Ever since we started bundling the app with webpack, there’s been less
and less overlap between our ‘static’ directory (files belonging to
the frontend app) and Django’s interpretation of the ‘static’
directory (files served directly to the web).
Split the app out to its own ‘web’ directory outside of ‘static’, and
remove all the custom collectstatic --ignore rules. This makes it
much clearer what’s actually being served to the web, and what’s being
bundled by webpack. It also shrinks the release tarball by 3%.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, emoji.json was read from
"$ZULIP_PATH/node_modules/emoji-datasource-google/emoji.json".
This path doesn't exist in production when installing from scratch from
a release tarball. And so, we ensure emoji.json exists by copying it to
`static/generated/emoji`.
With tweaks to comments by tabbott.
Fixes: #23469
Fixes#21037.
This is part of fixing #19371. To bulk-add new emoji regularly,
mobile needs to know which servers support which emoji.
`staticfiles_storage.url` generates a unique URL with a hash
based on the file content, which lets mobile know if it needs
to update its locally stored data.
These changes are all independent of each other; I just didn’t feel
like making dozens of commits for them.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Generated by pyupgrade --py36-plus --keep-percent-format, but with the
NamedTuple changes reverted (see commit
ba7906a3c6, #15132).
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Since in travis we don't have root access so we used to add different
srv path. As now we shifted our production suites to Circle CI
we don't need that code so removed it.
Also we used a hacky code in commit-lint-message for travis which is
now of no use.
We no longer need to maintain duplicate code
related to where we set up the emoji
cache directory.
And we no longer need two extra steps for
people doing advanced (i.e. manual) setup.
There was no clear benefit to having provision
build the cache directory for `build_emoji`,
when it was easy to make `build_emoji` more
self-sufficient. The `build_emoji` tool
was already importing the library that has
`run_as_root`, and it was already responsible
for 99% of the create-directory kind of tasks.
(We always call `build_emoji` unconditionally from
`provision`, so there's no rationale in terms
of avoiding startup time or something.)
ASIDE:
Its not completely clear to me why we need
to put this directory in "/srv", instead of
somewhere more local (like we already do for
Travis), but maybe it's just to be like
its siblings in "/srv":
node_modules
yarn.lock
zulip-emoji-cache
zulip-npm-cache
zulip-py3-venv
zulip-thumbor-venv
zulip-venv-cache
zulip-yarn
I guess the caches that we keep in var are
dev-only, although I think some of what's under
`zulip-emoji-cache` is also dev-only in nature?
./var/webpack-cache
./var/mypy-cache
In `docs/subsystems/emoji.md` we say this:
```
The `build_emoji` tool generates the set of files under
`static/generated/emoji` (or really, it generates the
`/srv/zulip-emoji-cache/<sha1>/emoji` tree, and
`static/generated/emoji` is a symlink to that tree;we do this in
order to cache old versions to make provisioning and production
deployments super fast in the common case that we haven't changed the
emoji tooling). [...]
```
I don't really understand that rationale for the development
case, since `static/generated` is as much ignored by `git` as
'/srv' is, without the complications of needing `sudo` to create it.
And in production, I'm not sure how much time we're really saving,
as it takes me about 1.4s to fully rebuild the cache in dev, not to
mention we're taking on upgrade risk by sharing files between versions.
So, `source_emoji_dump` is not the greatest variable
name, but at least we now define it relative to its
parent instead of the `.success-stamp` file. (And
then `success_stamp` is just another join.)
This gives them cache-compatible URLs, and also avoids some extra
copies of the sprite sheet images.
Comments on the Octopus emoji added by tabbott.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This cleans up a few things:
- just yield values so we don't have to do
tedious max logic
- use values() instead of items() for
skin_variations loop
In the ideal world the emoji.json would reduce this
code to `get_square_size = lambda data: data['square_size']`,
but I don't think we can get the square size explicitly.
This commit changes the calculation of the
background-size parameter that we use to
render emojis from sprite sheets.
In particular, it now makes the parameter
match the sizes of our latest sprite
sheets from Twitter/Google.
This should fix the geometry aspect of #13959,
but we also need to fix some issues with the
cache being sticky.
There is also some minor cleanup:
- Remove obsolete -moz/-webkit CSS.
- Remove needless precision in percentages.
- Fix the transposed nrows/ncols names.
- Add extensive commenting.
Finally, we add a minor bump to the provision
number. This commit should be merged in the
same series as the other fix for this issue,
which will probably have a major bump, and we'll
need to rebase this appropriately.
webpack optimizes JSON modules using JSON.parse("{…}"), which is
faster than the normal JavaScript parser.
Update the backend to use emoji_codes.json too instead of the three
separate JSON files.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Instead of using a hardcoded value for spritesheet dimensions,
automatically calculate it using `emoji_data`. This will free
us from updating it only emoji datasource update as well as
allow us to add google blob emojiset.
This will help us in reducing the size of the release tarball
significantly. I have refrained from changing the `EMOJISETS`
constant in the `emoji_setup_utils.py` as that controls the
emojisets that we want to support. Since we want to re-enable
the feature of changing emojisets sometime again in the future
that variable should be kept as it is as it controls several
other things like emoji scripts that we use to generate emoji
names. Changing it might cause hard to catch bugs.
`emoji-datasource` package v4.0.4 introduced the concept of qualified
and non-qualified emoji codes. As chat programs don't need to use
emoji representation selector, so we used migrated our infrastructure
to use non-qualified emoji codes. But we missed the fact that the
emoji file names in emoji farm are based on emoji data's 'unified'
field and the value of this field has changed. Consequently the image
file names must also have been changed. We used `emoji_code` while
converting the span tags to img tags while processing notifications.
But since now `emoji_code` refers to non-qualified code while image
file names are based on qualified code, we need to rename images
to correctly do the conversion. This commit just fixes this.
This commit closes a long pending issue which involved moving the
`EMOTICON_CONVERSION` mapping to build_emoji infrastructure so
that there is only one source of truth. This was pending from the
time when this feature was implemented.