At this point if we were accidentally using `/srv/zulip-venv` for
anything, we'd have run into it by now. So just drop the bit of
historical logic that we had to ensure that.
This reverts commit 66261f1cc. See parent commit for reason; here,
provision worked but `tools/run-dev.py` would give errors.
We need to figure out a test that reproduces these issues, then make a
version of these changes that keeps that test working, before we
re-merge them.
This prevents the caches in /srv from growing to fill up the disk --
e.g., on my laptop after 6 months of regular development the venv cache
was 12G and the NPM cache 5G, making them by far the largest disk hogs
on the machine.
It costs about 0.4s, apart from any time spent actually removing
things. This is a little annoyingly slow to be adding to every
provision, and seems like it could be optimized, but I think already
worth it as is.
The CSS linter was pretty hard to reason about. It was
pretty flexible about certain things, but then it would
prevent seemingly innocuous code from getting checked in.
This commit overhauls the pretty-printer to be more composable,
where every object in the AST knows how to render itself. It
also cleans up a little bit of the pre_fluff/post_fluff logic
in the parser itself, so comments are more likely to be "attached"
to the AST node that make sense.
The linter is actually a bit more finicky about newlines, but
this is mostly a good thing, as most of the variations before
this commit were pretty arbitrary.
This should mean that maintaining two Zulip development environments
using the same Git checkout no longer has caching problems keeping
track of the migration status.
This didn't work at all when one did a `vagrant destroy` and then
`vagrant up`, because the cache state would be preserved even though
the machine is gone.
Fixes#5981.
Tweaked by tabbott to not remove it from lister.py, linter_lib, and
friends, since those are intended to support both Python 2 and 3
(we're planning to extract them from the repository).
This commit implements support for copying over static files
for all bots in the zulip_bots package to
static/generated/bots/ during provisioning. This directory
isn't tracked by Git. This allows us to have access to files
stored in an arbitrary zulip_bots package directory somewhere
on the system. For now, logo.* and doc.md files are copied over.
This commit should act as a starting point for extending our
macro-based Markdown framework to our bots/API packages'
documentation and eventually rendering these static files
alongside our webhooks' documentation.
This causes `upgrade-zulip-from-git`, as well as a no-option run of
`tools/build-release-tarball`, to produce a Zulip install running
Python 3, rather than Python 2. In particular this means that the
virtualenv we create, in which all application code runs, is Python 3.
One shebang line, on `zulip-ec2-configure-interfaces`, explicitly
keeps Python 2, and at least one external ops script, `wal-e`, also
still runs on Python 2. See discussion on the respective previous
commits that made those explicit. There may also be some other
third-party scripts we use, outside of this source tree and running
outside our virtualenv, that still run on Python 2.
We can't fully support it until we fix the tsearch_extras availability
issue, but for now, this is an improvement.
Tweaked by tabbott to cover the outstanding tsearch_extras issue.
I think soon we'll put the Python 3 venv at `/srv/zulip-venv` and
make `/srv/zulip-py3-venv` just an alias to that (then remove the
alias too), but for now the old name is helpful for spotting places
that need an update.
The `/srv/zulip-venv` name still appears in codepaths used by Travis
tests.
Apparently, this was missing on Xenial, and we just never noticed
because the package was installed by default on Ubuntu.
It doesn't exist yet in Trusty.
This commit does the following things:
* Instead of using a manual tool for downloading sprite sheets, use
`emoji-datasource` npm package.
* Modify the `build_emoji` script to use sprite sheets from the npm
package.
Bumps PROVISION_VERSION.
Fixes: #4730.
NPM packages should be installed at the beginning of the provisioning
process so that later in the provisioning process if a script requires
any NPM package it can use it. Earlier, we were installing NPM packages
in the last as the installation process can fail due to network issues
but since we now retry in case the installation fails, they can be
installed safely at the beginning of the process as well just like apt
packages.
This brings the total no-op provision time down to around 7.3s!
Tweaked by tabbott to clean up the code, close file descriptions, and
avoid issues with a somehow corrupted file.
Fixes#5185.
Handlebars allows putting tildes (~) by the braces in mustache tags to
strip whitespaces on that side of the tag.
{{#if foo~}}
<p>Bar</p>
{{~/if}}
This way, the linter ignores any potential tilde at the ends of Handlebars
tags so we can use this feature without lint fails.
This reuses the work we did some time ago to avoid regenerating the
test database unnecessarily.
In addition to being a nice convenience for developers (since any
accomulated test data is still available), this also saves about half
the time consumed in a no-op provision.
Fixes#5182.
Moves creating the emoji folder from the provisioning script to
the build_emoji script.
Fixes the fact that the emoji cache directory wasn't being created
when not using the provision.py script.
This doesn't completely fix settings responsiveness, but it's a big
step along the way. Outstanding issues include:
1. When switching tabs from settings to organization, it will launch
the first item which is more annoying in this view since it brings you
into that tab. Haven’t decided on an elegant solution to this yet.
2. Sidebar scrolling doesn’t work. I have to restructure how the top
section and bottom sections of content are displayed to fix this.
Likely by enforcing min-height of 100% - bottom height on the top piece.
3. Most of it is actually reasonably responsive but some isn’t, and
should be fixed on a case-by-case.
Modified composebox_typeahead.js to recognize the triple backtick
and tilde for code blocks, and added appropriate typeahead functions
in that file and in typeahead_helper.js.
Additionally, a new file pygments_data.js contains a dictionary of
the supported languages, mapping to relative popularity
rankings. These rankings determine the order of sort of the
languages in the typeahead.
This JavaScript file is actually in static/generated/pygments_data.js, as it
is generated by a Python script, tools/build_pymgents_data.py. This is
so that if Pygments adds support for new languages, the JavaScript file
will be updated appropriately. This python script uses a set of popularity
rankings defined in lang.json.
Corresponding unit tests were also added.
Fixes#4111.
This makes it possible for the Zulip mobile apps to use the normal web
authentication/Oauth flows, so that they can support GitHub, Google,
and other authentication methods we support on the backend, without
needing to write significant custom mobile-app-side code for each
authentication backend.
This PR only provides support for Google auth; a bit more refactoring
would be needed to support this for the GitHub/Social backends.
Modified by tabbott to use the mobile_auth_otp library to protect the
API key.
This code makes the right pane work in "Manage Streams" when
you are editing a stream subscription. It handles basic
functionality (submitting forms, etc.), live updates, and
showing the pane as needed.
Most of the code here was simply moved from subs.js, but some
functions were pulled out of larger functions:
live update:
add_me_to_member_list
update_stream_name
update_stream_description
collapse/show:
collapse
show_sub
We also now export subs.show_subs_pane.
We eventually want stream_edit not to call into subs.js, and
this should be fairly easy--we just need to move some shared
methods to a new module.
Some Handlebars strings contained whitespaces characters at their ends.
With this, such characters are removed, as well as multiple spaces
(like the ones produced by code indentation).
This also includes a couple of fixes that removes spaces that were
intentionally placed before/after the string to translate.
This (1) changes test_server to use the common `check_venv` method and
(2) improves check_venv to provide a clearer error message in the case
that you're inside Vagrant but not in a venv.
Tweaked by tabbott to borrow logic from run_dev.py.
This moves the implementations of error/report/message from
ui.js to ui_report.js. They had been shimmed before, so calling
modules still use the same names to call the functions, but we
no longer need the shims.