The function `settings_account.add_custom_profile_fields_to_settings`
called twice, which resulted in two templates objects being
rendered.
The function also didn't check whether settings overlay was open or
not when processing new events, and thus would throw an "undefined"
error if a custom profile field was editing while the overlay was not
open.
Fixes#9668.
Explaining the problem a bit: When we narrow to a stream/private message
using `q+Enter`/`w+Enter` compose box opens which isn't desirable here.
The bug here was the propagation of event after getting handled in
`keydown_util.handle` to `hotkeys.process_enter_key`.
Fixes: #9679.
My recent refactoring that split out MessageListData
introduced a nasty bug where we were putting muted
messages into the "All Messages" view even though
the underlying list was correctly filtering
them, so the symptoms were two-fold:
- muted messages cluttered up your feed
- replying to the message caused a traceback (since
it wasn't actually in the underlying data
structure)
This has to do with what MessageListData.add_messages()
was passing back to MessageList to orchestrate drawing
in MessageListView.
I think what happened here is I got this working kind
of sloppily but correctly for the non-muting case and
then got in the weeds of some other stuff. Not my
finest moment.
The actual correct code here is simple enough. We
triage top, interior, and bottom, and then the respective
methods that put the data into the data structure
return the filtered lists (i.e. not muted) and put them
into the info structure.
Fixes#9656
In our toggler component (the thing that handles tabs in things
like our markdown/search help, settings/org, etc.), we have
a callback mechanism when you switch to the tab. We were
being tricky and only calling it when the tab changed.
It turns out it's better to just always call the callback,
since these things are often in modals that open and close,
and if you open a modal for the second time, you want to do
the callback task for whichever setting you're going to.
There was actually kind of a nasty bug with this, where the
keyboard handling in the keyboard-help modal worked fine the
first time you opened it, but then it didn't work the second
time (if you focused some other element in the interim), and
it was due to not re-setting the focus to the inner modal
because we weren't calling the callback.
Of course, there are pitfalls in calling the same callbacks
twice, but our callbacks should generally be idempotent
for other reasons.
We want the Botserver to not only work with the
botserverrc, but also with a zuliprc of an outgoing
webhook. Because the Botserver uses the outgoing
webhook token for authentication, we need to include
it in the zuliprc for outgoing webhooks.
This adds a /ping command that will be useful for users
to see what the round trip to the Zulip server is (including
only a tiny bit of actual server time to basically give a
200).
It also introduce the "/zcommand" endpoint and zcommand.js
module.
This commit fixes a couple regression related to narrowing.
For a long time we've had bugs where we too aggressively
preserve the currrent selection on topic -> stream
re-narrows ("s" key) even when the wider narrow may
have unread messages before the selection.
Also, we recently introduced a bug so that when you used
a link from the "copy link to conversation" (aka a "near"
query), it would advance you to your first unread message
despite the near:999 specifier. (The code would work for
subsequent "near" queries once you had fetched some of
your original messages).
This commit introduces a new data structure called id_info (replacing
the select_strategy data structure) in various functions and uses that
to track all the ids of relevance.
Significantly rewritten by tabbott to handle a few extra corner cases,
and add a ton of comments explaining why it works the way it does.
Fixes#2091.
Fixes#9606.
This is preparation for our migration of our JS pipeline to webpack,
which includes as part of the process a hack of exporting globals via
the window object.
This commit makes it so that any query for
which we do a local filter leads to us
examining the full list of unread message
ids in our cache to find a potentially
unread message that passes the filter. This
can often allow us to more immediately
jump to a new narrow with an appropriately
selected message.
Fixes#9319
We want to be able to call get_first_unread_info() even
if we cannot apply a search locally. It was returning
the correct value before, but this change removes a
blueslip warning that will allow our callers to remove
some guard code in a subsequent commit.
We want to update message.submessages for new events, even
though our couple of widgets (poll/tictactoe) that can process
"update" events currently just apply events as "deltas"
to their current data.
This does fix a subtle issue where you may get incoming
events for a message that the client knows about but which
it hasn't yet activated as a widget. Up until now,
we've rarely seen the bug that's fixed here, since it's
usually the case that as soon as we receive a message, we
widgetize it right away.
The user can now specify the value while creating a stream.
An admin can later change it via `Change stream permissions`
modal. Add is_announcement_only to subscription type text.
For some reason in my original version I was sending both
content and data to the client for submessage events,
where data === JSON.parse(content). There's no reason
to not just let the client parse it, since the client
already does it for data that comes on the original
message, and since we might eventually have non-JSON
payloads.
The server still continues to validate that the payload
is JSON, and the client will blueslip if the server
regressses and sends bad JSON for some reason.
Fixes#3380.
The blueslip warning mentioned in #3380 were from paths ending at
people.email_list_to_user_ids_string. Some additional blueslip warnings
were raised after using that function.
Although we can put a validation check somewhere in the call stack of
people.email_list_to_user_ids_string, this function itself is used to
validate the operand by the higher order functions, so it wouldn't make
sense to put a validation check before that. Instead, removing the
blueslip warning altogether was chosen.
people.email_list_to_user_ids_string was replaced by
people.reply_to_to_user_ids_string which is a blueslip-free version
of the same. Other blueslip warnings were removed.
If atleast one of the private_message_recipients is invalid, compose
box will not be opened.
Thanks to Aastha Gupta <aastha.gupta4104@gmail.com> for some preliminary
work on this.
The Botserver uses section headers in the flaskbotrc to
determine which bot to run. Silently setting the section
headers to a bot's username is confusing and makes it
harder for Botserver users to figure out how to get the
Botserver to run the bots they want. This commit empties
all flaskbotrc section headers and thus makes the assignment
of bots explicit and mandatory.
Fixes#6515.
New suggestions for `sender:King ha` will respect spaces and the new
suggestion will be `Sent by King Hamlet <email>` instead of `Sent by King,
search for ha`. But if first term of sender operand is a valid user email,
tokens will be seperated by spaces. e.g `sender:hamlet@zulip.com abc`
will show `Sent by King Hamlet <email>, search for abc`.
This starts the concept of a schema checker, similar to
zerver/lib/validator.py on the server. We can use this
to validate incoming data. Our server should filter most
of our incoming data, but it's useful to have client-side
checking to defend against things like upgrade
regressions (i.e. what if we change the name of the field
on the server side without updating all client uses).
We have less urgency to test all templates now. The
most common error is probably unbalanced tags, and our
python-based template checker catches those problems
pretty well.
It's still possible to create bad templates, of course,
but the node tests have never been super deep at finding
semantic errors.
This is a trial to have the first reply hotspot in the bottom
whitespace (and stick there until "Got it!" is pressed).
Tweaked by tabbott to clean it up a bit. Still needs more work on the
visuals.
Fixes#9492.
`is` operator uses predefined categories. This commit
displays an invalid operand message if the operand does not fall into
any of these categories and the `is` operator is not at the last.
e.g. `is:abc sender:abc@zulipchat.com` will have `invalid abc operand
for has operator, sent by abc@zulipchat.com` as a prefix for all its
suggestions.
Fixes#9492.
Default suggestion e.g `abc messages` as a suggestion for `is:abc`
is not shown in a new suggestion. But if the is operator is already
present before any other operator, the default message text will be
used. e.g `is:abc sender:abc@zulipchat.com` will have all the suggestions
with the prefix `abc messages, sent by abc@zulipchat.com`.
`get_containing_suggestions` was used to get the operand suggestions
for the `has` operator. `get_special_filter_suggestions` is now used
to get both the operand and operator suggestions for `has`.
Partially fixes#9461.
Negated suggestion for both operand and operators are handle in
get_special_filter_suggestions. A bug is get_operator_suggestions
causing the removal of `-` symbol from the operand was also fixed.
Now that we've moved it into a bulleted set of options inside a modal,
there's no good reason to have separate variables for the corner cases
around who can manage a stream.
Our logic for stream_has_topics never accounted for
us creating essentially "empty" stream buckets that
don't have topics, but we recently added some code
related to unread counts that violated the original
assumptions of the code.
Now we check deeper into the stream bucket to find
actual topics.
This bug manifested in the left sidebar where users
were seeing streams as recently active just because
some muted topics had unread counts, when in fact
the stream was inactive for practical purposes.
Dropdown element for outgoing interface type was not showing correct
value, cause the way default value was set to dropdown was incorrect
(it should have been setting the selected parameter on the selected
option if it were going to be selected via the template code).
Fixes#9419.
This also updates node_tests to use new constructor which is uppercase,
and some properties that are changed to be more clear now, like
jsdom().defaultView which is meant to the window object is now called window.
Ref: https://github.com/jsdom/jsdom/blob/master/Changelog.md
When suggesting operators to chose, category wise suggestions are
shown instead of a single default suggestion. e.g suggestions for
all the categories of has operator will be show instead of `Messages
with one or more` suggestion which did not make sense.
`has` operator uses predefined categories. This commit displays an
invalid operand message if the operand does not fall in to any of
these categories and the `has` operator is not at the last.
e.g. `has:abc sender:abc@zulipchat.com` will have `invalid abc
operand for has operator, sent by abc@zulipchat.com` as a prefix for
all its suggestions.
Fixes#9384.
Default suggestion e.g `messages with one or more abc` as a suggestion
for `has:abc` is not shown in a new suggestion. But if the has operator
is already present before any other operator, the default message text
will be used. e.g `has:abc sender:abc@zulipchat.com` will have all the
suggestions with the prefix `messages with one or more abc, sent by
abc@zulipchat.com`.
This commit lays the foundation to handle submessages for
plugin widgets. Right now it just logs events, but subsequent
commits will add widget functionality.
Partially fixes#4708.
Implements a first version (v1) for the feature. The next step would be
to allow admins to toggle `is_announcement_only` in the UI.
We now initialize most modules in ui_init.js, which
isn't the perfect place to do it, but at least now
we have a mostly consolidated entry point.
All the new foo.initialize() methods introduced in
this module run the same order relative to each
other as before this commit. (I did some console
logging with a hacked version of the program to
get the order right.) They happen a bit later than
before, though.
A couple modules still have the `$(function() {`
idiom for miscellaneous reasons:
archive - is a different bundle
common - used elsewhere
list_render - non-standard code style
scroll_bar - no exports
setup - probably special?
socket - $(function () is nested!
transmit - coupled to socket
translations - i18n is a bigger problem
ui_init - this bootstraps everything
We now work with MessageListData objects while populating
data from local narrows, before actually making the
wrapper MessageList object.
This change will simplify unit testing (less view stuff
to fake out) in certain situations.
It will also allow us to eliminate the delay_render flag.
We used to have positional parameters for table_name
and filter, but we don't use them for message_list.all
and we're about to replace filter in some cases.
Passing everything in on opts is more consistent and
self-documenting in the calling code, plus lots of
unit tests can get away with passing in `{}` now
for situations where table_name does not matter.
All of our callers pass in muting_enabled, so we
remove the default value for it. And then the
collapse_messages variable doesn't have to live on
`this` as it's only being passed through down to the
view.
Before this change, the way to add messages had a lot
of ping-pong-ing between MessageList and MessageListData,
where first the data got triaged, but not actually
inserted into data structures, and then subsequent
calls would add the data and get filtered results.
Now we have a simple API for MessageListData.add_messages
that does all the data stuff up front. Having a fully
function MLD.add_messages not only makes the ML.add_messages
function about four lines shorter, it also sets us up
to easily build standalone MLD objects before making
the heavier ML objects.
We will need this for cases where the topic names in
unread.js are a superset of the names we got from messages.
It's important to pass in a dict of existing dicts to avoid
expensive max() calls to get the max ids of topics (otherwise
the plan would have been to merge the lists in the caller).
Fixes#9305.
Empty operators are not allowed while parsing narrowing URLs.
`parse_narrow` stops parsing further if it encounters an empty string
operator.
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests. (The latter goal has some
complications, since we often intentionally leak
setup in tests.)
If we find unread messages for a sender, we will
try to render locally narrow for sender searches.
Note that our current implementation brute forces
through all the unread ids. We can improve this,
although it's not really a bottleneck until we
also support buckets for general filtering.
We now try harder to find the first unread message in an
upcoming narrow, which has the user-visible effect that we
select the unread message before waiting for search results.
Before this change, we only applied this logic to searches
that were things like exactly stream/topic or exactly is-private.
Now we will also handle things like stream/topic/sender. For
the stream/topic piece we look up candidate unread ids using
the steam/topic buckets in unread.js, but then we still filter
those messages by stream/topic/sender as we look for the first
unread id.
I renamed get_unread_ids() to _possible_unread_message_ids().
The name is deliberately verbose, since we're about
to make it have kind of unusual semantics that only make sense
for its one caller.
The outside code will continue to call get_first_unread_info().
In the tests I wrap this function in a wrapper with the more
pleasant name of "candidate_ids", since in the test there's
less worry about unwittingly exposing a kind of janky function.
We will use this to find the first id from a list of
message ids that matches a filter. (This will help us
during narrowing to determine whether we have at least
one good message locally, so that we can render something
useful before waiting for the server.)
This new API replaces some more specific functions that were
only recently introduced:
is_stream_only
is_stream_topic_only
is_pm_with_only
is_for_only
We use the deterministically sorted "term_type" values for
matching. (Notably "stream" will come before "topic".)
The "Short/Long Text" option for custom profile fields wasn't properly
capitalized (i.e. "Text" should have been all lowercase), and also
wasn't properly tagged for translation.
For the sake of consistency, the change to proper capitalization has
also been applied to the models and any tests involving this feature.
Due to a bug in Django, it complained about the models having changed
and thus not being consistent with the migrations. That isn't actually
true (since the database stores the numeric values for each key), but
the migrations have been modified to avoid this error. This does not
affect the migrations' behaviour in any way.
This should help prevent problems with folks introducing new code that
doesn't match our whitespace style.
There's a couple things I don't like about this configuration:
* How it handles multi-line JS lists (i.e. the [] syntax)
* That we ended up having to turn off indentation on a half-dozen
files that apparently don't use our standard IIFE indentation style.
* That we have it completely turned off for the node tests; ideally,
we'd just have slightly different rules around the IIFE identation story.
But otherwise, this works pretty well, and should catch a pretty wide
range of indentation regressions.
This works for other text boxes as well, but compose is the main one
that one would want to do a search from.
It's possible we'll find after doing this that "getting back into
compose" becomes a problem, but I guess we can handle that when the
time comes.
This makes a few important cleanup changes:
* Using the more standard data-field-id name for the ID value.
* Using $(e.target).closest() rather than `.parent`, which is more
robust to future changes in markup.
Most of this was straightforward.
Most functions that were grabbed verbatim and whole from
the original class still have one-line wrappers.
Many functions are just-the-data versions of functions that
remain in MessageList: see add, append, prepend, remove as
examples. In a typical pattern the MessageList code becomes
super simple:
prepend: function MessageList_prepend(messages) {
var viewable_messages = this.data.prepend(messages);
this.view.prepend(viewable_messages);
},
Two large functions had some minor surgery:
triage_messages =
top half of add_messages +
API to pass three lists back
change_message_id =
original version +
two simple callbacks to list
For the function update_muting_and_rerender(), we continue
to early-exit if this.muting_enabled is false, and we copied
that same defensive check to the new function
named update_items_for_muting(), even though it's technically
hidden from that codepath by the caller.
Even though starred messages are never unread, it's useful
for us to have helper functions for them.
This change makes it so that clicking on "Starred Messages"
takes you to the last read message immediately, without a
server delay.
This fixes some minor glitches with buttons:
* Movement of the organization-settings-parent block on the
appearance of widgets.
* Large and odd look of save button.
* Use of fadeIn and fadeOut rather than changing opacity as
opacity don't actually remove them.
If notifications_stream is private and the current user has never been
subscribed, then we would throw an exception when trying to look up
notifications_stream. In this situation, we should just treat it like
the stream doesn't exist for the purposes of this user.
The original version of this function was simulating kind
of an illogical code path, where -1 was sort of pointing to
a real message, which doesn't make sense.
Now we pass in an explicit then_select_id.
Here `file.lastModified` is unique for each upload so it is used
to track each upload individually.
Also, we have used `uploadStarted` function because it is
called for each file during an upload.
Fixes: #9068.
This takes advantage of the new function narrow_state.stream_id().
We now assume the incoming stream_id is a valid stream_id, so we
no longer need to test some of the error checking. (It's possible that
the incoming stream_id may no longer be for a stream you subscribe
to, but the nice benefit of working more in "id space" is that if
it doesn't match the narrow's stream id, we know false is a safe
return value.)
After adding a newly created stream to the top of the stream list,
call to actually_filter_streams in stream_events.mark_subscribed
rerendered the filter_table and the stream list was refreshed. The
call to actually_filter streams was introduced to rerender the
subscriber list but stream_edit.rerender_subscribers_list takes care
of it already.
Fixes#9033.
Instead of treating false differently from undefined, our
function is now a regular boolean function, and we limit our
code comments to the one corner case where the true/false
decision is kind of arbitrary and possibly confusing.
The new list_cursor class is more generic and saves the state
of your cursor across redraws.
Note that we no longer cycle from bottom to top or vice versa.
The node test code that was removed here was kind of complex
and didn't actually assert useful things after calling methods.
When we populate the buddy list or update it for activity, we now
have buddy_data set a faded flag that is rendered in the template.
This avoids some re-rendering overhead and is on the eventual path
to having our widget be more data-oriented (and all rendering happens
"behind" the widget).
We still do direct DOM updates when the compose state changes or
when we get peer subscription events.
This introduces a generic class called list_cursor to handle the
main details of navigating the buddy list and wires it into
activity.js. It replaces some fairly complicated code that
was coupled to stream_list and used lots of jQuery.
The new code interacts with the buddy_list API instead of jQuery
directly. It also persists the key across redraws, so we don't
lose our place when a focus ping happens or we type more characters.
Note that we no longer cycle to the top when we hit the bottom, or
vice versa. Cycling can be kind of an anti-feature when you want to
just lay on the arrow keys until they hit the end.
The changes to stream_list.js here do not affect the left sidebar;
they only remove code that was used for the right sidebar.
In this cleanup I make it so that all jQuery selector references
are toward the top of the module, and we do all finds relative
to the container ('#user_presences').
This will make it easier to make a better list abstraction for
the buddy list, for things like progressive rendering.
This was a bit more than moving code. I extracted the
following things:
$widget (and three helper methods)
$input
text()
empty()
expand_column
close_widget
activity.clear_highlight
There was a minor bug before this commit, where we were inconsistent
about trimming spaces. The introduction of text() and empty() should
prevent bugs where users type the space bar into search.
A recent change filtered out offline users from the buddy list
whenever the list size would otherwise exceed 600.
This commit reverts half that change--we can now show 600+ users
again, but only when searching.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
This function replaces part of compose_fade.would_receive_message(),
which has a real janky interface of returning true, false, or
undefined.
We don't need to couple the semantics of compose fading to whether
we help subscribe a mentioned user. They're mostly similar, but they
will probably diverge for things like bots, and the coupling makes
it difficult to do email -> user_id conversions.
One thing that changes here is that we get the stream name from
compose_state, instead of compose_fade.focused_recipient. The
compose_fade code uses focused_recipient for kind of complicated
reasons that don't concern us here.
This coverts the "checkbox" for `realm_allow_message_editing` and
"input" for `realm_message_content_edit_limit_seconds` into a
dropdown with the option for custom time limit option.
If the browser is in the progress of reloading when it finishes
fetching some messages, it's not really a bug, and we shouldn't report
it as such.
This should help make Zulip's browser error reporting less spammy.
I have no idea why this started failing just now, but the test was
written without a proper wait in between actions, and fixing that
fixes the failure I'd been seeing.
We consistently either pass a `then_select_id` into narrow.activate,
or were using the select_first_unread option. Now, we just compute
select_first_unread based on the value of then_select_id.
Apparently, we were incorrectly passing through something related to
opts.use_initial_narrow_pointer as the value for `use_first_anchor`.
If you read the logic in narrow.js carefully,
use_initial_narrow_pointer was unconditionally false.
The correct value for this attribute is when we're trying to narrow to
the first unread message in a given context. There are two things to
check:
* then_select_id is -1; i.e. we don't have a specific message ID we're
trying to narrow around.
* select_first_unread is True, i.e. we're trying to narrow to the
first unread message.
A bit more work should allow us to get rid of the second condition,
but I'm not quite confident enough to do that yet.
This does a few things:
* removes some unnecessary setup
* puts some jQuery setup closer to where it's needed
* renames some variables
* adds an assertion about highlighting
If we would have more than 600 people in a buddy list, it's kind of
cumbersome to scroll through it, and it's also expensive to render
it (short of doing progressive rendering, which adds a lot of
complexity).
So, as a short term measure, we filter out offline users whenever the
list would exceed 600 users. Note that if you are doing a search that
narrows to fewer 600 users, the offline users will appear again.
We now have components.toggle simply return an object, without
putting the object into a lookup table. The consumers of the
objects have all been changed to just store the object in their
own module scope.
The diff is a bit hard to read here, but it's mostly de-denting
code and removing these things:
- we don't have opts.name
- we don't have __toggle.lookup
- we don't have keys
- we don't create a sibling object to the prototype object
There was really no reason for this to be a nested function, since
we weren't closing on any variables. Flatter is better. Also, it
is plausible that folks will want more control over creating
individual jQuery elements (but still want this helper).
I don't think anybody ever really used this feature, which I
developed but don't even use myself. It kind of runs counter
to the minimalist approach of the rest of node tests.
I would eventually like to re-think the template tests altogether.
They're slow, and we could solve that somewhat by replacing
jsdon/jquery with an HTML parser library to verify structural
things.
It's also possible that we can just rely on our template linters
to catch the biggest class of errors (malformed tags) and let
code review do the rest.
And it's also possible that we should make a second attempt to
ramp up tooling on making it easy to verify templates, but it
doesn't have to be part of the node tests. If we did that, we
would also potentially use tooling for Python-side templates.
This node test module is intended as a way for somebody to
quickly immerse themselves in our node testing methodologies,
plus it has the nice side effect of introducing several modules
(albeit very briefly).
A few things here:
* Use _.each to follow our convention.
* Just use new locals to avoid overwriting template and
avoid strange Object.assign hack.
* Just use simple string concatenation.
* Use better var names: full_name, shortcut
* Use chaining syntax.
This rule checks for use of const wherever needed, currently does
nothing since we don't use `let`, instead we use `var`. This rule
can be used to use refactor a file to use const easily by replaceing
var with let using a editor and then by running
`./node_modules/.bin/eslint frontend_tests --fix --cache`. And then revert
those `let`'s back to `var`.
This commit exposes some inner variables of notifications.js to make
them easily testable. The first test added simply checks whether the
showing and closing of notifications works properly, and doesn't yet
verify the main code logic of the notification generation.
We flatten the code a bit by removing a check that type is object,
and we replace it later with a check that type is string.
We also no longer allow document-like objects to be wrapped based
on the location-attribute-is-present hack. Instead, we want the
tests to just set document to 'document-stub'.
We can now extend zjquery using the $.fn mechanism. This isn't
necessarily recommended for test code (since you can just stub
individual objects directly), but some of our real code does this.
Zulip's search typeahead had a security bug, where when autocompleting
a specially crafted stream name, and then hitting space, code within
the stream name would be executed.
Zulip was doing HTML escaping correctly in the main code path using
Filter.describe to describe a narrow, but the escaping function was
not called in a few parallel code paths. We fix this in a way that
should protect all of these code paths, by making Filter.describe
return properly escaped HTML, rather than depending on its callers to
do so.
Thanks to w2w for reporting this issue.
This fixes a set of XSS issues with Zulip's frontend markdown
processor, which is used in a limited set of contexts, such as local
echo of messages and the drafts feature.
The implementation of several syntax elements, including the <em>
syntax, user and stream mentions, and some others failed to properly
escape the content inside the syntax.
Fix this, and add tests for each corrected code path.
Thanks to w2w for reporting this issue.
There was already a progress bar set up, but it became non-functional
after refactoring. This fixes it.
The default animation was getting cut off when `uploadFinished` is
called, so we add a delay before removing the upload bar to make it
get to the end.
Tweaked by tabbott to have a more natural feeling animation setup
(where we don't animate the width adjustments; just the disappearance
of the bar).
Fixes#8863.
This reverts commit 6e048c5d3f.
See #8963 for the main issue we need to fix before re-enabling this;
basically, some combination of toMarkdown and the way text/html gets
written was introducing a lot of bonus/bogus whitespace, both in the
form of newlines and spaces converted to ` `.
`@everone` and `@all` will have a megaphone icon from FontAwesome in
place of the avatar.
Also, fix the `composebox_typeahead` tests to account for the images.
Fix#6635.
node -> v8.9.4
yarn -> 1.5.1
nvm -> 0.33.8
Also updates a test in timerender.js which depends on time
provided by node which is now changed in newer release.
Some changes have been made in circeci script, we just create ~/.config
directory and chown it to circleci user so installing new version of yarn
does not cause any ci failure on circleci during provision.
Currently, stream subscriptions aren't getting updated without
hard reload when user is deactivated in realm.
Fix this issue by updating stream subscription widgets on user
deactivation event.
Fixes#5623
This commit changes the way the save and discard buttons on the
organization profile, settings and permissions tabs look and fades
them out after a delay. It also cleans up the code a bit in the
settings_org.js file. It introduces changes to the css in
settings.css as well as the template for save-discard buttons.
It also fixes a bug on the user settings whereby if an option
that requires reload is clicked before clicking an option that does
not require reload, the reload message is erased. This could create
an issue where the user is not aware that a reload is required.
The loader is also changed to using fa-icon as loading spinner on
user settings and the colors are tweaked a little bit.
Fixes#8965.
Mark_message(s)_as_read is used in marking a message as having been
read by the browser, rename it to notify_server_message(s)_read to
avoid any confusion.
This is a recent regression where we I refactored the toggle
component. For some reason the old code was waiting until
after the callback to set some of its state, and I did the
same thing when I simplified how the state was stored.
Under the old code, this didn't manifest as a bug, although
the old code was problematic for other reasons.
This "fix" doesn't actually change anything user facing, as the
follow up commit fixes the proximal problem more directly. And
the toggle component is still prone to people writing code that
tries to inspect the state of the widget as it's being built.
This is a pretty thin abstraction to prevent having to put
magic numbers in code, doing the which/keyCode hack, and remembering
to all preventDefault.
Hopefully we'll expand it to handle things like shift/alt keys
for components that want their own keyboard handlers (vs. going
through hotkey.js).
Fixes#8853.
In certain cases, the browser is not able to look up the message.
Include the recipient data for the message in the delete_message event,
so look up of those attributes by the browser isn't required.
Replace mark_message_as_read with process_read_messages_event as the
latter function is only correct for marking a message as having been
read by this browser.
This splits "Language and notifications" section into "Default user
settings" and "Notifications".
With this, we can easily add other default user settings in the
same place.
In our new system for updating realm settings, we don't need to create
separate functions to update the input elements for each feature.
Most of the work is done automatically by
`settings_org.sync_realm_settings`.
We are having a same code in `render_notifications_stream_ui`
and `render_signup_notifications_stream_ui` functions aside from
the HTML element. So this commit will remove the duplicate code in
`render_signup_notifications_stream_ui` and make use of
`render_notifications_stream_ui`.
Fixes#8886.
This reverts commit bcdd12773e.
We need to do some improvements in handling FetchStatus for initial
narrows before this will be safe to deploy in production.
There are several ways we open help for keyboard shortcuts,
markdown help, and search operators.
- from the gear menu
- from the compose box
- from the search box
- hitting ? for keyboard help
- arrowing/clicking through the tabs
This just moves the relevant code into a module and changes a
bunch of one-line calls in various places.
This adds some helpers to avoid some duplication, and we also
now track the selected idx directly, since it's all under our
control.
The main addition is `select_tab`, which we now use for some
things that used to simulate clicks.
Now that we have support for displaying custom profile fields, this
adds administrator-level support for creating them.
Tweaked by tabbott to fix a few small bugs and clean up the commit message.
Fixes#1760.
Usually, to debug a small change, you have to remove some tests from JSON
because of lack of support for comments in JSON. This commit allows to
ignore some tests by setting `"ignore" : true` in the bugdown fixtures.
Also, since this is only for while developing, the complete test suite will
throw an error if we leave an 'ignored' test in a commit.
If individual messages arrive before we get the latest
messages from the server, they can create gaps in rendering,
and would often be offscreen anyway, so we just ignore them.
Also switches the default behaviour of the code to not translate the
emoticons. Earlier, the code was testing-aware, and used to translate
when there was no user profile data available(assuming that as a testing
environment).
The main testing of the translate emoticons code is in the
node_tests/emoji.js file. This code just checks if the setting
to enable/disable the emoticon translation is being honored.
Earlier, we used to convert all occurrences of an emoticon on the
frontend. That behavior has been altered to do conversions only
when the emoticon has some terminal symbols around them, and not
any alphabet or number. Also adds tests for emoji conversions for
the above logic.
Fixes#8585.
With this we have the same way to save changes done in org profile
subsection, i.e. show "Save" button beside header of subsection,
add "Discard changes" button for org profile subsection and
show "Save" and "Discard" button only when needed.
Also, there is so much code which become obsolete which is removed
in this commit.
Added support for passing a filename without `.js` suffix.
This then fixed the issue of no complaints for invalid test
files. Now, throws an error for invalid test files.
Fixes#8579.
This tests the initialize() function for now.
It goes deep on this:
* uses "mostly real" message lists
* asserts on fetch parameters
It stubs out many modules that aren't really central to
the logic of fetching. In particular, when messages are
processed, we notify things like the buddy list that messages
have been added.
For forms that are built early in setting up the settings panel,
we don't want to attach multiple submit handlers every time we
go into the gear menu, so we use "off" to clear any old handlers.
We also attach handlers directly to the form, instead of
using delegation up to the container div.
This makes each subsection of org-permissions independent from the
perspective of saving changes.
All the behavior we have for org-settings are also ultimately
reflected here as well like individual "Save" button for each
subsection, "Discard" button for discarding changes done in a
subsection and appearance of this button only when required.
This changes failed status element to use class
`.admin-realm-failed-change-status` rather than id so that we can use
the same code in `save_organization_settings()` in future to refer to
failed-status element of that section.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
Algorithm for copying messages from serveral topics was changed:
- if there are selected messages from more than 1 recipient block
then the recipient bar headers are copied;
- If there are multiple messages from only one recipient block
then recipient bar header is not copied.
Fixes#7217.
Also adds a full suite of Casper tests for the copy-paste functionality.
With this "Save" button is only shown when there are changes in a
subsection. This means if we changed a setting and reverted it back to
original ones, then, "Save" button will get disappear. Hence, we're shown
"Save" when there are some property changes to send to the server.
This makes each subsection(like "Message feed") independent of changes
done in any other subsection and the save button of each subsection
saves the changes done in that subsection only.
In stream settings, if user add subscriber to unsubscribed public
stream from `Add` input widget it gives lots of blueslip warnings,
cause user isn't subscribed to public stream.
Fix this by changing condition to `sub.can_access_subscriber` from
`sub.subscribed` in blueslip warning, cause user can access
subscribers in such cases even if not subscribed to stream.
Tweaked by tabbott to make the node tests pass.
Clicking the cancel button removes all the changes and the user
group returns back to the original state. Saved button is showed
once the changes are saved on blur.
Add do_not_blur func to not save changes when blur event's origin
is one of name/description/pill input from the current user group.
Changes in any of name/desc/members are saved together on blur from
any of the input field given do_not_blur is false.
This makes it convenient to mention a stream you're not subscribed to,
which can be useful for communicating about where a topic is
discussed, for example.
Fixes: #5757.
This commit switches our emoji infrastructure to use 256 color indexed
64px spritesheets. Earlier we were using non-indexed 32px spritesheets
which were blurry on high dpi displays. These indexed spritesheets not
only provide a crispier display but are also smaller in size.
This commit also removes the `emoji-datasource` package as a dependency
as all the data is now sourced from individual datasource packages.
Fixes: #7862.
This fixes the user groups UI to follow the Zulip standard mechanisms
(using the appropriate server_events system to update all browsers
properly). It also, as a side effect, fixes#8692, since it
eliminates the weird behavior of trying to re-insert a user group
after reformatting it in the frontend.
Thanks to Tarun Kumar for preliminary work on this.
Also adds a custom rule to eslint. Since the recommended way of extending
eslint is to create plugins as standalone npm packages, the separate rule
is published as 'eslint-plugins-empty-returns'.
Fixes#8669.
Till now, we had been storing realm emoji's name in emoji code field
in reactions' model. This commit migrates it to store realm emoji's id.
It is a part of effort to migrate realm emojis to be referenced by their
id and not by name.
@brockwhittaker wrote the original prototype for having
pills in the recipient box when users compose PMs (either
1:1 or huddle). The prototype was test deloyed on our
main realm for several weeks.
This commit includes all the original CSS and HTML from
the prototype.
After some things changed with the codebase after the initial
test deployment, I made the following changes:
* In prior commits I refactored out a module called
`user_pill.js` that implemented some common functions
against a more streamlined version of `input_pill.js`,
and this commit largely integrates with that.
* I made changes in a prior commit to handle Zephyr
semantics (emails don't get validated) and tested
this commit with zephyr.
* I fixed a reload bug by extracting code out to
`compose_pm_pill.js` and re-ordering some
calls to `initialize`.
There are still two flaws related to un-pill-ified text in the
input:
* We could be more aggressive about trying to pill-ify
emails when you blur or tab away.
* We only look at the pills when you send the message,
instead of complaining about the un-pill-ified text.
(Some folks may consider that a feature, but it's
probably surprising to others.)
The main point of this change is to streamline the core
code for input pills, and we use also modify user groups.
The main change to input_pill.js is that you now
configure a function called `create_item_from_text`, and
that can return an arbitrary object, and it just needs
a field called `display_value`.
Other changes:
* You now call `input.create(opts)` to create the
widget.
* There is no longer a cache, because we can
write smarter code in typeahead `source` functions
that exclude ids up front.
* There is no value/optinalKey complexity, because
the calling code can supply arbitrary objects and
do their own external data management on the pill
items.
* We eliminate `prependPill`.
* We eliminate `data`, `keys`, and `values`, and just
have `items`.
Rename `toggle_allow_message_editing_pencil` to
`update_message_topic_editing_pencil` in `settings_org.js`.
As this function update the pencil icon for updating message
topic in message row header.
This provides a slightly clearer interface, allowing us to remove the
unnecessary split of the code for the clone_file_input concept across
multiple modules (we now just clone it on-demand).
In stream deactivation modal, make "stream_name" a template variable,
rather than patching stream name to modal header in javascript.
Add tests for deactivation stream modal.
This replaces the cumbersome system we had for giving users feedback
on settings state changes in the display settings UI.
We expect this new system to be what we will attempt to migrate other
settings widgets to match over the coming weeks and months. It also
provides the opportunity to significant refactor away a lot of the
code duplication in settings_display.js.
Thanks to Brock Whittaker for redoing the styling and improving the
code simplicity.
Fixes#7622.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
Private streams were not included in stream suggestions for default streams
in org settings.
Remove function, which exclude private streams from stream suggestions
for default streams.
This appends a space when text is inserted at the end of a message
using `compose_ui.insert_syntax_and_focus`. This is definitely what
users expect when using this feature.
Fixes: #8569.
This fixes the real-time sync for the user groups membership data
structure to work like these work in the rest of Zulip; now, edits
made in one browser are immediately and correctly reflected in other
browsers.
We have some settings which are inter-dependent. If one setting
is checked or unchecked, it's dependent-sub-setting get disabled
or enabled. i.e. If user unchecked setting allow-message-editing
then message-editing-time-limit setting should get disabled in UI.
Add generic function to change disable attribute of sub settings
on checked or unchecked event of main setting in `settings_ui.js`.
It turns out the consistent `.prop()` approach I switched to a few
commits back didn't actually work. Instead, we establish consistency
by always using `.attr`, which does.
Usually, I'd go back and fix the older commits, but in this case it
feels not worth it.
Rather than having a toggle function that just flips the state, it's
more correct to have the state just be set to what it should be.
Also, we clean up the use of .attr() for a thing better accessed via
.prop().
We should probably rename the function at this point, but we save that
for a future commit.
Apparently, a bug in my refactor in
5edbcb87fd meant that "King L" would end
up matching "King Hamlet", because we weren't requiring a match at the
start of the word for the last word of a multi-word query.
Thanks to Greg Price for the report.
For "#word text" (and similar situations, like "@word text" and
":word text"), we should only show the autocomplete for entries
where word matches the full first word of something being
completed (and similarly for multi-word phrases).
Fixes#8279
Use compose_ui.insert_syntax_and_focus() when we need to insert text
inline-ly followed by the focus to compose textarea because it does
this job more smartly(it take cares of spaces).
If your cursor is in the middle of a word when you upload
an image, the code will now properly put spaces in the markdown
around the attachment link.
Fixes: #7212.
This works simimlar to the "n" key for next topics.
This commit does a few things:
* It wires up the hotkey to an existing function
that could change narrows.
* It adds documentation.
* It adds logic to make sure the compose box does
not open.
@showell helped a bit with the wording of comments here.
Fixes#4874
We create a node unit test,
with 'muting' and 'stream_data' modules as dependencies,
to test the logic in notifications.message_is_notifiable.
Part of #2945
This fixes an issue where we allowed both the CMD+CTRL keys for our
compose markdown shortcuts. The correct behavior is to allow either
Cmd or Ctrl, based on whether it's MacOS (Cmd) or Ctrl
(Linux/Windows), to match how those platforms work.
Fixes#8430.
We now isolate the code to transmit messages into transmit.js.
It is stable code that most folks doing UI work in compose.js don't
care about the details of, so it's just clutter there. Also, we may
soon have other widgets than the compose box that send messages.
This change mostly preserves test coverage, although in some cases
we stub at a higher level for the compose path (this is a good thing).
Extracting out transmit.js allows us to lock down 100% coverage on that
file.
This commit prefixes stream names in urls with stream ids,
so that the urls don't break when we rename streams.
strean name: foo bar.com%
before: #narrow/stream/foo.20bar.2Ecom.25
after: #narrow/stream/20-foo-bar.2Ecom.25
For new realms, everything is simple under the new scheme, since
we just parse out the stream id every time to figure out where
to narrow.
For old realms, any old URLs will still work under the new scheme,
assuming the stream hasn't been renamed (and of course old urls
wouldn't have survived stream renaming in the first place). The one
exception is the hopefully rare case of a stream name starting with
something like "99-" and colliding with another stream whose id is 99.
The way that we enocde the stream name portion of the URL is kind
of unimportant now, since we really only look at the stream id, but
we still want a safe encoding of the name that is mostly human
readable, so we now convert spaces to dashes in the stream name. Also,
we try to ensure more code on both sides (frontend and backend) calls
common functions to do the encoding.
Fixes#4713
This adds a click handler to `.user-group-mention` which works in a
fashion that is quite similar to `.user-mention`. It generates and
displays a popover.
The popover has a list of members, their online status (if they are
not bots) or their bot status if they are bots (it's not clear whether
ultimately bots should be able to be members of usergroups, but I'm
able to add one, so I thought it would be worth supporting).
The popover's `UL` element has max-height and overflow-y atttributes
so large groups will grow a scrollbar.
Fixes#8300.
This enforces `**` around all the mentions including "at-all" and
"at-everyone" mentions. Hence this makes `@all` and `@everyone`
invalid mentions, resulting into proper syntax for these mentions as
`@**all**` and `@**everyone**` respectively.
Note from tabbott: This removes an old feature/syntax, which made
sense back when @Tim was also a way to mention a user with Tim as
their first name. Given how nice typeahead is now, the user part of
the feature was removed a while ago; this should have gone at the same
time.
Fixes: #8143.
Previously, a user with "ham" anywhere in their email address would be
sorted before a group whose name starts with "ham", which resulted in
a lot of frustrating when trying to mention groups.
Fixes: #8301.
Now, all the various DOM elements are named by a variable, keyed off
the configuration of the upload_options object.
This is most of the work required to support file upload in the
message edit area.
This is a nonfunctional refactor that is key preparation for allowing
uploading files in message editing.
Note that this makes no actual changes to the code; it just changes
the function structure.
When in the stream-searchbar, a user can now use the arrow keys to iterate
through the suggestions. Therefore the currently selected list element is
assigned a CSS class 'highlighted_user'.
The main functional testing is done with casper but node test are still
included to keep the high coverage.
Line-wrapping issues are resolved. Night-mode CSS handling is included.
This is a pretty pure code move, where we moved stuff from
message_store to pm_conversations:
insert_recent_private_message() -> recent.insert()
recent_private_messages -> recent.get()
The object message_store.recent_private_messages was not
encapsulated in a function before this change. Now it is
hidden in the scope of pm_conversations.recent.
Both of the modules touched here maintain 100% line coverage.
This is the first step in cleaning up the bot edit code.
Since the bot edit form appears dynamically, we remove
it from the static HTML scaffold, of which settings_sidebar
is a part of.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
This restores the property that changing one's name in on browser's
"account settings" also changes the user's name in other browser windows'
"account settings" pages.
The first argument to the error callback is *usually* a string code
from a list in the filedrop source; but sometimes it was the text
the server sent in the HTTP status line, instead. The latter isn't
predictable, and so it's not possible to write app code that uses it
to handle error consistently.
Instead, use that parameter for the numeric HTTP status code. This
still isn't totally clean in that sometimes it's internal filedrop
errors, as strings, and sometimes it's HTTP status codes, as numbers;
but at least both of those are things we can sanely handle with a
`switch` statement.
Also pass through `serverResponse`, which for a nice JSON error from
the server will contain meaningful information about the error which
the calling code can use for nice error handling. And just drop the
HTTP status text, which at best is redundant with the numeric code.
In passing, fix one case where for no obvious reason filedrop was
passing the file object but not the index.
This should be a pure refactor.
We'll replace this primarily with per-realm quotas (plus the simple
per-file limit of settings.MAX_FILE_UPLOAD_SIZE, 25 MiB by default).
We do want per-user quotas too, but they'll need some more management
apparatus around them so an admin has a practical way to set them
differently for different users. And the error handling in this
existing code is rather confused. Just clear this feature out
entirely for now; then we'll build the per-realm version more cleanly,
and then we can later add back per-realm quotas modelled after that.
The migration to actually remove the field is in a subsequent commit.
Based in part on work by Vishnu Ks (hackerkid).
Adds a check for newline that was present on backend, but missing in the
frontend markdown implementation. Updating messages uses is_me_message flag
received from server instead of its own partial test. Similarly, rendering
previews uses markdown code.
Fixes#6493.
This is done by using a bot's ID instead of email in
the handler methods for bot_data.bots and bot_data.services,
and updating all code paths involved.
Display warning, saying "You can not access private stream subscribers,
in which you aren't subscribed", if user can not access subscribers;
instead of showing zero subscriber to stream.
On the "Organization settings" page, we had two Save buttons
for admins that had identical markup. This was confusing for
people reading the code. Now the two buttons have different
markup and individual, targeted click handlers (albeit still
calling the same function to do most of the work).
The context of this fix is that I was debugging a
Casper flake where our Casper tests were essentially clicking
on the same button twice. Depending on the timing,
the second button click could cause a "No changes saved!"
behavior that confused the Casper test. It is unclear whether
Casper was clicking both buttons here (in which case this fix
is necessary) or the same button twice (in which case this fix
just removes a nasty red herring for debugging).
The code still has the flaw that both buttons basically submit
the same data to the server, despite the appearance on the page
that there are two forms. The best fix for that is probably
just to move the Language/Notifications stuff to another
panel. I wanted to avoid touching this code altogether, but
the minor modifications here were necessary to improve the
Capser testing situation.
Showing the server output transparently in casper tests
will save developers headaches chasing down flakes. It's
particularly important to see server output intermingled
with the Casper output.
We now always show JS console output when running Casper tests.
The app is not spammy for the "happy path", so there's no real
reason to quiet it down, and it's never been well documented
how to turn on the option, so we've subjected developers to
needless head scratching in the past.
This adds UI fields in the bot settings for specifying
configuration values like API keys for a bot. The names
and placeholder values for each bot's config fields are
fetched from the bot's <bot>.conf template file in the
zulip_bots package. This also adds giphy and followup
as embedded bots.
To toggle email change display, replace display = None
to disabled = true.
Email field shouldn't be removed from settings, it should only
disabled if email changes are disabled in realm.
Before this change, we were pulling iago's credentials from
the wrong database, which usually was a non-issue (dev and test
are populated the same way), but which would break things if
you modified iago's credentials in dev.
Now the credentials properly come from the test database.
This commit adds a setting to limit creation of generic bots
to admins for realms that want that restriction. (Generic
bots, apart from being considered spammy on some realms,
have less locked down permissions than webhook bots).
Fixes#7066.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Once we convert message.flags to more specific boolean attributes
like message.mentioned and message.alerted, we should get rid of
the `flags` attribute, as it will only confuse debugging.
We no longer set message.flags in the local echo path.
In the markdown parsing step, we just set message.mentioned
directly.
And then we change `insert_new_messages` to no longer
convert flags to booleans, and move that code to only
happen for incoming server message events.
We want to call `set_message_booleans` as soon as we
get data from the server, to avoid confusion about whether
`flags` is the authoritative field.
This commit has callers to `add_message_metadata` call
`set_message_booleans`.
This also sets us up to **not** call `set_message_booleans`
in the local echo codepath, where we can just have the
markdown processor set booleans natively.
In the JS code, we now use `message.unread` universally as
the indicator of whether a message is unread, rather than
the `message.flags` array that gets passed down to us
from the server.
In particular, we use the unread flag for filtering when
you search.
A lot of this commit is just removing logic to add/remove
"read" from `message.flags` and updating tests.
We also explicitly set `message.unread` to `false` inside of
`unread.mark_as_read()` and no longer have `unread.set_flag()`.
(Some of the callers to `unread.set_flag` were also calling
`unread.mark_as_read`, which was updating the `message`
object, so now we just have `unread.mark_as_read` update
the `message` object. And then unread_ops.mark_all_as_read()
was already calling unread.declare_bankruptcy().)
This adds two similar functions to simplify
our batch processing of unread messages.
unread.get_unread_messages
unread.get_unread_message_ids
They are used to simplify two functions that loop
over messages. Before this change, the functions
would short circuit the loop to ignore messages
that were already read; now they just use the
helpers before the loop.
Adds type "embedded bot" to bot creation menu. Lets
users select a bot to run from a list of bots.
Currently, this list is hard-coded into the backend.
Currently, users are warned when mentioning @all and @everyone, but not
when posting on the #announce stream. Confirm with users that they want
to send their message on #announce if over 60 people are going to be
notified.
Fixes#6928.
This reverts commit eb2bdb706 "sidebar: Narrow to latest topic if
not in stream." On a trial deploy, many users were surprised and
preferred the old behavior.
This fixes compose.test_video_link_compose_clicked to just
use a stub for compose_ui.insert_syntax_and_focus.
It also adds direct tests for compose_ui.insert_syntax_and_focus.
Fixes#6362
We now narrow to the latest topic in stream if we are narrowing from
outside the stream, and show all topics grouped together (previous
default) if we are already narrowed to the stream.
Fixes#7555.