We only need these once, not during every show()
call. We actually were only setting up the
click handlers one time, but we had redundant
mouse handlers.
More importantly, we stop a runaway timer
that tries to fade out our feedback widget
every 100ms or ten times per second!
A few things are still hard coded, but the class exposes
show() and dismiss() now.
The show() method is configured with callbacks for
populate() and on_undo().
The first bug fixed here has been around for a long
time--we were redundantly updating unread counts
indirectly via muting_ui.initialize(). The
unread counts also get updated in
unread_ui.initialize(), when we have more valid
state. (And it's worth noting here that the unread
counts get updated yet again once message fetches
complete.)
The second bug was a very recent regression from
my recent stream name -> stream id cleanup in the
muting system. We now depend on stream_data to
initialize muting data, so we need to initialize
muting.js slightly later in the process.
These fixes are intertwined, because they were both
somewhat caused by the anti-pattern of having
muting_ui.js initialize unread_ui.js and muting.js,
instead of doing more direct, fine-grained initialization
from ui_init.js.
Essentially we replace this code:
exports.update_muted_topics = function (muted_topics) {
muting.set_muted_topics(muted_topics);
unread_ui.update_unread_counts();
};
with this:
exports.initialize = function () {
exports.set_muted_topics(page_params.muted_topics);
};
And the modules load like this:
stream_data
...
muting
...
unread_ui
And we don't need any page-load initialization for muting_ui,
which is mostly used for Settings/Muted topics.
This fixes the most core data structures inside of
muting.js. We still use stream names for incoming
data to set_muted_topics and outgoing data from
get_muted_topics.
This will make us more resilient to stream name changes.
Before, if you were logged on when a stream rename
occured, topics that were muted under that stream would
appear to be unmuted. (You could fix it with a reload,
but it can be jarring to have a bunch of unread messages
appear in your feed suddenly.)
Fixes#11033
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
We now initialize most modules in ui_init.js, which
isn't the perfect place to do it, but at least now
we have a mostly consolidated entry point.
All the new foo.initialize() methods introduced in
this module run the same order relative to each
other as before this commit. (I did some console
logging with a hacked version of the program to
get the order right.) They happen a bit later than
before, though.
A couple modules still have the `$(function() {`
idiom for miscellaneous reasons:
archive - is a different bundle
common - used elsewhere
list_render - non-standard code style
scroll_bar - no exports
setup - probably special?
socket - $(function () is nested!
transmit - coupled to socket
translations - i18n is a bigger problem
ui_init - this bootstraps everything
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
This was only called from two places in one function, and we can just
check muting_enabled in the caller.
This refactor is important, because we might need to update muting
after other changes (specifically, message editing to move a topic to
be muted/non-muted).
This fixes an XSS issue with Zulip's muting UI, where if a stream or
topic name contained malicious HTML containing JavaScript, and the
user did a muting interaction, the malicious JavaScript could run when
rendering the "you just muted a topic" notification.
We did an audit for similarly problematic use of `.html`, and found
none; for the next release we'll be merging a series of changes to our
linter to prevent future instances of this being added.
Thanks to Suhas Sunil Gaikwad for reporting this issue.
This adds a support a notification at the top of the screen that
alerts a user they’ve muted a stream and gives them the option to
unmute if it was an accident.
The notification disappears automatically after 4s, but if a user
moves their mouse over the notification, the timer resets to 2s after
the user moves their mouse off the notification, to make it easy for
users to read the full message and decide what to do.
We have been persisting muting preferences on the back end for
a while, but we haven't been adding them to page_params for the
client to have at reload/startup time.
(imported from commit d9ca68aa0e4d22bfb0e6ce67fc0bc63981175c8b)
If you have two browsers open for the same account, muting in one
browser will now be reflected in the other browser. This got
regressed when changing the approach from collapsing to hiding.
The new code should be less brittle, as we encapsulate re-rendering
in muting.rerender().
(imported from commit 4e65e265b64513d38f518770453b7436cb92b4ca)
Instead of collapsing muted messages, just hide them altogether
in view where it makes sense to hide them.
(imported from commit 1c2c987ff302ceb135a025753cf421b4de1aea71)