This system can't update stats while the queue is idle, without using
threads for this, but at least we ensure to update the file after
consuming an event if more than MAX_SECONDS_BEFORE_UPDATE_STATS passed
since the last update, regardless of the number of iterations done so
far.
The race condition is described in the comment block removed by this
commit. This leaves room for another, remaining race condition
that should be virtually impossible, but nevertheless it seems
worthwhile to have it documented in the code, so we put a new comment
describing it.
As a final note, this is not a new race condition,
it was hypothetically possible with the old code as well.
The query to finds and marks all unread UserMessages in the stream as read
can be quite expensive, so we'll move that work to the deferred_work
queue and split it into batches.
Fixes#15770.
This queue had a race condition with creation of another Timer while
maybe_send_batched_emails is still doing its work, which may cause
two or more threads to be running maybe_send_batched_emails
at the same time, mutating the shared data simultaneously.
Another less likely potential race condition was that
maybe_send_batched_emails after sending out its email, can call
ensure_timer(). If the consume function is run simultaneously
in the main thread, it will call ensure_timer() too, which,
given unfortunate timings, might lead to both calls setting a new Timer.
We add locking to the queue to avoid such race conditions.
Tested manually, by print debugging with the following setup:
1. Making handle_missedmessage_emails sleep 2 seconds for each email,
and changed BATCH_DURATION to 1s to make the queue start working
right after launching.
2. Putting a bunch of events in the queue.
3. ./manage.py process_queue --queue_name missedmessage_emails
4. Once maybe_send_batched_emails is called and while it's processing
the events, I pushed more events to the queue. That triggers the
consume() function and ensure_timer().
Before implementing the locking mechanism, this causes two threads
to run maybe_send_batched_emails at the same time, mutating each other's
shared data, causing a traceback such as
Exception in thread Thread-3:
Traceback (most recent call last):
File "/usr/lib/python3.6/threading.py", line 916, in _bootstrap_inner
self.run()
File "/usr/lib/python3.6/threading.py", line 1182, in run
self.function(*self.args, **self.kwargs)
File "/srv/zulip/zerver/worker/queue_processors.py", line 507, in maybe_send_batched_emails
del self.events_by_recipient[user_profile_id]
KeyError: '5'
With the locking mechanism, things get handled as expected, and
ensure_timer() exits if it can't obtain the lock due to
maybe_send_batched_emails still working.
Co-authored-by: Tim Abbott <tabbott@zulip.com>
The exception trace only goes from where the exception was thrown up
to where the `logging.exception` call is; any context as to where
_that_ was called from is lost, unless `stack_info` is passed as well.
Having the stack is particularly useful for Sentry exceptions, which
gain the full stack trace.
Add `stack_info=True` on all `logging.exception` calls with a
non-trivial stack; we omit `wsgi.py`. Adjusts tests to match.
consume_time_seconds wasn't properly defined at the beginning, so when
a BaseException that isn't a subclass of Exception is thrown, the
finally: block could be entered with it still undefined.
Without this change, pyflakes reports this exception:
pyflakes | zerver/worker/queue_processors.py:152:9 local variable 'e' is assigned to but never used
pyflakes | zerver/worker/queue_processors.py:155:81 undefined name 'e'
We use the EMAIL_TIMEOUT django setting to timeout after 15s of trying
to send an email. This will nicely lead to retries in the email_senders
queue, due to the retry_send_email_failures decorator.
smtlib documentation suggests that socket.timeout can be raised as the
result of timing out, so in attempts I'm getting
smtplib.SMTPServerDisconnected. Either way, seems appropriate to add
socket.timeout to the exception that we catch.
The most import change here is the one in maybe_send_to_registration
codepath, as the insufficient validation there could lead to fetching
an expired PreregistrationUser that was invited as an administrator
admin even years ago, leading to this registration ending up in the
new user being a realm administrator.
Combined with the buggy migration in
0198_preregistrationuser_invited_as.py, this led to users incorrectly
joining as organizations administrators by accident. But even without
that bug, this issue could have allowed a user who was invited as an
administrator but then had that invitation expire and then joined via
social authentication incorrectly join as an organization administrator.
The second change is in ConfirmationEmailWorker, where this wasn't a
security problem, but if the server was stopped for long enough, with
some invites to send out email for in the queue, then after starting it
up again, the queue worker would send out emails for invites that
had already expired.
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Automatically generated by the following script, based on the output
of lint with flake8-comma:
import re
import sys
last_filename = None
last_row = None
lines = []
for msg in sys.stdin:
m = re.match(
r"\x1b\[35mflake8 \|\x1b\[0m \x1b\[1;31m(.+):(\d+):(\d+): (\w+)", msg
)
if m:
filename, row_str, col_str, err = m.groups()
row, col = int(row_str), int(col_str)
if filename == last_filename:
assert last_row != row
else:
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
with open(filename) as f:
lines = f.readlines()
last_filename = filename
last_row = row
line = lines[row - 1]
if err in ["C812", "C815"]:
lines[row - 1] = line[: col - 1] + "," + line[col - 1 :]
elif err in ["C819"]:
assert line[col - 2] == ","
lines[row - 1] = line[: col - 2] + line[col - 1 :].lstrip(" ")
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit adds three `.pysa` model files: `false_positives.pysa`
for ruling out false positive flows with `Sanitize` annotations,
`req_lib.pysa` for educating pysa about Zulip's `REQ()` pattern for
extracting user input, and `redirects.pysa` for capturing the risk
of open redirects within Zulip code. Additionally, this commit
introduces `mark_sanitized`, an identity function which can be used
to selectively clear taint in cases where `Sanitize` models will not
work. This commit also puts `mark_sanitized` to work removing known
false postive flows.
Generated by pyupgrade --py36-plus --keep-percent-format, but with the
NamedTuple changes reverted (see commit
ba7906a3c6, #15132).
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This saves the completely unnecessary work of mapping the Client name
to its ID. Because we had in-process caching of the immutable Client
objects, this isn't a material performance win, but it will eventually
let us delete that caching logic and have a simpler system.
While this functionality to post slow queries to a Zulip stream was
very useful in the early days of Zulip, when there were only a few
hundred accounts, it's long since been useless since (1) the total
request volume on larger Zulip servers run by Zulip developers, and
(2) other server operators don't want real-time notifications of slow
backend queries. The right structure for this is just a log file.
We get rid of the queue and replace it with a "zulip.slow_queries"
logger, which will still log to /var/log/zulip/slow_queries.log for
ease of access to this information and propagate to the other logging
handlers. Reducing the amount of queues is good for lowering zulip's
memory footprint and restart performance, since we run at least one
dedicated queue worker process for each one in most configurations.
Prior to this change, there were reports of 500s in
production due to `export.extra_data` being a
Nonetype. This was reproducible using the s3
backend in development when a row was created in
the `RealmAuditLog` table, but the export failed in
the `DeferredWorker`. This left an entry lying
about that was never updated with an `extra_data`
field.
To fix this, we catch any exceptions in the
`DeferredWorker`, and then update `extra_data` to
encode the failure. We also fix the fact that we
never updated the export UI table with pending exports.
These changes also negated the use for the somewhat
hacky `clear_success_banner` logic.
We've had a bug for a while that if any ScheduledEmail objects get
created with the wrong email sender address, even after the sysadmin
corrects the problem, they'll still get errors because of the objects
stored with the wrong format.
We solve this by using FromAddress placeholders strings in
send_future_email function, so that ScheduledEmail objects end up
setting the final `from_address` value when mail is actually sent
using the setting in effect at that time.
Fixes#11008.
Several of our queues are capable of doing work that includes
rendering markdown (outgoing_webhook, embedded_bots, embed_links, and
email_mirror). As a result, it's essential that these don't cache
per-request data (specifically, realm filters) longer than they
should, making editing/deleting linkifiers potentially use old
settings until the relevant process was restarted.
Flushing these caches is extremely cheap (just clearing two
dictionaries) and thus is reasonable to do after every queue event,
rather than trying to do it only the ~1/3 of queues that specifically
do markdown processing. We do the same in our middleware for
reset_queries.
It's not worth writing a test for this because it's very difficult to
create the test setup situation for this bug with a single test worker
process; one needs to edit the linkifier configuration in a different
process than the one sending the message in order to see the bug.
This was a much larger visible bug on Zulip 2.1.x, where the presence
of the message_sender queue meant that this would apply to messages
sent via a browser.
Fixes#14095.
Note that while the test mocks the actual message
send, we now have a `get_stream` call in the queue
worker, so we have to set up a real stream for
testing (or we could have mocked that as well, but
it didn't seem necessary). The setup queries add
to the amount of queries reported by the test,
plus the `get_stream` call. I just made the
query count a digits regex, which is a little bit
lame, but I don't think it's worth risking test
flakes for this.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>