Listen to change events from the checkbox and pay attention to its
actual value, rather than simulating it by toggling booleans on click
events.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, image upload widget delete text CSS class name was
`settings-page-upload-text`.
We can change the CSS class name to `image-upload-text`
so that the name can be more generic.
Previously, image upload widget delete text CSS class name was
`settings-page-delete-text`.
We can change the CSS class name to `image-delete-text`
so that the name can be more generic.
Previously, image upload widget delete button CSS class name was
`settings-page-delete-button`.
We can change the CSS class name to `image-delete-button`
so that the name can be more generic.
Previously, image upload widget CSS class name was
`avatar-icon-logo-settings` it is not relevant to the widget so
we can change the CSS class name to `image_upload_widget`
so that the name can be more generic.
These checkboxes will now be more consistent
in design as we have in other part of the UI.
e.preventDefault() is added inside the
stream_is_muted_clicked function will disable
the default checkbox and make sure click event
come from only <span> part of the checkbox.
This commit fixes the dropdown_list_widget to use simplebar for
scrolling.
It was not being used because data-simplebar should not be inserted
to the element being rerendered. This commit adds a new element
wrapping 'dropdown-list-body' which was being rerendered and
data-simplebar is added to that new element 'dropdown-list-wrapper'.
Also, there should always be a max-height property on data-simplebar
element and it is also added in this commit.
There is also a change to set margin of 10px only on the first div
element and which is direct children of organization-settings-parent
element. This is correct because we only want margin to add some space
between the heading of subsection and the first setting of that
subsection. Previously, the margin was being added to first div of all
the other child containers also and this was adding unnecessary margin
to the first div element of different simplebar containers.
We remove the action column and show action buttons next to topic
after unread count (if present). This save us a lot of extra space
on small window sizes.
Throughout the codebase we use <i> tag for icons.
This commit will add <i> tag inside the starred message
div and fa classes are now used with this <i> tag.
The starred message div is now consistent with other
message_controls divs.
Tweaked by tabbott to use the name star_container for better
readability.
Prior to commit eb4a2b9d4e the center
area of the navbar was based on a structure that appended crumbs or
"tabs" as <li>s, forming a tab_bar and a tab_list.
However, in eb4a2b9d4e we apply a new
style and structure to the navbar which lets go of the convention of
tabs. Hence, we'd like to purge the tab_bar and tab_list labels from
our code base.
It would have been nicer if we could simply purge tab_bar from the
codebase and rename "#tab_list" so that we have an anchor and wrapper
structure in the html, but dropping the float: left on tab_bar causes
some confusing problems such as causing the horizontal border to
disappear and the search_box to shift out of its intended position and
so its simpler to get rid of tab_list from our code base first.
This commit:
- Removes the #tab_list wrapper div from tab_bar.hbs.
- Removes any #tab_list selectors from night_mode.scss so that they
simply target based on "#tab_bar" instead of "#tab_bar #tab_list".
- Removes tab_list selectors from zulip.scss, so that #tab_list
attributes now apply to the #tab_bar, in the process we drop the
duplicated width property and reorder the attributes.
- Replaces all mention of #tab_list with #tab_bar in JS files.
Previously, we had the entire div within the conditional, instead of
just the contents, which were the only variable elements.
This change moves the conditional over just the contents of the div
and improves readability.
Previously .recipient_row_date was positioned absolutely, allowing it to
overlap with the topic name on narrow screens. This can be solved by
using flexbox. To implement the empty space between the bar controls and
the date on wider screens we move the date outside of the bar controls
(which also makes more sense semantically since the date isn't a
control).
Fixes#15501.
This commits add data-stream-id attribute to the compose_invite_users
template. This helps in avoiding the error that occured if user
clicked the link after renaming of stream.
As a result of above changes, the checks for empty and invalid stream
name in compose box are done in warn_if_mentioning_unsubscribed_user
function instead of needs_subscribe_warning function.
If a channel has a thousand subscribers this commit results in the count
being displayed with a thousands separator, e.g. with English locale you
get 1,000 instead of 1000.
For the email and full name modals we simply change width to max-width.
The password modal used a flex-row class for no apparent reason,
the class wasn't used anywhere else and removing it fixes the UI bug.
Fixes#15311.
Previously, this was unconditional wrt local echoe which caused a bug
where by the pencil edit icon was visible first, then got hidden when
the chevron and star became visible.
This commit resolves the above bug, but this area still behaves
slightly weirdly in that, if, within a PM narrow, the user's mouse
cursor is over the spot where the message edit controls will appear
after sending, and then a message is sent by the user, only the
chevron and star appear at first. On cursor exit and reenter, all
three controls reappear ie the final state is correct.
Similar to the other "unless locally echoed" cases here, this will
probably prevent unexpected bugs caused by eg trying to enter edit
state before the message was received by the server, and then
redrawing later, etc.
This commit removes the ".not(can-edit)" selector filter from
insert_tip_box. We do not require this selector filter because
this class is only used for emoji-settings and we already do not
prepend tip in emoji-settings page from this function and we handle
it separately.
As this class is only used for this purpose we can also remove this
class from emoji_settings_admin.hbs.
We send user_id of the referrer instead of email in the invites dict.
Sending user_ids is more robust, as those are an immutable reference
to a user, rather than something that can change with time.
Updates to the webapp UI to display the inviters for more convenient
inspection will come in a future commit.
This commit fixes the UI for stream message retention days to allow
only owners to set or update the setting.
We hide the setting for non-owners in the stream creation form and
disable it in the stream_privacy_modal.
Fixes a part of #15558.
This helps user understand "Include muted" filter better and
saves keypress to focus on more used filters like "participated"
and "unread".
See https://github.com/zulip/zulip/issues/15482.
With this implementation of the feature of the automatic theme
detection, we make the following changes in the backend, frontend and
documentation.
This replaces the previous night_mode boolean with an enum, with the
default value being to use the prefers-color-scheme feature of the
operating system to determine which theme to use.
Fixes: #14451.
Co-authored-by: @kPerikou <44238834+kPerikou@users.noreply.github.com>
We can now invite new users as realm owners. We restrict only
owners to invite new users as owners both for single invite
and multiuse invite link. Also, only owners can revoke or resend
owner invitations.
This commit adds message retention policy details in the subscription_type
text below the stream description.
We do not show any text when realm-level settings is set to forever and
stream-level is set to either forever or realm_default.
This commit adds frontend support for setting and updating message
retention days of a stream from stream settings.
Message retention days can be changed from stream privacy modal of the
stream and can be set from stream_creation_form while creating streams.
Only admins can create streams with message_retention_days value other
than realm_default.
This commit also contains relevant changes to docs.
Since our translation functions don't support passing a variable into
them and still being found by manage.py makemessages, we need to use
translation function before passing as variable into
image_upload_widget.hbs file.
Since we use common HTML template 'image_upload_widget.hbs' for
user avatar, realm icon and realm day/night logo `realm-logo-widget.hbs`
file is replaced by 'image_upload_widget.hbs' therefore
we can delete `realm-logo-widget.hbs` file.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm day/night logo and
we should access those day/night logo elements using
e.g., "#realm-day/night-logo-upload-widget .realm-logo-elements".
since we use image_upload_widget.hbs for realm day/night logo upload
widget we need to extract CSS for realm day/night logo and
place them separately under `#realm-day-logo-upload-widget`
and `#realm-day-logo-upload-widget` css id.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm icon. we can access icon
element using "#realm-icon-upload-widget .realm-icon-elements".
also we need to extract CSS for realm icon and place them
separately under `#realm-icon-upload-widget` css id.
We fixed the main issue of this form in CVE-2020-9444, but the audit
done at that time only included links found in rendered_markdown; this
change completes our audit for links with target=_blank anywhere in
the codebase.
This fixes a bundle of issues where we were missing "" around
attributes coming from variables. In most cases, the variables were
integers or fixed constants from the Zulip codebase (E.g. the name of
an installed integration), but in at least one case it was
user-provided data that could potentially have security impact.
Previously the click area to open the settings modal was limited to
just the stream name (just the text). This, inconveniently, created a
lot of empty, unclickable space around the stream name.
This commit resolves the problem by:
* Extracting the title and icon into a separate template as
`navbar_title_and_icon.hbs` and calls this partial in
`tab_bar.hbs`.
* Calling the partial within an <a> tag for stream based narrows
and in a <span> tag for non-stream narrows.
* Making some CSS changes so that everything still renders correctly
(visually).
This commit also:
* Leads us to "piggy back" all stream based narrow elements on the
`stream_settings_link` conditional. (Previously the only "piggy
backing" was by `narrow_description` on `sub_count`, which was
necessary for the rendering of the `(no description)` string.)
The end goal here is that the entire navbar is clickable. This is a
step towards that goal, but some of the margins on the sub count and
its ::before and ::after pseudo-elements still need to be fixed.
Previously the click area to open the settings modal was limited to
just the stream name (just the text).
A nice goal to strive for here is to make the entire navbar a
continuous clickable region.
This adds the same click action as `stream_name` to the `sub_count`.
There's still scope for improvement after this change because of the
margins on `sub_count::before` and `sub_count::after` as well as
because only the text in `stream_name` is clickable.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
Now we can remove `user_avatar_file_input_error` id and added new class
`image_file_input_error`.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can
have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and added new class
'image_file_input'.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can have
only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and add common class `image_block`.
we can access this class using `#user-avatar-upload-widget .image_block`
so that we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove the id `avatar-spinner-background` and access spinner
element from `#user-avatar-upload-widget .image_upload_spinner` so
that we can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
Now we can remove the id `avatar-spinner-background` and access spinner
element from `#user-avatar-upload-widget .settings-page-upload-text` so
that we can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
The upload text element is wrongly named as id=user_avatar_upload_button.
now we can remove that id and access upload text element from
`#user-avatar-upload-widget .settings-page-upload-text` so that we
can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
We can remove id="user_avatar_delete" and access delete-text from
`#user-avatar-upload-widget .settings-page-delete-text` so that
we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Renaming "user-settings-avatar" to "image_upload_button" since the
`user-settings-avatar` name is irrelevant/confusing for the upload
button, and converting the id into a class so that we could just have
only one outer id.
We can check for the `is_editable_by_current_user` condition once in
the upper level instead of checking twice in middle for the same
conditions and to match the implementation of style realm icon and
realm logo since similar implementation between avatar, logo, the icon
will help us to use `image_upload_widget.hbs` for logo and icon
widgets also.
This likely fixes a bug with the delete text being shown incorrectly
for non-administrator users.
We extract image_upload_widget.hbs from user avatar upload widget.
The plan is to the same HTML template for all 4 widgets (user avatar,
icon, day logo, night logo) across the two settings UIs and different
image upload widgets as possible in future.
This breaks i18n; we'll fix it in follow-up work.
This changes the user avatar image display implementation to more
closely match how the realm icon and realm logo image features are
structured. This is early preparatory work towards sharing this code
between the various widgets.
This commit adds translation tags to a few user facing strings which
weren't translated prior:
- "Unknown streams" text and description.
- "All messages" heading.
- Tooltip text for precise count of subscribed users.
The numeric count itself is not translated, because we do not do
similar anywhere else in the UI.
This commits adds restriction on admins to set message retention policy.
We now only allow only organization owners to set message retention
policy.
Dropdown for changing retention policy is disabled in UI for admins also.
This commit adds the code to disable deactivate organization button
for admins. We now allow only owners to deactivate the organization.
The backend implementation for allowing only owners to deactivate
is already added in 81c28c1.
This commit adds the restriction of deactivating owners for admins
by disabling the deactivating button in the UI. Only owners are
allowed to deactivate other owners. The backend part of this is
already implemented in 86b52ef.
This commit adds the option of owner role in user role dropdown
and also takes care of the restrictions while adding/removing
owner status of the user.
This commit also handles the places where we dispaly role of
the user in UI.
The chevron sometime can be confused as an icon for expanding the
stream topics especially for the new users.
This commit replaces the confusing chevron icon from the stream-sidebar,
topic-list, user-presence-row, all-messages and starred-messages with
ellipsis-v icon(vertical three dots).
Fixes: #7115
This deduplication helps with readability.
Pass get_topic_key in recent_topic_row instead of
computing it in DOM.
Fix broken test_update_unread_count
after this change. This was a regression
which went unnoticed.
We can remove a {{theme_mode}}-settings class on the upload button
and access day/night from `.closest("realm-logo-section")`
so that only the outer ID differs between the two widgets.
Part of #14730.
We store the relevant data to hide/show a topic in the row itself,
and use jquery to hide/show it on filter change.
This also fixes search breaking the set filters.
We reuse the existing logic for displaying and updating stream color
from the stream left sidebar.
Tests fixtures were extracted and updated for this commit.
* Add action to mute topics.
* We don't need to store muted data per topic as previously planned.
* Moved launch topic test to the top so that they run on non-modified
data.
* Show an empty overlay of recent topics.
* Register click event to open recent topics.
* Launch recent topics on "t" keypress.
This is based on the draft overlay.
We now trigger realm day/night logo upload by clicking on realm
day/night logo element itself rather than having a big upload button
and to match our user avatar UI. Added new spinner over the logo
element itself to show while uploading realm logo for both day and
night logos.
Change user avatar spinner implementation to match
realm icon spinner implementation and have common css class
since similar implementation between similar widgets may help
in future deduplication.
Option to disable breadcrumb messages were given in both message edit
form and topic edit stream popover.
User now has the option to select which stream to send the notification
of stream edit of a topic via checkboxes in the UI.
This commit changes the compose_invite_users template to use
data-user-id as property intead of data-useremail.
This is changed to maintain consistency with other parts of the
code where user_ids are used for referring to users.
This also helps in removing some of the checks for the case of
undefined emails.
This isn't a complete fix, but we move the widget's popup to be
on/below the button to open the widget. We also move the bot owner
field to be on the top of the page so that we can see most of the
widget before it is clipped by the parent overlay.
We have discussed some approaches for a permanent fix on:
https://chat.zulip.org/#narrow/stream/321-s/topic/DropdownListWidget/near/894674
This reimplements our Zoom video call integration to use an OAuth
application. In addition to providing a cleaner setup experience,
especially on zulipchat.com where the server administrators can have
done the app registration already, it also fixes the limitation of the
previous integration that it could only have one call active at a time
when set up with typical Zoom API keys.
Fixes#11672.
Co-authored-by: Marco Burstein <marco@marco.how>
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
When migrating to dropdown list widget, we incorrectly used the same label
for both realm_notifications_stream and realm_signup_notifications_stream.
This was introduced in b580baf682.
This commit changes the stream settings UI for adding subscribers to
use our standard user pills in the input box, rather than just
plain-text email addresses. This is important progress towards
removing display email addresses from the Zulip UI.
It also allows subscribing multiple users at the same time, which is a
nice improvement.
This commit changes the update user API endpoint to accept role
as parameter instead of the bool parameters is_guest and is_admin.
User role dropdown in user info modal is also modified to use
"dropdown_options_widget".
Modified by tabbott to document the API change.
We remove the "GROUP PMs" section that used
to be in the lower right sidebar.
Most of this is straightforward code removal.
A couple quick notes:
- The message fetching code now just
calls `huddle_data.process_loaded_messages`,
which we still need for search suggestions.
We removed `activity.process_loaded_messages`.
- The `huddle_data.process_loaded_messages`
function no longer needs to return `need_resize`.
- In `resize.js` we now just calculate
`res.buddy_list_wrapper_max_height` directly
from `usable_height`.
Trigger realm icon upload by clicking on realm icon element itself
rather than having a big upload button and to match our user avatar UI.
Added new spinner over the icon element itself to show while
uploading realm icon.
This commit has us piggy back the conditional for narrow_description
off of the conditional for sub_count, the reason for this approach is
that "narrow_description" needs to handle four unique cases:
- The stream exists and has a description.
- The stream exists and does not have a description.
- The stream does not exist and we must render appropriate text.
- We are not in a stream narrow and the span should not be rendered.
By piggy backing off of sub count we can get the first and last case,
with the inner conditional (on rendered_narrow_description) handling
the second case and the tab_bar.js passing appropriate values to the
template to handle the third case.
This unfortunately makes the template more brittle such that breakage
of the subcount can cause breakage (non rendering) of the description
as well.
This commit replaces fa-file-text-o with fa-file-code-o which is a
better signal for the "view source" action. It also deletes a single
line comment that had suggested the change once we moved into font
awesome 4, which Aditya Bansal <adi.bansal241996@gmail.com> helped
out in doing, first via
91962aa6ab and most recently via
75ae94e459 with several commits in
between.
Rather than showing the "Saving" widget beside stream name, it's more
intuitive to have it in personal settings section because it's the only
section which uses `settings_ui.do_settings_change` function and we follow
having a separate "Saving" widget for each section everywhere.
We wrap the [reset] anchor tag in a button so that we can set 'disabled'
attribute on it. We change the styles to hide the [reset] button and the
pencil icon when the widget is disabled.
We also need to call `e.preventDefault()` in the event handler since now
the anchor tag behaves as a button.
This commit allows non admins to set stream post policy while creating
streams.
Restriction was there to prevent user from creating a stream in which
the user cannot post himself but this will be taken care of with
stream admin feature.
* Stream bar color logic is borrwoed from compose stream bar.
* Use flex containers to align elements and automatically set their
height to be same, them automatically filling the stream color bar
height to be the height of the select box.
* Use flex-wrap to wrap the propagate selector when out of space.
* To make sure stream select box and stream color box are closest possible,
select box has been moved under stream color box.
A separate outer span with the title text needs to be added because:
(1) The default bootstrap popover behavior takes the title as the
popover title, if provided.
(2) We need to avoid having the title area be too big in the
me_message template.
Fixes#12769.
Co-Author-By: Vaibhav <vrongmeal@gmail.com>
* This feature is currently only visible to admins.
* Locally echoed messages are also updated.
* Add UI for editing stream if user is admin.
* Show propagate mode selector if either stream or topic changed.
We use this new widget in bot settings panels
(personal and org). It lets you re-assign a
bot to a new human user.
Ideally we can improve this code to use
our existing list widgets to make it more
performant for realms with lots of users.
We were still sorting them with the generic alphabetic
sort due to the markup, despite passing in a custom
sort to the `list_render` class.
The `sort_email` helper often behaves like a generic
alphabetic sort, so this fix is mostly just making the code
do what it claims to do (and it's consistent with how
we already sort active users).
The nuance with emails is whether we display real
emails or system-generated emails.
We now no longer have to remember that
`is_guest` is on `user` but `is_current_user`
is in `..`.
And we no longer have to remember that
`full_name` is on `user` but `display_email`
is in `..`.
When editing a bot, there are only two fields
that are similar to humans--full name and
email--which are trivial.
Before this commit we used a single codepath
to build the human form and the bot form.
Now we have two simple codepaths.
The tricky nature of the code had already led
to ugly things for the bot codepath that
fortunately weren't user facing, but which
were distracting:
- For bots we would needlessly set things
like is_admin, is_guest in the template
data.
- For bots we would needlessly try to update
custom profile fields.
The code that differs between bots and humans
is nontrivial, and the code was both hard to read
and hard to improve:
- Humans don't have bot owners.
- Bots don't have custom profile fields.
The bot-owner code is nontrivial for performance
reasons. In a big realm there are tens of thousands
of potential bot owners. We avoid the most egregious
performance problems (i.e we don't have multiple
copies of the dropdown), but we may still want
to refine that (at least adding a spinner).
The custom-profile-fields code is nontrivial due
to the dynamic nature of custom profile fields,
which can bring in specialized widgets like
pill fields.
Now each form corresponds to a single endpoint:
* human -> /json/users
* bot -> /json/bots
Before we had a lot of conditional logic in
the template, the code to build to views, and
the code to submit the data. Now everything is
much flatter.
The human code is still a bit messy (more work
coming on that), but the bot code is fairly
pristine. All three components of the bot code
fit on a page, and there are no conditionals:
- admin_bot_form.hbs
- open_bot_form
- handle_bot_form
We may want to grow out the bot code a bit
to allow admins to do more things, such as
adding services, and this will be easier now.
It would also be easier for us now to share
widgets with the per-user bot settings.
Note that the form for editing human data will
continue to be invoked from two panels:
- Users
- Deactivated users
There are some minor differences between
users and deactivated users, but the shape of
the data is the same for both, so that's still
all one codepath.
We eliminate `reset_edit_user` here, since
it was never used.
One nice thing about these forms was that they
had very little custom CSS attached to them
(at form-level specificity), and it turned out
all the custom CSS was for the human-specific
form.
Since production testing of `message_retention_days` is finished, we can
enable this feature in the organization settings page. We already had this
setting in frontend but it was bit rotten and not rendered in templates.
Here we replaced our past text-input based setting with a
dropdown-with-text-input setting approach which is more consistent with our
existing UI.
Along with frontend changes, we also incorporated a backend change to
handle making retention period forever. This change introduces a new
convertor `to_positive_or_allowed_int` which only allows positive integers
and an allowed value for settings like `message_retention_days` which can
be a positive integer or has the value `Realm.RETAIN_MESSAGE_FOREVER` when
we change the setting to retain message forever.
This change made `to_not_negative_int_or_none` redundant so removed it as
well.
Fixes: #14854
It's a preliminary step to enable message_retention_setting in org settings
UI, which is a non-limited plan only feature. So we require a page_param
property that tells us the limited-plan state of the Zulip realm.
This completes the implementation of support for moving a topic to
another stream by adding a basic UI for it.
Fixes#6427, which was previously the most-upvoted issue request in
Zulip.
There are likely to be a bunch of follow-up UI improvements on top of
this change to fully flesh out the feature.
For privacy-minded folks who don't want to leak the
information of whether they're online, this adds an
option to disable sending presence updates to other
users.
The new settings lies in the "Other notification
settings" section of the "Notification settings"
page, under a "Presence" subheading.
Closes#14798.
Member of the org can able see list of invitations sent by him/her.
given permission for the member to revoke and resend the invitations
sent by him/her and added tests for test member can revoke and resend
the invitations only sent by him/her.
Fixes#14007.
Prior to this change, there were reports of 500s in
production due to `export.extra_data` being a
Nonetype. This was reproducible using the s3
backend in development when a row was created in
the `RealmAuditLog` table, but the export failed in
the `DeferredWorker`. This left an entry lying
about that was never updated with an `extra_data`
field.
To fix this, we catch any exceptions in the
`DeferredWorker`, and then update `extra_data` to
encode the failure. We also fix the fact that we
never updated the export UI table with pending exports.
These changes also negated the use for the somewhat
hacky `clear_success_banner` logic.