The function people.filter_by_search_terms() used
to return a JS object with emails as keys to represent
a set of users. Now we return a Zulip Dict() object
with user_ids as keys.
One of my commits from yesterday erroneously set the
"mentioned" flag on messages that weren't mentioning
the current user, so you would get the pink/salmon
background when you sent at-mentions to other people.
Now we check the user_id before setting the flag.
If we get a realm_user update for a user that is **not**
changing their full name, we no longer call
admin.update_user_full_name().
This was probably a fairly minor bug.
Earlier commits removed all uses of page_params.email outside
of people.js, and it turns out we have page_params.user_id, so
we don't even need page_params.email for seeding the data.
The local echo code now marks up mention buttons with user ids
instead of email. Our code in message_list_view.js deals with
either the old style or the new style of markup now to determine
which mention buttons need to be highlighted.
As part of this commit we extract mention_button_refers_to_me().
After this change, if a user sends a message with at-mentions, the
local echo code will add the `mentioned` flag to 'message.flags`
as part of the callback to build the HTML, rather then doing it
hackily during a post-processing step.
The function echo.apply_markdown() actually applies markdown to
a message now, instead of simply computing markdown. Passing
in the outer `message` object will allow us to avoid some hacky
post-processing of messages after rendering, because we can
have our parser callbacks update message on the spot in a more
atomic fashion.
This commit doesn't change any behavior yet, but it starts us
down the road of deprecating page_params.email and allowing
people.js to control all access to the current user's email,
which will be important for email changes.
- Remove `underscore.js` from `static/third` and fetch it from `npm`.
- Upgrade `underscore.js` to 1.8.3.
- Bump up the `PROVISION_VERSION` to 4.2.
Part of #1709
In people.emails_strings_to_user_ids_string, we just warn
for bad emails going forward.
Users can enter bad emails into the search location bar,
for example, and that causes us to compute a browser hash,
which in turn uses this function.
(It's possible that we should adjust the search code not
to compute hashes for narrowing when the narrow doesn't
make sense, but that could be a non-trivial fix.)
The slugs for PM-with narrows now have user ids in them, so they
are more resilient to email changes, and they have less escaping
characters and are generally prettier.
Examples:
narrow/pm-with/3-cordelia
narrow/pm-with/3,5-group
The part of the URL that is actionable is the comma-delimited
list of one or more userids.
When we decode the slugs, we only use the part before the dash; the
stuff after the dash is just for humans. If we don't see a number
before the dash, we fall back to the old decoding (which should only
matter during a transition period where folks may have old links).
For group PMS, we always say "group" after the dash. For single PMs,
we use the person's email userid, since it's usually fairly concise
and not noisy for a URL. We may tinker with this later.
Basically, the heart of this change is these two new methods:
people.emails_to_slug
people.slug_to_emails
And then we unify the encode codepath as follows:
narrow.pm_with_uri ->
hashchange.operators_to_hash ->
hashchange.encode_operand ->
people.emails_to_slug
The decode path didn't really require much modication in this commit,
other than to have hashchange.decode_operand call people.slug_to_emails
for the pm-with case.
The fix works by having build_stream_sidebar_row()
automatically update its own unread count when we
build a sidebar row. Currently we rebuild sidebar
rows when we pin/unpin rows.
As an aside, we currently don't really need to rebuild
the sidebar row when we pin, since we're only moving
the DOM, not altering it. But this may change in the
future, so I decided to leave that code path in place.
We may decide to do things in the future like showing
pinned streams with bolder fonts or special icons or
whatever.
Fixes#2902
Merged two tests since they both use the same test data. The file name
of `presence_list_performance.js` also causes confusion as it is no longer
use for performance testing.
Stream descriptions are now displayed along with the name. The
autocomplete results include streams with matches in the stream
descriptions. Added styling for description in compose.css.
Fixes#2398.
When somebody changes their name, we will now update
the buddy list right away. The old code was trying
to do this through a code path that was designed for
true presence updates, but it was also passing in an
empty array, instead of undefined, which caused it to
fail to invoke the intended part of the codepath to
redraw the buddy list.
Now we just call the new activity.redraw() function,
which does the right thing for the buddy list.
The group PM list was live-updating before this change,
and it continues to live-update as part of the new
activity.redraw() function.
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
An exception in the webapp was trown when an empty mention was sent.
Examples of problematic messages are "@" or "@****".
In order to fix this, the regex that identifies mentions has been
modified, so it now requires the mention to have a "content" (by
replacing the ? quantifier by +).
A test case has been added to `frontend_tests/node_tests/echo.js` to
check that this works properly in the future.
* Doesn't pop up the warning until you actually try to send the message
* Eliminates the red warning.
* Changes confirm text to "Yes, send".
* Adds a stream size threshhold of 15 people; smaller streams don't
prompt about this.
Fixes#2257.
This commit changes people.remove() to be people.deactivate(),
and it fixes a bug where deactivating users was causing tracebacks
in the PM list if somebody had PM'ed the deactivated user
recently.
We need this for node tests, so that you don't have to explicitly
remove every user between tests. (Also, people.remove() is about
to have different semantics.)
Updated `get_editable()` so that organization admins only see their
own bots in their personal settings page; this removes a lot of
unnecessary clutter.
Fixes#2657.
This change introduces an unread_topic_counter object
that manages unread counts for streams and topics. Consolidating
all the logic into a single class will set us up to add
logic for dealing with topic counts that includes provisional
counts of unread messages from the server. It also makes
the current code a little easier to reason about.
Most of this change was simply extracting functions, but
I also removed a few unnecessary and inconsistent calls to
`stream_data.canonicalized_name` that preceded our use of
Dict with a fold_case argument.
This is a major change to the /#subscriptions page, converting it to
by a side-by-side list of streams and their settings in an overlay.
There are no new features added/removed, but it's a huge changeset,
because it replaces the old navigation logic and moves the stream
creation modal to appear in the right side of this overlay.
Added new option to download .zuliprc file directly from settings
page. This should help reduce friction when setting up new
bots/integrations. This new feature is available in the bot cards and
the 'show your API key' section. One caveat is that the filename is
automatically set to 'zuliprc' instead of '.zuliprc', since as most
browsers do not allow filenames to start with a dot.
Fixes#2327.
* In most cases, eslint --fix with the right comma-dangle settings was
able to update the code correctly.
* The exceptions were cases where the parser incorrectly treated the
arguments to functions like `assert_equal` as arguments; we fixed
these manually. Since this is test code, we can be reasonably
confident that just fixing the failures suffices to correct any bugs
introduced by making changes automatically.
We now sort lists of users ids deterministically, and we also
sort list of emails deterministically and without regard to case.
This probably fixes the bug #2343, although I never got a great
repro on that.
When we filtered buddy lists, a recent change introduced some
bugs related to case-insensitive emails. We now circumvent the
bug by indexing presence_info with user_ids.
We now use comma-delimited lists of user_ids for the following
data structures in unread.js:
- unread_privates[<user_ids_string>]
- get_counts.pm_count[<user_ids_string>]
Previously, this would incorrectly include a user with name and email
"" in the recipients list shown in the local echo code path.
We fix this and add a test for the issue.
We used to have hacky code where various functions would call
build_stream_sidebar_row() to get a jQuery object, and then they
would attach the jQuery object to the "sub" object from stream_data.js.
Now build_stream_sidebar_row() localizes the hack of attaching
a UI object to the "sub" object to just one function (and we can
clean this up in a follow-up commit).
Also, the UI object is now a JS object that can close on some useful
state information like the stream name and encapsulate how we
toggle the inactive_stream class.
Finally, we don't have build_stream_sidebar_row() needlessly append
list items to $('#stream_filters') when we know that our callers are
going to re-build the list anyway.
It used to be the case that you would get new messages for a
huddle, but the huddle wouldn't show up on your buddy list until
the every-50-seconds mass update of the buddy list.
Now we make sure to work with non-stale jQuery objects, and,
more importantly, we resize ourselves if we add new huddles.
(The resize issue arises due to some complicated heuristics
where we don't want group PMs to take up too much of the buddy
list for users who don't have many in their history.)
* Fixes handling of multiple stream links and invalid stream names.
* Fixes text regex so it handle hash sign the right way.
* Adds tests for these stream link cases.
The widget that gets built in topic_list.build_widget()
now knows how to add itself to its parent element and expose
an interface to retrieve the parent.
This moves one method over from stream_list.js. There's still a
lot of boilerplate here, unfortunately, as topic lists have a lot
of dependencies on other parts of the system--narrowing state,
muting state, jQuery, handlebars, etc.
We now use stream_id as our key to rename streams, which
should prevent a few race conditions long term. (We are
still possibly contending with other events that use
stream_name as a key, so this is not perfect.)
Now we just have two methods of importance:
compile_template
render_template
The compile_template() function will automatically
(and recursively) compile any partials it depends
on and mark those as compiled.
If I try to send a message to an unknown user (which is possible
for some types of realms), then I simply ignore them during the
send codepath, so that I don't later need to patch up their attributes.
We no longer store pm_recipient_count on person objects, but we
instead use a Dict to store them. Then the new API is this:
people.get_recipient_count()
people.incr_recipient_count()
When the render function is run now, it uses the partial_finder
function to search recursively through files for partials and add them
so that test writers don’t have to.
This means that we no longer have to do any manual work to maintain
the templates.js check that all handlebars templates are rendered by
the node tests.
This replaces add_stream_to_sidebar(), which was kind of a misleading
name, and it also adds a couple lines of code that were always
called right after calling add_stream_to_sidebar().
This function will make it easier to unit test upcoming
changes related to stream counts.
This was mostly moving code, but one change is that we
don't call create_subs() in subs.js any more (which would
have been kind of circular dependency), since the only thing
that it did besides calling a more appropriate function
in stream_data.js was to generate a trigger that was
subsequently ignored and possibly a UI trap, as we don't
want to be messing with the stream sidebar when we go into
the stream settings page.
We now simply call exports.create_sub_from_server_data() for
newly encountered unsubscribed streams (which don't belong in
the sidebar anyway.)
This function used to live in subs.js. It's mostly a code move,
but I simplified the logic to determine whether it's subscribed
not to do a lookup into the same data structure that the sub
already came from.
I also added some tests.
Previously, URLs were being incorrectly treated as unknown search
operators (since they had exactly one ":" in them, just like foo:bar
for an invalid choice of foo).
Fixes#1743.
- Expand a box full of emojis into the
compose window for users to graphically select emojis.
- Append an emoji to the end of the message when a user
clicks the emoji in the emoji box.
- Trap the escape key to always close the emoji box
before closing anything else if the box is open.
- Fixes: #147.
This separates the display settings module from the
settings_table.handlebars template.
Additionally, it fixes the node tests to search in the
static/templates/settings directory and initialize any templates in there
while running tests on the settings templates.
In HTML, the line break immediately following a start tag is ignored
(see: https://www.w3.org/TR/html4/appendix/notes.html#h-B.3.1). An
extra span tag has been introduced in the upstream Pygments
HtmlFormatter in order to preserve the first new line. The Bugdown
Tests as well as our fenced_code.js frontend markdown processor have
been updated to reflect this new behavior.
From the popups that appear when clicking the down-arrow in the left
column's streams, you can now unsubscribe from that particular
channel. This runs on the same function that unsubscribes you from
streams in the "Subscriptions" tab.
Fixes: #1554.
[tweaked by tabbott to fix some errors]
This makes sure we are explicit about partials in
individual test modules. Eventually, we should figure
out a way to make partials automatically compile as
part of the node tests.
These tests would work as part of the whole suite, but
not standalone, because they were getting objects out
of node's require cache that a previous test had cleaned up.
Now they should work standalone as well, and the tests
are more explicit about their dependencies.
In templates.js we want to enforce outputting just
one output file per template, and we also keep the source
alphabetical by template name. This isn't a permanent
decision, but it makes organizing the ouput a little
easier for now.
This reverts commit be93b6ea28.
Unfortunately, the newer jquery comes with a huge performance
regression affecting the hotkeys code, which has the effect of making
typing super slow.
Fixes: #1449.
* The warning contains a count of the number of people in the stream.
* An error appears if the warning is ignored and the user tries to
send the message anyway.
* The message cannot be sent until the warning is acknowledged or @all
/ @everyone is removed.
* This only applies to stream messages and not private messages.
Fixes#853.
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.
Now that we're doing presence updates in a performant fashion, we
don't need to throttle processing these events, and in fact the
throttling of these events created a correctness problem, since we're
now doing incremental updates rather than just rerendering everything
after each event.
Whenever a user became active, this triggers an immediate presence
update event (to show that user as active). The implementation for
that event (running on the browsers of all other users in the realm)
would fully rerender the presence list, which can be an expensive
operation in a large realm, just to update the status for that one
user. This fixes that case to just remove the user from the list and
then re-insert it at the appropriate index.
[Commit message expanded with more details by Tim Abbott]
Like the Stream Subject lists, Private messages are now shown
when the user clicks on the "Private message" link. User can drill in
to get more than 5 conversations. Selecting PMs from the user or group
PM lists on the right sidebar also opens the list & highlights the
selected conversation.
[Edited by tabbott@mit.edu to fix some small bugs.]
The node packages 'jQuery' and 'jquery' are different--'jQuery' is the
legacy support package that is needed for Zulip so the require statements
in the tests were updated.
Travis uses node 4.0 by default and we are using 0.10, so the command to
install the correct version had to be added to the .travis.yml file.