifications and if they click exit give them three
options:
1. Enable notifications.
2. Ask later.
3. Never ask on this computer again.
The first two are self-explanatory (ask later = next session it
asks again). The third is captured and stored in localStorage and
a check is done on page load to see whether or not notifications
should be displayed.
Commit modified heavily by Brock Whittaker <brock@zulipchat.com>.
Fixes#1189.
This commit renames possibly_notify_new_messages_outside_viewport()
to the more concise name notify_local_mixes().
We really only need to call this function in one place, so we
have the caller check the `local_id` condition. We can eventually
upstream this code even further so that it's completely
obvious that it's only ever called from the local-echo codepath.
This commit early-exits before our loop when local_id is none,
and it tries to more clearly indicate that the callers will
generally be just calling this with messages sent on the
local-echo path.
On clicking a notification, the web app was not being narrowed to the
message topic on firefox. We now narrow to the message topic if a user
clicks on a notification. It was working correctly on Google Chrome.
Fixes: #5220.
This commit changes stream_data.in_home_view() to
take a stream_id parameter, which will make it more
robust to stream name changes.
This fixes a bug. Now when an admin renames a stream
you are looking at, it will correctly show itself to
be un-muted. (Even with this fix, though, the stream
appears to be inactive.)
Some callers still do lookups by name, and they will
call name_in_home_view() for now, which we can
hopefully deprecate over time.