This removes `create-stream-dropdown` class from the template and css
because it is causing irregularity in size of other permissions dropdown
because of `right-margin` and removing it makes all the dropdown
regularly sized.
The former "the-bot-is-being-created" indicator was useless,
since it only edited the value attribute of the "create-bot" button;
that attribute only sets the text of a button when it is initially created.
This commit replaces the old code with a spinning loading indicator,
like the one used for editing bots.
This split notification settings to separate settings for streams,
PM/mention and other notifications settings.
Previously we have to treat them combined, but with this refactor,
we can treat them separately for future changes.
Fixes#8587.
This makes it easier for users to tell how Zulip ended up with an
avatar for them without them uploading one: through the Gravatar
service used across many Wordpress blogs.
Fixes#8225.
In stream deactivation modal, make "stream_name" a template variable,
rather than patching stream name to modal header in javascript.
Add tests for deactivation stream modal.
This replaces the cumbersome system we had for giving users feedback
on settings state changes in the display settings UI.
We expect this new system to be what we will attempt to migrate other
settings widgets to match over the coming weeks and months. It also
provides the opportunity to significant refactor away a lot of the
code duplication in settings_display.js.
Thanks to Brock Whittaker for redoing the styling and improving the
code simplicity.
Fixes#7622.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
This adds button under "Organization profile" settings, which
deactivates the organization and sends an "event" to all the
active user and log out them.
Fixes: #8212.
In this commit we add support for some tags which are also called
void-elements according to
http://w3c.github.io/html/syntax.html#void-elements to be parsed by
our template parser and get tagged as singleton_html_tags.
Fixes: #8387.
The last bit of #8059 (merged as b875fe07) didn't get merged, so just adding
it as a followup.
The "Other notification settings" section will also eventually house the
"pick your notification sound" setting, which is why it isn't called "Other
email settings" or similar.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
In password modal, submit button's data-dismiss property should be
removed, as on data-dismiss we flush all data of form fields,
which results in passing empty string to json request.
We already flush all data of fields after compeletion of request.
This makes this UI widget more consistent with its neighbors.
tabbott: This introduces a bug with how the `full_name_field` HTML is
managed; it should be done via the `server_events.js` handler.
- When password fields are cleared, update password strength bar.
- On data dismiss, clear password fields.
- Exclude forgot-password div from focus.
- On enter key, modal should be submitted not dismissed.
- Change password btn text from "Change password" to "*****"
We'll replace this primarily with per-realm quotas (plus the simple
per-file limit of settings.MAX_FILE_UPLOAD_SIZE, 25 MiB by default).
We do want per-user quotas too, but they'll need some more management
apparatus around them so an admin has a practical way to set them
differently for different users. And the error handling in this
existing code is rather confused. Just clear this feature out
entirely for now; then we'll build the per-realm version more cleanly,
and then we can later add back per-realm quotas modelled after that.
The migration to actually remove the field is in a subsequent commit.
Based in part on work by Vishnu Ks (hackerkid).
On the "Organization settings" page, we had two Save buttons
for admins that had identical markup. This was confusing for
people reading the code. Now the two buttons have different
markup and individual, targeted click handlers (albeit still
calling the same function to do most of the work).
The context of this fix is that I was debugging a
Casper flake where our Casper tests were essentially clicking
on the same button twice. Depending on the timing,
the second button click could cause a "No changes saved!"
behavior that confused the Casper test. It is unclear whether
Casper was clicking both buttons here (in which case this fix
is necessary) or the same button twice (in which case this fix
just removes a nasty red herring for debugging).
The code still has the flaw that both buttons basically submit
the same data to the server, despite the appearance on the page
that there are two forms. The best fix for that is probably
just to move the Language/Notifications stuff to another
panel. I wanted to avoid touching this code altogether, but
the minor modifications here were necessary to improve the
Capser testing situation.
This adds UI fields in the bot settings for specifying
configuration values like API keys for a bot. The names
and placeholder values for each bot's config fields are
fetched from the bot's <bot>.conf template file in the
zulip_bots package. This also adds giphy and followup
as embedded bots.
This commit adds a setting to limit creation of generic bots
to admins for realms that want that restriction. (Generic
bots, apart from being considered spammy on some realms,
have less locked down permissions than webhook bots).
Fixes#7066.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Adds type "embedded bot" to bot creation menu. Lets
users select a bot to run from a list of bots.
Currently, this list is hard-coded into the backend.
Audible notifications is a confusing term, especially since it could
plausibly mean audible notifications on your phone.
Mobile push notifications is also not great, since most people don't know
what push notifications are.
I removed "receive" from stream settings strings since I think it isn't
necessary, and so that the strings (and translations) would be the same as
what's on the settings pages.
This restyles and rewords some of the emoji style section to look
better and fit it more with the current style guide.
Tweaked by tabbott to modify the historical migration rather than
adding a new one. This is OK because the emojiset choices text change
doesn't touch the database; it's just a Django Python code thing.
Also removed translation tags, since we don't need them for a set of
brand names.
Lets administrators view a list of open(unconfirmed) invitations and
resend or revoke a chosen invitation.
There are a few changes that we can expect for the future:
* It is currently possible to invite an email that you have already
invited, it might make sense to change this behavior.
* Resend currently sends an invite reminder instead of resending the
original invite, this is because 'custom_body' was not stored when
the first invite was sent.
Tweaked in various minor ways, primarily in the backend, by tabbott,
mostly for style consistency with the rest of the codebase.
Fixes: #1180.
If an organization doesn't have the EmailAuthBackend (which allows
password auth) enabled, then our password reset form doesn't do
anything, so we should hide it in the UI.
The original "quality score" was invented purely for populating
our password-strength progress bar, and isn't expressed in terms
that are particularly meaningful. For configuration and the core
accept/reject logic, it's better to use units that are readily
understood. Switch to those.
I considered using "bits of entropy", defined loosely as the log
of this number, but both the zxcvbn paper and the linked CACM
article (which I recommend!) are written in terms of the number
of guesses. And reading (most of) those two papers made me
less happy about referring to "entropy" in our terminology.
I already knew that notion was a little fuzzy if looked at
too closely, and I gained a better appreciation of how it's
contributed to confusion in discussing password policies and
to adoption of perverse policies that favor "Password1!" over
"derived unusual ravioli raft". So, "guesses" it is.
And although the log is handy for some analysis purposes
(certainly for a graph like those in the zxcvbn paper), it adds
a layer of abstraction, and I think makes it harder to think
clearly about attacks, especially in the online setting. So
just use the actual number, and if someone wants to set a
gigantic value, they will have the pleasure of seeing just
how many digits are involved.
(Thanks to @YJDave for a prototype that the code changes in this
commit are based on.)
This sets the column width of the upload table actions and size
columns to always be 75 so that the buttons are always in the same
line and take up the least amount of space possible with that
constraint.
"Mobile push notifications always" is now indented and a
sub-setting of "Mobile push notifications when offline".
It can be selected only when the outer setting is
selected, otherwise it is greyed out.
Fixes#6570.
This moves the stuff that should not scroll with the table such as the
search box and tips so it is moved out to be above the
`.progressive-table-wrapper` element.
We were having an anchor tag inside a button which is incorrect HTML.
Chrome and safari handle this case but firefox doesn't and hence the
dropup menu wasn't opening on firefox.
This restructures organization settings and permissions to be
more accurately grouped and for the permissions page to not be too
long.
CHANGES:
PROFILE:
(this was split out)
organization-profile-admin.handlebars:
form #1:
name
description
(SUBMIT)
avatar:
(UPLOAD)
(DELETE)
SETTINGS:
organization-settings-admin.handlebars:
language (mostly untouched)
message editing:
time limit/history/retention
message feed:
mandatory-topics
preview images
preview websites
PERMISSIONS:
organization-permissions-admin.handlebars
(mostly stuff was removed)
Joining:
restrict domains
require invite
User Identity:
name changes
email changes
Streams/Emoji:
creating streams:
waiting period (ADDED)
adding emojis
(SUBMIT) for whole panel
The profile group (name, description, avatar) were split into a new
page that did not previously exist, and the permissions was stripped
of message settings (message editing, message feed), but keeping the
"waiting period" input and putting it in the "Streams & custom emoji"
section.
Fixes: #5844.
This refactors and fixes unicode issues where entities don't display
properly due to being a special character that seems to be rendered
incorrectly in a non-deterministic way every time.
interface_type select menu will be used to choose the interface
for outgoing webhooks. It will be displayed only when the selected
bot type is OUTGOING WEBHOOK type. The default value is GENERIC
interface type (1).
It's hinted in the registation process, and as long as one person in the
realm does it, everyone else will know. The tooltip also draws too much
visual attention.
In case the user was not allowed to upload an emoji, we were displaying
two different but sematically same tips. This commit merges them and
also updates `update_custom_emoji_ui()` function in settings_emoji.js
to live update tooltip.
This either removes aria-hidden=true assignments from buttons with
text, or adds a span to only hide the 'x' symbol rather than the
button for closing buttons.
This makes the avatar portion more responsive and efficient on many
screen settings and also fixes some of the design incongruences present
on the page.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
Add a line of text stating that there are no active or inactive bots.
This is for better understanding of the user, as blank screen that
used to appear in case of no bots being present might seem broken
to some.
Tweaked by tabbott to improve the English.
Prior to this, when the setting for controlling whether can admins only
upload an emoji was set to true, we were not displaying upload emoji form
even for admins and as a result they were locked out.
This is to make viewing bots easy from user's perspective. As the
most used tab in "Active bots", "Inactive bots" and "Add a new bot"
would be the first one.
"Add a new bot" UI used to be common in "Active bots" and
"Inactive bots". "Add a new bot" UI was below the list of all
active/inactive bots.
If there were more than a few bots was more than four, then the user
had to scroll down the entire list of bots to "Add a new bot", which
was annoying. This new model makes the UI look cleaner as well.