The previous logic, introduced in
fa928d5cd1, crashed when visiting
"manage streams" in the case that the user didn't have permission to
create any streams at all.
We remove the more complex logic.
This isn't the right long term fix, because it means users who can
only create public streams just get a vague "Insufficient permission"
error when trying to create a private stream (and vice versa), but is
sufficient to fix the critical bug of "manage streams" failing to load.
Fixes#19895.
For text that already has the formatting that the user is
trying to apply, we undo the formatting. This gives a nice
experience of applying and removing the formatting from text
on the same button press.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
Having tooltip `appendTo` to parent causes it to be trimmed by
the size of parent container if the parent doesn't have enough
size to include the tooltip. To fix this, we append tooltip
to `document.body`.
This change doesn't have proper test coverage and also doesn't work as
intended, since due to the structure of the function, we'll only
complain about invalid policy values for members in unlikely situations.
This reverts commit c69a968ffe.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
We should also hide the 'Other emails' heading in realm-level
defaults section when digest emails organization setting is
disabled because there is no other setting in this subsection
after we removed the enable_login_emails setting in d1732fb.
This commit does not remove the 'enable_login_emails' field from
RealmUserDefault table but it is just not used and cannot be
changed from UI or API similar to 'enable_marketing_emails' setting.
We incorrectly show message to reload in the savings indicator
for realm-level default of left_side_userlist setting. It should
be shown only for user-level setting since no change will take
place for the user changing realm-level default.
Previously, after sending a message from the full-sized compose-box,
the compose-box remained in expanded state covering the entire middle
part. Instead, it should return to the original state after the
message is sent.
There's a subtle race that would cause the "Scroll down to see your
message" compose notification to appear incorrectly, because the
full-size compose box occluded the entire message feed at the time the
message was locally echoed, even though it would no longer do so after
collapsing.
We address that by shrinking the compose box immediately before doing
a local echo, in addition to the primary code path in
`clear_compose_box`. Care is taken to ensure that we avoid shrinking
the compose box when sending a message that cannot be locally echoed
and gets an error from the server.
Tested on my Ubuntu development environment, by sending empty message,
valid message and slash commands. The compose-box only shrunk on
sending valid messages.
Fixes part of #19353.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We refactor the code for user notification settings and realm-level
defaults of notification settings to pass a single object consisting
of container element, settings object, url and for_realm_settings
bool variable, to the functions, instead of passing them as separate
variables.
We refactor the code for user display settings and realm-level
defaults of display settings to pass a single object consisting
of container element, settings object, url and for_realm_settings
bool variable, to the functions, instead of passing them as
separate variables.
This commit changes the code to use container id in the
selector of the status element of presence_enabled setting
such that the correct element is selected because we will
add another element with same class in the realm-level
presence_enabled setting.
This is a prep-commit which simplifies changes when we add
web public streams condition here. Since our linter forces us
use switch then, we use it beforehand to simplify changes.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
The container element and settings object are passed as
parameters to update_notification_sound_source. This change
is done so that we can use the same function for updating
the realm-level notification sound source.
This commit changes the click handler for playing
notification sound to use a variable instead of
directly using the element id such that we can
use the same code for realm-level settings also
by just setting the variable accordingly.
This commit creates a new module user_notification_settings.js
for user-level notification settings and the settings_notification.js
will be used as a common module for both user-level and realm-level
settings.
We also add parameters to the functions in settings_notifications.js
to pass container elem and settings object for the same purpose.
Notification settings uses '.on("change", "input, select")' to
handle changes to all types of input elements. But for realm-level
settings page, both display and notification settings have the
same container unlike the user-level settings, so we use inner
form element ".notification-settings-form" such that this handler
is for changing input of notification settings and not display
settings.
We set settings_object variable to user_settings object and then
use settings_object everywhere. This change will help us in using
the same code for realm-level settings also by setting the
appropriate value for settings_object.
We refactor the change_notification_setting function to have a url
parameter instead of directly using "/json/settings" directly.
This change will help us in using the same code for realm-level
settings also.
We add code for live updating notification batching period
setting. This commit also adds 'continue' statement in the
else-if condition of update_page function such that we do
not execute the code of checkbox settings for notification
sound and email batching period settings.
We also update the other_notification_settings list in
settings_config.ts to remove email_notifications_batching_period
and instead have email_notifications_batching_period_seconds
which is the correct name of setting used in backend and in
the events sent to the clients such that the live-update is
done correctly.
This commit removes the id from email notification batching period
setting dropdown and adds class such that we can use same template
for the realm-level settings as well. We also add 'setting_'
prefix as we do for other settings and modify the JS code accordingly.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit adds a new module settings_defaults.js which calls
the functions in settings_display passing appropriate container
element and settings object as parameters.
We also add one more parameter for_realm_settings to some of the
functions in settings_dislay to differentiate between the user
and realm-level settings.
This commit refactors the code in settings_display.js
by modifying the functions to receive the container
element and settings object as parameter such that
we can use the same functions for realm-level
settings by passing appropriate container element
and settings object.
This change is needed as settings_display will be
used as a common module for user settings and realm
level settings.
We also rename the default_language_name variable in
settings_display to user_default_language_name as we
would add a separate variable for realm-level setting
in future.
We want the saving indicator to be sticky in the cases
where we ask user to reload after changing settings.
This used to work correctly before 9e08c6db93, as
'if(remove_after)' returned false if remove_after was
null, but the condition was changed in 9e08c6db93
to 'if(remove_after !== undefined)' and thus the
condition returned true when remove_after was null.
This commit change the remove_after value to undefined
for sticky cases.
The previous phrasing used incorrect terminology (E.g. "stream
members", not "stream subscribers", which is really confusing given
that we have a "member" role which is also relevant in this text).
This commit changes the settings_display.js code to reference the
user_setings object using settings_object variable. This will help
to easily use the same code for realm-level defaults where instead
of user_settings realm_user_settings_defaults object will be used.
Instead of passing user settings directly as user_settings
variable to the settings templates, we pass them using
settings_object variable.
This change is important so that we can use the exisiting
display_settings and notification_settings template for
realm-level default settings by passing realm-level
settings using settings_source variable.
This commit splites email notification settings in two
parts - one with heading "Email message notifications"
containing batchning period, message-content and
organization-name settings and the other with heading
"Other emails" containing login, digest and marketing
emails settings.
Fixes#19717.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
We can use this format to display text in plural form or not based
on a number. This helps translators easily translate text and
users get a better formatted text.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
There is a bug when multiple message edit forms are opened at the
same time where undefined value of stream_id is sent to the server.
This happens because a global variable stream_widget is used to get
the id of stream selected in dropdown and value of stream_widget
variable keeps on changing when we open multiple message edit forms.
Thus, stream_widget can have the dropdown widget of already closed
edit form resulting in undefined value of stream id.
This commit changes the save_message_row_edit function to access
the dropdown element directly using message id instead of using
stream_widget.value() and thus we always use the correct dropdown
element to get the stream id.
We also move the stream_widget variable to be inside edit_message
function instead of being global variable for the module.
Fixes#19663.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
Since, the filter button is replaced with a different button
after click, the `current_focus_elem` points at incorrect
element. `revive_current_focus` follows a good
method to locate the filter button, hence
we use it to correct the element `current_focus_elem` points at.
This commit fixes the live update of notification sound
setting dropdown. We already update the notification sound
source to play the correct sound after changing the setting.
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
We will use this modal for any narrow / hash or other UI element that
requires an actual account to use, to provide something reasonable to
occur when a user clicks on those things.
We ideally will also add a /help/ page explaining these with an
example, but it seems appropriate to make the labels frame it around
what sort of emails we actually intend to send (newsletters with
updates about Zulip, not a "drip campaign").