This class is mostly a thin layer over the dictionary, but it
consolidates all the logic to create lookup keys, which have
to follow the convention of being comma-separated, numerically
sorted user_ids.
interface_type select menu will be used to choose the interface
for outgoing webhooks. It will be displayed only when the selected
bot type is OUTGOING WEBHOOK type. The default value is GENERIC
interface type (1).
It appears that a regression introduced in
3f60074c33 caused undefined to be passed
as the subject to the recent_senders library much more often; this
fixing that, and makes the library handle such cases reasonably
without an exception regardless.
This was causing a huge number of "Tried to call a Dict method with an
undefined key." exceptions.
We now call topic_data.add_message() and
topic_data.remove_message() when we get info about
incoming messages. The old way of passing in a boolean
made the calling code hard to read and added unncessary
conditional logic to the codepath.
We also have vague plans to change how we handle
removing topics, since increment/decrement logic is now
kind of fragile, so making the "remove" path more explicit
prepares us to something smarter in the future, like just
figure out when the last topic has been removed by calling
a filter function or something outside of topic_data.js.
Another thing to note here is that the code changed here
in echo.js is dead code, since we've disabled
message editing for locally edited messages. I considered
removing this code in a preparatory commit, but there's
other PR activity related to local echo that I don't want
to conflict with.
One nice aspect of removing process_message() is that
the new topic_data.js module does not refer to the legacy
field "subject" any more, nor do its node tests.
This commit introduces a per-stream topic_history class
inside of topic_data.js to better encapsulate how we store topic
history.
To the callers, nothing changes here. (Some of our non-black-box
node tests change their way of setting up data, though, since the
internal data structures are different.)
The new class has the following improvements:
* We use message_id instead of timestamp as our sorting key.
(We could have done this in a prep commit, but it wouldn't
have made the diff much cleaner here.)
* We use a dictionary instead of a sorted list to store the
data, so that writes are O(1) instead of O(NlogN). Reads
now do sorts, so they're O(NlogN) instead of O(N), but reads
are fairly infrequent. (The main goal here isn't actually
performance, but instead it just simplifies the
implementation.)
* We isolate `topic_history` from the format of the messages.
This prepares us for upcoming changes where updates to the
data structure may come from topic history queries as well
as messages.
* We split out the message-add path from the message-remove
path. This prepares us to eventually get rid of the "count"
mechanism that is kind of fragile and which has to be
bypassed for historical topics.
The var in question is indexed by stream_id, so stream_dict seems
like a good name for it. We want to distinguish per-stream data
structures from the stream-level entry points.
This new module tracks the recent topic names for any given
stream.
The code was pulled over almost verbatim from stream_data.js,
with minor renames to the function names.
We introduced a minor one-line function called stream_has_topics.
We now have all of our callers into recent_topics code just
receive a list of topic names from get_recent_topic_names().
This is more encapsulated than handing off tiny little
structures to the three callers, two of whom immediately
mapped the objects to names, and one of whom needlessly
used the now defunct name canon_subject field.
The consolidation here removes some "subject" references, and
now all lookup are by stream id, not stream name.
The diff here is a bit daunting, but it's mostly simplification
of tests and calling code. Two of the callers now need to look
up stream ids, but they are otherwise streamlined.
The main change here is to stream_data.js, and we replace the
`canon_subject` and `subject` fields with `name`.
This is an issue where in jQuery v3 the result of outerHeight on a node
that doesn’t exist is now “undefined” rather than “null”, which means
it will no longer cast to a Number but rather NaN. For this, we create
the safeOuterHeight and safeOuterWidth functions to safely return a
result (or 0).
This is a better solution than manually going to each instance and
ORing it with 0 for type safety.
https://stackoverflow.com/questions/41454285/jquery-outerheight-returns-
undefined-instead-of-null
This removes the `no-new` rule which is relatively detrimental to
code cleanliness in our codebase because third-party libraries may
utilize data structures that don't fly well with our linting rules.
This also fixes abstractions that were created due to the limitations
and impositions of this lint rule.
This changes a typo where a function was attempting to execute the
scope of the parent's "this" by using `function () {}.on()`, rather
than using the `Function.prototype.bind` built-in.
The ES6 backticks in /static/js/portico/landing-page.js were causing
the server to trip up. This was fixed by switching from JS string
interpolation to string concatenation (ES5).
Modified timerender.js absolute_time() to include the year
in the returned string when the supplied timestamp is in
an older year. This included adding an optional second
argument to specify the current date to facilitate unit
tests.
Fixes#5737.
This commit specifically addresses the issue when in preview mode,
while "enter sends" is enabled. Previously the messages were just
sent, now they must pass validation.
Fixes#5574.
This allows us to reliably parse the error in code, rather than
attempt to parse the error text. Because the error text gets
translated into the user's language, this error-handling path
wasn't functioning at all for users using Zulip in any of the
seven non-English languages for which we had a translation for
this string.
Together with 709c3b50f which fixed a similar issue in a
different error-handling path, this fixes#5598.
This fixes the original issue that #5598 was the root cause of; when
the user returns to a Zulip browser tab after they've been idle past
the timeout (10 min, per IDLE_EVENT_QUEUE_TIMEOUT_SECS), we now
correctly reload the page even if they're using Zulip in German or
another non-English language where we have a translation for the
relevant error message.
This function no longer sets properties to false, so the supported
way of doing this is to instead use prop(foo, false). Some tests
had to be fixed to accommodate this.
In case the user was not allowed to upload an emoji, we were displaying
two different but sematically same tips. This commit merges them and
also updates `update_custom_emoji_ui()` function in settings_emoji.js
to live update tooltip.
Our code to edit messages that were echoed locally but failed
by the server was broken. We just disable it for now.
We have opened #5841 to try to restore this functionality.
Our logic for editing failed messages is broken in various ways,
so we are removing the codepath for editing for now. We will
try to restore these features as part of #5841.
Because of local echo, message ids can change in message rows.
Having reactions use markup to indicate their message id just
creates more moving parts, since we would need to handle
message_id_changed events.
Now our handlers just call row.get_message_id() as needed.
We no longer do the message_store piece of reifying ids
via a trigger. We now make an explicit call to an
ordinary function.
This has several benefits:
- no more initialize() function
- no more scary comments about garbage collection
- the function has a real name now
- the function is less indented
- we can easily see when the message_store step happens
- simpler node tests
- simpler tracebacks (no jQuery cruft)
If you use the escape key to close a message edit, we need
to blur out the text fields. Otherwise, hotkeys.js thinks
we are still editing the text. This bug would disable the
use of things like arrow keys until the user subsequently
focused another field.
We probably eventually want hotkeys.js to be smarter about
ignoring hidden fields that still have the focus, but there's
also no reason not to blur the fields here, and this is a more
local, less risky fix.
This commit renames possibly_notify_new_messages_outside_viewport()
to the more concise name notify_local_mixes().
We really only need to call this function in one place, so we
have the caller check the `local_id` condition. We can eventually
upstream this code even further so that it's completely
obvious that it's only ever called from the local-echo codepath.
We were calling maybe_add_narrowed_messages() in a place
where local_id is guaranteed to be undefined, since
we always set local_id to undefined when
can_apply_locally() fails.
In turn maybe_add_narrowed_messages() was calling
possibly_notify_new_messages_outside_viewport(), which
requires a local_id to do anything meaningful.
This removes all the associated dead code--passing in
a parameter that we know always was undefined and
calling a function that we know always would no-op.
Not only does this simplify the code a bit, but it avoids
us stepping on the toes of the alternative code path that
deals with non-locally-echoed messages.
This commit early-exits before our loop when local_id is none,
and it tries to more clearly indicate that the callers will
generally be just calling this with messages sent on the
local-echo path.
We now make it so that get_next_local_id() only returns up
to 5 local ids relative to any given max id.
For example, if your pointer is at message 999, we'd give out
999.01, 999.02, ..., 999.05.
We also avoid giving out the same local id twice. This prevents
a bug where if you had aborted a previously failed locally echoed
message, a subsequent local echo would get into a funny state.
In order to to prevent false alarms on using the same local id
twice, we call get_next_local_id() later in the try_deliver_locally()
function.
We had code that would try to re-render locally echoed messages
that were rendered right before a browser restart. This code
has gotten buggy over time, so we are removing it for now.
We will try to re-solve the problem as part of #5825, but
possibly with a different strategy.
This allow the webbpack dev server to properly reload JavaScript modules
while running in dev without restarting the server. We need to connect
to webpack-dev-server directly because SockJS doesn't support more than
one connection on the same host/port.
We eliminate `.get(0)` calls in buld_stream_list.
The easy case is that we stop building jQuery objects
for the splitters only to pull out the DOM immediately.
The more subtle case is that we also don't do `.get(0)` calls
to get DOM out of our individual list items. By passing
in full jQuery objects to `append()`, we should prevent ourself
from orphaning the old objects, which may in the future have
things like tooltip logic attached to them.
This either removes aria-hidden=true assignments from buttons with
text, or adds a span to only hide the 'x' symbol rather than the
button for closing buttons.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
I deleted a test case that involved a highlighted stream, but
the query was empty. This produces kind of a weird result with
typeahead_helper.highlight_with_escaping, but this function already
has coverage in node_tests/typeahead_helper.js, so the check here
was essentially redundant anyway. Specifically, the highlighter
wraps every character individually with <strong>, and looks really
messy in html.
Fixes#3496. This was just a simple regex addition to filter
to accept the format `operand:"foo bar"` as a token. Also,
it will now accept an additional space after the separating colon.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
The old translation copies in localStorage were not being removed
when they were no longer needed, so we can free up the storage
by deleting them.
This was accidentally not merged months ago when originally
implemented, but it was written to fix#4443 and in fact does so.
This change has us tracking messages as soon as we start
sending the message to the server. The next step is to
reconfigure the timeouts a bit to deal with the server not
responding.
We now use a client-side message id to track the state of our
sent messages. This sets up future commits to start tracking
state earlier in the message's life cycle.
It also avoids ugly reify logic where we capture an event to
update our data structure to key on the server's message id
instead of the local id. That eliminates the node test as well.
Another node test gets deleted here, just because it's not
worth the trouble with upcoming refactorings.
This mostly sets the stage for a subsequent commit to start
using client_message_id as the key into sent_messages.
It has the nice side effect of making it more explicit that
certain things should always happen when transmit_message()
succeeds.
This commit does regress our node test coverage a bit.
This commit starts to decouple client_message_id from local_id.
We don't really take advantage of the decoupling in this
commit--in fact, it's a bit of a pain at first. But this should
be a fully working checkpoint commit.
This is mostly straightforward moving of code out of compose.js.
The code that was moved currently supports sending time
reports for sent messages, but we intend to grow out the new
module to track more state about sent messages.
The following function names in this commit are new, but their
code was basically pulled over verbatim:
process_success (was process_send_time)
set_timer_for_restarting_event_loop
clear
initialize
All the code in the new module is covered by previous tests that
had been written for compose.js. This commit only modifies
a few things to keep those tests.
The new module has 100% node coverage, so we updated `enforce_fully_covered`.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
Prior to this commit, 7 megabytes of images (through 253 individual requests)
were heavily slowing down the initial load. With this commit, we load only the
logos (60 or so images).
Documentation and images for the individual integration sub-pages is requested
separately using the /integrations/doc/ endpoint, which returns HTML.
This redesigns the /help/ page sets to be a single page app that uses
history.pushState to work the same as the old app.
The big new feature is that now we have the index in a nicely designed
left sidebar.
`add_emoji_by_admins_only` backend setting is represented by page_param's
`realm_add_emoji_by_admins_only` attribute. When this setting was changed
we were wrongly updating the `add_emoji_by_admins_only` attribute which
doesn't exist.
Prior to this, when the setting for controlling whether can admins only
upload an emoji was set to true, we were not displaying upload emoji form
even for admins and as a result they were locked out.
The piece of code is dead since there can be no instance where
email === ''. This is ensured by util.extract_pm_recipients
by filtering for empty strings in the pm_recipients list.
This piece was dead because exports.send_times_data[message_id]
cannot be undefined since the only place this function is called
from is exports.report_as_received() and that function has a call
to mark_end_to_end_receive_time() before a call is made to the
function in question for dead code. The function call to
mark_end_to_end_receive_time results in
exports.send_times_data[message_id] = {} if this was not defined
already. So there can be no instance where we end up the code
being removed.
In typeahead_helper.js, added a compare function to first sort by
subscription, then by pm partners and lastly based on recency in the
current topic. Altered function sort_for_at_mention to take topic data
and sort using the above function. Also altered node tests for
typeahead_helper.js to test for the above added functionality.
Fixes: #4249
There is no reason to render the template for compose mention
warnings if the user is already in the widget.
This commit also restructures the unit test significantly to more
carefully exercise each case, particularly in regard to when
templates get rendered.
Creating a new bot (by filling out the bots related fields and clicking
"Create bot" button) changes tab from "Add a new bot" to "Active bots".
This is done to make users know/confirm that the bot has been created and
the user can view it in this tab.
Fixes: #5731
Our current workflow for creating a new stream allows the user to
invite as many other users as they like but since there can be
mistakes in doing so, we now open a modal with a warning if the
number of invites are more than 100 just to confirm that user indeed
wanted to do this.
Fixes: #1663.
These are some strings I spotted in English when playing around a bit
with the UI set to German, where our translations are near complete.
It'd be great to have a more systematic way of spotting this kind of
omission. Probably a fairly simple linter could catch a lot of cases.
Without this, the "Since you were last here" text got rendered in
English for me every time when I tested in German, both in dev
and on chat.zulip.org.
This brings us to 9 places we invoke `ensure_i18n`. That seems
like a sign that there may well be more places we're still
missing, and that we should probably find a more systematic way
to make sure all our frontend UI rendering waits for translation
to be ready. Anyway, for now, fix this one.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
Fixes#5612. What this specifically does is that if you are
typing a group PM, this logic iterates through the possible
search suggestions for the next autocomplete. If that suggestion
contains a group PM that already exists, then prioritize it with
the most recent one on top.
On /integrations.
For scalability and people who type fast, update_integrations is
debounced; the function will postpone its execution until after
50 milliseconds after it was last invoked.
"Add a new bot" UI used to be common in "Active bots" and
"Inactive bots". "Add a new bot" UI was below the list of all
active/inactive bots.
If there were more than a few bots was more than four, then the user
had to scroll down the entire list of bots to "Add a new bot", which
was annoying. This new model makes the UI look cleaner as well.
Eventually, we'll want to support unreacting to deactivated realm
emoji, but for now the issues around name conflicts mean we can't
really support that.
Deactivated emojis should not appear at any of the following places for
use:
1: Emoji pickers.
2: Composebox autocomplete.
3: Custom emoji settings page.
This function was removed in favor of loading everything in
ui_init.js. The asynchronous nature of jQuery 3 document-ready
events may cause an undesirable order in which these are executed.
The product page JS detects the page to run small bundle functions
but does not work correctly with language prefixes in the pathname,
such as /es/apps, so this properly detects that.
Fixes#5635.
This old third party library added support
for a "mousewheel" event to detect scrolling.
However, it is not compatible with jQuery 3
and is obsolete now that there is a standard
"wheel" event that accomplishes the same thing.
Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.