This deduplication helps with readability.
Pass get_topic_key in recent_topic_row instead of
computing it in DOM.
Fix broken test_update_unread_count
after this change. This was a regression
which went unnoticed.
We extract stream_edit.rerender to make
the live-update code easier to follow.
The function should eventually be inlined,
but I want to clean up some other stuff first.
These are basically shims for some deeper refactorings.
I basically just try to make the code express the
problems more clearly:
- use stream_name instead of sub
- make early-exit more explicit
- make it clear that add_subscriber needlessly
requires a name
- make it clear we have an unnecessary loop
I also fixed some phony data in the test.
We are trying to phase out the trigger-event way
of telling modules to do something.
In this case we not only remove the indirection
of the event handler, but we also get to remove
`compose_fade` from the `ui_init` startup sequence.
This also has us update `compose_fade` outside
the loop, although that's only a theoretical
improvement, since I don't think `peer_add` events
every actually include multiple streams.
To make the dispatch tests a little flatter, I
added a one-line change to zjsunit to add
`make_stub` to `global`.
To manually test:
* have Aaron reply to Denmark (keep compose box open)
* have Iago add Hamlet to Denmark
* have Hamlet unsubscribe
This is a prep commit for replacement of chevron
from sidebars.
This commit will add ellipsis-v icon in svg format downloaded
from font-awesome 5. This has to be done because font-awesome 4.7
(the version we are using) does not have this icon with
circular dots.
And font-awesome 5 as a whole doesn't make sense to upgrade to because
it's intentionally semi-crippled as part of their business plan.
Also include entry in THIRDYPARTY and Licence details.
This will adjust the height of user presence list elements to
match with the left-sidebar list elements i.e. 23px.
Extra margin is removed to avoid increase in too much spacing
between elements.
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, the navbar failed at managing the searchbox text state in
cases where, eg, the user performs navigation by browser history.
This commit resolves the issue by ensuring that the searchbox text is
only (and always) set when the searchbox is made visible, and as such
there is no "state" to manage and we will always display the correct
text.
It also adds a test in `search_legacy.js` to make sure that the search
text is placed as intended.
Fixes: #14771.
The navbar currently fails at managing the searchbox text state in
cases where, eg, the user performs navigation by browser history.
This is a prep commit that will help resolve the bug.
I tried to make the most minimal change here
possible, since I don't really know this module
well. Possible alternatives were:
* $('#tab_bar') everywhere
* elem
* tab_bar_elem
I don't feel strongly.
Long term I believe we intend to change the name
of this module to something more like `navbar.js`???
When we call functions inside our own modules that use
the `window.foo = exports` pattern, we have always had
a pretty strong preference to call `exports.internal_function`
instead of `foo.internal_functions`.
The stragglers here weren't violating this convention
for any intentional reason. Some of the places here
probably were part of code moves where somebody
(probably me) moved functions into the modules to avoid
unnecessary indirection, and I missed a spot where I
could change from `presence` to `exports` (or whatever).
And other places are probably just kinda arbitrary
decisions by the original developer, and we just haven't
bothered to clean it up until now.
This combines `upload_realm_logo` and `upload_realm_icon` into single
function called `upload_realm_logo_or_icon`. The functions wer near
duplicates.
Additional refactoring should be able to deduplicate the logic further.
Part of #14730.
We can remove a {{theme_mode}}-settings class on the upload button
and access day/night from `.closest("realm-logo-section")`
so that only the outer ID differs between the two widgets.
Part of #14730.
Previously, renaming the stream would cause `colorize_tab_bar` to fail
because the search filter would provide it the old stream name and the
look up for the stream color would fail.
A quirk of how this system currently works makes it so that even
though the filter is set to the old stream name (and so becomes
inconsistent with the stream_data state) the `_stream_params` object
is maintained to be consistent with stream_data and as such can be
relied upon to find the correct color of the icon.
Previously the navbar did not live update the stream name correctly.
The correct behaviour was blocked on the `_stream_name` prop on the
filter object. The original purpose for maintaining this prop was
convenience, to reduce calls to `subs`, however, it would become
inconsistent with the value from `subs` on stream rename.
In this commit we add a call to `filter.fix_stream_params` in
`subs.update_stream_name`. This fixes live rerendering in the navbar,
despite the fact that searchbox in the nav (and the filter object via
`filter.operands("stream")[0]`) will still have the old name.
This is a slightly hacky way of masking some of the problems in the
Filter object. However, it should make do until we migrate to a stream
ID based state there.
Fixes: #14728.
Prior to this commit the icon in the navbar didn't live update to
reflect changes in stream privacy.
Here, we add a call to `tab_bar.render_title_area` in
`subs.update_stream_privacy()`, to enable live updates on the icon.
Fixes#14728.
The navbar currently does not live update the stream icon correctly
for changes in stream privacy.
One place where the correct behaviour gets blocked is on the
`_is_stream_private` prop in the filter object. We keep props such as
this for convenience, to reduce calls to `subs`, however, this prop
becomes inconsistent with the value we get from `subs` when the stream
privacy is updated.
In this commit we add a call to `filter.fix_stream_params` in
`subs.update_stream_privacy`. This change does not fix the live
rerendering in the navbar because we don't call redraw yet, but
it's a prep commit to towards that goal
The navbar currently does not live update the stream name or the icon
for stream privacy correctly.
One place where the correct behaviour gets blocked is on the
`_stream_name` and `_is_stream_private` props on the filter object.
We keep these props for convenience, to reduce calls to `subs`,
however, these props become inconsistent with the values from `subs`
when the stream is renamed or stream privacy is changed.
This refactor extracts out `get_stream_params` and `fix_stream_params`
methods as a prep commit towards correcting the problem, but does not
make any behavioural changes.
This is a prep commit for solving #14728.
A comment about the difficulties relating to live updating stream
names in the navbar was incorrectly placed within the function for
live updating stream descriptions in
023187b3f1.
This moves the comment to the right place.
We store the relevant data to hide/show a topic in the row itself,
and use jquery to hide/show it on filter change.
This also fixes search breaking the set filters.
This fixes the bug that message was undefined since we used to store
locally echoed message id and were not updating it after new message
id for the same message was received from the server.
We remove all trace of the old topic and reprocess all the new
messages in old and new topics.
process_topic_edit function was moved since it needs to be below
get_topic_row function.
We reuse the existing logic for displaying and updating stream color
from the stream left sidebar.
Tests fixtures were extracted and updated for this commit.
The approach that supposed to use this data was not implemented
and hence this data will no longer be used.
If this feature is implemented in future,
this data will still not be used since we would depend upon
starred_messages.js library to provide us the required information.
* Add action to mute topics.
* We don't need to store muted data per topic as previously planned.
* Moved launch topic test to the top so that they run on non-modified
data.
* Show an empty overlay of recent topics.
* Register click event to open recent topics.
* Launch recent topics on "t" keypress.
This is based on the draft overlay.
This is part of a refactor that aimed to remove /json/users calls,
as we can get all the information needed on people API.
Now, the list render for $users_table and $deactivated_users_table
uses user_ids instead of user objects, as the people API give us
a filtered list of active_user_ids and non_active_user_ids.
The populate_users function doesn't need to sort the list of
active and non-active users, because the list_render is called
specifying to sort users by their full_name.
Author: Clara Moraes Dantas <clara.moraesd@gmail.com>
As part of a refactoring, we are now able to remove the
/json/users calls and get all the information needed on people.js.
To do this, now the populate_users uses the people api to get
all the active and non active human users.
This is part of a refactoring aimed to eliminate /json/users calls,
as we can have all the information needed on people.js.
Now, human_info() will call is_person_active() because the person
object it will receive won't have is_active field anymore, as
we'll use the people api to get a set of filtered active/non active
users.
Author: Clara Moraes Dantas <clara.moraesd@gmail.com>
This implementation overrides some of PSA's internal backend
functions to handle `state` value with redis as the standard
way doesn't work because of apple sending required details
in the form of POST request.
Includes a mixin test class that'll be useful for testing
Native auth flow.
Thanks to Mateusz Mandera for the idea of using redis and
other important work on this.
Documentation rewritten by tabbott.
Co-authored-by: Mateusz Mandera <mateusz.mandera@zulip.com>
This commit adds an integration for Thinkst Canaries - physical, VM and
cloud-based canaries for detecting attackers to a network. Thinkst
Canaries can send webhook alerts when canaries have been tripped, and
this integration will post Zulip messages when these webhooks are
received.
Signed-off-by: David Wood <david@davidtw.co>
This commit aligns the search icon in the navbar (with the search bar
closed) to be in the same position as the "search_exit" or "x" icon
(which appears when the search bar is open).
Commit c4e59309e4 introduced a
regression that caused a small part of the navbar in night mode to not
have the correct background color.
The relevant changes in that commit intended to fix the margin for the
search box for when the search pills feature was set to active.
This commit slightly increases the padding for the search box (when
pills are active), to improve pill alignment, and adds styles for
"#searchbox_legacy" to correct the background when search pills are
disabled.
This also reverts the change from commit
29b8e11e20 which tried to improve the
alignment of pills by adding a margin left but didn't address the
background color issue.
This was previously hardcoded with agreement between the Zulip backend
and frontend as 86400 seconds (1 day). Now, it's still hardcoded in
the backend, but arranged in a way where we could add a setting
without any changes to the mobile and terminal apps to update logic.
Fixes#15278.
I don't believe it's actually been possible for this to be shown in
Zulip in several years; and we just made it more obviously so
(resulting in a linter error).
We now trigger realm day/night logo upload by clicking on realm
day/night logo element itself rather than having a big upload button
and to match our user avatar UI. Added new spinner over the logo
element itself to show while uploading realm logo for both day and
night logos.
Display logo at full width regardless of the size of the image to
reduce the dependency on the logo image in determining the logo
container size. This also fixes a problem owhere the night/day logos
would lose their default-dark/white background color when we upload an
image in jpg format rather than png.
Change user avatar spinner implementation to match
realm icon spinner implementation and have common css class
since similar implementation between similar widgets may help
in future deduplication.
The orig_initial_pointer variable was part of the implementation for
ensuring server-initiated reloads preserve the user's selected message
and scroll position (so that they are not disruptive). Previously,
the logic did some unnecessary contortions to ensure the two goals:
* The `pointer.js` logic knows what the server thinks the pointer is.
* The `message_fetch.js` logic knows what anchor to use to center it's
home view fetch.
It's a lot cleaner to do this by not mutating page_params.pointer.
In the past, the anchor message has always been the same as the
pointer, but we're about to change that as part of removing the
pointer entirely.
Using the anchor is logically what we meant, anyway, since we always
want to select a message that's actually within the range we just
fetched.
This was implemented in 2012 to avoid showing a loading indicator for
fetching messages for users with no message history. However, the
Zulip onboarding UI always creates some message history, and fetching
history is fast, so this is likely clutter more than a useful
optimization.
We're migrating to using the cleaner zulip.com domain, which involves
changing all of our links from ReadTheDocs and other places to point
to the cleaner URL.
This declaration already exists in the default CSS.
This declaration was present when the edit history modal was first
given a night mode (then called "dark mode") style in November 2017 in
4f81bdd0a6. It also existed in the
default CSS at that time.
Previously, topic edit diffs in the edit history modal were not
highlighted in the same way as content diffs because the highlighting
CSS rules were inside a .rendered_markdown block. So they affected the
content diffs, which are classed as such, but not the topic diffs.
This commit moves the highlight rules to a
.message_edit_history_content block inside the already existing
#message-edit-history block. .message_edit_history_content had
already existed in the edit history template message_edit_history.hbs,
and is assigned to both the content and topic diffs.
The ability to see topic edits in the edit history was added in
March 2019 in 38be5ea74394d2fd8586038de6ac447b4bbfbf67; the
highlighting worked at that time. It broke four mounths later in July
2019 in 38ffde37e5 when the highlight
rules were moved into a .rendered_markdown block after having been
global.
(As a further aside, .rendered_markdown was only added to the content
diffs in April 2019 in 5c36918c17.
.message_edit_history_content had been first added, to the content
diffs, in February 2019 in 7d42d7b4dbe6eb144a148135db50ad35efc01295.)
Aside from fixing topic edit diffs, this change is just more correct;
the highlight rules don't belong under .rendered_markdown, and they
don't need to be applied globally.
Previously, the edit history modal did not respect the time format
setting (whether to show times in 12-hour or 24-hour format) when
displaying message edit times (#15171).
This commit fixes that by passing the edit times to
timerender.stringify_time(), which takes that setting into account,
instead of just doing a static string formatting operation.
This bug has existed since February 2017, when the edit history UI
was first added in 1a697b6e02.
Fixes#15171.
Currently, the edit history modal does not respect the time format
setting (whether to show times in 12-hour or 24-hour format) when
displaying message edit times (#15171).
This commit refactors how fetch_and_render_message_history() handles
times in order to make fixing that issue in a reasonable way easier.
It will be fixed in a following commit.
Previously, the show_date_row flag for the first entry in the edit
history modal was directly set to `true`, while in all other entries
it was calculated with identical code. Though show_date_row for the
first entry should indeed always be true, there's no need for it to be
a special case.
In preparation for factoring out the calculation of show_date_row,
this commit nominally calculates the first entry's show_date_row with
the same code that is used to calculate show_date_row for all other
entries. Nominally, because it will still always end up being true.
Previously, the logic for when to add a date row to an edit history
entry was checking against the date of the original message (which is
always the first entry in the message history), not the date of the
previous edit. This caused every edit not made on the date of the
original message to show a date row, even if it wasn't the first edit
on that date.
This commit fixes that bug by updating prev_timestamp after processing
each message history entry, whereas before it was only updated after
processing the first one — the original message.
This bug has existed since June 2017, when
84e5fe733c changed how date rows worked;
from only showing one at the top labeled "Earliest" to each entry
having a possibilty of showing one.
Previously it was impossible for a topic-only edit to show a date row
in any circumstance; the code that handles topic-only edits didn't
even attempt to set show_date_row, the flag that determines whether a
date row should be rendered. Now a topic-only edit will show a date row
in the same circumstances as any other edit[1].
This bug has existed since March 2019, when rendering of topic-only
edits was first added in 38be5ea743.
[1] Currently, "the same circumstances as any other edit" means
there'll be a date row on the original message, and then on every edit
not made on the same date as the original message, even if it was't
the first edit on the date it was made. This is a bug that will be
fixed in a following commit. This commit is being made first since
it's fixing a lack-of-information bug, whereas the other bug is a
somewhat less important repeating-information bug.
The `wildcard_mentions_notify` key was missing from the initial
sub data when a new stream was created. Thus `wildcard_mentions_notify`
was undefined and `wildcard_mentions_notify_display` was false.
(This key is used to render the data in the templates)
This caused a bug where the wildcard notifications was unchecked
in the stream personal settings and the newly created stream was
displayed in the stream specific notifications table.
Prior to commit 8b7e70ac27 this system
would simply just .hide() forms when they were closed and
.empty().append() every time it needed to "show_edit". This was not a
very clean way of handling the action of canceling an edit, so
8b7e70ac27 introduced a change that had
the "show_edit" function append the form and the "hide" function
.empty() the form.
However, we overlooked the fact that the user could use browser
history to navigate away and back to the form and use "e" or
"left arrow key" to successfully append another form and get to an
ugly, broken state.
This commit does not revert 8b7e70ac27
as it is still accurate to .empty() when hiding the form, but we add
an early exit if a form already exists, to avoid bugs like the above.
Using an early exit instead of eg .empty().append() ensures that the
user doesn't accidentally lose the entire content of an edit, if they
deselect the input box and press `e`.
Fixes: #15045.
Fix a bug where the color picker reverted the custom color to the
previous one after clicking outside the popover. The bug occurred
because although there is a confirm button, the 'clickoutFiresChanges'
option was set as true, which made the frontend always send two POST
request to edit the stream and, for a reason I wasn't able to discover,
if you hit the confirm button and click outside fast enough, the change
fired by the clickout event sent the old color to the server. It was
fixed by setting the 'clickoutFiresChanges' option to false.
Fixes#15101
If typeahead is used, this adds comma separated search queries
so that multiple search pills don't get combined as one and the
search behaviour remains same as search_pills_enabled = False case.
If typeahead is not used, this prevent the typing of a single comma
after the pill gets created.
This commit removes the 'get_active_user_for_email' function
from people.js. We have removed the use of this function
in the previous commits, which changed the functions using
'get_active_user_for_email' to use user_ids instead of emails.
This commit changes the would_receive_message to use user_id
instead of emails.
This change is done because user_ids are immutable and using
user_ids is the correct way of uniquely identifying user.
The change in 'would_receive_message' also leads to change
in util.is_pm_recipient to use a string of user_ids instead
of emails.
We also know that user_ids passed to 'would_receive_message'
are active user_ids, since we get them from buddy_list.
So we don't need to check whether the user is active, which
was previously being checked by get_active_user_for_email.
This commit changes the needs_subscribe_warning function to
use user_id instead of emails.
This change is done because user_ids are immutable and using
user_ids is the correct way to uniquely identify a user.
We already know that user_ids being passed in this function are
active user_ids, since they come from typeaheads.
So, we only need to call 'people.get_by_user_id', to get the user
object from user_id and do not need to check the active status of
user, which was done previously using 'get_active_user_for_email'.
Option to disable breadcrumb messages were given in both message edit
form and topic edit stream popover.
User now has the option to select which stream to send the notification
of stream edit of a topic via checkboxes in the UI.
It's safer and cleaner to simply just rerender the entire navbar for
small updates like these since they're rare events. Given that we're
not doing anything unique in such updates, it's best if we just call
".render_tab_bar" wherever required instead of having several
functions in tab_bar.js which do exactly that. This also sets a good
precedence of what to do for stream privacy and subscriber count live
update.
However, we can't easily fix the "subs.update_stream_name" code path
because of how the Filter objects represent the stream by name, not be
ID. Given that the above would be out of scope for this change, it's
left as a TODO.
It's best to separate these in order to simplify the "build_tab_bar"
function. We also correct a comment about the "search_exit" click
handler being for the searchbar.
OneLogin has removed the app that these instructions used to rely on.
This app choice should be more stable, as there are other providers
that rely on it in their instructions for setting them up with OneLogin.
Ideally, in the future, we'll get our own app added to OneLogin's app
catalogue, which will simplify the setup process for administrators.
The commit fixes the spacing between the search icon and the input
field by adding `margin-left` to the search input field. The following
issue is only visible in dark mode as the nav and search input have
different background color while normal theme uses same background color
for nav and search input.
This commit changes the compose_invite_users template to use
data-user-id as property intead of data-useremail.
This is changed to maintain consistency with other parts of the
code where user_ids are used for referring to users.
This also helps in removing some of the checks for the case of
undefined emails.
We now send user_ids to the backend API for subscribing/unsubscribing
users to a stream instead of emails.
This change is done now because we have just migrated the backend API to
support sending user_ids in 2187c84, so it wasn't possible before.
This change is helpful because sending user_ids is more robust, as those
are an immutable reference to a user, rather than something that can
change with time.
Unable to upload a realm logo once we encounter file input error bug
was fixed by clearing `get_file_input()` after file input error
with `get_file_input().val('')`.
The previous .clone() logic was preserved over many years but
apparently was also just wrong.
Fixes#15198
This isn't a complete fix, but we move the widget's popup to be
on/below the button to open the widget. We also move the bot owner
field to be on the top of the page so that we can see most of the
widget before it is clipped by the parent overlay.
We have discussed some approaches for a permanent fix on:
https://chat.zulip.org/#narrow/stream/321-s/topic/DropdownListWidget/near/894674
The get_active_humans and get_non_active_humans functions used
to return a list of user objects. The get_active_humans is used
on settings_users.js and settings_bots.js, and in both places the
only attributes needed of the person object are the user_id and
full_name.
To make the function return smaller, instead of a list of active
humans, we are returning a list of active human ids, saving memory.
With the ids we can call the people API to get the full_name attribute.
This reimplements our Zoom video call integration to use an OAuth
application. In addition to providing a cleaner setup experience,
especially on zulipchat.com where the server administrators can have
done the app registration already, it also fixes the limitation of the
previous integration that it could only have one call active at a time
when set up with typical Zoom API keys.
Fixes#11672.
Co-authored-by: Marco Burstein <marco@marco.how>
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
When migrating to dropdown list widget, we incorrectly used the same label
for both realm_notifications_stream and realm_signup_notifications_stream.
This was introduced in b580baf682.
This commit fixes the bug for subscribing the user from mention
warning which was introduced in e52b544.
This is fixed by changing email to be passed as list to
'invite_user_to_stream'.
The reason for this change is that, this is where `Filter` and
actual tracking of what messages are contiguous lives. This
will be beneficial when we will to move to a model where we
cache `MessageListData` objects for a large number of views.
This commit changes the stream settings UI for adding subscribers to
use our standard user pills in the input box, rather than just
plain-text email addresses. This is important progress towards
removing display email addresses from the Zulip UI.
It also allows subscribing multiple users at the same time, which is a
nice improvement.
Previously, the unsubscribe logic just called
exports.show_subs_pane.nothing_selected() if one had been viewing the
edit UI for a stream that the user just unsubscribed from, which
clears the selection, but didn't update the hash or do other cleanup
logic.
We should instead be calling stream_edit.open_edit_panel_empty(),
which is the appropriate function for this purpose (and has
exports.show_subs_pane.nothing_selected as a subroutine).
There's no reason to send data beyond the user `id` of the uploader,
and reason not to, as the previous model was both awkward when
`author=None` and resulted in unecessary parsing complexity for
clients.
Modified by tabbott to add the frontend changes and API documentation.
Fixes#15115.
This commit changes the person dict in event sent by do_change_user_role
to send role instead of is_admin or is_guest.
This makes things much more straightforward for our upcoming primary
owners feature.
This commit changes the update user API endpoint to accept role
as parameter instead of the bool parameters is_guest and is_admin.
User role dropdown in user info modal is also modified to use
"dropdown_options_widget".
Modified by tabbott to document the API change.
This reverts commit 9f5725d265.
I was trying to fix how we size the buddy list in
narrow mode, which was off by 10px, but my fix worsened
things for regular mode.
Also, somebody reported a traceback related to my fix.
I didn't fully research the traceback,
but I suspect it was related to some media-query settings
for small screens or due to a put-buddy-list-in-left-pane
setting. (Basically, `$('#right-sidebar').position()` may
be undefined in some cases, and I wasn't handling that.)
After reverting this, we still have the original
off-by-10px bug that I was trying to fix, but I will
attempt to do that more cleanly in a separate commit.
This should make it so that in normal situations where
the buddy list is in the right sidebar, we will be
able to see the "Invite more users" link again.
I am still a little puzzled how I didn't catch this in
testing, but it was toward the end of a long PR, so
it could easily just be simple human error.
Fortunally, this regression was only on master for a
couple days, and users could still invite users via
the gear menu.
Restored old behavior accidentally removed in
1ae07b93d8 (diff-e353fab8bea58b8746ec68c83aa39b36L48)
The server only remembers the most recent presence status update per
device. Meaning that, for instance, if the user only uses one client and
that client's last status update was IDLE, then the server only knows
that, doesn't know anything about the user's last ACTIVE time. Thus the
"active_timestamp" the server will serve about this user to the webapp
will be "undefined".
The old behavior was that for the sake of the "Last active: x ago"
status in buddy list popover, the latest status timestamp was used,
whether IDLE or ACTIVE.
The change linked about changed that to only pay attention to
ACTIVE. Thus, if the server doesn't remember any ACTIVE statuses, webapp
would show "Last active: More than 2 weeks ago", which was incorrect.
We restore the old behavior and further improvements can be made on top
of this.
Previously, we had to fiddle with the generated HTML to update
individual values. Now, we can simply ask the widget to rerender
the row that we updated.
This is done by passing an html_selector function that returns
a selector for the rendered item.
If:
- we do not provide html_selector function
- item is not currently rendered
- new html is not a string.
then the render_item() call is a noop.
We do not shift much of the validation logic here just
yet. This function has been declared at the top of the
file to act as usage docs for the widget as well, in
terms of what combinations of opts are valid and what
are not.
We remove the "GROUP PMs" section that used
to be in the lower right sidebar.
Most of this is straightforward code removal.
A couple quick notes:
- The message fetching code now just
calls `huddle_data.process_loaded_messages`,
which we still need for search suggestions.
We removed `activity.process_loaded_messages`.
- The `huddle_data.process_loaded_messages`
function no longer needs to return `need_resize`.
- In `resize.js` we now just calculate
`res.buddy_list_wrapper_max_height` directly
from `usable_height`.
This fixes the calculation for how far from the
top of the viewport we think #right_sidebar's
top is. To fully explain this commit requires
some background info.
Normally `#right-sidebar` has 50px of top margin
and 0px of top padding. And our `resize.js`
calculations have been accurate for the normal
case.
But when you are in the so-called `.expanded` mode
(i.e. when you're in a narrow window) we split up the
50px as follows:
- 40px margin
- 10px padding
Why don't I make the CSS just be more consistent here?
- If you go to 50px in the "expanded" mode
you mostly cover up the right scrollbar,
except for the 10px gutter that is below
the 40px-tall `.header` section. To fully
cover it we apparently want the padding;
otherwise you see a small, unusable remnant
of the scrollbar which just looks funny.
- If we were to make the "regular" right sidebar
just always have the 40/10 split, then we
would start to diverge from the left sidebar,
which is currently 50/0 as well.
- If we went to make both the left and the right
sidebars 40/10 split, well, that's just an
even riskier change.
So instead I fix the resize calculation:
I just calculate the actual `top` position.
Is any of this actually user-facing?
Yes. Now if a user is a narrow window and
they open the buddy list, we will make
the buddy list 10px smaller to account for
the padding. This makes it less likely for
the invite link to get squeezed out.
We'll use this in the next commit.
Note that there's a minor change in the order
in which we apply new heights--we now
do sidebars before bottom whitespace.
We had a bunch of places where we
were calling `resize.resize_bottom_whitespace`
with no arguments, which has been a no-op
since the below commit that removed support
for our `autoscroll_forever` option:
fa44d2ea69
With the `autoscroll_forever` options things
like opening/closing the compose box could
alter how much bottom whitespace you'd want,
but we stopped supporting that feature in
2017.
Since then bottom_whitespace has just always
been 40% of the viewport size. So we only need
to change it on actual resize events.
It's worth noting that we still call
`resize_bottom_whitespace` indirectly in many
places, via `resize_page_components`, and
the latter actually causes
`resize_bottom_whitespace` to do real work,
but that work is redundant for most of those
codepaths, since they're not triggered by
changes to the viewport. So there are other
opportunities for cleanup.
The `buddy_list_wrapper` has zeros margins, so it's
just noise in the current calculations. You can
verify this pretty easily with console statements,
as well as looking at the code. I tried it with
various permutations of narrow windows and display
settings.
The header is 40px tall, with a 10px gutter
below it, which means the top of our sidebars
are 50px from the top of the viewport.
Now all the places that share these values
use `$header_right` and related values.
This is pretty easy to test out by just doubling
or tripling the two numbers at the top of the
file.
The section for `@media (max-width: 500px)` seems
to have its own smaller values for things like
the `height` of `.header`, so I left it alone.
Trigger realm icon upload by clicking on realm icon element itself
rather than having a big upload button and to match our user avatar UI.
Added new spinner over the icon element itself to show while
uploading realm icon.
The bug this was working around does not affect our current toolchain,
as confirmed by grepping through the minified output.
(Also, this linter rule only matched calc(x + y) with two arguments
and we were already using calc($far_left_gutter_size + $left_col_size
+ 4px).)
Signed-off-by: Anders Kaseorg <anders@zulip.com>