This commit switches to use sprite sheets for rendering emojis
in all the remaining places, i.e., message bodies and composebox
typeahead. This commit also includes some changes to notifications.py
file so that the spans used for rendering emojis can be converted
to corresponding image tags so that we don't break the emoji rendering
in missed message emails since we can't use sprite sheets there.
As part of switching the bugdown system to use sprite sheets, we need
to switch the name_to_codepoint mappings to match the new sprite
sheets. This has the side effect of fixing a bunch of emoji like
numbers and flag emoji in the emoji pickers.
Fixes: #3895.
Fixes: #3972.
We now triage message content for possible mentions before
going to the cache/DB to get name info. This will create an
extra data hop for messages with mentions, but it will save
a fairly expensive cache lookup for most messages. (This will
be especially helpful for large realms.)
[Note that we need a subsequent commit to actually make the speedup
happen here, since avatars also cause us to look up all users in
the realm.]
There is no reason for either render_incoming_message() or
render_markdown() to require full UserProfile objects just to
triage alert words.
By only asking for user_ids, we save extra queries in two
callpaths and we make it easier to start using user_ids in
do_send_messages().
Given typeahed and the fact that this only worked if the person had a
full name that didn't contain whitespace, this side effect of the
original @shortname mentionfeature that we removed was experienced by
users as a bug.
Fixes#6142.
Process the unicode emojis in twitter link previews and render them
properly. Before this we were not processing the unicode emojis in
twitter link previews and hence on the systems which don't have
fonts for displaying them they were rendered as blank boxes.
Fixes: #5427.
Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.
We used shortnames for mentioning users before we had autocomplete
feature. Since we now have autocomplete typeahead, this syntax is
no more useful and just causes problems. This commit removes the
shortname mention syntax.
Fixes: #4189.
A deactivated realm emoji should neither be accepted further as a
reaction nor its further occurences in a message be rendered as an
emoji. However, all the old occurences should continue to render
normally.
The `data-toggle` property prevented the new style of overlay modals
from launching, and regardless, isn't a future-proof options for how
this should work.
The example_user() function is specifically designed for
AARON, hamlet, cordelia, and friends, and it allows a concise
way of using their built-in user profiles. Eventually, the
widespread use of example_user() should help us with refactorings
such as moving the tests users out of the "zulip.com" realm
and deprecating get_user_profile_by_email.
- Add file_name field to `RealmEmoji` model and migration.
- Add emoji upload supporting to Upload backends.
- Add uploaded file processing to emoji views.
- Use emoji source url as based for display url.
- Change emoji form for image uploading.
- Fix back-end tests.
- Fix front-end tests.
- Add tests for emoji uploading.
Fixes#1134
Earlier, a stack was being used to go through the message and search
for links. Because of this, in some cases the images were added to
the preview in reverse. Using a queue will keep the image previews in
the same order as they appeared in the message.
Fixes#4453.
(The commit q7ef4e40258280e202325c9295579c93fb948b replaced
data-user-email with data-user-id, but we still need to
support data-user-email for old clients like non-updated
androids and we still want to start the migration forward
to data-user-id.)
This should substantially improve the clarity of the code, since
inside bugdown, this is only being used as a hash key that happens to
usually be a realm ID, not used as a Realm ID.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.